Making My Own TTRPG | Part 1

Тәжірибелік нұсқаулар және стиль

I'm designing my own Solo Dungeon Crawler TTRPG! I talk about how to use Verbs and Obstacles to focus the design and playtesting process! I'll be sharing dev notes for this project on my Patreon!
WATCH PART 2 HERE: • Making My Own TTRPG | ...
Visit ONLY CRITS for beautiful dice and accessories: www.onlycrits.com/mapcrow
And be sure to use promo code " CROW " at checkout for 10% off!
"Are Roleplaying Games ART?" video, where I explain my terms more carefully: • Are Roleplaying Games ...
The best book about Game Design I've ever read: amzn.to/3pwOMp2
++++++++++++++++++++++++++++++++++++++++++++++
Twitter: @kylelatino
Merch: www.redbubble.com/people/mapc...
Patreon: / mapcrow
Podcast: thesplatbook.com/episodes
Join my Newsletter: www.kylelatino.com/newsletter
Itch Store: mapcrow.itch.io/
Drivethru RPG: www.drivethrurpg.com/product/...
Music by Ivan Formin: ivan-fomin.itch.io/
I often draw with Foam Grip Tubes from Impresa to ease my hand strain. You can buy them here: amzn.to/3KgpDXs

Пікірлер: 155

  • @noreaelvago4972
    @noreaelvago4972 Жыл бұрын

    I've been creating my own ttrpgs from some time. My philosophy is "keep it simple and stick to a feeling". I find that having a lot of mechanics only slows the game down and the way I create the mechanics is thinking on how they feel during play. Im sure I'm gonna love this new project of yours.

  • @itisALWAYSR.A.

    @itisALWAYSR.A.

    Жыл бұрын

    Absolutely this: one of the reasons I dislike DnD is because of decades of bloat. I'd rather just not deal with that nonsense. Give me basically any of the other 90% of titles on the market which are smaller and cleaner. I'm there to hang with friends and make memories, not do accountancy.

  • @mapcrow

    @mapcrow

    Жыл бұрын

    Thank you so much! Yeah, keep only the things that support the play you want to see! Jettison anything else! Examine your assumptions, and iterate! Cheers!

  • @amermaidofunusualsize860

    @amermaidofunusualsize860

    Жыл бұрын

    I agree, rules heavy games can be very problematic, and for me, I think that's unfortunate. In my opinion, greater complexity has the potential to create more depth. The problem is, even for a computer game, it's hard for a player to keep track, and interact with all those systems. And if it's on a ttg, fergeda boud'it

  • @noahwilson8872

    @noahwilson8872

    Жыл бұрын

    yeah my friends and i never played dnd cause it was too limiting for the characters we wanted to make and worlds we wanted to explore. so always made custom ones but always made it too complicated so anyone could be anything, i’m learning to keep it really simple cause fun comes first,

  • @noreaelvago4972

    @noreaelvago4972

    Жыл бұрын

    @@noahwilson8872 yep, went through that, I created a full array of options for character creation, classless (so everything had to work independently) and then it was so confusing I decided to throw it all away and simplify it all.

  • @PaladinHD
    @PaladinHD Жыл бұрын

    As someone who is currently making his own tttrpg I find the design process of other creators very interesting.

  • @danieladamczyk4024

    @danieladamczyk4024

    Жыл бұрын

    So how is doing?

  • @electricmeatpuppet
    @electricmeatpuppet Жыл бұрын

    Interesting to see how different people approach things. Side note: I feel like it would possibly make sense for monsters with lowest HP to go first, assuming they're smaller and faster, this also gives them an opportunity to harass and wear the players down, possibly even foreshadowing the assault from the big bad.

  • @dgg1224
    @dgg1224 Жыл бұрын

    I loved seeing miscast making arcana ugly and I think this will be great as well

  • @mapcrow

    @mapcrow

    Жыл бұрын

    Yeah! Miscast is a real inspiration for me! I think I'll probably focus a bit more on the technical aspects than the studio journal style tends to use.

  • @Miscast

    @Miscast

    Жыл бұрын

    @@mapcrow

  • @mapcrow

    @mapcrow

    Жыл бұрын

    @@Miscast Thanks for popping by! Cheers!

