How 4 indie devs released over 105 games and changed their lives

Ғылым және технология

Learn how these 4 indie game developers from the Sokpop Collective released over 105 games! If you're interested in game dev and indie games, join the indie dev campfire, where we share stories from the world of indie game development
Learn about their process, challenges, and successes in the world of indie game development.
Credits
Music by Bensound.com
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Пікірлер: 56

  • @CodeMonkeyUnity
    @CodeMonkeyUnityАй бұрын

    Such a great well produced video! The story of Sokpop is really interesting, I remember hearing about it back when they started the Patreon, how it was such a novel idea, it's awesome how it worked out for them

  • @tehdanny682
    @tehdanny682Ай бұрын

    Heh youtube is smart, I'm posting a comment regarding bad AAA game development companies, then I click to the front page and they recommend me videos for indie games.

  • @judojd

    @judojd

    Ай бұрын

    Those are called cookies

  • @bungercolumbus
    @bungercolumbusАй бұрын

    The same way happened to many other devs. Hempuli is the dev behind Baba Is You. He made a lot of puzzle games before that and after enough practice and building an audience he released Baba Is You which is seen as one of the best puzzle games out there. The same happened to Scott Cawthon with FNAF or Zeekers with Lethal Company.

  • @therubbermeep7456

    @therubbermeep7456

    26 күн бұрын

    F CD CD. CD. CD. Lroo be orooh😊 ez😊

  • @therubbermeep7456

    @therubbermeep7456

    26 күн бұрын

    On B

  • @therubbermeep7456

    @therubbermeep7456

    26 күн бұрын

    G

  • @JesusSVasquez
    @JesusSVasquezАй бұрын

    Thank you for this insightful analysis of the Sokpop Collective journey. You've put in the table some great conclusions from their work that maybe many of us can follow to at least start/finish our current games / or keep game developing and not give up.

  • @dulthomas

    @dulthomas

    Ай бұрын

    Yeah that's true. Thanks for the comment.. and don't give up! I'll try do the same 😄

  • @computersciencestudentriverbat
    @computersciencestudentriverbatАй бұрын

    What a great video. Great narration! Clear, concise, and crisp. Well done.

  • @TrissVR
    @TrissVRАй бұрын

    Super well put together video! loving these! :D especially the sound of you walking around inside my headphones from 7:20 >.< lmaoo

  • @dulthomas

    @dulthomas

    Ай бұрын

    A couple of folk told me that... I'll need to take another listen round that point. Cheers man

  • @abdullaheta
    @abdullahetaАй бұрын

    I just found your channel, its like a hidden gem!

  • @Metoro-San
    @Metoro-SanАй бұрын

    I wish to find friends who I can struggle for our passions with like this

  • @ThinkWithGames
    @ThinkWithGamesАй бұрын

    Great video!

  • @Henrylachamp
    @HenrylachampАй бұрын

    :) This is really motivating for making Indie Games

  • @tomaszdecker5862

    @tomaszdecker5862

    Ай бұрын

    I don't know $5K month split into 4. I was making $2K a month with creating tutorials and I was spending about 2 hours a day for that. But Google destroyed everything, so I always wanted to create a game.

  • @voxeledphoton
    @voxeledphotonАй бұрын

    I met Tom at PAX east! :D

  • @kingkurtis
    @kingkurtisАй бұрын

    What's up with the audio at 7:20 and onward?

  • @TrissVR

    @TrissVR

    Ай бұрын

    The 8D Audio experience >.

  • @davidzaydullin

    @davidzaydullin

    Ай бұрын

    phaser or flanger🧐

  • @gninetimes

    @gninetimes

    Ай бұрын

    @@davidzaydullin that's when the edible hits

  • @supermariosu
    @supermariosuАй бұрын

    Love stacklands, such a good game.

