MORE D&D Stuff Everyone Gets Wrong

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  • @soup-flavored-soup6613
    @soup-flavored-soup6613 Жыл бұрын

    Peasant railgun: Alright, your spear moves infinitely fast. It still does 1d6

  • @godsamongmen8003

    @godsamongmen8003

    Жыл бұрын

    Lets just call it the peasant transporter.

  • @soup-flavored-soup6613

    @soup-flavored-soup6613

    Жыл бұрын

    Hold shit, yeah!

  • @schwarzerritter5724

    @schwarzerritter5724

    Жыл бұрын

    The peasant railgun attempts to argue real life physics with something that can not possibly work in real life.

  • @jarrakul

    @jarrakul

    Жыл бұрын

    @@schwarzerritter5724 Exactly. It's "I would like to use the strict rules of the game, ignoring real life physics, until an exact point of my choosing, when I would like to switch to using real life physics and ignoring the rules of the game." It's completely inconsistent and makes zero sense.

  • @The_Blazelighter

    @The_Blazelighter

    Жыл бұрын

    Yep. It still can be useful though, such as with the artificer's spell storing item. Each person in the line can produce one of the spells before passing. You're not likely to ever run into a scenario when you can make use of this rule abuse (unless your DM allows you to have tiny servants pull it off. Then you can set up a mini-turret with one spell).

  • @APerson-ws4cw
    @APerson-ws4cw Жыл бұрын

    6:52 important note, you only get disadvantage with those melee weapons if you don't have a swimming speed. Apparently you can swing a greatsword underwater with no trouble if you can swim in the deep end.

  • @absolstoryoffiction6615

    @absolstoryoffiction6615

    Жыл бұрын

    You only get affected by 1 Dis Adv roll even if you have (ex) "10 dis adv events applied to you". Thus, if your class WANTS that Dis Adv. Go ham... Barbarians.

  • @Zulk_RS

    @Zulk_RS

    Жыл бұрын

    Nah I don't think having a "Swim Speed" is the same as being able to swim since you can swim through the water just fine without a swim speed but each feet of movement costs 2 from your movement speed. Basically without a swim speed, you're swimming is half as fast as your running. I think that makes sense. Having a swim speed makes you basically semi-aquatic. You're not JUST good at swimming, your swimming puts semi-aquatic and marine creatures to shame, especially if you have more than 30ft of swim speed. Having a swim speed doesn't make you a gold medalist swimmer. It makes you freaking Aqua Man

  • @absolstoryoffiction6615

    @absolstoryoffiction6615

    Жыл бұрын

    @@Zulk_RS Warforged Eldritch Knight with Eldritch Initiate Feat for Misty Step: "Instant Teleport... Instant Teleport... Instant Teleport!... Instant Teleport!!!" The fishes of the deep: "And here we see a living log trying to swim, but instead, it mastered Misty Step..."

  • @cguy1484

    @cguy1484

    Жыл бұрын

    You're not horses though. Even if they're half horses they're half magical creature horses. Which means the centaur can climb up if the rules say they can. Get out. Doors over there for anyone who disagrees. Walk through it and off the cliff

  • @Bluecho4

    @Bluecho4

    Жыл бұрын

    Presumably, having a full swimming speed implies you're adept at moving and fighting underwater. So a Triton, for example, isn't pigeon-holed into a narrow band of weapon options, just because they want to exploit their amphibiousness for underwater adventures.

  • @keeganmackey250
    @keeganmackey250 Жыл бұрын

    Air Bubble actually saved my group from a TPK after the majority of the party put themselves in a bag of holding and it got captured by the BBEG. The spell has got a 24-hour timer too, so you could cast it before you take a long rest and then have it active for up to 16 hours after the long rest ends.

  • @mauigonz

    @mauigonz

    Жыл бұрын

    Hilarious

  • @DestroKind

    @DestroKind

    Жыл бұрын

    technically if you're a race who doesn't need to sleep the full 8hrs like elves who only trance for 4 and warforged who go inert for 6, you can still use the spell because RAW states you change your spells at the END of the long rest, so you can still cast them during the long rest, spell slots also only reset at the END of the long rest too so no worries there

  • @Gmorktron

    @Gmorktron

    Жыл бұрын

    Rest cast it and keep it running 24/7.

  • @AnarchySystem

    @AnarchySystem

    7 ай бұрын

    For a long rest, Warforged do not need to sleep. They can just keep on working without getting the exhausted penalty from lack of sleep. They only need sleep to restore their resources. A monk, or a rogue can keep on going without having to worry about their resources. Once you managed to get a ring of regeneration, boom, never sleep ever again. @@DestroKind

  • @brianchew2565

    @brianchew2565

    4 ай бұрын

    @@DestroKind Just be careful that you cast before trancing.

  • @lagartopunkarra
    @lagartopunkarra Жыл бұрын

    Counter argument about Air Bubble being the worst spell: Even if it's written so basic, it's implied that it acts like an astronaut/submarine helmet, so it's an utility spell that can give you fresh air in environments where there's little to none. True Strike, despite being a cantrip instead of a second level spell, doesn't offer utility and gives you an effect that is worse than just attacking two turns.

  • @schwarzerritter5724

    @schwarzerritter5724

    Жыл бұрын

    True Strike has the advantage that people can not tell you are casting a spell, because the only component is pointing at your target. So you can cast it before the battle starts to gain advantage on your first attack.

  • @Agamemnonoverhead

    @Agamemnonoverhead

    Жыл бұрын

    @@schwarzerritter5724 Or you could just ambush and get a whole surprise round

  • @schwarzerritter5724

    @schwarzerritter5724

    Жыл бұрын

    @@Agamemnonoverhead Yes, True Strike is still very situational.

  • @MalloonTarka

    @MalloonTarka

    Жыл бұрын

    @@schwarzerritter5724 From 30 feet away.

  • @schwarzerritter5724

    @schwarzerritter5724

    Жыл бұрын

    @@MalloonTarka Like I said, very situational.

  • @ElijahForLong
    @ElijahForLong Жыл бұрын

    100 goblins vs 1 lvl 5 wizard? I feel like that is more a question of initiative. That being said, I feel bad for the dm who rolls monster initiative individually XD

  • @DarksideChaotix

    @DarksideChaotix

    Жыл бұрын

    And distance, for that matter.

  • @basmbee4325

    @basmbee4325

    Жыл бұрын

    Chronurgy wizard: Hello there.

  • @LarsEckert_Molimo
    @LarsEckert_Molimo Жыл бұрын

    If I made my players search for water all the time, they would literally kill me. We just let this suspension of disbelief roll

  • @AnarchySystem

    @AnarchySystem

    7 ай бұрын

    A tip, Shape Water can be used to extract water from plants. It's what I mostly use for my goblin to surf as I turn water into ice in the shape of a surfboard and I just move around . There is also a background that automatically lets you have water and food for about 6-8 people. Outlander.

  • @chaosgoblin
    @chaosgoblin Жыл бұрын

    7:25 Slight addition to this. The bladesinger wizard can replace one of the extra attacks with a cantrip. This allows them to cast for example green flame blade and then a normal attack afterwards.

