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Merchant Guild Alliance: The Water Guild (Necromunda 2021)

Way of the Underhive: Merchant Guild Alliance with the Water Guild (Necromunda 2021)
Welcome to another episode of "Way of the Underhive". This series is dedicated to helping brand new players to Necromunda build their starting rosters and learn more about the game mechanics of their favorite Gangs.
On this episode, we will discuss a Merchant Guild Alliance with the Water Guild. We will discuss their Strengths, Weaknesses, Fighters, Play style, and provide critical information that you can use in your campaign. Enjoy!
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Пікірлер: 35

  • @1ManwithACam
    @1ManwithACam2 жыл бұрын

    Very cool analysis of the Water Guild! Quick question: are you going to do videos on all of the Guilds, Criminals, and Noble Houses too?

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    Yes, I am going to make videos on all the Guild Alliances, all the Criminal Alliances, and all of the Noble Houses Alliances! Stay tuned for more :D

  • @battlebrotherguy

    @battlebrotherguy

    2 жыл бұрын

    ¡EXERRENT!

  • @janklevaivancic4263
    @janklevaivancic42632 жыл бұрын

    Hello, nice analysis as usual. One thing to note is that the Slopper hanger-on is a 0-1 choice (so you can't buy extra sloppers to get a better roll to recover your fighters in recovery, like you suggested, unless it has been House-ruled so in your gaming group), meaning the Water guild alliance is the only official way to improve the Slopper 6+ recovery roll to a 5+. Also keep in mind that if you're playing an Outlander campaign the Doc's clinic Building allows the gang to automatically (no dice rolling) take out of recovery up to 3 fighters, which would make the Slopper+Guild bonus kind of redundant in that case (unless you are playing a 20-men Cawdor gang following the Path of the doomed and get 4-5 fighters in recovery on a regular basis). That said, the main draw for making a Water guild alliance is the 'instant selling of prisoners to the guild' and the bonus to capture rolls; again if played in an Outlander campaign, the Gaol building gives its gang another +3 on capture rolls, making capturing enemy fighters almost automatic and if they happen to be Outlaws/Unsanctioned psychers, you could be getting huge bounties for selling them. Anyway, keep up the good work and cheers:)

  • @kaneyong3927
    @kaneyong39272 жыл бұрын

    Ahhh the merchant guild analysis, so glad someone put the work I wasn't bothered to in! Beautiful minis, even if only to be used once or twice I must have them

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    Indeed 😎

  • @dirtybirdsf
    @dirtybirdsf2 жыл бұрын

    Excellent timing for this leg of the series, as now these guild gangs can be the core of an outcast gang.

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    Indeed!

  • @MadSpaceWolfDiary
    @MadSpaceWolfDiary2 жыл бұрын

    They are so neat. Not sure how often alliances will come up for us. Hard fought for numbers etc. Guess tie them in more for narrative rewards. Thanks for the analysis.

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    You're very welcome. For my gaming group, I always allow them to take their Guild Allies, even if their Reputation is higher. I mean, why not? Lol!

  • @DT-ce1fb
    @DT-ce1fb2 жыл бұрын

    From the previews of the new book out soonish it looks like it'll be possible to play alliances as the core of a guilder themed gang. So that could be an option for someone wanting to allow alliance models in a campaign without the potential for unbalancing games the alliance rules can bring. Will be neat seeing how that's balanced.

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    Indeed! My gaming group and I are excited for the release of the new Book of the Outcast rules. When I saw that you can use a Guild Delegation for the core of an Outcast gang, building a Corpse Guild Gang called Soylent Green suddenly filled my imagination! Can't wait!

  • @DavidJones-sq7pj
    @DavidJones-sq7pj2 жыл бұрын

    Slick Breakdown. You missed a benefit... Water is Life! ;) Cheers

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    Lol! Too true! :D

  • @SpannSr1970
    @SpannSr19702 жыл бұрын

    Reporting for duty Commander!

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    Welcome, sir!

  • @MalakhimJWQ1
    @MalakhimJWQ12 жыл бұрын

    Hail all

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    Hail!

  • @battlebrotherguy

    @battlebrotherguy

    2 жыл бұрын

    Hail!

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    @@battlebrotherguy hail!

  • @LearnTrainPlay
    @LearnTrainPlay2 жыл бұрын

    Interesting, might have to try it out with my escher sometime, saw them in the house of blades but always thought meh.

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    One of my players, Iron Major, has a Water Guild Alliance for his Venator gang in our Anarchy Road Narrative Campaign. That Subnautican is an absolute beast in close combat, especially when combined with Overseer. The Master Nautican and Syphonite are meh, but its entertaining to see them on the table top too!

  • @spamcloake8238
    @spamcloake82382 жыл бұрын

    no AP for the big guy might be a problem in melee, esp. if you are running into heavily geared champs

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    That part is true. The no AP is a huge hurdle. A buddy of mine uses the fighter's Knock Back rule to push enemies off of ledges and bridges, and its been working pretty good for him :D

  • @Kalisuimi
    @Kalisuimi2 жыл бұрын

    Good afternoon and happy hump day commander! Hope you’re having a great week! Do you plan on playing the Halo campaign when it comes out on the 8th?

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    Happy Hump Day to you as well! As for Halo, not really sure. I mainly use a Playstation for my video game playing needs. But a buddy of mine does have an Xbox; might have to jump in on it :D

  • @Kalisuimi

    @Kalisuimi

    2 жыл бұрын

    @@CommanderCheapSkate It looks really good! I’ll let you know if it’s worth it or not. Co-op doesn’t come out right away so I’ll play it solo and then grab a friend once co-op is released. Did you play any of the other Halos?

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    @@Kalisuimi I did. the Original and Fall of Reach.

  • @bi-asmr4268
    @bi-asmr42682 жыл бұрын

    What song is that playing in the intro? It sounds familiar, but I can't place it!

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    It's the end credits song for a film from early 2000's called "Way of the Gun". I thought the titles sounded similar and decided to use it for the videos.

  • @Salty_Sassenach
    @Salty_Sassenach2 жыл бұрын

    Noob here I'm thinking of getting into Necromunda. 11 months ago the new Water Guild miniatures from FW were announced & are now available. I'm looking for ideas using these mini's & I haven't come across any battle reports with them in. Have you any suggestions that I might add to the mini's??? I haven't gotten any books either including the rule book.

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    Below is a link to battle report where my friend uses the water Guild in a battle. kzread.info/dash/bejne/la2AsJRqZti3iaw.html Go on Google and look for the Necromunda Comprehensive Rules pdf that you can download which holds most rules from the Rule Book, Gang Book, Book of Peril, Book of Judgement, and Book of Ruin. These rules will help you learn the game. If you'd like, you can also Purchase the Book of the Outcast so you can make the Water Guild delegation into the core of your gang as well! They can gain experience, purchase wargear and weapons, and earn stat and skills. I hope this helps!

  • @Salty_Sassenach

    @Salty_Sassenach

    2 жыл бұрын

    @@CommanderCheapSkate Thanks for your time, I'll look into it 👍

  • @ChugHammer
    @ChugHammer2 жыл бұрын

    Do you keep the credits when you sell them?

  • @CommanderCheapSkate

    @CommanderCheapSkate

    2 жыл бұрын

    I believe so, as long as you pay the guild's Water Tithes

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