  • @Miscast

    @Miscast

    Жыл бұрын

    @@mapcrow following along, can't wait for the next!

  • @VirusVisal
    @VirusVisal Жыл бұрын

    I love the tiny paper dudes on the tiny dungeon map haha, excellent process

  • @King_of_Sofa
    @King_of_Sofa3 ай бұрын

    I'm still in the early stages of painting up a miniature collection and dreaming up the ideas of making a custom TTRPG. This was a very helping video in getting my thinking juices flowing. Nice work, and thank you!

  • @noxiousbones
    @noxiousbones Жыл бұрын

    I love how every TTRPG GM gets to this point! I’m very excited to see what you develop. (Im working on my own too!)

  • @ruolbu
    @ruolbu Жыл бұрын

    Haven't watched your vids recently because I kinda fell off the RPG hobby recently, but that title man, you got me hooked. Excited to see what this is going to be.

  • @mapcrow

    @mapcrow

    Жыл бұрын

    I do the same thing with videos and interest I follow too! It comes in phases, I'll take a break, then get back to it! Haha. I'm happy this one caught your eye! Thanks for watching and commenting!

  • @Archongamer

    @Archongamer

    Жыл бұрын

    @@mapcrow​​what is that in your pencil? I have an autistic son and we have tried different pencil grips to help him but nothing works. What you are using looks like it would be good.

  • @haydendely5247
    @haydendely5247 Жыл бұрын

    This way of explaining his thought process and set of steps has firmly placed this channel in the top 3 of most helpful and actually useful channels for designing fantasy scenarios or monsters for ttrpgs. Keep it up!

  • @Chaoclypse
    @Chaoclypse Жыл бұрын

    I am beyond excited for this. You were part of the reason I got into TTRPGs in the first place, and I found solo play to be extremely fulfilling and have been hacking together my own custom set of solo rules as well, based off Mork Borg. It's a welcome change of pace from traditional game design, I find, because YOU'RE the primary customer, so it really allows you to do some introspection and realize what you find important about play. However, combat has been a sticking point for me insofar as how to make it fun while still keeping theatre of the mind style play. I have, as you have pointed out in the video, tried more wargamey stuff like Forbidden Psalms and Four Against Darkness, but it's mostly a space constraint. I'm excited to pick up any possible ideas and lessons from your videos!

  • @bolicob
    @bolicob Жыл бұрын

    More of this please. This is very motivating for my own project and I am curious about how you tackle later stages of the design process

  • @droidblasta6130
    @droidblasta6130 Жыл бұрын

    My favourite creator and favourite type of video to watch! Let’s go!!!!

  • @aidenb1304
    @aidenb1304 Жыл бұрын

    I love everything about this, from the way you talk through your process to the wonderful little creature designs.

  • @snevkreb14
    @snevkreb14 Жыл бұрын

    I'm currently working on my first serious attempt at making my own TTRPG. The main difference between what I did in previous tries and this time, is that I now started conceptual instead of mechanic. I really like a win some/lose some tradeoff, so this translates to many aspects of the game so far. I like the idea of many socio-political factions, so this became a main feature of character creation. It's an awesome process!

  • @panicpillow6097
    @panicpillow6097 Жыл бұрын

    Always super interesting to see how different folks approach making stuff. Your process is very different from my own, but that makes it especially fascinating. I hope you'll make more videos on this subject!

  • @theastralwanderer691
    @theastralwanderer691 Жыл бұрын

    Loving the focused approach here. I've been making my own RPGs ever since I started playing them, so this is really cool to see!

  • @moltenlord2053
    @moltenlord2053 Жыл бұрын

    Made my own Fallout TTRPG. For anyone just getting started, just keep at it. It takes time, and a lot of playtests to iron out problems, but you can do it!

  • @TheDragonQueensLair
    @TheDragonQueensLair Жыл бұрын

    That's really fun. It's always interesting to see what can possibly come out of people's thought processes.

  • @cosmoapeters
    @cosmoapeters Жыл бұрын

    I love the presentation of your thought process, this is really exciting and evocative

  • @janehorner2
    @janehorner2 Жыл бұрын

    really interested in your design process! and the visual layout for your play-testing is very satisfying. I'll be follow this series with great interest!