  • @absolstoryoffiction6615

    @absolstoryoffiction6615

    Жыл бұрын

    Sad thing is... RAI and with the errata... If you are a Fighter/Bladesinger, then the Bladesinger's Extra Attack Feature cannot be combined with the Fighter's Extra Attack Feature. So... You have to choose between "Attack + Cantrip" or "4x Attacks". But at least the Eldritch Knight's features such as War Magic and Eldritch Strike does combine well with the Bladesinger. However, if you're building an Eldritch Knight / Bladesinger Multiclass. Go Dex Int... Unless you're more of a Support / Mobility Eldritch Knight who can go with 20 Str and 20 Dex. Downsides... You're Spell Slots may change since you're the Eldritch Singer.

  • @xRedivivus

    @xRedivivus

    Жыл бұрын

    @@absolstoryoffiction6615 You wouldn't be able to choose between attack + cantrip or 4 attacks anyway because 4 attacks is a lvl 20 fighter feature and you can't get level 20 with a multiclass. War Magic doesn't really combine because it states that if you use your action to cast a cantrip, you can make a single weapon attack as a bonus action. Bladesinger's Extra Attack allows you to replace one of the attacks made during Attack action with a cantrip, so they are basically the same features, but the War Magic wastes both action and bonus action while the latter only an action. I'd say just lvl 2 dip into bladesinger and then the rest into fighter

  • @absolstoryoffiction6615

    @absolstoryoffiction6615

    Жыл бұрын

    @@xRedivivus That's true...

  • @willieoelkers5568

    @willieoelkers5568

    Жыл бұрын

    @@absolstoryoffiction6615 I mean, for all practical purposes unless this campaign approached tier 4 it wouldn't be an issue. It takes 6 levels of Bladesinger to get their Extra Attack and 10 levels of Fighter to get 3 attacks per action, so that's a level 16 character. Not impossible, but unless you know this campaign is running long or it's starting high, it's not likely to come up when you're plotting out the character.

  • @absolstoryoffiction6615

    @absolstoryoffiction6615

    Жыл бұрын

    @@willieoelkers5568 True... It's kind of sad that WotC has never tried to design Legendary Campaigns that is actually meant for lv15+. The main reason why Multiclass is absolutely better than a single class (for some class choices) is that everyone knows the campaign will begin at lv1 to lv4 and end at lv10 to lv15. In the end... Why stick to one class when the table/DM knows that everyone will never get an Epic Boon in OneDnD? This is the problem that only WotC has to solve but I doubt it. Since 5e has always been more player given than DMs.

  • @aelechdeepestflame4347
    @aelechdeepestflame4347 Жыл бұрын

    About Prayer of Healing: I actually noticed the cast time, but our campaign had these Spell-Gems that stored spells. I simply cast Prayer of Healing into a 2nd-level Spell-Gem, then cast that as an action.

  • @TheFuriousBrother

    @TheFuriousBrother

    Жыл бұрын

    Then it heavily depends on the magic item wording. I'm not sure it would work with a ring of spell storing (DMG magic item that works similarly to what you described)

  • @aakodiak117

    @aakodiak117

    Жыл бұрын

    @@TheFuriousBrother yep, ring of spell storing would not work that way, but spell gems do.

  • @meachamator101

    @meachamator101

    Жыл бұрын

    Improvise, Adapt, Overcome!

  • @Gentlemen3

    @Gentlemen3

    Жыл бұрын

    Catnap with prayer of healing is great for any party especially ones with a warlock

  • @defeatstatistics7413

    @defeatstatistics7413

    Жыл бұрын

    @@Gentlemen3 catnap in a party with a warlock and monk is so broken

  • @mestreinvoker6108
    @mestreinvoker6108 Жыл бұрын

    Something not everyone knows and think it works differently is Action Surge to cast spells. The rules say that, if you cast a spell as a bonus action, you can only cast another spell as an action on the same turn if it's a cantrip. However, Action Surge doesn't burn your bonus action, you are casting two spells as an action, and there's no rule that says you can't do that

  • Жыл бұрын

    *furiously writes down new (n)pc idea*

  • @mestreinvoker6108

    @mestreinvoker6108

    Жыл бұрын

    @ oh yeah, and Catnap makes you take a short rest in 10 minutes, so you can sling some spells, take a nap and do it again. If you can make a multiclass with Eldritch Blast/warlock, action surge + catnap + Eldritch Blast/other blast or cc spells becomes terrifying

  • @justc1re617

    @justc1re617

    Жыл бұрын

    I love when rules as written end up being more broken than the thing they were trying to prevent

  • @adamaitman7290

    @adamaitman7290

    Жыл бұрын

    This has brought about a few (virtual) table discussions and I get hit with the it's uses a cast a spell (action) and you can only use one of those a turn. Think the other players get this confused with multiattack or something, but I'm glad to see I wasn't the one being silly.

  • @bogdantanasoiu5067

    @bogdantanasoiu5067

    Жыл бұрын

    Action Surge says: "On your turn, you can take one additional action." So it's not "two spells as an action", you do use separate actions. Then, Bonus Action says: (once you cast a spell with a bonus action) "You can't cast another spell during the same turn, except for a cantrip with a casting time of 1 action". So - and this applies ONLY if you've casted a spell as a bonus action - even if you do have another action from the action surge, you only can use 1 action for casting a spell (and on top of that, the spell is restricted to being a cantrip). Otherwise if you wouldn't cast a bonus-action spell, you could use both actions (1 regular action + 1 action from surge) to cast two separate, leveled spells.

  • @XperimentorEES
    @XperimentorEES Жыл бұрын

    Another note on tools, xanathar's (p78-85) covers a variety of round-about uses for them on skill checks and roleplaying, like using an herbalism kit to identify potions or carpenter's tools for finding traps. Funny enough had to find and write down the choking rules prior because one of my players was suffocating themselves trying to grapple a poisonous cloud elemental, ironically he wasn't the character that died from that encounter lol.

  • @Quintuplin12
    @Quintuplin12 Жыл бұрын

    0:30 Well, unless it's a desert, odds are the party is going to pass enough streams, rivers, and lakes to keep their water bags topped off. It's not a terribly hard to come across resource, provided the route doesn't go through a particularly dry region. You might go for hours without passing a stream/lake/river, but past that and odds are you'll come across something. Source: went backpacking over the course of a month, did not carry gallons of water; just a couple 1-liter Nalgenes and some water purification chemicals.

  • @daemosblack

    @daemosblack

    Жыл бұрын

    Clerics have Create Water, thats usually enough if they remember to save a spell slot for it. a lvl 1 casting can create 5 gallons, enough for a party of 5, you just need 10 empty canteens to use it on. (to count as the needed container space)

  • @gratuitouslurking8610

    @gratuitouslurking8610

    10 ай бұрын

    This also of course assumes no more abusable spells aren't in play as well, like Goodberry or an Artificer's ability to pop out an Endless Jug.

