Minecraft 1.20.5 Snapshot 24W14A | Projectile Changes & More Potato Goodness!

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Minecraft 1.20.5 Update Playlist ► • Minecraft Updates
Snapshot 24W14A for Minecraft 1.20.5 makes a few minor changes to projectiles.
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00:00 April Fools
00:56 Smooth Projectiles
02:23 Raid Farm Nerfs
03:11 XP Storage Block
04:11 More Floater Magic
05:06 Resin Ore & Toxic Resin
05:58 Fletching Table Solved
06:32 Villagers & Trim
07:05 Item Lubrication
09:05 Poisonous Mashed Potato
09:45 Potato Hammer
10:08 Pota-Toes
10:35 Final Details
Featured In This Video
www.minecraft.net/en-us/artic...
#minecraft #minecraftnews #snapshot

Пікірлер: 828

  • @xisumavoid
    @xisumavoidАй бұрын

    Did you watch yesterdays episode of Hermitcraft? I've got another one coming soon! 🙂 kzread.info/dash/bejne/X6yiwdt_ace2iZM.html

  • @Grummble

    @Grummble

    Ай бұрын

    I need the orange colour for armour trims like rn

  • @NatalieNox600

    @NatalieNox600

    Ай бұрын

    You missed Potatoe lashing which was probably the coolest thing.

  • @MrSinister718

    @MrSinister718

    Ай бұрын

    The potato update deserves an actual full survival playthrough with builds, storage and beating the game. Havent seen any youtuber make one yet, just Sausage Martyn and the boys messing around with full inventories and no real game plans.

  • @mjm3091

    @mjm3091

    Ай бұрын

    ​​​@@MrSinister718it's too early - but probably one that will get some proper playthroughs. I have seen some people try finish it without any modifiers and creative, but no proper playthroughs yet. SmallAnt for example took 5 hours to finish the boss fight. He did some exploration, most achievements and then with his weak loot, went at the boss, which he ultimately had to cheese with kicking back the fire charges and using lava buckets, because he lost his whole loot in first 30 seconds of the fight. 😅

  • @MrVid-tg5ky

    @MrVid-tg5ky

    Ай бұрын

    xB and Beef are gonna try to do some Trophy Fraud, (just repeatedly buying out each other's shops), just thought you'd like to know.

  • @joshua.h
    @joshua.hАй бұрын

    I really really hope some of those snapshot mechanics make it into the game because they are actually so interesting. That sticky effect could maybe be gotten through layers of slime instead of mashed potatoes. Having slime layers that act similar to snow layers would be pretty cool.

  • @IncredibleFlyinSquid

    @IncredibleFlyinSquid

    Ай бұрын

    My perspective is that this snapshot is like a demo of the things they could implement in Minecraft. I would bet either some of these things will come in some way, or more importantly these ideas will drive player suggestions which usually helps the devs add things the players want and will enjoy.

  • @jasonsmith6219

    @jasonsmith6219

    Ай бұрын

    Think a potion of stickiness made by brewing netherwart with honey bottles would make sense.

  • @jwalster9412

    @jwalster9412

    Ай бұрын

    You mean like the slime in create mod?

  • @pineappleclock

    @pineappleclock

    Ай бұрын

    The april fools updates are Mojang being allowed to do their job, Microsoft management are the ones that prevent any real interesting features & updates from happening (don't want to kill the golden goose)

  • @pedroian5964

    @pedroian5964

    Ай бұрын

    And the Potato dimension could end up being the slime dimension. Could be a fun world to look at

  • @TwilightChomperEnthusiast
    @TwilightChomperEnthusiastАй бұрын

    Ooh, with the Ender Pearl + Breeze interaction, I can already imagine skill shots made by angling multiple of them together!

  • @juliocesarfernandesrodrigu8110

    @juliocesarfernandesrodrigu8110

    Ай бұрын

    Didn't expect seeing you here

  • @konatea

    @konatea

    Ай бұрын

    I agree a lot of it feels liken prototype ideas that they think could be too far, but personally, I would like the rocket block

  • @georgemccartney8906

    @georgemccartney8906

    Ай бұрын

    A mob-powered enderpearl stasis chamber

  • @TwilightChomperEnthusiast

    @TwilightChomperEnthusiast

    Ай бұрын

    @@georgemccartney8906 It seems lower maintenance, but probably not as optimal or server-friendly as a bubble column.

  • @TwilightChomperEnthusiast

    @TwilightChomperEnthusiast

    Ай бұрын

    @@juliocesarfernandesrodrigu8110 But here I am…

  • @Egg-Thor
    @Egg-ThorАй бұрын

    One thing you didn't mention which I noticed and posted on Reddit is the fact that they made it so rain actually only happens below cloud level. Before, rain happened at any height regardless of clouds, but in this snapshot it actually only rains if you're below the cloud level, and remains clear above them.