  • @tettettettettet
    @tettettettettet Жыл бұрын

    Ads haven’t finished and I can’t tell you how excited I am for the video, I’ve been wanting to make a ttrpg for a while this is definitely the push I needed

  • @MrRomanGuy
    @MrRomanGuy Жыл бұрын

    Thank you for explaining your design process. Very helpful. I especially like how rather than starting with mechanics you begin with the experience you want the player to have. From there you are inductively trying to determine the mechanics best suited for that.

  • @mirhayasu7135
    @mirhayasu7135 Жыл бұрын

    That is soooo cool and interesting to follow your designing process. Also, it's very inspiring and I look forward seeing your next steps!

  • @yo5tan
    @yo5tan Жыл бұрын

    Watching your process for tackling iterative game design has really inspired me, I think I'm gonna go make my own now!

  • @Fewkulele
    @Fewkulele Жыл бұрын

    I love the videos where you talk about game design or mechanics!

  • @yung_xama
    @yung_xama7 ай бұрын

    Super nice that the algorithm sends your channel. Its exactly what I needed as I am almost in the same boat as you. Creating a solo dungeon crawler. Thank you!

  • @myanther8439
    @myanther8439 Жыл бұрын

    Love this channel so much! Honestly never gets enough views.

  • @myiscoh
    @myiscoh Жыл бұрын

    SO excited for this series omg

  • @oldmanofthemountains3388
    @oldmanofthemountains3388 Жыл бұрын

    I enjoyed this video so much! I love seeing the process of game design!

  • @sireroldofhamburg6975
    @sireroldofhamburg6975 Жыл бұрын

    I really like seeing the process and how you organize things, this felt rly insightful ^_^

  • @thiccler1127
    @thiccler1127 Жыл бұрын

    I have begun designing my own TTRPG not long ago, and I LOVE these sorts of videos! Let us see more please!

  • @joshbingham212
    @joshbingham212 Жыл бұрын

    Love the central verb idea! I’m hungry for more videos like this!

  • @3nertia
    @3nertia Жыл бұрын

    I'm trying to design a ttrpg which would be a mash-up of Ironsworn, Xenoshyft, and Starship Troopers and this video has been enlightening; thank you!

  • @o_frost_420_oxd4
    @o_frost_420_oxd4 Жыл бұрын

    I'm working on my own ttrpg as well, it's awesome to see how much ours differ. I love that we seek different goals with our RPGs. Keep going, I know its alot of work

  • @harperreese264
    @harperreese264 Жыл бұрын

    i also love tunnel goons and i'm glad you showcased it in the video! wonderful little game and so inspiring when i want to make tiny rpgs.

  • @erinweatherly6539
    @erinweatherly6539 Жыл бұрын

    Watching your channel is really relaxing. Inspiring for certain. But relaxing is really the best adjective

  • @ivanhagstrom5601
    @ivanhagstrom5601 Жыл бұрын

    This sounds like a lot of fun! Looking forward to see more of it.

  • @AdrilesSTUDIO
    @AdrilesSTUDIO Жыл бұрын

    It looks amazing and I can't wait to see future videos on that topic :D

  • @mapcrow

    @mapcrow

    Жыл бұрын

    Heck yeah! More on the way!

  • @AdrilesSTUDIO

    @AdrilesSTUDIO

    Жыл бұрын

    @@mapcrow Yeaaah ! I have to say that I admire your work a lot ! You inspire me and thanks to you i draw more than ever and have a lot of fun preparing RPG sessions with my friends. So thanks for everything and love from France !

  • @cluelesswanderer
    @cluelesswanderer Жыл бұрын

    This method of design is inspired! I had heard of the idea of “verbs” in game design before but I’ve never seen it explained in such an easy to understand way. I feel like I can actually apply this method to my own designs now.

  • @eastoforion
    @eastoforion Жыл бұрын

    love this! can't wait to see the rest of it come together :)

  • @Moookar
    @Moookar Жыл бұрын

    Ohh super interesting! I’m definitely interested in more videos like this

  • @mapcrow

    @mapcrow

    Жыл бұрын

    I'm so glad! More to come!

  • @formosaetc.8024
    @formosaetc.8024 Жыл бұрын

    Pretty interesting video, I'll be looking forward to the rest of the series

  • @edwardblacklock2446
    @edwardblacklock2446 Жыл бұрын

    Great video, I would love to see more of you developing this game!