  • @patrickhannon2694
    @patrickhannon2694 Жыл бұрын

    The most common rule I hear people getting wrong is the “2 leveled spells rule,” which should honestly be renamed to the bonus action cast rule, even if you cast a cantrip as a bonus action, then no leveled spell for you

  • @theprinceofawesomeness

    @theprinceofawesomeness

    Жыл бұрын

    this one is a stupid rule. my dnd group agrees that as long as you have the action you can cast what ever spell you want to cast

  • @XerrolAvengerII

    @XerrolAvengerII

    Жыл бұрын

    this rule was obviously written out of a fear that quick sorcerers would break the game but all the other classes get slapped by it too for innocent things

  • @mslabo102s2

    @mslabo102s2

    Жыл бұрын

    And then you can also cast two leveled spells with Action Surge.

  • @theonetheycallheadspace2899

    @theonetheycallheadspace2899

    Жыл бұрын

    @@theprinceofawesomeness thank god that's not RAW that's so broken if you know how to abuse it

  • @theonetheycallheadspace2899

    @theonetheycallheadspace2899

    Жыл бұрын

    @@XerrolAvengerII yeah it should be a high level feature that they can cast 2 leveled spells

  • @neillindgren8992
    @neillindgren8992 Жыл бұрын

    So D&D centaurs are basically like horses in Skyrim, apparently.

  • @isaacgleeth3609

    @isaacgleeth3609

    Жыл бұрын

    Wait until they can walk on walls as a monk, or are a Beast barbarian with a climbing speed.

  • @NeoMusicGamer
    @NeoMusicGamer Жыл бұрын

    The RAW rule I enforce that most players I DM aren't aware of is that dim lighting counts as lightly obscured terrain, which imposes disadvantage on perception checks made using sight. Therefore if a player is relying on their darkvision with no light sources anywhere they should be making those checks at disadvantage since darkvision only increases darkness to dim lightning in their radius.

  • @daemosblack

    @daemosblack

    Жыл бұрын

    yes, also, remember that without a light sorce, darkvision does not allow the peception of color, only shades of grey, if a puzzle of enviromental clue relies on seeing a particular color, they arent going to get in on darkvision alone (tomb of horrors hall of orbs im looking at you)

  • @AnarchySystem

    @AnarchySystem

    7 ай бұрын

    Yeah, outside of 60 ft, their checks are with disadvantage, however if creatures have a light source of let's said 60 ft. They gain a range of 120 ft. If the targets have a light source, the checks are not with disadvantage. I've seen people claim that even though there is a light source on the target, they are outside their 60ft. range so everything is with disadvantage.

  • @theknight1573

    @theknight1573

    5 ай бұрын

    ​@@AnarchySystemare you sure that is how it works RAW? I thought you just had darkvision within your direct 60 feet, not an additional 60

  • @AnarchySystem

    @AnarchySystem

    5 ай бұрын

    @@theknight1573 I meant with a light source. You can increase your sight by a lot using certain spells or items.

  • @theknight1573

    @theknight1573

    5 ай бұрын

    @@AnarchySystem Ow like that. Yeah you can basically have infinite vision if you can get light there.

  • @impartialthrone2097
    @impartialthrone2097 Жыл бұрын

    Ok I don't know if you've mentioned this one, but it took me years to realize that an increase in your Constitution bonuses retroactively applies to every level up hit points increase you'd gained prior to that. I just thought it applied to any hit point increases from that point forward.

  • @theschwabmob8363

    @theschwabmob8363

    4 ай бұрын

    Wait Really? It does? Good to know!

  • @stfuemokid101
    @stfuemokid101 Жыл бұрын

    its true that the "extra attack" feature does not allow two spells in a turn but it should be mentioned that "action surge" can

  • @daemosblack

    @daemosblack

    Жыл бұрын

    (captialization added for emphasis) yes exactly, because the CASTING A SPELL ACTION and the ATTACK ACTION are separate things, Extra attack does not give addition actions, it gives more attacks to the ATTACK ACTION. it has no effect on the CASTING A SPELL ACTION.

  • @neillindgren8992
    @neillindgren8992 Жыл бұрын

    7:25. If you do want to cast more attack spells per round, having action surge either through multi-classing fighter or playing as an eldritch knight does work, though.

  • @captaincapitalis1205
    @captaincapitalis1205 Жыл бұрын

    With the wording of air bubble, you can now live within a bag of holding.

  • @harrisjones2190
    @harrisjones2190 Жыл бұрын

    My favourite obscure rule is that in case of a tie on a contested check, the winner is whichever contestant was attempting to preserve the status quo (eg the stealther remains hidden, the deceiver is not discovered, etc), or there is no winner (eg nobody succeeds their Con checks for pie eating and they all barf).

  • @rudolfgernd8760
    @rudolfgernd8760 Жыл бұрын

    My favourite: Heavily Obscured area. Advantages and disadvantages are canceling out each other. You can't see, so you get disadvantage. Your target can't see, so you get advantage. It's awesome to counter spell user who are relying on sight. And it's fantastic if you have a way to see through the area. But otherwise everyone gets a straight roll and that's it.

  • @theuncalledfor

    @theuncalledfor

    Жыл бұрын

    Blindsight for the win. Especially if one or more of the players have it.

  • @daemosblack

    @daemosblack

    Жыл бұрын

    i mean if everybody is equally hindered it all eqauls out - it does make a weird sort of sense - I had a scenario running Out of the abyss were I got to use sight rules like that to my advantage - every time the Drow caught up to us the DM had them drop darkness on themselves, and then pop in and out of it on their turns to take pot shots at us. I was playing a tiefling Cleric/Warlock, and when i had the chance i took devils sight as an invocation. next time the Drow did their whole Darkness cover trick... My tiefling did it right back - and she didnt need to LEAVE the effect to hit them with eldritch blast.... good times

  • @kirby17
    @kirby17 Жыл бұрын

    I'am very proud about my Barbaric Paladin i just made as a NPC that will help the Party to not die. The thing is that it just opened a whole side quest arc. Like, this Paladin is a treinee from a Paladin crussade, so, can you just imagine what i can make from it ?

  • @zerosummations7198
    @zerosummations7198 Жыл бұрын

    Bad take on point buy - it’s not that expensive to start with good primary stats and you’ll really feel it if you don’t.

  • @AGrumpyPanda
    @AGrumpyPanda Жыл бұрын

    The equivalent spell to Air Bubble in Pathfinder 1e is permanently on my wizard's spell list because up until about level 10, our party paladin couldn't swim. In fairness, she came from fantasy!Egypt, and she was nobility, so she had other things to do.

  • @spacehitler4537

    @spacehitler4537

    Жыл бұрын

    Fantasy Egypt paladins would have a nile equivalent wouldn't they? Learning to swim would just be standard as falling into the river and just drowning on a pleasure cruise would be embarrassing. Although drowning in the nile is the least of your concerns normally if you fell into it.

  • @AGrumpyPanda

    @AGrumpyPanda

    Жыл бұрын

    @@spacehitler4537 Osirion doesn't have a comparable river to the Nile, no.

  • @spacehitler4537

    @spacehitler4537

    Жыл бұрын

    @@AGrumpyPanda You mean the Sphinx River? You cannot have a civilization without a river or water bro.

