Mixing Fluids & Colors (No Vex/No coding) - Houdini quick tip

Пікірлер: 55

  • @Merkvilson
    @Merkvilson6 жыл бұрын

    A few months ago, I uploaded this tutorial on my Patreon page, but since most of my patrons are C4D users, I decided to unlock this video on KZread. Hope you'll enjoy. Cheers!

  • @kirene00

    @kirene00

    6 жыл бұрын

    Thanks for your generosity and knowledge! Its a great video :)

  • @aujourdhuiMotion

    @aujourdhuiMotion

    5 жыл бұрын

    Thank you so much for the very clear tutorial! :)

  • @swapnilandraskar

    @swapnilandraskar

    5 жыл бұрын

    hi i like this 1 but there is problem in new houdini 17 there is no sourcevolume node hence i cant find the solution for volume path plz help me out

  • @yoyoz333

    @yoyoz333

    4 жыл бұрын

    do you know how to do it in C4D?

  • @jhc577

    @jhc577

    Жыл бұрын

    @@swapnilandraskar its still there, it just looks a little different, and is called volume source now I believe.

  • @juanecheyt
    @juanecheyt5 жыл бұрын

    I wish all tutorials were as simple and straightforward as this one.... Thanks a lot.

  • @KevRyanCG
    @KevRyanCG5 жыл бұрын

    This was incredibly helpful, and way handier to do then I would have expected. Thank you very much!

  • 6 жыл бұрын

    nicely done, very simply demonstrated.

  • @chr1st0pher
    @chr1st0pher6 жыл бұрын

    merk i love you this is amazing

  • @sureshnarisetti
    @sureshnarisetti5 жыл бұрын

    TQ for uploading Merkvilson. this tutorial was impressive. as i was an beginner

  • @eyewishwalrus
    @eyewishwalrus3 жыл бұрын

    This tutorial is freaking amazing,

  • @tetsuooshima832
    @tetsuooshima8322 жыл бұрын

    Very good tutorial, fluids are challenging but this is well explained and straightforward,, thank you for sharing

  • @pieterschillemans7467
    @pieterschillemans74675 жыл бұрын

    Great tutorial ! Is it possible to cache the final polygonal mesh ?

  • @StephaneSOUBIRAN
    @StephaneSOUBIRAN6 жыл бұрын

    Thank you !

  • @Akimyp
    @Akimyp5 жыл бұрын

    Thanks for the great tutorial! I downloaded the updated Houdini 17 version but have another question: it it possible to keep the fluid source active instead of turning it off like in the video?

  • @swapnilandraskar
    @swapnilandraskar5 жыл бұрын

    hi i like this 1 but there is problem in new houdini 17 there is no sourcevolume node hence i cant find the solution for volume path plz help me out

  • @bd21
    @bd213 жыл бұрын

    Thank you!!

  • @octoghost3470
    @octoghost34703 жыл бұрын

    does this tutorial work, if you want two separate objects to emit two different colors to mix with each other? like one blue and one red to mix? thanks.

  • @ol1175
    @ol11755 жыл бұрын

    awesome

  • @teammagiclamp8769
    @teammagiclamp87694 жыл бұрын

    how can i render this in arnold houdini ? can you give me any hints

  • @mjparent222
    @mjparent2224 жыл бұрын

    This is a really great tutorial, very step by step. Thank you.

  • @mjparent222

    @mjparent222

    4 жыл бұрын

    I did it with houdini 18 some differences. I downloaded the file for houdini 17 and made the adjustments. It worked. Thank you.

  • @everydayhero3610

    @everydayhero3610

    4 жыл бұрын

    @@mjparent222 Could you please describe how you overcame the differences in Houdini 18? I can't work it out. Thanks

  • @mjparent222

    @mjparent222

    3 жыл бұрын

    @@everydayhero3610 Late but, see below, Christian Kelch replied and hope this will help. 1 year ago Here's the setup for H17.5... uploaded.net/file/d88jb4ke

  • @xtremmontagevideos6261
    @xtremmontagevideos62614 жыл бұрын

    hello, I do not understand I have everything that has disappeared, I do not see any animation, I see flat particles which do not move depending on whether I click on merge or other otherwise I do not see anything, I have checked everything twice tutorial, i'm exactly like you on the video, where do you think it came from?