  • @areynor_emblem4635
    @areynor_emblem4635 Жыл бұрын

    Hey! this was amazing, I Hope to see more about this project soon

  • @janthummler3548
    @janthummler3548 Жыл бұрын

    I'd love to follow in this design journey! Thanks for your content

  • @Toddalotapodamus
    @Toddalotapodamus Жыл бұрын

    I've been doing all the number crunching and explanation first for my game. So far, I'm liking where it's headed, but I definitely need to do some play testing before getting too far in. Thanks for the video.

  • @scp-09698
    @scp-09698 Жыл бұрын

    I love you creative people. Seriously.

  • @pibbles_
    @pibbles_ Жыл бұрын

    This was wonderful, I can't wait to see more

  • @callummunro5311
    @callummunro5311 Жыл бұрын

    Would love to see this hope we get more

  • @R2-DPOO
    @R2-DPOO Жыл бұрын

    Really elegant. Love it

  • @ethanbotterill2743
    @ethanbotterill2743 Жыл бұрын

    This is awesome, would love to see more!

  • @danteangelo2128
    @danteangelo2128 Жыл бұрын

    I would definitely love to see more of this

  • @woody4779
    @woody4779 Жыл бұрын

    This was super fun, and a cool project I'll be sure to follow :)

  • @ThePixelPear
    @ThePixelPear Жыл бұрын

    I've just started my dive into solo TTRPG's because I have no one else to play with so this series greatly interests me. I look forward to more on this

  • @alabamatechwriter6959
    @alabamatechwriter6959Ай бұрын

    Well done! Good food for thought.

  • @pattheturtler6763
    @pattheturtler6763 Жыл бұрын

    I look forward to seeing more of this!

  • @mapcrow

    @mapcrow

    Жыл бұрын

    Heck yeah! More on the way! Cheers!!

  • @SevenStarsandSevenStones
    @SevenStarsandSevenStones Жыл бұрын

    This was super exciting, and very interesting to watch! I am looking forward to part 2, and seeing how verb-based gaming gets fleshed out. But one question. Will we be seeing you ... on the Old Roads?

  • @andrewweber6672
    @andrewweber6672 Жыл бұрын

    That isometric game board blew my mind! This is very cool.

  • @NeflewitzInc
    @NeflewitzInc Жыл бұрын

    Looks like a promising start.

  • @IronShepherd5771
    @IronShepherd5771 Жыл бұрын

    Just found your channel. This process reminds me so much of ICRPG but with your own tactical spin on it (Move and no CHA). Appreciate your explanations and great ideas for how to play test efficiently.

  • @BlindTitan
    @BlindTitan Жыл бұрын

    I think every dm should try and make their own ttrpg

  • @ThePareidolian
    @ThePareidolian Жыл бұрын

    YES more of this. I love it!

  • @Gorlokki
    @Gorlokki Жыл бұрын

    I love this video and it inspires me a lot

  • @jonmeech8748
    @jonmeech8748 Жыл бұрын

    Really enjoyed the video. I have been writing short simple miniatures games on and off for years and thoroughly enjoy the experiance. I love seeing how other people approach this. I probably dont use verbs to design with, but I do ask 'what am I tring to achieve' and then work mechanisms to encourage that. I have subscribed to your channel and look forward to Part 2

  • @mapcrow

    @mapcrow

    Жыл бұрын

    Glad you enjoyed it!

  • @seanfsmith
    @seanfsmith Жыл бұрын

    Dude this is amazing! :D

  • @Rodrigo-fj7zj
    @Rodrigo-fj7zj Жыл бұрын

    Would Love to see more of this, mainly how to determine board size, miniature size, how The ai would work etc

  • @ShadowEclipex
    @ShadowEclipex Жыл бұрын

    Well this came out with perfect timing for me. I am working on a TTRPG myself and going to be doing the first playtest tomorrow. XD

  • @dragonwyng2801
    @dragonwyng2801 Жыл бұрын

    I adore your visual sketches

  • @mapcrow

    @mapcrow

    Жыл бұрын

    Thank you! This is just how I think things through! Sometimes its easier for me to sketch than to write things out!

