Lucilius Zero Offline - Chill 12 Winged Trophy (Rackam & AI in

Ойындар

Offline clear of "Super" Lucilius (Zero Proud Quest) while getting the Twelve-Winged Trophy in Granblue Fantasy: Relink.
The trophy requires clearing Zero in under 7 minutes without dying or using items.
Builds are included at the end of the video.
Note that I made some mistakes in the builds:
- I mistakenly put Awe on Sandy instead of Warpath.
- Triggering Auto-Revive apparently disables the trophy so it should all be replaced by something else. Guts is a choice but with Glass Cannon on AI they probably still die if hit. Can just go with a DPS option instead. Auto-Revive is still a good choice for a non-trophy run though.
This is a slightly different take on getting this trophy, showing that it's pretty chill using well invested AI and playing a safe character.
I chose Flight-Over-Fight Rackam as he is extremely easy to play despite being considered the worst character in the game by many. Using FoF while being ranged makes avoiding damage super easy. His DPS is bad but is more than enough for the trophy as I still had more than a minute left to spare.
It's actually pretty sad that Rackam was out-DPS'd by the Yoda AI. Granted, Rackam was not running Berserker Echo while Yoda was, and my DPS rotation was not optimal, but my damage uptime was pretty much constant and AI is AI.
The run is not completely free though, and it did take me a few tries after settling on the team composition and builds.
AI wise, Eugen and Yoda are pretty standard. Zeta dies too much so got cut. Sandy over Cag for better stun.
Build wise, get the crucial utilities first - FoF (player character only), Nimble Onslaught, Improved Dodge, lots of Stun Power. After that, just stack damage.
If you don't have a full set of Supplementary Damage V+, start by cutting Quick Cooldown and Luci sigil slots first in order to fit everything else in. DPS is not really a big concern even after cutting these barring major mess ups during the fight.
I didn't have a full set of War Elemental+ so that is an area for further improvement.
Strategy wise, main thing is to get as many Link Times as you can, hence the Stun Power. Play safely with FoF and pew pew away. AI should handle themselves pretty well.
There's a good chance that 1 wave of the circle Labor will fail due to the AI being bad at it. This is probably the main point of failure for the trophy. You can take Duration on Rackam to make it more consistent at the cost of some DPS.
#granbluefantasy #granbluefantasyrelink
#グラブルリリンク #グランブルーファンタジーリリンク

Пікірлер: 41

  • @juanlife6255
    @juanlife625521 күн бұрын

    i haven't tried to much on Lucilius zero, this gives me a little hope to try it again, thanks for your research, you're a real gamer.

  • @grandskyace

    @grandskyace

    21 күн бұрын

    Thanks! This does require very well built AI though. But if you're not aiming for the trophy, but just a clear, then the builds can be a lot more lax.

  • @Stinkyremy

    @Stinkyremy

    21 күн бұрын

    Me too, I tried with randoms and realized this is not for other players unless you have a well made premade group, this is for a top built AI group.

  • @YafunaGaming
    @YafunaGaming13 күн бұрын

    I subscribed because your videos are smooth and you put your builds in the video.

  • @grandskyace

    @grandskyace

    12 күн бұрын

    Thanks!

  • @HighPerGaming.
    @HighPerGaming.21 күн бұрын

    Thanks again for another amazing video. I was using sigil slots to Linked Together and Uplift thinking that I would benefit more from those than just stun power without them... But it seems it's better to go for Supp Dmg and Stun rather than Linked Together and Uplift, right?

  • @grandskyace

    @grandskyace

    21 күн бұрын

    My thoughts on the sigils you mentioned: - Linked Together - Not worth it in general. A full burst gives you 100% link bar already. The damage boost is pretty insignificant. Its only use case is probably some super niche situation where you are not using a full party and need to hit some specific Link Time timing. - Uplift - Very useful overall but I didn't need it in this run to hit the SBA timings so I didn't use any. - Supplementary Damage - Always try to slot this in if you can as it's one of the few ways to exceed the damage cap. Prioritize Berserker Echo over this though if you lack space, as one Berserker Echo is worth 3 Supplementary Damage. Ideally you run them all. - Stun Power - Stun is useful for cancelling enemy attacks which makes it safer and lets you get in some extra hits. The main reason I use it though, is to trigger Link Time ASAP when Link bar is 100.

  • @HighPerGaming.

    @HighPerGaming.

    21 күн бұрын

    @@grandskyace Thank you very much!

  • @japonska2009
    @japonska200921 күн бұрын

    nice fight. i have a question though. Is there a reason you dont use any charge attacks on Rackham? I usualy get his bar to max and then start charging attacks and shot. Is the normal attack spaming better?