  • @echo5172

    @echo5172

    Ай бұрын

    Riptide users are NOT eating

  • @moonlit_ruffles

    @moonlit_ruffles

    Ай бұрын

    ​@@echo5172 can confirm :(

  • @WackoMcGoose

    @WackoMcGoose

    Ай бұрын

    What about snow? Since snow in many biomes is height-dependent, and the threshold of "high enough to snow" can be _well above_ the clouds... This change is big for realism, but does have downsides (maybe if they also make cloud height a per-world editable setting like a gamerule, it could let everyone eat their cake)

  • @mariotheundying

    @mariotheundying

    Ай бұрын

    Maybe they should add a layer 2 clouds or smth then as mountains go past it in pretty sure, or just move clouds upwards

  • @SliferStreaming

    @SliferStreaming

    Ай бұрын

    Is this in the 1.20 or the April fools? Lol

  • @carolinecupplesillustration
    @carolinecupplesillustrationАй бұрын

    It’s cool that the Amber has the old Ruby texture! I love all these experimental aspects in this April fools update. I hope we can see some of these implemented in future updates! This is a great way to test things within vanilla minecraft without full commitment

  • @HalogenFEAR

    @HalogenFEAR

    Ай бұрын

    A veteran I see

  • @ChrisPtoes27

    @ChrisPtoes27

    Ай бұрын

    I would love to see a way to get that orange color on armor trims. Even though I would personally never use it, it would be nice having more color choices for events where you have teams or just people who like orange

  • @fashnek

    @fashnek

    Ай бұрын

    They’re not experimental, they went into the April Fools thing because there’s no plan to ever put them in the game.

  • @carolinecupplesillustration

    @carolinecupplesillustration

    Ай бұрын

    @@ChrisPtoes27 Exactly! I would love a full rainbow for the armor trims! Copper and iron feel too, gritty and dull compared to the gemlike ores so it’d be nice to have a bright orange!

  • @carolinecupplesillustration

    @carolinecupplesillustration

    Ай бұрын

    @@fashnek that’s exactly what experimental means. I doubt they’ll add everything, but if something sticks they have groundwork to add it in later. Biomes on the y-axis were supported in the 2020 April fools update which lead to the biomes we see in caves today. Coal and redstone blocks, stained glass were from the minecraft 2.0 April fools, and copper grates were from a recent one too and they are being added due to the enormous favorable feedback.

  • @monchi.dinamonchi
    @monchi.dinamonchiАй бұрын

    the Ender Pearl + Breeze interaction allows a new way to make a stasis chamber in the Nether!

  • @Beschaulichkeit

    @Beschaulichkeit

    Ай бұрын

    What about Shulker bullets and Wither skulls?

  • @monatae9725

    @monatae9725

    Ай бұрын

    I doubt it'll work in survival. the only reason that worked for here was because the Breeze had no AI and didn't move.

  • @MalloonTarka

    @MalloonTarka

    Ай бұрын

    ​@@monatae9725You should be able to trap a breeze.

  • @monatae9725

    @monatae9725

    Ай бұрын

    @@MalloonTarka yeah, but even in boats they can spin around. we'll see what the tech community comes up with, I suppose.

  • @MalloonTarka

    @MalloonTarka

    Ай бұрын

    @@monatae9725Did spinning affect it? If it did, I missed it. I thought it was bouncing on its head, which spinning wouldn't affect.

  • @Splashyyy
    @SplashyyyАй бұрын

    pretty sure that a lubrication factor of 1 just means that it doesn't lose any momentum while sliding on the floor

  • @centdemeern1

    @centdemeern1

    Ай бұрын

    Aka no friction

  • @ab-mc2nq

    @ab-mc2nq

    Ай бұрын

    yes but the display might just be rounding up to 1

  • @JJean64

    @JJean64

    Ай бұрын

    ​@@ab-mc2nq Not just the display, I'm pretty sure floating point arithmetic can't handle that many decimal points anyway

  • @kungfuzing1018
    @kungfuzing1018Ай бұрын

    I like the dent being used to make the trident. This April fools snapshot has been so good!

  • @thejaykay97
    @thejaykay97Ай бұрын

    I think they've changed the way that rain works: it no longer rains when you're above the clouds. A strange thing to add to a joke snapshot exclusively

  • @brickbot2.038

    @brickbot2.038

    Ай бұрын

    The changelog mentioned something about dynamic weather, which I would love to see implemented into the base game. It's annoying on multiplayer servers when it's always raining for everybody because nobody sleeps.

  • @Legority

    @Legority

    Ай бұрын

    @@brickbot2.038 would also love to see the snow mechanics in Bedrock added to Java

  • @brickbot2.038

    @brickbot2.038

    Ай бұрын

    @@LegorityThey already did, in 1.19.3, as new gamerule! /gamerule snowAccumulationHeight [amount] Unless you mean the gravity effects, which would also be cool.

  • @Legority

    @Legority

    Ай бұрын

    @@brickbot2.038 that plus the gravity effects and making leaves white

  • @zencraft69

    @zencraft69

    Ай бұрын

    @@brickbot2.038 Agreed, I like that deserts etc don't have rain while others do, so why not make it all location based, not just biome. Being on a big server in a rainy forest while everyone has nice sunshine would feel so special.

  • @jonathanfaber3291
    @jonathanfaber3291Ай бұрын

    if I had to guess, the lubrication thing directly controls the velocity lost due to friction- thus, 1.0 means it multiplies it's present velocity by 1- IE, in theory it should never lose momentum due to being perfectly frictionless. accordingly if a value greater than 1 was possible, it'd result in the item accelerating

  • @RePorpoised

    @RePorpoised

    Ай бұрын

    It’s incredibly silly and barely worth doing outside of a minigame, but there’s something there of interest. Maybe. Probably not.