  • @Vanerrad
    @Vanerrad Жыл бұрын

    At the beginning of the video the first three lines drawn got my super excited. "Mountains! I love mountains!" But then they turned into grids and I was instantly embarrassed.

  • @wesselvanweezep3719
    @wesselvanweezep3719 Жыл бұрын

    Today I decided to make my own ttrpg even though having no experience with this game genre… but I only see this as a good thing cause it will allow me to be creative and don’t (unintentionally) copy work from others… while I’ll be thinking about my own project, following yours will help to understand the genre better… good luck 🤞

  • @danieladamczyk4024
    @danieladamczyk4024 Жыл бұрын

    This have "Fine im gona do it myself" energy. As fan of tactical games im eager to see what you gona cook.

  • @mapcrow

    @mapcrow

    Жыл бұрын

    Haha! I'm just curious about how hard it would be to do it myself, and I think it'd be fun to share the experience too! But yeah, their might be some "Fine im gona do it myself" mixed in! haha

  • @Trashloot
    @Trashloot Жыл бұрын

    I would really like another episode of this. :D

  • @mapcrow

    @mapcrow

    Жыл бұрын

    Good new! There is a new episode dropping today!!

  • @thehubbleton
    @thehubbleton Жыл бұрын

    5E is functioning as a good base for what I'm concocting. Just had to lop off all of it's many appendages and poke a hole in its swim bladder.

  • @thesuperjacobshow8151
    @thesuperjacobshow8151 Жыл бұрын

    I'm still working on my TTRPG system. It is designed for kids as young as 3. My 8 year old is excited to try being the game master soon.

  • @SethsTable
    @SethsTable Жыл бұрын

    This is top tier content.

  • @mestrepanda
    @mestrepanda Жыл бұрын

    That's an interesting approach of just playing the game to try it out, even if there's barely a game to begin with. I've been trying to design some games for a while and not being very successful at that. I wonder if this process is more fitting for my style, I'll try.

  • @jimjones7980
    @jimjones7980 Жыл бұрын

    More of this!

  • @liamfitzgerald1400
    @liamfitzgerald1400 Жыл бұрын

    This was pretty fascinating, actually

  • @mapcrow

    @mapcrow

    Жыл бұрын

    Thank you!! I was hoping folks would find this helpful, or at least interesting!! Cheers!

  • @shadowhenge7118
    @shadowhenge7118 Жыл бұрын

    I got lore up the wazoo as a writer, but wotc, paizo, etc have such draconian rules about compatibility that ive gone the same route as you.

  • @dinklewinkal465
    @dinklewinkal465 Жыл бұрын

    You should add traps and change for traps

  • @kgoblin5084
    @kgoblin5084 Жыл бұрын

    suggestion for minimizing the math with positional bonuses: use an advantage/disadvantage mechanic. Basically just add a new die to the pool for every level of positional bonus for the player or the monster, with the 2 cancelling out, & then pick the best/worst 2 dice (depending on who has the edge). That way you're only counting positional bonuses on each side, vs. adding modifiers, & with your current list you don't have to add/subtract beyond 5 (conveniently the same number of fingers on each hand :) ). You might also want to consider changing the monster order of initiative to be based on HP, since it implicitly limits tactical depth... essentially the biggest baddest monster is also the fastest, & you lose the capability to accurately represent big, slow, but tough meat shields ala trolls or ogres. On the other hand, what you have is simple & straightforward, so you do you.

  • @aaronsmith5055
    @aaronsmith5055 Жыл бұрын

    Tunnel Goons might be fun to play, I've never done it... But looking at the booklet has inspired me to home brew more than any single other thing.

  • @nascromt
    @nascromt Жыл бұрын

    This was really inspiring, I really liked the health = speed idea. I know it means a bit of a feedback loop though, as if you wearily press on while injured, you are more and more likely to fail. So stopping and healing, if in the game, would lead to an optimal style of heal before leaving a room to reset the next encounter start initiative. 🤔 but heal was not one of your verbs, so what can a high fight/low sneak character do when they have low health, and need to explore a new room? What can they do tactically to avoid a the next room they enter being an unavoidable a death sentence ? Complicated stuff! I'm interested to see where this goes!

