Metroidvania World Design 7 Rules (Level Design / Lore)
In this indie game devlog video, I analyze the principles I use to create the world of 'Astra: Fading Stars'. This is a metroidvania game influenced by connoseurs of the genre, such as Hollow Knight and Ori, made with the Godot Engine.
🕹️Astra: Fading Stars - store.steampowered.com/app/16...
👀 Lore Videos - • Asterios & Carina - A ...
📖 Song of Elusica - / song-of-elusica
This video is part of a devlog series about indie game development made with Godot Engine.
Пікірлер: 17
Thanks so much for breaking down the key principles of Metroidvania design so well! This will help me as I take a deeper dive into my Metroidvania initial ideation process of brainstorming character mechanics x environment and world map x narrative. Cheers comrade!
@kilogalaxia2035
Ай бұрын
Thank you for the positive feedback, my friend!
Learning a lot for something I'm preparing
@kilogalaxia2035
6 сағат бұрын
Glad to hear!
As a person who is considering to make a metroidvania at some point, I learned a lot from this! Also, wow the game looks good!
@kilogalaxia2035
5 ай бұрын
Glad to see you find it useful. Good luck with your game!
Nice breakdown, also it feels that this isn't metroidvania specific things.
@kilogalaxia2035
16 күн бұрын
Yeah, these are some principles you can apply to most adventure games!
Wow just found this, as a solo indie dev who is currently working on my own metroidvania in godot this is fascinating. How much time did you invest getting into this phase?
@kilogalaxia2035
18 күн бұрын
Hello and thank you. We have gone through a lot of iterations with this one so alla and all about 5 years.
@LANMEE2
18 күн бұрын
@@kilogalaxia2035 amazing, gl with the project!
@kilogalaxia2035
18 күн бұрын
@@LANMEE2 Thank you!
the game is quite promising for a solo project, I'll try it out.
@kilogalaxia2035
23 күн бұрын
thank you my friend!
is that character male or female?
@kilogalaxia2035
Ай бұрын
female
@iuliuslovin37
Ай бұрын
@@kilogalaxia2035 awesome :)