  • @trontrontrontron4
    @trontrontrontron4Ай бұрын

    "a break through happened!, they liked this video !". lol sneaky youtuber. :D. respect the hustle

  • @mikhailhumphries
    @mikhailhumphriesАй бұрын

    What's the best way to make 2d art?

  • @dulthomas

    @dulthomas

    Ай бұрын

    In a way that makes it fun

  • @oscarquintero1331

    @oscarquintero1331

    Ай бұрын

    Using Aseprite and having good (and simple) ideas.

  • @sukapow

    @sukapow

    Ай бұрын

    ​@@dulthomasGod words y'all, God words y'all 👆

  • @I-OMusic
    @I-OMusicАй бұрын

    like the new name!

  • @I-OMusic

    @I-OMusic

    Ай бұрын

    Also Dul, I'll be at Dundee Contemporary Arts' Drop in and Play on the 24th sharing Strata, if you're about and wanna grab coffee let me know!

  • @shinkouhai919
    @shinkouhai919Ай бұрын

    ...Damn, I only can do 1 game every 1 month. they did every 2 weeks? crazy good!

  • @RobinClower

    @RobinClower

    Ай бұрын

    They had 4 people working on their individual projects, so it's 1 game every 2 months with staggered releases

  • @BornToTroll-it5ju
    @BornToTroll-it5juАй бұрын

    well congrats. I haven't cracked the recipe for making $$ from any of my games yet. perhaps this is the way to go

  • @alpisala
    @alpisalaАй бұрын

    20 sex games in a year!? damn.

  • @engame1702

    @engame1702

    Ай бұрын

    yep das crazy

  • @filipsan11
    @filipsan11Ай бұрын

    Can you make music 50% less loud please?

  • @paluxyl.8682
    @paluxyl.8682Ай бұрын

    Not sure what to think about the Sokpop guys, I was interested what kind of games they have done ..... I was very disapointed it seem that Ginseng Hero could be one of their best or even the best game they made. I got no idea what kind of people play this kind of games and why someone would support creators like that.

  • @luanreedus7369
    @luanreedus7369Ай бұрын

    Thomas i need your help please

  • @dulthomas

    @dulthomas

    Ай бұрын

    I'm here bro

  • @luanreedus7369

    @luanreedus7369

    Ай бұрын

    @@dulthomas do u have discord ?

  • @thepixelpiedev1005
    @thepixelpiedev1005Ай бұрын

    Istg i heard 'imagine making 20 sex game in a year"

  • @nikefootbag
    @nikefootbagАй бұрын

    Ditch the music drowning out your narration

  • @dulthomas

    @dulthomas

    Ай бұрын

    noted mate, ta!

  • @raxroc3887
    @raxroc3887Ай бұрын

    105 game smells money laundering. 😂

  • @IRDazza
    @IRDazzaАй бұрын

    I'd be more proud of delivering 1 good game than endless D-class crap. But modern gaming industry is volume over quality. THe games shown look like beginner programming samples.

  • @dulthomas

    @dulthomas

    Ай бұрын

    To be fair, they acknowledge that their monthly games are nothing more than MVPs. It's an interesting approach...

  • @etrex5272

    @etrex5272

    Ай бұрын

    Agreed

  • @sethleland

    @sethleland

    Ай бұрын

    But alas, you do neither.

  • @tehdanny682

    @tehdanny682

    Ай бұрын

    @@sethleland It's a public forum where opinions are meant to be shared, saying "Your opinion on video games doesn't matter because you're not a game developer" doesn't make sense when being a game developer is not a requirement to be here.

  • @arctiformgames

    @arctiformgames

    Ай бұрын

    Some "D-Class crap" offer up a lot of fun hours. The hardest part to developing games is making something people will enjoy. Spending 2-4 years making a large game is a huge risk and very difficult. Making something in a month that a lot of people enjoy allows you to expand on the concept. Sokpop basically spent a year perfecting creative and fun gameplay, something the industry is lacking when it comes to AAA games these days.

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