Patreon / mouval My Assets: mouval.gumroad.com/ IG: / chimpbadger
Жүктеу.....
Пікірлер: 49
@Dakrahs9 ай бұрын
Hi Damian, great tutorial! What are the HEX values of your "correct" color?
@DamianMathew
9 ай бұрын
It's just tweaked by eye, but I came up with: E7FFF6
@Dakrahs
9 ай бұрын
@@DamianMathew Amazing, thank you 🙌
@giannis77077 ай бұрын
starting blender in 2023 and finding all this great tutorials about everything feels almost like cheating😅😅
@fatimamusawy2 ай бұрын
Best glass tutorial EVER
@Looki20008 ай бұрын
You should also increase bounces count to prevent that black edge.
@rodrigolucena16986 ай бұрын
Amazing teaching, your power of subject synthesis is impressive! Thanks
@user-gi6dc1hv1e13 күн бұрын
Thank you so much love from India 🇮🇳
@parveshkhatri10279 ай бұрын
Great video, and this channel is as alive as nature
@luizfelipefigueiredo223Ай бұрын
Amazing
@supergather3 ай бұрын
Great tip! It now looks more realistic...👌Thanks!
@acestudioBr9 ай бұрын
Wow dude! That's a really great Stuff. Thank you!
@bigwelsh70963 ай бұрын
that intro was hard asf 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
@DamianMathew
3 ай бұрын
my life in a nutshell 🤷♂️
@stefanguiton9 ай бұрын
Excellent video
@rodrigosaureАй бұрын
OK, you are brilliant. Thanks.
@Azure_Peony7 ай бұрын
Thanks, i didn't know about this method n my glass looks better now
@madashellchemical2 ай бұрын
You are a savior, Thank you!
@MichaelMarshall535 ай бұрын
Thanks for this, I always went back to Maya to do any glass renders because I could never get Blender to render glass out properly. There are some great tutorials out but this is the first that shows how to create proper glass in blender. Blender is differently interesting but there are somethings I think it needs to catch up on with Maya.
@SergeiKdi8 ай бұрын
Thank you mate
@cickmiss50779 ай бұрын
so good
@bastian61739 ай бұрын
But, is the greenish tint really dependent on the thickness? Or is it more common along the cutting edges? Take a 5 inch sphere of glass, afaik it doesn’t really appear than green? Then again the edges of a glass table … definitely green. Would be interested to know how you fake the rainbow effect that sometimes appears on car headlight glass 🤩
@r6201sk
7 ай бұрын
depend on glass .. glass with high amount of iron oxide will have green tint. Higher quality glass will be clearer
@albertocristino9 ай бұрын
Your videos area all super useful! also do you still use octane for blender? i started using it a couple of weeks a ago
@cedimogotes8662
8 ай бұрын
x2
@DamianMathew
7 ай бұрын
Yes I do, actually. Octane for High-end visuals, mainly stills. Cycles for efficient Workflows, especially animation. And glad you like my stuff!
@S9universe9 ай бұрын
cool
@azG-rz9bdАй бұрын
Cool
@memetata53378 ай бұрын
delicious
@xrx20239 ай бұрын
Yay damians back! game-ready car textures when?
@DamianMathew
9 ай бұрын
I can't promise you any textures … but I can promise explicit content on my OF
@xrx2023
9 ай бұрын
@@DamianMathew I am already subscribed! nice **** sir 😎
@naodmelaku6501
8 ай бұрын
@@DamianMathewI have been waiting for this my whole life
@DamianMathew
8 ай бұрын
@@naodmelaku6501 Mr Handsome is alive 🥵
@stuffy.design8 ай бұрын
4:25 👀
@user-oe5rl3co8y9 ай бұрын
should we use this way for car's windshield and glasses as well?
@YouTubsel
9 ай бұрын
You can use volumetrics for pretty much any transparent material that has an absorption depth. Other renderers like Arnold for example have this built in the shader as a slider that adds extra depth absorption. Blender simply chose to give a much more modular approach, here and offer the user to include depth absorption manually. You can use it for murky water for example or add some depth mapping and color ramp if you want to go crazy.
@breaneainn6 ай бұрын
So simple now that I see it...damn
@MichaelGame_Dev3 ай бұрын
Maybe I'm missing something, but I can never get my glass to actually look clear. Has this changed in Blender 4.0/4.1? Trying to follow along with this for a project I'm working on.
