Modal Dialog Variant: Create a Custom UI Button with no Verse Code in Unreal Editor for Fortnite

Today we are looking at the modal dialog variant, which lets us use the PopUp Dialog device to create some custom button functionality. It also uses the Model View View Model to bind events from the User Widget to the PopUp Device. When we tried this previously, it would generate errors if we used a Canvas Panel, but when we used the Overlay, it seems to work without any issues at all. We hope you find this tutorial helpful! We also have several other unique tutorials on Verse and Unreal Editor for Fortnite.

Пікірлер: 2

  • @creeperconstruction7515
    @creeperconstruction7515Ай бұрын

    does this even work any more when i have to reselect the button dropdown it makes the field binding disappear and i cant add it back and when i compile it says that its missing

  • @elarcadenoah9000
    @elarcadenoah90004 ай бұрын

    thanks