  • @guerillagrueplays6301

    @guerillagrueplays6301

    Ай бұрын

    @@RePorpoised If the lubrication effect stays applied when the block is placed, then it could make for some much more efficient item transport system designs. I was legit surprised when Xisuma tested throwing the ice, but not taking a bunch of it and making a belt to throw other items on, which seemed like the more obvious ice thing to do.

  • @someonesane

    @someonesane

    Ай бұрын

    @@guerillagrueplays6301- Right? When i saw the ice come out, I immediately expected him to place the lubricated ice blocks down and then throw items on top, to see what would happen.

  • @Georgeous42
    @Georgeous42Ай бұрын

    The lubrication stuff could be a hint for a friction attribute for entities being added. (Just did a short research and it seems like bedrock already has a way to control an entities friction, while java has not. This solidifies my theory xD)

  • @user-nh6qi2zu1b

    @user-nh6qi2zu1b

    Ай бұрын

    give me a drink bartender

  • @uninable

    @uninable

    Ай бұрын

    if only attributes could work on boats

  • @FelicityUwU

    @FelicityUwU

    Ай бұрын

    A game theoryyyyyyy 💚

  • @ShakuraKazuki
    @ShakuraKazukiАй бұрын

    Amber (including impurities) sounds so much like a prototype for Archeology! The Floaters might be a prototype for something similar to flying machines since that has been a long established contraption. But now smoother and with less risk of falling off. Interesting indeed.

  • @heekoo_8287
    @heekoo_8287Ай бұрын

    Completely agree about the prototyping. Several of the past april fools updates have actually been leaps in minecrafts capabilities that were later added to the game either through features or data pack options. The community outrage about this update is very uncalled for.

  • @KBRoller

    @KBRoller

    Ай бұрын

    "The community outrage about this update is very uncalled for." Welcome to the Minecraft player base, where no one knows how professional game development works, but everyone is angry because they're sure Mojang is doing it wrong and they can do it better because they've made a mod with Forge once 🤷‍♂

  • @al_eggs

    @al_eggs

    Ай бұрын

    There are valid things to criticize Mojang and Microsoft for but most people just want excuses to be angry.

  • @elliotgandersen

    @elliotgandersen

    Ай бұрын

    What were some previous April Fools jokes that got added into features?

  • @KBRoller

    @KBRoller

    Ай бұрын

    @@elliotgandersen The "Infinity" update that added random dimensions ultimately became the ability for datapacks to add/define custom dimensions, for one thing.

  • @ddchrw

    @ddchrw

    Ай бұрын

    @@elliotgandersen ​​⁠Stained glass and horses are a couple of pretty old examples. The newest would be attributes, giving the ability to change stuff like gravity and mob size.

  • @skulkingshadow
    @skulkingshadowАй бұрын

    My guess for these prototypes in an end update: - floataters: end ship engine - xp storage, not end related but there should be a echo vile made from echo shards to hold xp and drink it or smthin - toxic resin, since the end is supposed ot be a barren hoarded dimension toxic waste seems appropriate - lubrication: make blocks not stick to other blocks like slime blocks etc, rather than having to use glazed terracotta or tile entities; even more useful for the floataters - mashed potato: ashes in like an ash land biome or smthin

  • @Ertplays

    @Ertplays

    Ай бұрын

    Maybe toxic resin should be sulfur?

  • @skulkingshadow

    @skulkingshadow

    Ай бұрын

    @@Ertplays I was thinking like a sort of endermite hive or infestation biome, where endermite hatch from ender pearl like eggs in a cocoon like thingy hanging below the islands, in this biome less or no endermen spawn and all that's left is void blocks (like from mc dungeons), endsand/end rubble and pneumatic bones (enderdragon remains with wierd modified bones with also more air in them) above ground which could serve as what endermites live inside? Like bees; and this wasteland has toxic water. Idk just some concepts

  • @user-tzzglsstle585e38

    @user-tzzglsstle585e38

    Ай бұрын

    The mashed potato one is a huge stretch lmao It's simply something that already exists in the game (snow layers) and its main gimmick is that you can eat it.

  • @skulkingshadow

    @skulkingshadow

    Ай бұрын

    @@user-tzzglsstle585e38 well yeah... I think I started writing more on what each thing could be turned into rather than what it's hinting at

  • @axiomcomplex5579

    @axiomcomplex5579

    Ай бұрын

    ​@skulkingshadow The point is they wouldn't need to test that. Making ashes like that would be almost as simple as copying the snow layer code and slapping a grey texture on it. The floatater and other things make sense as potential new features since they're actually new systems/mechanics that they'd need to test.

  • @thatshrian
    @thatshrianАй бұрын

    I love how he's still in the Potato realm.

  • @someonehavinganidentitycrisis

    @someonehavinganidentitycrisis

    Ай бұрын

    Otatop

  • @edtuckerartist

    @edtuckerartist

    Ай бұрын

    @@someonehavinganidentitycrisis Suonosiop

  • @thenopequeen

    @thenopequeen

    Ай бұрын

    He belongs to the potato now

  • @monkyk1ng

    @monkyk1ng

    Ай бұрын

    He was sealed for 1000 years

  • @Renegade_Kyle

    @Renegade_Kyle

    Ай бұрын

    It's the best update of the year I don't blame em

  • @kokes21
    @kokes21Ай бұрын

    One cool detail is that the maze texture on the potato doors matches the maze that spawns in the village :D

  • @The_Freakus
    @The_FreakusАй бұрын

    Gotta love more April Fools update coverage, it was pretty cool this year!