@user-pj4gj8jm8d7 ай бұрын
How to export glass texture object in blender? make a video for that
@muneebkhaki9 ай бұрын
Yooooooooo, nice to see you back, where have you been ?
@DamianMathew
9 ай бұрын
working for once tbh 😂
@muneebkhaki
9 ай бұрын
@@DamianMathew grt grt, keep it up 🔥🔥🔥
@luzid.visionАй бұрын
smartt
@nacl79919 ай бұрын
Outro song? :)
@DamianMathew
9 ай бұрын
No idea, but I think it's from the KZread music lib
Пікірлер: 49
Hi Damian, great tutorial! What are the HEX values of your "correct" color?
@DamianMathew
9 ай бұрын
It's just tweaked by eye, but I came up with: E7FFF6
@Dakrahs
9 ай бұрын
@@DamianMathew Amazing, thank you 🙌
starting blender in 2023 and finding all this great tutorials about everything feels almost like cheating😅😅
Best glass tutorial EVER
You should also increase bounces count to prevent that black edge.
Amazing teaching, your power of subject synthesis is impressive! Thanks
Thank you so much love from India 🇮🇳
Great video, and this channel is as alive as nature
Amazing
Great tip! It now looks more realistic...👌Thanks!
Wow dude! That's a really great Stuff. Thank you!
that intro was hard asf 🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
@DamianMathew
3 ай бұрын
my life in a nutshell 🤷♂️
Excellent video
OK, you are brilliant. Thanks.
Thanks, i didn't know about this method n my glass looks better now
You are a savior, Thank you!
Thanks for this, I always went back to Maya to do any glass renders because I could never get Blender to render glass out properly. There are some great tutorials out but this is the first that shows how to create proper glass in blender. Blender is differently interesting but there are somethings I think it needs to catch up on with Maya.
Thank you mate
so good
But, is the greenish tint really dependent on the thickness? Or is it more common along the cutting edges? Take a 5 inch sphere of glass, afaik it doesn’t really appear than green? Then again the edges of a glass table … definitely green. Would be interested to know how you fake the rainbow effect that sometimes appears on car headlight glass 🤩
@r6201sk
7 ай бұрын
depend on glass .. glass with high amount of iron oxide will have green tint. Higher quality glass will be clearer
Your videos area all super useful! also do you still use octane for blender? i started using it a couple of weeks a ago
@cedimogotes8662
8 ай бұрын
x2
@DamianMathew
7 ай бұрын
Yes I do, actually. Octane for High-end visuals, mainly stills. Cycles for efficient Workflows, especially animation. And glad you like my stuff!
cool
Cool
delicious
Yay damians back! game-ready car textures when?
@DamianMathew
9 ай бұрын
I can't promise you any textures … but I can promise explicit content on my OF
@xrx2023
9 ай бұрын
@@DamianMathew I am already subscribed! nice **** sir 😎
@naodmelaku6501
8 ай бұрын
@@DamianMathewI have been waiting for this my whole life
@DamianMathew
8 ай бұрын
@@naodmelaku6501 Mr Handsome is alive 🥵
4:25 👀
should we use this way for car's windshield and glasses as well?
@YouTubsel
9 ай бұрын
You can use volumetrics for pretty much any transparent material that has an absorption depth. Other renderers like Arnold for example have this built in the shader as a slider that adds extra depth absorption. Blender simply chose to give a much more modular approach, here and offer the user to include depth absorption manually. You can use it for murky water for example or add some depth mapping and color ramp if you want to go crazy.
So simple now that I see it...damn
Maybe I'm missing something, but I can never get my glass to actually look clear. Has this changed in Blender 4.0/4.1? Trying to follow along with this for a project I'm working on.
How to export glass texture object in blender? make a video for that
Yooooooooo, nice to see you back, where have you been ?
@DamianMathew
9 ай бұрын
working for once tbh 😂
@muneebkhaki
9 ай бұрын
@@DamianMathew grt grt, keep it up 🔥🔥🔥
smartt
Outro song? :)
@DamianMathew
9 ай бұрын
No idea, but I think it's from the KZread music lib
@xrx2023
9 ай бұрын
Its called "Danger Snow"
It's usually a solution I use to make water.