  • @AGrumpyPanda

    @AGrumpyPanda

    Жыл бұрын

    @@spacehitler4537 They have rivers, but not one massive river that connects the whole thing Nile style.

  • @kartoshka1952
    @kartoshka1952 Жыл бұрын

    been playing dnd for 5 years and that XP one was mind blowing

  • @HaydenX

    @HaydenX

    Жыл бұрын

    This is one of those things that if you had started much earlier, would be apparent. In older editions, many things cost XP to do...like crafting for example. Modern DnD doesn't use XP as a resource in the same way, so it's less apparent.

  • @almightyk11
    @almightyk11 Жыл бұрын

    "There is nothing to spend money on" "This build is broken" "It doesn't do anything but combat" "I can charm my way into any ally" "I rolled a 20" Amazing what happens when you actually read the rules

  • @fdragon77fk
    @fdragon77fk Жыл бұрын

    5:47 The problem is that its in the dmg, and a TON of dms dont read that fully if at all. stuff like identify not revealing curses, regenerate working on ALL body parts not just limbs (my current dm and i had a disagreement on regenerate repairing my eyes), and a bunch of other stuff is mentioned in the dmg and never actually gets read by the majority of people playing the games.

  • @solalabell9674
    @solalabell9674 Жыл бұрын

    Who lets casters dual cast with extra attack? That’s the mot outrageous misunderstanding I’ve ever heard but i also have never seen or heard it elsewhere

  • @nicholasfarrell5981
    @nicholasfarrell5981 Жыл бұрын

    Was asked to DM for my brother and his friends during 3.5, and quit 2 minutes in because his friend insisted (even after being presented with the PHB) that metamagic feats don't stack their added levels when you add more than one to a spell; I didn't have time to deal with him.

  • @niklasneighbor6726
    @niklasneighbor6726 Жыл бұрын

    4:50 damn, you can immediately tell this Blaine knows how to code.

  • @PaladinGear15
    @PaladinGear15 Жыл бұрын

    I often buy more expensive luxuries like a nice big room, a bath, and a hearty meal, roleplay purposes, you know? While you technically could live off nothing but water and goodberries while sleeping on the floor, that's just not how 99% of characters would prefer to live.

  • @Kingpin1880
    @Kingpin1880 Жыл бұрын

    1:19 Ah, so there is a spell that'll allow my character to go into that poison filled mine they just found.

  • @immagoingbacktobed1742
    @immagoingbacktobed1742 Жыл бұрын

    You can assume that the air bubble does displace stuff like poison gas. Think of it this way, if it isn't breathable air, it is able to get into the bubble. I know it doesn't explicitly state the interaction, but it does straight up say "The globe is filled with fresh air that lasts until the spell ends". If the bubble wasn't constantly creating fresh air, you'd suffocate yourself via breathing all of it. Therefor, if the spell is refreshing your breathable air, that "air" would displace other gasses as it is fixed around a players head.

  • @MrGunsnrosesfan100
    @MrGunsnrosesfan100 Жыл бұрын

    7:25 Extra attack may not, but Action surge does!

  • @atsukana1704
    @atsukana1704 Жыл бұрын

    Air bubble actually has fine wording for that sort of thing. Since it is implied that it is a bubble of fresh air, it should keep out anything else aside from solids really. The intent is to prevent suffocation in any way. Meanwhile true strike even after you learn how to use it according to its writing, remains less than worthless. Give up your turn to do potentially half to 0% (cuz concentration) of the normal damage you would have dealt by just attacking twice.

  • @slipperyfish
    @slipperyfish Жыл бұрын

    Players not getting Dark Vision rules will always be the bane of my existence.

  • @matoroowen3349
    @matoroowen3349 Жыл бұрын

    I once saw someone cast shillelagh as a bonus action and then, because the cantrip lists the damage that weapon will do, I think, the DM let them make a weapon attack with the shillelagh as part of that bonus action

  • @daemosblack

    @daemosblack

    Жыл бұрын

    are you sure they didnt just attack action afterwards? as you can absolutely use a bonus action BEFORE your action

  • @SillySyrup
    @SillySyrup Жыл бұрын

    2:41 This spoke to me. I made a level 5 meme dungeon with "The room of one hundred goblins." The only difference was I knew the risks.

  • @giantgasdragoose
    @giantgasdragoose Жыл бұрын

    Air bubble is poorly written yes, but if you are in s spelljammer or nautical campaign you can simply rest cast the spell every day so you don't waste the a spell slot and never have to worry about most environmental suffocation again. In addition air bubble + portable hole is a infinitely useful combination.

  • @Fungo4
    @Fungo4 Жыл бұрын

    Speaking of drowning, I've been trying to figure out what happens if someone gets affected by the Sleep spell while, say, standing in waist high water.

  • @Kasperhp7410
    @Kasperhp7410 Жыл бұрын

    7:25 True, one of the rules most people overlook is that you can only cast a cantrip, if you use your bonus action to cast a spell. Action Surge does let you cast another spell that uses your action. Dubble up on Fireball, yay! But the same rule from before also applies to Action Surge, only allowing you to cast two cantrips along a bonus action spell. No Fireball, boo!

  • @AnarchySystem

    @AnarchySystem

    7 ай бұрын

    But in the other hand 2 levels in fighter and x sorcerer. 3 fireballs in one turn with quicken spell.

  • @Kasperhp7410

    @Kasperhp7410

    7 ай бұрын

    @@AnarchySystem or 4 fireballs if you quicken both spells :) + a bonus cantrip

  • @winter945

    @winter945

    4 ай бұрын

    ​@@AnarchySystemunless this is a one dnd thing I am unaware of, this doesn't work, quicken spell lets you cast a spell as a bonus action, so you can't fireball with both actuons if you bonus action cast the spell. Agaun if this is about one dnd ignore me

  • @dragoninthewest1
    @dragoninthewest1 Жыл бұрын

    5:35 thank you for explaining that. I've in a milestone campaign so never quite understood exp.

  • @Sephiroth517

    @Sephiroth517

    5 ай бұрын

    milestone are the way to go... why wouldn't you want getting rid of all the hasles that come with keeping tracks of xp ? No need to worry anymore about the party levelling up in the middle of a dungeon because avoiding a fight or a puzzle last session made them "miss" a bit of xp....

  • @onappap
    @onappap Жыл бұрын

    idk what level 5 wizard is going to beat 100 goblins in initiative, it would very likely result in the goblins stabbing him to death before he could get a turn

  • @johnconnor8206
    @johnconnor8206 Жыл бұрын

    4:03 hunter was a pretty decent subclass at launch the ranger was never the worst class if you not play beast master

  • @noneayourbusiness5149

    @noneayourbusiness5149

    Жыл бұрын

    I found it very odd that Arcane Archer was slapped as a Fighter option instead of a Ranger option. That on top of the Fighter bonuses for choosing Archery make them drastically better at being a Ranger than a Ranger. - That's basically what the argument has always been: anything a Ranger can do, some other class can do better.