  • @byTwest
    @byTwest3 жыл бұрын

    If anybody gets lost like I did getting the volume source to work, just utilize the shelf tools and dig through what Houdini does. Best way to keep with the updated practices

  • @Atimo133

    @Atimo133

    3 жыл бұрын

    Hey Tyler, i tried but i can't seem to find the problem :(

  • @alenlenia
    @alenlenia2 жыл бұрын

    cant find source volume node in new houdini

  • @adnanerochdi6982

    @adnanerochdi6982

    Жыл бұрын

    same

  • @HoudinifxAlfredosanmartin
    @HoudinifxAlfredosanmartin6 жыл бұрын

    miscibility I think it's, great work

  • @SansP3ur
    @SansP3ur5 жыл бұрын

    Unfortunately h17 has changed the sourcevolume dop [3:20] in some way. It doesn't look anything like the video where you get the blue spheres. My screen simply remains blank.

  • @robleymcdonnell

    @robleymcdonnell

    5 жыл бұрын

    You now set your source type at SOP level (after the attribute create). In this case you'll create a FLIP source there to be referenced by your volume source in DOPs.

  • @christiankelch7343

    @christiankelch7343

    5 жыл бұрын

    Thx Merkvilson! Here's the setup for H17.5... uploaded.net/file/d88jb4ke

  • @ShawarmaBaby

    @ShawarmaBaby

    5 жыл бұрын

    @@robleymcdonnell I wish I could understand anything you are saying

  • @annpoloynikova5981

    @annpoloynikova5981

    4 жыл бұрын

    @@christiankelch7343 OMG! Thanks a lot for this file! You help me so much :)

  • @ericsanderson2236

    @ericsanderson2236

    4 жыл бұрын

    @@robleymcdonnell I feel like ive done what you say (but want to confirm to be sure) but still don't see the particles. I added "flip source" to each object after attribcreate, before merge. In dopnet > volume source, initialize Source FLIP, SOP Path = /obj/box_object1/Fluid_Source. Is this what you mean?

  • @adnanerochdi6982
    @adnanerochdi6982 Жыл бұрын

    cant find source volume node! 😭😭 (H19)

  • @Mati_Motion

    @Mati_Motion

    11 ай бұрын

    volumesource is now named

  • @Zerefthedark
    @Zerefthedark4 жыл бұрын

    Anyone tell me how to render this, outside houdini

  • @adnanerochdi6982

    @adnanerochdi6982

    Жыл бұрын

    search for Alembic

  • @felipe_ai
    @felipe_ai5 жыл бұрын

    Does anyone knows how to do this in 17? thanks!!

  • @christiankelch7343

    @christiankelch7343

    5 жыл бұрын

    Here's the setup for H17.5... uploaded.net/file/d88jb4ke

  • @mjparent222

    @mjparent222

    3 жыл бұрын

    @@christiankelch7343 wow, thanks a lot.

  • @yvettelin7271

    @yvettelin7271

    8 ай бұрын

    Hi Chris, I wonder if you could share again haha, thanks@@christiankelch7343

  • @JL-yz7by
    @JL-yz7by5 жыл бұрын

    I can't for the life of me get this to work in 17.5. I've watched the video through three or four times so I'm guessing it may be a change on the software side...

  • @robleymcdonnell

    @robleymcdonnell

    5 жыл бұрын

    I commented below earlier but the main difference is that you set your source type after the attribute create by adding a FLIP Source node there to be referenced inside of the DOPnet. Do that and the rest should work. Stress on should.

  • @MaxChe
    @MaxChe5 жыл бұрын

    Too hard, how can you learn such a thing?

  • @popothecatathome
    @popothecatathome3 жыл бұрын

    looked way better before you xferred it into a VDB

  • @Atimo133

    @Atimo133

    3 жыл бұрын

    Nerver trust the particle preview we often underestimate just how much resolution one needs for a saucy fluid sim

  • @kierangfinch5123

    @kierangfinch5123

    3 жыл бұрын

    @@Atimo133 "saucy" hahaha