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ME3M: Quarian Marksman Video Guide

Quarian Marksman Soldier on Firebase Hazard White, versus Geth on Gold, in 21:27.
One in a series of "Mass Effect 3 Multiplayer" gameplay with commentary, detailing advanced strategies through game mechanics for some amazing builds and loadouts you can enjoy!
Quick reference:
Spitfire Build (featured) ► kalence.weebly....
Spitfire Build (w/ Sabotage) ► kalence.weebly....
Highlights:
06:55 Objective: Hack
08:19 Weapons
12:21 Jack of all trades
12:32 Objective: Devices
13:08 Not the face!
14:42 More Weapons
17:06 This time it's personal
17:57 Equipment
20:46 Objective: Escort
22:38 Extraction
Thank you for every like, comment and favorite! Be sure to set the annotations on for the most up to date information and change the quality settings to 720p.
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Пікірлер: 35

  • @edwardcollins8102
    @edwardcollins81025 жыл бұрын

    You ask why there are so few Salarians in ME3MP. Just a guess, but there may be a couple of reasons. First, the multiplayer mode seems to take the Paragon route for it. You have a bunch of Krogan (which you wouldn't have if you sabotaged the Genophage, unless you went the really bad route). You also have both Geth AND Quarians, so obviously peace was made on Rannoch. With that, maybe Shepard cured the Genophage, thereby reducing the Salarian support. The Salarians we have are STG from Kirahe, and the Dalatrass is blocking more from joining.

  • @thesilliestgoose5990

    @thesilliestgoose5990

    3 жыл бұрын

    That makes sense actually, I just always assumed it was because Salarians aren’t really the first choice for front-lines combat when you have Turians, Krogan, and even friendly Geth.

  • @trontosaurusrex9532

    @trontosaurusrex9532

    Жыл бұрын

    Hold.the.Line. Kirrahe is my favorite Salarian.

  • @RevolverOcelot1
    @RevolverOcelot16 жыл бұрын

    I just wanted to say that this is quickly becoming one of my favorite classes.

  • @Bwnci

    @Bwnci

    6 жыл бұрын

    'Dat Marksman.

  • @E1N9A8N0DA

    @E1N9A8N0DA

    5 жыл бұрын

    Wait until you try the N7 Destroyer with the Particle Rifle X. With the Magazine-oriented Devastator Mode / Hawk Missile build, and Incendiary Rounds or Armor Piercing Rounds, he's savage. Your screen will get filled with Particle Rifle notifications and green rays lol The Robocop doesn't even need another weapon against Geth, Collectors and Reapers. Against Cerberus, bring the Scorpion along and you're good for epic bowling parties with Dragoons and Phantoms. Your teammates will like your company.

  • @justinmullins1112
    @justinmullins111211 жыл бұрын

    actually, I got it from a video, but you're right I should have checked my source(s). thanks for the correction, though

  • @justinmullins1112
    @justinmullins111211 жыл бұрын

    I haven't personally tested this, but supposedly AP ammo only affects the "first" (reading order on weapon equip screen) weapon you equip

  • @snatchadams69
    @snatchadams695 жыл бұрын

    I think the QMS & QME's kits were switched by accident...

  • @UltraGman
    @UltraGman8 жыл бұрын

    The Viper is so terrible, borderline unusable past bronze. The Viper had a better fire rate in Me2. If they were going to lower the fire rate you would think that they would increase the damage.

  • @Bwnci

    @Bwnci

    8 жыл бұрын

    Definitely one of the worst weapons in the game.

  • @E1N9A8N0DA

    @E1N9A8N0DA

    6 жыл бұрын

    It's quite usable on Silver, for example with the Quarian Fem. Engineer. Cryo Blast helps getting a clean shot window, no impact on recharge speed, and damage is still "acceptable" on that level of difficulty (at least in my opinion), provided you put appropriate elemental ammo, and spec Sentry Turret out for maximum passives and actives. And she gets through pretty nicely with almost any other model/class of weapon. But the Viper's clearly useless in Gold and Plat, we all agree. Tried it once, and I just left the mission instead of tickling enemies for 1/2+ hour... All in all, like you said, it had better use in ME2.