  • @kevin8499

    @kevin8499

    Жыл бұрын

    @@noneayourbusiness5149 The arcane archer is among the worst subclasses on the game though, you only get two uses of your special featureand most of the arrows are not even that impactful, if you want to play a fighter archer you can just go with something like battlemaster or specially samurai and even if you want to do a magic archer very specifically I would argue an eldritch knight with a bow is still better

  • @noneayourbusiness5149

    @noneayourbusiness5149

    Жыл бұрын

    @@kevin8499 It's definitely not the most powerful subclass, but it's way beyond the worst. I think you either misread some of the details, or maybe they released updated content between its original release and when I first came across it a couple of weeks ago. But it still proves my point that a Fighter focused on Archery is better than a Ranger at Archery. The same goes for Dual-wielding. Which is probably why so many people play Beast Master - because it's the only thing a Ranger can do that is even remotely unique (even though it's not all that unique when you look at combos other classes can pull when it comes to companions - like the Battle Smith Artificers)

  • @Sir-Pleiades

    @Sir-Pleiades

    Жыл бұрын

    ​@@noneayourbusiness5149​Ranger also gets Archery Fighting Style and they also have something better than a Fighter: Spellcasting Features. This already makes them more powerful via acces to some of the best spells in the game like PWT, Goodberry, Conjure Animals...

  • @noneayourbusiness5149

    @noneayourbusiness5149

    Жыл бұрын

    @@Sir-Pleiades Fighter gets nearly equivalent spellcasting levels but access to far more spells with the Eldrich Knight option. And that's if you don't just multi-class Wizard.

  • @adriel8498
    @adriel8498 Жыл бұрын

    Increase your main stats when you level up is a good option only if you don´t need to use feats for your build, otherwise, increasing your main stats the most you can at first level is a better option.

  • @funkyfox7996
    @funkyfox7996 Жыл бұрын

    i can tell you from personal experience in the army that a gallon a day isn't super needed unless you're sweating a lot. and the majority of experienced walkers don't work up a sweat walking

  • @rainnight8376
    @rainnight8376 Жыл бұрын

    Just going off the raw wording for air bubble it creates a space around your head which it the fills with air, meaning whatever was in that space with your head prior is displaced to make room for the air, and then keeps that space filled with air regardless of how much or how accessible any air in the environment is, and keeps said air in bubble clean and breathable, meaning it literally negates any and all poisons that would need to be inhaled in the environment for whoever is under the effect of the spell, but would not negate contact based poisons. Cloudkills wording doesn't require inhalation of the fog to cause harm so cloudkill and any other spell that doesn't specifically state that it's harmful effect only works when inhaled will still effect someone who is under the effects of air bubble

  • @Kakkarot211
    @Kakkarot211 Жыл бұрын

    love your anime into dnd content and the book came out great!

  • @IIIGioGioStarIII
    @IIIGioGioStarIII Жыл бұрын

    Air bubble is more of a situational spell. Not the worst one because you have more than enough air to last before the air turns deadly. You have to read the rules about air quality in the spell jammers book

  • @darklordmathias9405

    @darklordmathias9405

    Жыл бұрын

    Flaw: It doesn't say anything about how it reacts to other things. Say you cast your air bubble, then I target you with a cloud kill spell, making sure to target your head as the source of the cloud. Which spell works, and which doesn't? Not explaining how it interacts with external things, like cloud kill, or gaseous poisons or illicit substances, or even water. It never says you can cast it, then dive to the bottom of the ocean, for example. It creates air in a bubble. But air bubbles float in water, so technically you can't use it for that, it doesn't say it "removes all dangerous gasses from the area", so my cloud kill would fill the air inside the bubble. Gotta be worst spell ever, due to both how situational it is, AND how under-explained it is.

  • @IIIGioGioStarIII

    @IIIGioGioStarIII

    Жыл бұрын

    ​​@@darklordmathias9405 I said that it was a very situational spell. It's Spelljammers specific for going into space. And with what you said, it's going to be a DM call. I can see an argument for not allowing Cloud Kill to have an effect on a creature with Air Bubble just as well as for why it should work. Same with allowing and disallowing for it to work with going underwater. 5e dropped the ball with the spell on explaining what it can and can't do because of them expecting for people to read about air quality in the book. It would have helped better if they explained it even in the book to begin with. But a situational spell is still infinitely better than True Strick.

  • @Nutellla
    @Nutellla Жыл бұрын

    Wait, you are telling me, that if a barbarian is choking a beholder, it has to get awat or drop to 0 hp within 2 rounds? Well, time to make a barb- rogue multiclass for chocking from the shadows.

  • @Agamemnonoverhead

    @Agamemnonoverhead

    Жыл бұрын

    how are you gonna choke something without a neck?

  • @MethosJK9

    @MethosJK9

    Жыл бұрын

    How do you choke a creature that doesn't have a neck?

  • @Nutellla

    @Nutellla

    Жыл бұрын

    @@MethosJK9 barbarians always find a way, also he has to have some way of breathing

  • @MethosJK9

    @MethosJK9

    Жыл бұрын

    @@Nutellla they're aberrations, which are from a realm outside reality, so they don't necessarily have to breathe.

  • @PandaKnightsFightingDragons
    @PandaKnightsFightingDragons Жыл бұрын

    Because of Matt's not learning the rule properly despite having 2 Sorcerers with Quickened Spell in his party, you probably should have mentioned the bonus action casting rule. Even if it was in the last video, that is probably the single most misquoted rule in 5e.

  • @yuugur666

    @yuugur666

    Жыл бұрын

    Who's to say he doesn't know the rule? It could very easily be something he kept a little bit changed after going to mostly book rules for c2

  • @summermermaidstar756
    @summermermaidstar756 Жыл бұрын

    Correction on the water weapon rules, it only applies IF YOU DONT HAVE A SWIM SPEED. So a a triton can wield a great sword with ease underwater but the human most definitely will not be able to unless they somehow got swim speed. Give your players swim speed, even if it's a potion or something. Give them that swim speed.

  • @HunterTracks

    @HunterTracks

    Жыл бұрын

    Instructions unclear, made a party of rangers all using Tasha's rules.

  • @zinogrevz7389

    @zinogrevz7389

    Жыл бұрын

    question to the water weapon rules: i hear them the first time. which sourcebook are they from?

  • @summermermaidstar756

    @summermermaidstar756

    Жыл бұрын

    @@zinogrevz7389 Dungeon Master's Guide pretty sure that or PHB

  • @absolstoryoffiction6615

    @absolstoryoffiction6615

    Жыл бұрын

    I'm fine with the Dis Adv on my dual wielding or great sword attacks... I'll just treat the two rolls as one role with my +5 from 20 Str or Dex.

  • @Olav_Hansen
    @Olav_Hansen Жыл бұрын

    I didn't know about the water rules and air bubble, but I honestly thought no one thought that the peasant railgun would work raw. I know about the tools, but I haven't bothered looking up all of them, just smithing and woodcarver atm (woodcarver lets you make ammo during a short rest that's why) Sleight of hand intelligence actually makes sense for knots, but I never thought of it. will surprise people with it if it ever comes up for a smart character. I usually toss it up to survival because wisdom classes tie most knots in dnd. What I didn't mention, I knew.