  • @jeremylinfan23
    @jeremylinfan23Ай бұрын

    Xisuma bouncing a pearl on the breeze: 😊 haha Etho somewhere probably: 👁️👄👁️📝

  • @knowbrainer233
    @knowbrainer233Ай бұрын

    I gotta say, alot of things from this year's April Fools update really need to be in the game. The Flotater block chief among them, with all the countless redstone flying machine designs out there on KZread.

  • @kate_isawesome1207

    @kate_isawesome1207

    28 күн бұрын

    Yeah. That woulde be nice.

  • @RickSteadX

    @RickSteadX

    27 күн бұрын

    there could not be a thing that belongs to a game less than a floater

  • @ahmed4363
    @ahmed4363Ай бұрын

    forced 64-bit means that world sizes can be increased! no longer 30 million block world border

  • @xisumavoid

    @xisumavoid

    Ай бұрын

    Oh is that true? Interesting!

  • @kazboven9744

    @kazboven9744

    Ай бұрын

    Would there even be a world border since it probably can go into tge billions now rigjt

  • @awesomedavid2012

    @awesomedavid2012

    Ай бұрын

    in principle, it makes sense they could be increased. But even if the x and z coords are stored using a 32 bit signed integer, you could still have a world border of over 2 billion. So I'm not sure specifically where the 30 million border comes from.

  • @cutestcreeper569

    @cutestcreeper569

    Ай бұрын

    Isnt 30 mil big enough?

  • @ezonplays2260

    @ezonplays2260

    Ай бұрын

    ​@@cutestcreeper569 no

  • @Tony-op6xf
    @Tony-op6xfАй бұрын

    A lot of these new mechanics would add more intricate playtime but with less Grindy resource gathering, for example having lubricant means i dont have to search and grind for ice or use water streams in my red stone builds.

  • @theopendoorev

    @theopendoorev

    Ай бұрын

    it’s a nice quality of life feature and i think it aligns pretty well with the kind of changes mojang has been making but i feel like with changes like these we’re just avoiding building structures and gathering resources (a core part of the game that can be pretty boring and tedious) instead of making the process itself more fun… just my recent thoughts

  • @dhaffafrz

    @dhaffafrz

    Ай бұрын

    But you have to search for lubricant after that

  • @theopendoorev

    @theopendoorev

    Ай бұрын

    @@dhaffafrz so how does that make resource gathering and building more fun?

  • @deldarel
    @deldarelАй бұрын

    The floater is clearly added to further test the smooth movement mechanic that they also added to the projectiles. We will absolutely see something like that in the future. The fletcher table is now not just useless, it's niche and useless. A brilliant gag imo. The amber will absolutely return now that we have armour trims. This and a full decorative block would be awesome. It'd also be funny if the way to obtain it is from sniffers on deepslate. Weird unexpected interactions, just like how you get froglights.

  • @drakohyena9672

    @drakohyena9672

    Ай бұрын

    The projectile fix was just a desync between the power amounts on the server and client, it stuttered because it got updated soon after it started moving, now it does right away. The floater block is likely something different entirely

  • @RePorpoised

    @RePorpoised

    Ай бұрын

    Amber gems are just a colourswap of the ruby. They’re just adding onto the fletching table joke as well as poking fun at the villagers being unbalanced. Maybe we will get a new ore somewhere in the near future. But it certainly won’t be the amber gem.

  • @Devilboy_1029
    @Devilboy_1029Ай бұрын

    I did not expect the Ender pearl to be pushed by the slab! That's actually crazy!

  • @GSBarlev

    @GSBarlev

    Ай бұрын

    Looks like a concept for the world's most compact Ender Pearl stasis chamber.

  • @juanbaldes9721

    @juanbaldes9721

    Ай бұрын

    @@GSBarlev And, as somebody said here, Nether-friendly

  • @plighting_engineerd
    @plighting_engineerdАй бұрын

    Yay, I can tell you read the wiki. I've been working non-stop for the past 3 days to try and document the potato update, glad it's being useful!

  • @isaacklein5546
    @isaacklein5546Ай бұрын

    The amber system is cool, but maybe needs its own "polishing" type work station. The fletching table doesn't quite work, but that system is pretty awesome

  • @rick-sanchez
    @rick-sanchezАй бұрын

    I hope we maybe can use sculk catalysts and echo shards to store xp that way. I suspect that is what they are going to do. Fells like a great fit for an item name "echo shard" and they don have much other uses anyway. The april fools updates are actually very important for minecrafts future. Imagine putting features like this (without the potato theme) into an actual snapshot or minecraft live stream. People would be furious is not everything were to be added. But april fools snapshots come with less expectation. Devs can safely test what features would be well received by the community. Its become their playground cause testing core features that might not even make it into the game is no longer possible due to community backlash and media reception. Snapshots are nowadays expected to be a tool to gather feedback on how a feature works instead of if it should be added altogether.