  • @maximillianhallett3055
    @maximillianhallett3055 Жыл бұрын

    I feel like it might be a little repetitive to have the first roll failed always result in being rushed. It might be a little early to think of this too, but an unsolicited solution could be simple monster AI. Since position is important, sight is too. The enemies are looking in specific directions when placed. Have them turn one facing a turn. Each failed stealth roll turns the monster faster by 1 facing. When the enemies spot the player combat begins.

  • @mapcrow

    @mapcrow

    Жыл бұрын

    I really like facing as a tactical aspect, but it’s not well supported in the virtual table tops that I’ve been looking at. Also, I think I’d rather tinker with balance a bit more before inventing a whole new sub system for the game. Still, you have a good solution, and after more testing, it may even turn out to be the best one!

  • @maximillianhallett3055

    @maximillianhallett3055

    Жыл бұрын

    @@mapcrow That’s a shame those technical limitations are there, but I’m really looking forward to watching this series unfold. Quality content right here.

  • @StuckInTheWells
    @StuckInTheWells Жыл бұрын

    thick pencil

  • @pedroemo5477
    @pedroemo5477 Жыл бұрын

    i want to make my owm ttrpg, and play testing without it having been entire done is a great idea! The name of my game is Hordes n Knights (for now), its a mix of Zombicide and (of course) Dungeons and dragons, i want to add a lot of customization, and of course, a lot of killing! You could say that its a hack n slash rpg

  • @travisj8091

    @travisj8091

    Жыл бұрын

    Look at the Game" 3:16 " it's a small TTRPG with hords. For some inspiration

  • @chron874
    @chron874 Жыл бұрын

    You should take a look at Vagabonds of Dyfed.

  • @plaidpvcpipe3792
    @plaidpvcpipe3792 Жыл бұрын

    Will there be rules for what monsters do?

  • @TheIoPC
    @TheIoPC Жыл бұрын

    Might I suggest an Attack, Acquire, and Assess for those desirous of alliteration memory tools? 😜👍 ~ Adam

  • @Fragmentsofsanity
    @Fragmentsofsanity7 ай бұрын

    I’m trying to create my own style of a DnD style game. I have the story and the mechanics mapped out pretty decent but my problem is adapting my story to this game. I myself have never played a TTRPG or DnD style game. I don’t even know how the game works I created mechanics and abilities based off the dice given. Once I’m done I honestly believe it’ll be a masterpiece.

  • @mapcrow

    @mapcrow

    7 ай бұрын

    Hell yeah!!

  • @nurax7180
    @nurax7180 Жыл бұрын

    Please more 🙏

  • @BartholomewGrant-ik6mn
    @BartholomewGrant-ik6mnАй бұрын

    Cool

  • @lostinlymbo13
    @lostinlymbo13 Жыл бұрын

    I freaked out when Goemon music came on. Uhh Any chance you want to talk about that? I'd be in the audience lol

  • @Miscast
    @Miscast Жыл бұрын

    Let's goooooo

  • @nickhoward7419
    @nickhoward7419 Жыл бұрын

    Do you think we could get some PDFs of the other documents that you have in your DM Go Bag video? The legal/illegal magic sheet looks incredibly interesting and would be really helpful to a lot of people. A video about how to use Google slides to make maps would be very helpful also, I think I speak for a lot of people when I say that Google slides isn't the most easy to understand program lol Anyways thank you so much for the channel and your videos they have helped so much!

  • @shatteredoverse
    @shatteredoverse Жыл бұрын

    funny cause i'm also making my own lol, 22 pages of info dear goodness...thank god for changing text size

  • @johnhamilton6768
    @johnhamilton6768 Жыл бұрын

    Warhammer quest 1995! Unfortunately the boxed game is being sold by scalpers for ridiculous amounts

  • @stochasticagency
    @stochasticagency Жыл бұрын

    Ironsworn?

  • @karlo-lol5935
    @karlo-lol5935 Жыл бұрын

    when will part 2 release?

  • @mapcrow

    @mapcrow

    Жыл бұрын

    I think in early November. I've had to focus on a ton of other stuff for midterms in the classes I'm teaching, so after I finish up with the Monsters for October, I can take a look at what the game needs next!

  • @fiachhoffman9590
    @fiachhoffman9590 Жыл бұрын

    abhore mechanics; adore 2d6 tables.

Келесі