  • @davidtorne6689
    @davidtorne6689 Жыл бұрын

    It's not that it has to be 2 weapon attacks. It's that when you take the *attack action*, you attack twice. But casting a spell isn't an attack action, it's a *casting a spell* action

  • @absolstoryoffiction6615

    @absolstoryoffiction6615

    Жыл бұрын

    Unless your a Bladesinger... But Eldritch Knight / Bladesinger multiclass is interesting.

  • @vladspellbinder
    @vladspellbinder Жыл бұрын

    Problem number one is solved with a Ring of Sustenance. One of two magical items I always want for my characters if I can get them. The other being a Handy Haversack. Thanks for the video!

  • @lukec6721
    @lukec6721 Жыл бұрын

    Yeah I gave my party's monk some heavy homebrew features. Poor guy is in a party with a ranged-champion and two druids so he needed a boost.

  • @thedeaforc
    @thedeaforc Жыл бұрын

    When players say'My fighter moves quietly past the Orcs.

  • @rowanbarnfather7776

    @rowanbarnfather7776

    Жыл бұрын

    You probably wouldn’t hear him.

  • @absolstoryoffiction6615

    @absolstoryoffiction6615

    Жыл бұрын

    Roll a Stealth Check...

  • @1gient
    @1gient Жыл бұрын

    2:30 It also requires a set of very specific house rules.

  • @mailcs06
    @mailcs06 Жыл бұрын

    Air bubble can be used underwater, and you get it a level before water breathing

  • @BlaineSimple

    @BlaineSimple

    Жыл бұрын

    Although true, you have the 2nd level spell 'Alter Self' which offers 3x the utility along with even better underwater versatility: Aquatic Adaptation. You adapt your body to an aquatic environment, sprouting gills and growing webbing between your fingers. You can breathe underwater and gain a swimming speed equal to your walking speed.

  • @tmanknoll9702
    @tmanknoll9702 Жыл бұрын

    I had never even heard of most of these misunderstandings but thanks for clarifying

  • @wolfherojohnson2766
    @wolfherojohnson2766 Жыл бұрын

    7:34 Unless you have either the Eldritch Knight or Bladesinger equivalent that lets you substitute attacks for cantrips. This doesn’t work with Thirsting Blade though

  • @eainjones9509

    @eainjones9509

    Жыл бұрын

    Only bladesinger gets this, Eldritch Knight gets to make a bonus action attack when they cast a spell with their action. Also, Bladesinger can only replace one attack with a cantrip, so it's still basically true.

  • @_zurr
    @_zurr Жыл бұрын

    Who actually thinks the Extra Attack feature applies to spells? I've never seen that happen

  • @KevinVideo

    @KevinVideo

    Жыл бұрын

    People who think the bladesinger and eldritch knight features are core features.

  • @AzraelThanatos

    @AzraelThanatos

    Жыл бұрын

    Those who don't realize the level scaling for cantrips are the equivalent ability for casting there

  • @darklordmathias9405

    @darklordmathias9405

    Жыл бұрын

    Yeah, Extra Attack is big negative. But Action Surge? That's a double Fireball Bomb.

  • @TheFuriousBrother

    @TheFuriousBrother

    Жыл бұрын

    @@darklordmathias9405 or if you somehow manage to play a lvl 20 char: delayed blast fireball + time stop

  • @darklordmathias9405

    @darklordmathias9405

    Жыл бұрын

    @@TheFuriousBrother And these are just SOME of the things you can do with Action Surge and spellcasting. Lol.

  • @AbyssalDragon42
    @AbyssalDragon42 Жыл бұрын

    Worth noting is the fact that bladesinger wizard gets a special extra attack that can be replaced with a casting of a cantrip. Also a fun point: you're only effectively blinded by heavy obscurement if you are trying to see through it. If you are, you are also effectively blinded to everything else, because that's what effectively blinded means. A commoner can jump 10 feet if they have a ten foot running start.

  • @adamstadick2044
    @adamstadick2044 Жыл бұрын

    4:14 rangers have never been the worst class, they haven’t even been in the bottom 3. They basically have most of what makes a fighter good (fighting style and extra attack) combined with an amazing spell list, with tons of good spells that don’t even interact with you wis modifier so they aren’t MAD. Even in the PHB days rangers were a middle of the road class. Having a bad feature doesn’t make a class bad, the only thing that matters is good features. Look at wizards, they basically have no extra features before level 18 other than being able to cast a few more spells, and they are the best class in the game.

  • @ericonion3561
    @ericonion3561 Жыл бұрын

    Hah, you fools! "Make it up as you go" has no such limitations.

  • @pthaloblue
    @pthaloblue Жыл бұрын

    I love the scathing review of Wheel of Time in this video lol

  • @SillySyrup
    @SillySyrup Жыл бұрын

    I took Prayer of Healing in my very first campaign. I DID NOT OVERLOOK THE CASTING TIME - I EVEN NOTICED IT MYSELF. This is such an incorrect stereotype.

  • @nabra97
    @nabra97 Жыл бұрын

    I don't have a Spelljammer book and neither I saw a description of that spell, but I assume you need it in case you are dealing with space vacuum (or oxygen deficiency in Underdark if your DM is into these shenanigans and count it as suffocation rather than poisoning) on a semi-regular base. Not a typical thing for D&D at all, but if you are dealing with it, a spell that negates it is quite useful. I guess it's more like a Daylight spell... I don't see any obvious use for it (I only encountered one type of monster who used magical darkness, and it only happened twice), but if magical darkness is a constant threat in your game world for whatever reason, it may be useful.

  • @IIIGioGioStarIII

    @IIIGioGioStarIII

    Жыл бұрын

    Curse of Strahd makes daylight very useful since vampires are weak to sunlight. It ends up causing them radiant damage.

  • @darklordmathias9405

    @darklordmathias9405

    Жыл бұрын

    The worst part is, it literally doesn't explain how it interacts with almost anything. It never mentions how it reacts to poison gas, sleep gas, being submerged in water, or anything, so it seems to be one of those "ask your Dm" kinda spells. Smh, WoTC. Smh.

  • @braedenmclean5304

    @braedenmclean5304

    Жыл бұрын

    @@darklordmathias9405 it talks about preventing suffocation, meaning you are effectively holding your breath, negating anything that would be negated if you held your breath normally

  • @darklordmathias9405

    @darklordmathias9405

    Жыл бұрын

    @@braedenmclean5304 But that's ALL it talks about, and not every poisonous gas causes suffocation. And also, if you're "holding your breath" it does nothing, since you aren't breathing.

  • @nabra97

    @nabra97

    Жыл бұрын

    @@IIIGioGioStarIII from what I know, RAW it doesn't (it's nothing mentioned in a spell description about it producing sunlight, and there are spells that do mention it, so it's not clear if this part is just missed or they intended it not to produce sunlight). My DM told me it didn't, but we only have a few stuff affected by sunlight as well (and it doesn't do that much), so it's not such a big deal.