  • @espark3259
    @espark3259Ай бұрын

    Man, these “engine” blocks are like stuff from mods, this April Fools update is actually a goldmine for new cool mechanics.

  • @officialcbyt
    @officialcbytАй бұрын

    Pretty sure that the Lubrication Factor is the amount of speed the item retains every physics tick So if it's 1.0 that means it keep 100% of it's velocity meaning it has no friction and will slide forever or until it hits a wall

  • @seymour47
    @seymour47Ай бұрын

    I would assume the lubrication factor is the inverse of friction. Therefore, a lubrication factor of 1 would mean 0 friction and the item should continue sliding forever, so long as something doesn't get in it's way.

  • @Andrewtr6
    @Andrewtr6Ай бұрын

    I really hope that some of this is Mojang experimenting with ideas for the next update.

  • @Auzzy_-jo1qw
    @Auzzy_-jo1qwАй бұрын

    I love that armor trim. Hopefully, we could get it in a future update.

  • @RedasKG
    @RedasKGАй бұрын

    6:40 I like how one of those villagers are just missing texture

  • @cobaltdragon_5678
    @cobaltdragon_5678Ай бұрын

    The floater in combination with the block breaker from the previous april fools snapshot could give us a fully functionning tunnel miner. I know that flying machines exist, but it would be a more elegant solution. And yes those special blocks are imperfect and could use some polishing, but it's a concept that I think could be very intersting

  • @thebonely1acc
    @thebonely1accАй бұрын

    I get the airplane block was made for april fools but the amount of effort that went into it makes it feel like its an actual feature

  • @dallenbaldwin3484
    @dallenbaldwin3484Ай бұрын

    thinking of the April Fools snapshots as a way to test partially implemented mechanics makes the snapshots so much more interesting in my mind. Plus it's a great way to get management buy in on releasing a "joke" snapshot for "no reason"

  • @ShigaruFR
    @ShigaruFRАй бұрын

    I like the idea of a jam of techanics and blocks all added into a single snapshot and let the communnity give their feedback on it. I just hope we won't have to wait another year for this kind of update again !

  • @SkyfighterZX
    @SkyfighterZXАй бұрын

    I think the sticky effect is similar to sliding down honey? Also the lubrication 1.0 probably is the max and means it's frictionless, it will likely go forever, you should have tried it on a super flat world for fun

  • @Masterge77
    @Masterge77Ай бұрын

    You're not the only one who feels like the April Fools joke this year was a trial run for future features. This honestly feels like a preview of a potential End update, especially given the floating islands and cloud blocks, and how the Floater and Lashing Potato feel like they could be used to traverse the End Islands more easily for those that don't have an Elytra yet.

  • @crowpond3665
    @crowpond3665Ай бұрын

    I think if MC is smart, it would be funny if the Slimy effect potion was actually brewed using the Poisonous Potatoes. Alluding to the April fools update. Yeah it doesn’t make alot of sense but we already have the spider eye to make Poison potions and it would give a purpose to poisonous potatoes

  • @biscuitbuncream
    @biscuitbuncreamАй бұрын

    I like the idea of a plant that 'eats' EXP. Except with amounts it grows in size and become rather 'aggressive' to players. Destroying it does give the EXP back, but 2/3 of what it received.

  • @grugs6801

    @grugs6801

    Ай бұрын

    isnt that basically what skulk is?

  • @Jaydee-wd7wr

    @Jaydee-wd7wr

    Ай бұрын

    So skulk then?

  • @user-tzzglsstle585e38

    @user-tzzglsstle585e38

    Ай бұрын

    It would function better as a block tbh, it should definitely be a new sculk block.

  • @crimsonfire6932

    @crimsonfire6932

    Ай бұрын

    We could get a new sculk block that performs this function.

  • @capuchinosofia4771

    @capuchinosofia4771

    Ай бұрын

    Or something more akin to a carnivorous plant

  • @benjamin-neal-warner
    @benjamin-neal-warnerАй бұрын

    X's point about prototyping is a good one. Mojang can use April Fools as an excuse to engage with the community by making public things that they otherwise might be experimenting with in secret. Free crowd sourced beta testing, super-chaged by highly analytical folks who happily upload their play testing footage in 4k. Then anything that gets shelved PR can easily say, "Well, it's just April fools..." Totally genius.

  • @ScottyTrashBin
    @ScottyTrashBinАй бұрын

    The new ender pearl on the breeze “bug” can be used to make stasis chambers in bedrock (for some reason, they don’t work for me) and in the nether!

  • @endy9059
    @endy9059Ай бұрын

    Glad you mentioned about using multiple engines. Have heard too many complaining about it being too slow when the opposite is true.

  • @vanishl.2693
    @vanishl.2693Ай бұрын

    Think it would be pretty cool if Elder guardians to drop those dents

  • @RePorpoised

    @RePorpoised

    Ай бұрын

    Nah dents are a pun. Tridents are valuable due to their rarity. Making them farmable with one of the most common farms would make them lose much of their value. You would quickly enter a state of having more tridents than you’d ever want.

