Make Automatically Opening Doors Using Geometry Nodes in Blender

Фильм және анимация

In this video we make a geometry node tree that swings open a door based on how close you get to it.
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Пікірлер: 13

  • @_blender_man_
    @_blender_man_ Жыл бұрын

    Helpful! Thanks

  • @user-zs5ms7pj9c
    @user-zs5ms7pj9c Жыл бұрын

    Just perfect tutorial! Thanks a lot!

  • @JohnnyMatthews

    @JohnnyMatthews

    Жыл бұрын

    You’re welcome!

  • @metarender
    @metarender Жыл бұрын

    nice tutorial...

  • @_blender_man_
    @_blender_man_6 ай бұрын

    Missing your master class mate! 🥲 hope you doing well!?

  • @danialsoozani
    @danialsoozani Жыл бұрын

    Very creative way to make objects interactive like this! I do archviz, and if I want to show it to my client, is it enough to just press space and move through the camera freely?

  • @petneb

    @petneb

    Жыл бұрын

    I'm sure it is. It doesn't matter how or which object get's near the door as long as it's the object assigned.

  • @danialsoozani

    @danialsoozani

    Жыл бұрын

    @@petneb thanks mate! I'll give it a try!

  • @zboy303
    @zboy303 Жыл бұрын

    Nice one, Johnny. I've not tried it, but could you have used a Position node instead of the 'self object and object info' node combination?

  • @JohnnyMatthews

    @JohnnyMatthews

    Жыл бұрын

    Position is a field output and transform geometry is a single value. I ran into trouble with this.

  • @zboy303

    @zboy303

    Жыл бұрын

    @@JohnnyMatthews Interesting and good to know for future reference in case I run into problems with a similar setup. Thanks.

  • @tsst9337
    @tsst9337 Жыл бұрын

    looks like a backrooms theme

  • @JohnnyMatthews

    @JohnnyMatthews

    Жыл бұрын

    Needs bad carpet and beige walls. Maybe a flickering light or two 🤣

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