Multiply or Release with Spinner S2 #14 - Marble Race in Unity

Ойындар

Welcome to the world of marble race. This is Multiply or Release.
Who will win?
Today's roulette
+200 shots ,
x4 Multiply ,
Steal ,
Half Land ,
Thief's Fist ,
Round Bomb
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Thanks again for watching.
I've applied the recently implemented black cross on the dice to other colours.
I've also implemented the idea that the +200 of the roulette increases each time it is activated. It's appearing in the final match.
Both changes are ideas I received in the comments. Thank you so much! :)
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Feel free to leave a comment.
We'd love to hear your requests for new features. Share your ideas and help us out!
#marblejamboree #marblerace #multiplyorrelease

Пікірлер: 14

  • @JustAnotherCommenter
    @JustAnotherCommenter9 ай бұрын

    That Ivory clutch is immaculate, thanks to Cyan helping them from being killed by Blue, even though they kinda betrayed Ivory in the end. What a legend.

  • @PiNumberblocksBasherFan
    @PiNumberblocksBasherFan9 ай бұрын

    Spoilers: *New features:* - Coloured Cross Dice is added! It works like a cross-shaped AP bullet covering tiles in the designated colour. However, it cannot stun or destroy cannons (as shown in Green vs Lime). *As of Episode 38 (this episode):* - Orange: 42+1=43 (1st) - Ivory: 34+3+1=38 (2nd) - Lilac: 34+3=37 (3rd) - Green: 34 (=4th) - Lime: 33+1=34 (=4th) - Blue: 31+1=32 (6th) - Red: 24+3+3=30 (7th) - White: 30-1=29 (=8th) - Pink: 31-1-1=29 (=8th) - Cyan: 28 (10th) - Yellow: 25 (=11th) - Purple: 26-1=25 (=11th) *Ideas:* - The colour palettes used here seem to match perfectly. What is your favourite 4-coloured combination? - Pink is the fifth colour who loses the final match as a wildcard after Green, Cyan, Blue and Yellow. Who will be the last to do so? - What if you combine Cross Dice with AP Bullet, Shield and other effects? Then certain combos will cause chaos on the field. I would like to see these videos!

  • @flarklooney
    @flarklooney9 ай бұрын

    The new *_Cross_* on the dice for the other colors worked out nice and so did increasing the shot count. 👍 I never knew the *_Round Bomb_* could be knocked off the (board/grid?) [ not sure what the official name for it is] with *_Thief's Fist._* That was interesting to see.

  • @casmaramaskhongkong766
    @casmaramaskhongkong7669 ай бұрын

    The colour grouping so like 2vs2 1st march purple-lilic + Green-lime 2nd march Blue-cyan + Ivory-white 3st march orange-yellow + Red-pink Finall march Red-pink + ivory-lilic

  • @linkforce6078
    @linkforce60789 ай бұрын

    Two other suggestions: 1) You know how useful (or harmful sometimes) the spinner is during those battles, right? Well "Spinner Break" deactivate the spinner for the player (the yellow button has no effect). That player can only multiply or release for 30 seconds. 2) Ghost: Cannon become invisible, and nothing affects it other than Release: Can't be destroyed or put out of function by other colors or the spinner; however, grenade, AP bullets, ink/ink fountain, cluster bombs and other boosts that affects the cannon directly has no effect whatsoever. Lasts 30s.

  • @marblejamboree

    @marblejamboree

    9 ай бұрын

    Thank you for your great suggestions :) Both ideas are very useful to me. Considering that while the spinner is spinning, it can actually be a disadvantageous time as it cannot release or multiply, it seems that the spinner break may have a seemingly disadvantageous but advantageous impact in some situations. Very interesting.

  • @JGM.86
    @JGM.868 ай бұрын

    5:33 fly

  • @pavlospantazis8932
    @pavlospantazis89329 ай бұрын

    Idea: Lava. A small circle of lava falls somewhere on the board (the range is a larger circle with the middle being the middle of the board). Lava is deactivated after 101 seconds and spreads to nearby squares every 10 seconds of that time. Lava has partial shield automatically and can only be removed by "reset", "ink", "ink generator" or other effects that convert into another colour in a specified area. For this reason grenades, bombs, hand, thief's fist and others that simply take the land cannot affect it The only tricky thing about this idea is how it connects with "half-land". In my opinion it should not intereract with it. But if it does interact, it counts as a colour (although temporarily). So then it should be possible for someone to steal half of the owned blocks if it is the most dominant.

  • @marblejamboree

    @marblejamboree

    9 ай бұрын

    The feature of gradual spreading seems interesting. The situation changes over time, which makes the game exciting. Thank you so much for the great idea. Halfland and Reset are actually tricky to combine with other features, which always annoys me. The square under the Ink is not taken away by Halfland, so it would be better to do the same when implementing the Lava.

  • @IlGreven
    @IlGreven9 ай бұрын

    Question: Why is the wildcard the one who lost the quickest? Shouldn't it be the loser that lasted the longest?

  • @flarklooney

    @flarklooney

    9 ай бұрын

    To give that color a decent chance would be my guess.

  • @cow.loveyellow
    @cow.loveyellow9 ай бұрын

    No somethings new in this exsope,its boring

  • @JustAnotherCommenter

    @JustAnotherCommenter

    9 ай бұрын

    The cross on the dice is new

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