  • @vanishl.2693

    @vanishl.2693

    Ай бұрын

    @@RePorpoised I don’t see how locking the rarity behind a rare underwater thing would change it

  • @vanishl.2693

    @vanishl.2693

    Ай бұрын

    @@RePorpoised one is a common zombie spawn, that doesn’t have too rare of a chance of getting the trident and the other is a boss you have to fight in a rare underwater temple and it only gives you 1/3 of the item

  • @Iterrion

    @Iterrion

    Ай бұрын

    @@RePorpoised If the dents drop from elder guardians they won't be farmable. While the standard, smaller guardians are farmable, elder guardians aren't because they don't respawn after you kill them. Even then, guardian farms take a long time to make and I wouldn't call them common farms. Considering how rare tridents are in java, this would be a great opportunity for the devs to give players more of a reason to loot ocean monuments. Three elder guardians spawn per monument, so clearing a full temple would give a single trident. Right now monuments just give sponges and a cool building block, which is honestly not worth the effort of getting past all the guardians.

  • @RePorpoised

    @RePorpoised

    Ай бұрын

    @@Iterrion ooooooooooooooh my bad. I read guardians, not elder guardians oops. Yeah, while I do kind of like the idea of creating a full trident after raiding a monument, the stupidity of the pun is just too unforgiveable. Also, dents would become a trash item, a crafting item that is useless as itself because it would be too rare to have any other crafting recipes than tridents, but that can only be crafted into tridents, which can actually be farmed(although difficult and maybe a lil annoying). If more than one person raids a monument, the share of dents becomes a little awkward. It just doesn't really have much design space open for it. tldr: On a vibes level, I'd be down, but gameplay-wise, not so much.

  • @MableAlt
    @MableAltАй бұрын

    happy to see more effects! Ive been creating a mod that uses minecraft potion effects in a special way and i love that i can start expanding the roster again

  • @GilWanderley
    @GilWanderleyАй бұрын

    3:11 Ohhh, it's like the brain in a jar from Thaumcraft.

  • @dutyfreeadventures5924
    @dutyfreeadventures5924Ай бұрын

    I think this is less of a prototype and more of a demonstration/showcase of how they're changing the engine to assist and support modders and creators

  • @avokka

    @avokka

    Ай бұрын

    Yup. Nearly every April fools has lead to fundamental game changes, all stemming from borderline insane features and concepts. (Horses were unheard of during AF of Minecraft 2.0, but they became a core feature). Same with coal blocks and stained glass

  • @RePorpoised

    @RePorpoised

    Ай бұрын

    The scope of this april fool’s snapshot probably has a lot to do with the item component system and the addition of display entities. In this case, it’s almost an example of what’s been possible to do with those tools. As opposed to previous years where it was more of a reveal of things they were working on behind the scenes.

  • @Chilangosta

    @Chilangosta

    Ай бұрын

    I agree, but even still some things I don't believe could have been done with the current game engine - floater blocks, for instance.

  • @TheWaffleLord6787
    @TheWaffleLord6787Ай бұрын

    9:30 Something you didn't mention was that the sticky effect also allows you to climb up walls like a spider

  • @user-cy5ey3cy1p
    @user-cy5ey3cy1pАй бұрын

    It really feels like they are gearing up for an end update. I could see so many of these features working if they just had different visuals.

  • @theopendoorev

    @theopendoorev

    Ай бұрын

    here’s hoping

  • @antoni9790
    @antoni9790Ай бұрын

    5:07 TRENT RESIN ORE DID THE SOUNDTRACK

  • @randomfire10

    @randomfire10

    Ай бұрын

    i have been thinking this every single time i hear someone talk about this update. i wonder if someone at mojang knew lmao

  • @lasercraft32
    @lasercraft32Ай бұрын

    I like how a large majority of the potato update's features are all extremely popular suggestions people have been asking for lol.

  • @Devilboy_1029
    @Devilboy_1029Ай бұрын

    4:04 Did he forget the skulk Catalyst? That's literally what it does!

  • @xisumavoid

    @xisumavoid

    Ай бұрын

    Not the same way as this.vyou could farm potatoes that hold large amounts of xp and take them with you

  • @MrMelonsz

    @MrMelonsz

    Ай бұрын

    @@xisumavoid True but the skulk catalyst does use XP to create skulk blocks which drop XP, and you can take *those* with you. It almost seems like the big brain was an early prototype for the same concept. I kind of like the way the big brain was implemented more though.

  • @Sly2BandOfThievesIsTheBestSly

    @Sly2BandOfThievesIsTheBestSly

    Ай бұрын

    No it doesn't lol

  • @Ertplays

    @Ertplays

    Ай бұрын

    @@MrMelonszthe sculk drops its xp separate from the block when it’s broken

  • @MrMelonsz

    @MrMelonsz

    Ай бұрын

    @@Ertplays Yeah, I’m aware. :D I’m just saying that it’s essentially the same concept, simply with extra steps.

  • @user-yl7yv4gy8k
    @user-yl7yv4gy8kАй бұрын

    Some of the things included (like the floater blocks) feel like they could be part of an end update at some point in the future. Also I really hope we get a grappling hook soon, it would be an amazing addition and so helpful for traversal of the map.

  • @Mangopawsss
    @MangopawsssАй бұрын

    Y’know I think they might be testing something with Skulk with the Big Brain block Like, skulk is grown by xp, so it makes sense that it would store it somewhere, maybe implementing how the big brain block works to make seeking out and clearing skulk catalysts more worth it by allowing you to collect all the xp a skulk growth has collected

  • @isaacnewton5364
    @isaacnewton5364Ай бұрын

    I love the grappling hook thing!

