How 4 indie devs released over 105 games and changed their lives
Ғылым және технология
Learn how these 4 indie game developers from the Sokpop Collective released over 105 games! If you're interested in game dev and indie games, join the indie dev campfire, where we share stories from the world of indie game development
Learn about their process, challenges, and successes in the world of indie game development.
Credits
Music by Bensound.com
License code: QJE8MZHLXB0HILWH
License code: GBOUELOSLMBIPDUE
License code: 51DHNXBOHNBFOODX
License code: GFOJTY4O6F01JMKY
Пікірлер: 56
Such a great well produced video! The story of Sokpop is really interesting, I remember hearing about it back when they started the Patreon, how it was such a novel idea, it's awesome how it worked out for them
Heh youtube is smart, I'm posting a comment regarding bad AAA game development companies, then I click to the front page and they recommend me videos for indie games.
@judojd
Ай бұрын
Those are called cookies
The same way happened to many other devs. Hempuli is the dev behind Baba Is You. He made a lot of puzzle games before that and after enough practice and building an audience he released Baba Is You which is seen as one of the best puzzle games out there. The same happened to Scott Cawthon with FNAF or Zeekers with Lethal Company.
@therubbermeep7456
26 күн бұрын
F CD CD. CD. CD. Lroo be orooh😊 ez😊
@therubbermeep7456
26 күн бұрын
On B
@therubbermeep7456
26 күн бұрын
G
Thank you for this insightful analysis of the Sokpop Collective journey. You've put in the table some great conclusions from their work that maybe many of us can follow to at least start/finish our current games / or keep game developing and not give up.
@dulthomas
Ай бұрын
Yeah that's true. Thanks for the comment.. and don't give up! I'll try do the same 😄
What a great video. Great narration! Clear, concise, and crisp. Well done.
Super well put together video! loving these! :D especially the sound of you walking around inside my headphones from 7:20 >.< lmaoo
@dulthomas
Ай бұрын
A couple of folk told me that... I'll need to take another listen round that point. Cheers man
I just found your channel, its like a hidden gem!
I wish to find friends who I can struggle for our passions with like this
Great video!
:) This is really motivating for making Indie Games
@tomaszdecker5862
Ай бұрын
I don't know $5K month split into 4. I was making $2K a month with creating tutorials and I was spending about 2 hours a day for that. But Google destroyed everything, so I always wanted to create a game.
I met Tom at PAX east! :D
What's up with the audio at 7:20 and onward?
@TrissVR
Ай бұрын
The 8D Audio experience >.
@davidzaydullin
Ай бұрын
phaser or flanger🧐
@gninetimes
Ай бұрын
@@davidzaydullin that's when the edible hits
Love stacklands, such a good game.
"a break through happened!, they liked this video !". lol sneaky youtuber. :D. respect the hustle
What's the best way to make 2d art?
@dulthomas
Ай бұрын
In a way that makes it fun
@oscarquintero1331
Ай бұрын
Using Aseprite and having good (and simple) ideas.
@sukapow
Ай бұрын
@@dulthomasGod words y'all, God words y'all 👆
like the new name!
@I-OMusic
Ай бұрын
Also Dul, I'll be at Dundee Contemporary Arts' Drop in and Play on the 24th sharing Strata, if you're about and wanna grab coffee let me know!
...Damn, I only can do 1 game every 1 month. they did every 2 weeks? crazy good!
@RobinClower
Ай бұрын
They had 4 people working on their individual projects, so it's 1 game every 2 months with staggered releases
well congrats. I haven't cracked the recipe for making $$ from any of my games yet. perhaps this is the way to go
20 sex games in a year!? damn.
@engame1702
Ай бұрын
yep das crazy
Can you make music 50% less loud please?
Not sure what to think about the Sokpop guys, I was interested what kind of games they have done ..... I was very disapointed it seem that Ginseng Hero could be one of their best or even the best game they made. I got no idea what kind of people play this kind of games and why someone would support creators like that.
Thomas i need your help please
@dulthomas
Ай бұрын
I'm here bro
@luanreedus7369
Ай бұрын
@@dulthomas do u have discord ?
Istg i heard 'imagine making 20 sex game in a year"
Ditch the music drowning out your narration
@dulthomas
Ай бұрын
noted mate, ta!
105 game smells money laundering. 😂
I'd be more proud of delivering 1 good game than endless D-class crap. But modern gaming industry is volume over quality. THe games shown look like beginner programming samples.
@dulthomas
Ай бұрын
To be fair, they acknowledge that their monthly games are nothing more than MVPs. It's an interesting approach...
@etrex5272
Ай бұрын
Agreed
@sethleland
Ай бұрын
But alas, you do neither.
@tehdanny682
Ай бұрын
@@sethleland It's a public forum where opinions are meant to be shared, saying "Your opinion on video games doesn't matter because you're not a game developer" doesn't make sense when being a game developer is not a requirement to be here.
@arctiformgames
Ай бұрын
Some "D-Class crap" offer up a lot of fun hours. The hardest part to developing games is making something people will enjoy. Spending 2-4 years making a large game is a huge risk and very difficult. Making something in a month that a lot of people enjoy allows you to expand on the concept. Sokpop basically spent a year perfecting creative and fun gameplay, something the industry is lacking when it comes to AAA games these days.