  • @Galaxy90_Sbbu
    @Galaxy90_Sbbu Жыл бұрын

    I was running a game today and one of my players tried using prayer of healing mid combat and we were all laughing. He wasn’t a noob either.

  • @leahwilton785
    @leahwilton785 Жыл бұрын

    My cleric often uses prayer of healing if she has spell slot left at the end of the adventuring day. Either the party gets a long rest and it does nothing, or our rest gets interrupted and now everyone has more hp to deal with that. That being said, my dm also rules that clerics dont have to prepare spells (im not really sure why, but whatever) so it costs very little for me.

  • @HunterTracks
    @HunterTracks Жыл бұрын

    Hot take: Ranger was never actually the worst class in the game. Sure, the base class features are underwhelming as all get out, and PHB subclasses are terribad, but Rangers get a slew of powerful spells to make up for it. Seriously, there's not exactly anything a monk can do against a ranger that keeps casting Conjure Animals.

  • @lovelyyolk9066

    @lovelyyolk9066

    Жыл бұрын

    exactly, and even if that's not enough, the fact that they get one of the best subclasses of the game, Gloomstalker, automatically makes them above a lot of classes.

  • @isaacgleeth3609

    @isaacgleeth3609

    Жыл бұрын

    Actually, there is--RUN!!

  • @daltigoth3970

    @daltigoth3970

    Жыл бұрын

    Sure there is - Conjure Animals is a concentration spell. The monk can disengage as a bonus action (Step of the Wind) to get away from the animals and just punch the ranger a half-dozen times, each hit requiring a concentration save, and possibly also land a stunning strike which guarantees concentration is broken. Also, monks can use shortbows with the Dedicated Weapon optional feature, so they don't even need to get close to the ranger to fight, and can deflect the arrows the ranger shoots at them (possibly even throwing them back), which offsets the extra damage the ranger gets from Favored Foe. The monk's move speed is high enough they can outrun the animals, so they will never be a substantial threat while the monk runs around and shoots at the ranger. Depending on the monk subclass, there may be other options available as well. Shadow monk can create magic darkness and teleport around in it or cast silence to keep the ranger from casting the spell. Long Death can just stomp on one of the conjured animals to get temp HP and then ignore the rest to beat up the ranger until their temp HP are gone, then step on another critter. Kensei can be proficient with longbows and Sun Soul can just hurl ki blasts from range. And as terrible as the subclass is, the Four Elements monk has many AOE spell options to deal with the conjured animals.

  • @HunterTracks

    @HunterTracks

    Жыл бұрын

    @@daltigoth3970 You do realize a monk has to hit the ranger first for them to even need a CON save, right? The ranger can simply hide, run into difficult terrain (rangers ignore non-magical difficult terrain), fly up (race or subclass permitting) or raise their AC sufficiently high (just pick up Shield with Magic Initiate and you can get up to 25 AC if you invest in it). Also, even simply discussing PHB subclasses, Hunter has Multiattack Defense, which makes hitting them even more of a futile endeavour. Also, if we're counting optional features after all, a 10th level ranger could very easily spend the entirety of the fight completely invisible, thanks to Nature's Veil, or simply climb up a tree with Roving. Hell, we can disregard Conjure Animals completely. A well-built melee ranger has more HP, a higher AC (up to 20 with max Dex, a shield and Defense fighting style), and more damage than a monk of the same level. What do you want to do about that?

  • @daltigoth3970

    @daltigoth3970

    Жыл бұрын

    @@HunterTracks Monks have enough move speed that the difficult terrain doesn't matter - at most it evens things out. Flight is also on the table for monks, as is the Shield spell. Multi-attack defense is the only thing the hunter is bringing to the table that is potentially problematic, but that can be offset by a stunning strike or a few other options available to different monk subclasses which either give the monk advantage on attacks or don't target AC. Nature's Veil only lasts until the start of your next turn and can only be used PB number of times per long rest. There is no reason to assume the monk is going to stick around once the ranger turns invisible, though, and the ranger has zero chance of keeping up if the monk decides to leave. By contrast, at level 18, monks can become invisible for 1 minute in addition to becoming resistant to ALL damage except force and the effect doesn't end when they attack. A monk with max DEX and WIS has a 20 AC also. The ranger does not have more damage than the monk since the monk can use most of the same weapons. At most, the ranger deals 1 more damage per attack on average (from d8 weapons, assuming the monk isn't using Dedicated Weapon and isn't a Kensei), but doesn't have flurry of blows, which gives the monk one more attack than the ranger gets until level 11. So the only way the ranger out-damages the monk (using regular attacks) is with Hunter's Mark, which is another concentration spell. The optional feature, Favored Foe, only adds an extra 1d4 to the first hit in a turn, so it isn't going to stack up against the extra hit from flurry of blows.

  • @TheManWithTheFlan
    @TheManWithTheFlan Жыл бұрын

    Peasant railgun doesn't work for dealing damage. But it does allow you to break causality if you can get a lin of over 1.2 billion people to work together, because once you get a long enough chain the movement of the object being passed will exceed the speed of light, meaning it will arrive at the end of the chain before it's passed along.

  • @rorrim0

    @rorrim0

    Жыл бұрын

    The peasant Rail gun doesn't work in general because the first peasant in the 1.2 billion line would be too far away to be considered in combat, and thus not subjected to the time rules of combat, or the mechanics.

  • @nickwells8143
    @nickwells8143 Жыл бұрын

    I've seen the magic spell extra attack get missed used sooooo many times! Mainly attacking Cantrips (green flame blade/booming blade)

  • @123456789yeti
    @123456789yeti Жыл бұрын

    Super small factoid, the cantrip magic stone actually does benefit from extra attack, allowing you to make two ranged spell attacks.

  • @Kitusser
    @Kitusser Жыл бұрын

    Ranger was never bad.

  • @miguelallenmateo1189
    @miguelallenmateo1189 Жыл бұрын

    Here’s another rule that many people overlook and are stilled annoyed by it: Backpacks can only carry 30lb worth of stuff, so, if you really want to be well stocked, you’ll need more than just one and probably end up carrying three of them.

  • @TheDrexxus
    @TheDrexxus Жыл бұрын

    A rule I see people fuck up ALL THE TIME is perception checks with darkvision. Players and DMs both act like having darkvision means you can see in the dark perfectly fine up to its range, and this have even led some particularly asshole DMs to do shitty things like ban darkvision from games because they get mad when players can see in the dark. But in total darkness, darkvision makes you see like you're in dim light. In dim light, you make perception checks with disadvantage. So you can easily miss things when relying on dark vision as opposed to using a light source. But I almost never see this enforced. They almost always make perception checks without the disadvantage applied.

  • @RikThunder33
    @RikThunder33 Жыл бұрын

    alright, you got me with the book.

  • @SimonLandmine
    @SimonLandmine5 ай бұрын

    One of our party has used Air Bubble to avoid suffocating while stuffed into their own Bag Of Holding (or, in this case, Bag Of Kobold Stowage).