  • @Timmzy27
    @Timmzy27Ай бұрын

    The "dent" item should absolutely be an Elder Guardian drop in vanilla, a way to craft trident but not have it be super easy is great

  • @jennareally
    @jennareallyАй бұрын

    I got jumped scared when I ate my potato shoes.

  • @echo5172
    @echo5172Ай бұрын

    They should totally add the trident recipe. Maybe guardians can drop 'dent' equivalents and maybe instead of sticks it could be breeze rods

  • @Stinger05
    @Stinger05Ай бұрын

    The Potato update It really feels like they're setting up for an Aether update

  • @theopendoorev

    @theopendoorev

    Ай бұрын

    would be hype af

  • @nonyplays61
    @nonyplays61Ай бұрын

    I think this is a prototype for the deep dark dimension because 1. There are infected versions of mobs like skulk and how it infects other blocks and the the warden 2. Minecraft just posted a video about the warden hinting of updating him or the deep dark 3. Most things seem like skulk 4. the big brain block is similar to skulk catalysts and overall exp is related to skulk 5. The dimension seems to be in total darkness 6. There are villagers there whom are infected. They may be the people who build the portal and the cities and the warden (if it is like iron golems but infected)

  • @lasercraft32
    @lasercraft32Ай бұрын

    The Sticky effect should be combined with the Oozing effect, that way it has more uses outside of just making extremely overpowered slime farms.

  • @goldenemerald830
    @goldenemerald830Ай бұрын

    I can just imagine the map making potential with the floater block. Mojang should add it as a creative only block, like the command block and the structure block. That id love to see!

  • @Gamer_Dylan_6
    @Gamer_Dylan_6Ай бұрын

    This is so obviously the end update early concepts it hurts

  • @Imperial_Squid
    @Imperial_SquidАй бұрын

    The xp absorber would make enderman xp farms better tbf, since rather than standing around waiting for the orbs to go away you can just break and eat the block after some amount of time

  • @timwoods2852
    @timwoods2852Ай бұрын

    I kinda want everything from the Poisonous Potato snapshot, with the exception of the potatoes themselves. That's obviously just there for a silly aesthetic. But, 99% of these features already feel right at home alongside the rest of the game!

  • @williampena197
    @williampena197Ай бұрын

    1:56 We just witnessed the first breeze stasis chamber in the making

  • @zrvo
    @zrvoАй бұрын

    1:10 finally we might actually be able to hit ghast’s fireballs. I swear I hit it back at them sometimes and then the ground explodes around me

  • @FranciscoCastelluccio
    @FranciscoCastelluccioАй бұрын

    Cool how the amber gem is a recolered version of the old ruby item

  • @mrkas121
    @mrkas121Ай бұрын

    The "dent" NEEDS to be in the game. I've always thought ocean guardians should either drop a trident or drop crafting materials for one. Farming for drops is misery so it seems like a decent reward for clearing an ocean monument. It could make the trident something casual players actually use.

  • @filipeferreira8003
    @filipeferreira8003Ай бұрын

    In case you didnt know, you can actualy get the three new mace enchantments from villagers, even if you dont have the experimental features activeted. Im pretty sure this IS a bug

  • @CraftyTheFungus
    @CraftyTheFungusАй бұрын

    Maybe the trident could be made of 3 dents, and instead of sticks, breeze rods, as they match the color.

  • @SuperLlama88888
    @SuperLlama88888Ай бұрын

    Amber trims look so good!

  • @pixelfiend7292
    @pixelfiend7292Ай бұрын

    You should do a survival let’s play in the potato dimension

  • @Draklinkdestroys
    @DraklinkdestroysАй бұрын

    the trident recipe thingy seems cool tbhj, imagine a new gjuardian variant that doesnt only spawn in monuments but in warm oceons and it has like 1/500 chance of dropping ap iec of that would be amazing.

  • @djk6297
    @djk6297Ай бұрын

    How the ice blocks and potatoes were sliding reminded me of bowling (new minigame idea?). Also, idk if there was one but there should've been a potato battery that can be crafted with some redstone dust and potatoes and functions like a redstone block x2

  • @kingoftherevolution4855
    @kingoftherevolution4855Ай бұрын

    Stackable fall damage immunity, single use boots are a neat idea in itself

  • @ND-hh7gh
    @ND-hh7ghАй бұрын

    I'm in love with the potato update, I just wish they added all of this to vanilla Minecraft ! Or at least adapt most of the ideas, biomes, features and items to vanilla Minecraft !

  • @user-tzzglsstle585e38

    @user-tzzglsstle585e38

    Ай бұрын

    No lol, apart from a few blocks and items here and there; they are nothing but novelty and most of them doesn't add anything of value at all in the game, they would get old and seem pointless pretty fast.

  • @joenoodle6914

    @joenoodle6914

    Ай бұрын

    @@user-tzzglsstle585e38 i can guarantee to you that redstoners would be able to find some niche specific use for every single block in this update

  • @RePorpoised

    @RePorpoised

    Ай бұрын

    The dimension and biomes are something anybody can do given some time. They already have tools to make both custom dimensions and biomes.