  • @DeusO73
    @DeusO7311 жыл бұрын

    You mention a dlc in the video but I can't really hear wich one. Did they release a new one? Awesome video btw, thanks!

  • @mooseclappin11
    @mooseclappin118 жыл бұрын

    Maybe I'm just crazy, but this is actually one of my favorite characters. I use a different build than you, going for accuracy rather than fire rate so that I don't burn all of my Harrier's ammo nearly as fast, and specing into sabotage up to backfire.

  • @arhangeo

    @arhangeo

    4 жыл бұрын

    you are insane! :D jk

  • @woodrowjang
    @woodrowjang11 жыл бұрын

    weird coincidence, i just unlocked the quarian marksman and the indra in my last pack!

  • @stevnsk
    @stevnsk11 жыл бұрын

    no dont listen to the ap comment it used to be an old bug but they fixed it....people really gotta watch the dates of the forums they read...so keep on using ur ap with two weapons

  • @Manny1222
    @Manny122210 жыл бұрын

    Drop the wub wub wub wub wub wub

  • @robertweaver44
    @robertweaver447 жыл бұрын

    I don't like the viper either to many shots not fast enough rate of fire.

  • @mcooley386
    @mcooley38611 жыл бұрын

    Noob question here but how do you have so many consumables? jumbo equipment packs?

  • @snatchadams69
    @snatchadams695 жыл бұрын

    I thought headshot was bugged on this power...

  • @Bwnci

    @Bwnci

    5 жыл бұрын

    snatchadams69 It is in Tactical Scan.

  • @edwardcollins8102
    @edwardcollins81028 жыл бұрын

    You say you can go for the Geth Plasma Shotgun, but does Marksman reduce the time it takes to charge a weapon that requires charging for best damage? If not, then that wouldn't be a choice of mine....

  • @Bwnci

    @Bwnci

    8 жыл бұрын

    +Edward Collins No it doesn't reduce the charge time, but it makes rapid fire pretty beastly.

  • @Ramschat

    @Ramschat

    8 жыл бұрын

    +Bwnci Well that is disappointing. Luckily, it does reduce reload time as well. I love this class with the valiant.

  • @Bwnci

    @Bwnci

    8 жыл бұрын

    +Ramschat ROF bonuses decrease the amount of time it takes to start reloading, as opposed to the time it takes to reload. Most beneficial for weapons with a slow ROF.

  • @Ramschat

    @Ramschat

    8 жыл бұрын

    ***** How sure are you about that? I hear conflicting information and found nothing on the forums from the most trusted testers on this. Also, I believe I heard you say in your bunky's builds (engineers) yesterday that tech vulnerability does not affect homing grenades. According to Corlist he tested it and it is a tech power. See page 11: forum.bioware.com/topic/391937-ingame-numerical-tests-centralized-compilation-sugestions-for-further-tests-welcome/page-11

  • @Bwnci

    @Bwnci

    8 жыл бұрын

    +Ramschat I'm surprised he reached that conclusion, but the test is from 2012. There are no tech grenades in the game, and nothing decreases reload durations.

  • @yamato2301
    @yamato23012 жыл бұрын

    You're very good player, but very bad teammate.... You're not into saving others...

  • @Bwnci

    @Bwnci

    2 жыл бұрын

    Good teammates communicate, and I was in communication with two GIs during this gameplay.

  • @yamato2301

    @yamato2301

    2 жыл бұрын

    @@Bwnci Ok. I noticed in many videos the same pattern, that's why I commented. Anyway, you helped a lot with my plays. Seeing the way you were focused in killing and not helping, was like playing solo but you took away my doubts. Thanks for your reply mate.

  • @Bwnci

    @Bwnci

    2 жыл бұрын

    @@yamato2301 If you’re not careful when reviving your teammates, a mission can quickly go south. Similar to a device task; characters that cloak (particularly fast ones), heal or tank are the smart option when available; and you shouldn’t shy away from your medigels when you’re separated or surrounded.

  • @yamato2301

    @yamato2301

    2 жыл бұрын

    @@Bwnci So true. 👍🏼👍🏼👍🏼