  • @paulfeeder4262
    @paulfeeder4262 Жыл бұрын

    on prayer of healin: i assumed that it was a ritual the first time i used it as it has 10 minutes cast time and rituals also often do.

  • @Volcano22207
    @Volcano222077 ай бұрын

    The air bubble can still be used underwater or for smuggling people in bags of holding

  • @kaylaa2204
    @kaylaa2204 Жыл бұрын

    2:35 Even then, even if you were using variant rules to increase damage if speed is increase, for that to make sense it has to be uninterrupted acceleration if we’re trying to apply real physics to D&D and there’s no way passing an item from back to front is uninterrupted. And someone’s arm would be ripped off long before it got to the front Even in game you couldn’t do that in a single turn like how the peasant railgun assumes you can

  • @MegaCharliemiller
    @MegaCharliemiller Жыл бұрын

    This was my first video I've watched with this guy and I wasnt too sure about him at first.... Then I went to the room with the Rem posters and idk this guy seems like a true man of culture now.

  • @michealwestfall8544
    @michealwestfall8544 Жыл бұрын

    The bubble makes a bubble of fresh air. It's meant for space jammer. So it needs to be fresh always. Otherwise you'll just suffocate in space. So it just teleports on fresh air and teleports out gross air.

  • @PadanGedowitch
    @PadanGedowitch Жыл бұрын

    A lesser known fact around CR is that it is build around the developers assumption that a party has around 5 to 6 encounters bitween 2 long rests with only 2 short rests during the day. So just multiply the number of monsters in your encounter by 6 and you are good.

  • @empoleonmaster6709

    @empoleonmaster6709

    Жыл бұрын

    CR also doesn't mean shit when Shadows are CR 1/2, Quicklings are CR 2, and Flaming Skulls are CR 4 despite the fact that they cast cast fire ball.

  • @TheFuriousBrother

    @TheFuriousBrother

    Жыл бұрын

    CR also assumes that you're a party of four and have no magic items. Also CR doesn't mean anything anymore if you use more then one monster, sice the calculation and Playtest (haha) only were done for single monster encounters. (Yes, Xanathars guide on this is somewhat decent, but it doesn't always work)

  • @ScorpioneOrzion

    @ScorpioneOrzion

    Жыл бұрын

    @@TheFuriousBrother maybe multiply the CR by the square root of the amount of monsters?

  • @jarrakul

    @jarrakul

    Жыл бұрын

    @@ScorpioneOrzion If we ignore AoEs for a second, Lanchester's Square Law implies that we should multiply the experience value by the square of the number of monsters in the encounter (rather than adding them up, as per the normal rules). If your party has a lot of casters, that number definitely goes down due to AoE, but like... rare is the occasion where 10 goblins at once is less threatening than 10 goblins one at a time.

  • @rixxy4674

    @rixxy4674

    Жыл бұрын

    Fighting 6 ogres all at once is a completely different beast to fighting one ogre at a time six times. Action economy is stressed in fights for very good reason. I shouldn't need to explain why as applying any level of critical thinking to the scenarios should let you know how much worse one is than the other. That being said the level of experience of your party and the magic items they have access to can quickly bridge the gap and an exceptionally competent party is usually able to "punch up" pretty high over their projected CR for a single encounter adventuring day.

  • @Earths14
    @Earths14 Жыл бұрын

    Oh wow I straight up didn’t know the hit dice one

  • @graveyardshift2100
    @graveyardshift2100 Жыл бұрын

    Games I'm in rarely have us questing from day to day so I just never realized that you only get half your hit dice back on a long rest.

  • @Lordmewtwo151
    @Lordmewtwo151 Жыл бұрын

    "Challenge Rating is not a perfect system for measuring the challenge of encounters." Me: Looks at the CR 1/2 Shadow

  • @zacharyyoungblood7013
    @zacharyyoungblood7013 Жыл бұрын

    Technically speaking, a Bladesinger can cast a cantrip as an attack, follow it up with a weapon attack, then use one more cantrip as a bonus action

  • @josephghodsee1710
    @josephghodsee1710 Жыл бұрын

    Fun thing I learned this week. The only class that can cast booming blade twice per round is the blade singing wizard. So an artificer can cast booming blade and make 1 attack as part of that cantrip. But a blade singer can cast booming blade twice, and make two melee weapon attacks as part of their casts. Pretty cool and wish I knew it sooner.

  • @NomineBlack

    @NomineBlack

    Жыл бұрын

    I don't think it works like that. The blade singer can replace _one_ of their attacks with a cantrip, so only one booming blade. On the other hand with Metamagic Quickened Spell you can quicken booming blade thus casting it as a Bonus Action. Then you can cast it as regular Action as well. Letting you cast it twice.

  • @rookie2128

    @rookie2128

    Жыл бұрын

    Thats not how bladesinger works

  • @red62
    @red62 Жыл бұрын

    I have a flash that casts Create Beverage, specifically for RP and travel, because carrying chicken stock for soup without a Bag of Colding is difficult

  • @ObliviousNaga
    @ObliviousNaga Жыл бұрын

    I didn't know about the hit dice rule only restores half

  • @markgnepper5636
    @markgnepper5636 Жыл бұрын

    Great stuff friend 👏 👍

  • @drakerp2
    @drakerp2 Жыл бұрын

    If you are playing spell jammer air bubble is the most important spell you have, you accidently fly into a toxic air bubble and you got like a minute max

  • @ivanalantiev2397
    @ivanalantiev2397 Жыл бұрын

    Very good. I see Blains video - I like.

  • @mrosskne
    @mrosskne Жыл бұрын

    In Pathfinder, prone shooter removes the penalty for shooting a crossbow from prone. There is no penalty for shooting a crossbow from prone. Monkey lunge increases your reach with a weapon until the end of your turn in exchange for a standard action. Since you've used your action, you can't attack, and it ends when your turn does, so it doesn't affect your opportunity attacks. The petrifern can protect itself by petrifying. It can end this condition on itself with a standard action. Petrified beings can't take actions. Chickens are listed as costing 2 cp and 1 gp. You can create infinite money by buying chickens and reselling them.

  • @andreblima21
    @andreblima21 Жыл бұрын

    Air Bubble lasts 24h with no concentration, it's a very good spell when you're in space or underwater

  • @garuelx8627
    @garuelx8627 Жыл бұрын

    Holy crap, I actually took the time to understand prayer of healing and turn undead. Although with the latter, the only thing I got wrong was that a turned undead becomes unturned if it takes damage, but we did correct that right away.

  • @luka2784
    @luka2784 Жыл бұрын

    I found it weird that resilient constitution was very low on the feats rating when it is in many cases as good or better than war caster for keeping concentration, and you also get a constitution bump for more health.

  • @theuncalledfor

    @theuncalledfor

    Жыл бұрын

    War Caster does other things, too. Opportunity attack spells are _amazing._

  • @matthiasb5624
    @matthiasb5624 Жыл бұрын

    My friend was taught by his crappy DM that you can't take the Dodge action if you moved on your turn

  • @KevinVideo
    @KevinVideo Жыл бұрын

    About the only one I didn't know was the knot tying. There were a few I didn't realize people didn't know or got confused on.

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