  • @centdemeern1
    @centdemeern1Ай бұрын

    You can actually climb walls using the sticky effect by trying to walk into them, similar to how a spider does it

  • @KingAdamBoy
    @KingAdamBoyАй бұрын

    The sticky effect lets you climb up walls too & lashing potato works really well with elytra or potatlytra (whatever it's called)

  • @SourEnderman
    @SourEndermanАй бұрын

    ALSO! a small detail to the poisonous potato thingy is that whenever you walk on it and than walk on on a different block, you leave footsteps! (idk if it's related to the effect you get)

  • @tiredexplora
    @tiredexploraАй бұрын

    I like the idea of them adding variants of mobs that actually have quirks that are more than simple status effects. The stacking of the plague whales and their little brothers was an interesting variation from the guardians. Same with the slime variant with the potato boss with how it doesn't split but instead shrinks when losing health. I also liked how their models were actually altered and not just stock reuse. Maybe if these are prototype features that Mojang wants to test out and get feedback on then who knows, maybe a boss slime could be added to the game, maybe one out of every 100 or so slime chunks spawns with a slime dungeon where the boss slime exists and it spawns slimes in waves to fight you while you hack off more and more of it as it shrinks. Maybe the slime boss drops an item that lets you craft a slime chunk compass that points at the nearest slime chunk. Maybe they add a feature to the cartography table where you can craft a special map with the slime chunk compass that points out every slime chunk in an area, and they retroactively update the recovery compass to do the same where you can craft a map that works like a treasure map that shows you where you last died.

  • @trbz_8745
    @trbz_8745Ай бұрын

    1:00 This also affects any projectile when you try to change its velocity with commands. The client side won't update it for a bit so it will jitter. Long-standing issue for mapmakers.

  • @rachelkubacki1642
    @rachelkubacki1642Ай бұрын

    Potay toes making mashed potatoes and the grappling hook. The mobs are also amazing. What an update

  • @AWriterWandering
    @AWriterWanderingАй бұрын

    2:05 Etho just found a new way to implement his Enderporter.

  • @jla_thinks_that_handles_suck
    @jla_thinks_that_handles_suckАй бұрын

    I want that grappling hook so bad. Something that you can shoot up and then freely change your height while hanging from a ceiling. Would make survival building so much easier.

  • @Ayyylien51
    @Ayyylien51Ай бұрын

    A lot of these features play some key factor in verticallity, from the grappletato, the flotater, and the sticky effect. I genuinely hope this implies they're going to be used in an End Update that takes advantage of height and floating islands, would make perfect sense to supplement the game with content before the elytra.

  • @starbeam7679
    @starbeam7679Ай бұрын

    I think the lubrication factor may be the rate of decay for the speed of the dropped item? Essentially, what I mean is that if it's at 1, the speed won't drop because the formula would be speed x 1, which means the speed won't change. Then, going above 1 means it starts accelerating on the ground.

  • @crashgaming2694
    @crashgaming2694Ай бұрын

    The sticky effect also allows you to climb blocks like a spider, I really hope that gets added to the game along with the floatato.

  • @Lightning_Lance
    @Lightning_LanceАй бұрын

    The floaters are great and I hope something like them gets added at some point but there should be a way to prevent your airship from taking parts of the world with it if it bumps into something. Idk, maybe some kind of block that is sticky on one side and non-sticky on the other that you put around your airship (preferably it looks like iron or wood on the outside) I also feel like there should be a way to make boats and land vehicles like this that is less expensive than flying vehicles. Maybe they should make that first if they want to go in this direction.

  • @Sim-Peasant
    @Sim-PeasantАй бұрын

    ngl i wouldnt mind seeing the xp storage block in vanilla MC . would come in handy XD

  • @imdumpedsoul
    @imdumpedsoulАй бұрын

    9:31 you can also climb walls like a spider with the sticky effect

  • @screret4794
    @screret4794Ай бұрын

    "a lot of this content feels like prototypes" I'VE BEEN SAYING THAT FOR YEARS NOW

  • @TheDullNull
    @TheDullNullАй бұрын

    1:55 New potential way to make pearl stasis thingy

  • @whycan_draco
    @whycan_dracoАй бұрын

    Well there's a couple of feature from April Fool's update that ended up in vanilla, for example Horse and Redstone

  • @Dramilos
    @DramilosАй бұрын

    The new update... Actually looks kinda fire this time

  • @TheLuminousTundra-so1pv
    @TheLuminousTundra-so1pvАй бұрын

    I bet something similar to the fletching table feature could be actually added to the fletching table in actual updates.

  • @miroto9446
    @miroto9446Ай бұрын

    This potato update look like decent playable version with some cool endgame stuff to do.

  • @origamifolder2255
    @origamifolder2255Ай бұрын

    @xisumavoid Here's something you missed, and it's pretty obscure 😅. If you fall into the void surrounding the Potato Dimension, instead of dying, it will roll an end credits screen like the end poem... only potato themed, before spawning you back in the overworld at your Potato Portal.

  • @Yesenn
    @YesennАй бұрын

    4:07 The sculk catalyst is very similar.

  • @pitviper64
    @pitviper6429 күн бұрын

    I love the brain and the floater. Its smooth to ride. Would love to see it added permanently.

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