  • @grandskyace

    @grandskyace

    21 күн бұрын

    With Double Tap up, pure Burst Fire is more DPS than Bullseye Blast. Bullseye Blast is more DPS than pure Burst Fire when Double Tap is not up, though not by a huge amount. However, I just find it kind of annoying to use, especially when you need to dodge often. You also need to keep switching back to Burst Fire to trigger Warpath and refill heat gauge. Since DPS is not that strict here, I just took the chill option (theme of this run) and spammed Burst Fire. If the fight needed more damage, I would have worked BEB into the rotation, and probably take Gunsmoke as well.

  • @japonska2009

    @japonska2009

    21 күн бұрын

    @@grandskyace hey, thanks for the explanation. I will sure try that.

  • @edycosta1762
    @edycosta176221 күн бұрын

    Before, Yoda AI had trouble to put the mirrors to the allies. As your AI companion, does he use mirror for everyone in a consistent way?

  • @grandskyace

    @grandskyace

    21 күн бұрын

    Yoda AI definitely applies Mirror Image to the party. You can see it in some parts of this video as well. It does kind of depend on luck since he needs 3 Shrouds to do so. Note that Luci Zero has a full arena dispel attack (the white glow one) which dispels Mirror Image as well.

  • @marchssky2714
    @marchssky271421 күн бұрын

    Damn, Is this one of the weakest stun and dps character Rackam? Subscribed, say no more.

  • @grandskyace

    @grandskyace

    21 күн бұрын

    Poor Rackam. At least I can play him with half my brain turned off.

  • @xBluegamerx
    @xBluegamerx20 күн бұрын

    how many attemps did this take? i tried to copy your strat and build but i keep running into issues, main ones being the twelve labors but i also keep having really bad luck with my yodarha not joining in on link attacks and without getting all those link times clearing in 7 mins is impossible x.x .

  • @grandskyace

    @grandskyace

    20 күн бұрын

    Probably about 3-4 with this particular team comp and builds. I'm assuming you are struggling with the first Labor? That one is a bit luck based with AI, but I've been able to get 4/4 more than half the time. Make sure you proc Nimble Onslaught often so you can more freely run after circles. Try to do outer circles yourself first if possible and try not to double up with the AI. Maybe take Duration on Rackam if you are still running into issues. I can't say I'm ever run into issues with Yoda AI not proccing Link Attack so not sure what's wrong there. Only thing I can think of is if he is out of range right after Luci teleports or during Nemesis.

  • @EnDegenerate
    @EnDegenerate21 күн бұрын

    Did you find a good way to clear the first labor(circles on the floor) with AI?

  • @grandskyace

    @grandskyace

    21 күн бұрын

    Unfortunately not. Clearing 3/4 waves is very consistent but 4/4 needs luck. Some things that may help (at least in theory) - Using mobility skills. Rackam's Duration is actually really good for this, since it can through bad circles and shockwaves. - Try to get the outer circles yourself if possible. AI seems decent at doing inner circles. - Try to get circles in the opposite direction of AI by yourself so you don't double up on the same circles. Getting 4/4 is required for the trophy I believe, since even Auto-Revive disables the trophy. However, getting 3/4 (or even less) should be enough for a normal clear.

  • @jalenb4444
    @jalenb444421 күн бұрын

    Any trick for clearing the holy wings section with A.I, seems impossible for me

  • @grandskyace

    @grandskyace

    21 күн бұрын

    Holy Wings is the orb one yea? I find that the AI usually clears half the orbs by themselves on average which is actually pretty good. Eugen, in particular, is pretty good at it cause of his range. You should aim to clear 2-3 orbs yourself which, depending on which character you play, may not be easy. Using ranged skills or dash skills help a lot. If you can perfect dodge the lasers (either normally or with FoF), it gives you a lot more freedom. You can also guard the lasers.

  • @palmkub
    @palmkub15 күн бұрын

    nice video, i dont know why my ai cannot dodge really well especially sandalphon

  • @grandskyace

    @grandskyace

    15 күн бұрын

    They do die from time to time but overall I didn't really have a problem with AI dying (Zeta aside). You can try giving them Guts for some extra buffer.

  • @palmkub

    @palmkub

    15 күн бұрын

    @@grandskyace thank you bro, you're so pro, i just got six-winged title just now, thank to your video 👍🏻

  • @BRS_Stella
    @BRS_Stella21 күн бұрын

    i still wonder why everyone dropped rackam after the luci update as if he was nothing worth anymore

  • @grandskyace

    @grandskyace

    21 күн бұрын

    Main reasons - Air shotgun playstyle was removed. - Slagshot was heavily nerfed. - The damage for his "normal" playstyle is on the lower end of the spectrum (if not the worst?) - Offers no real utility except for a pretty bad Def Down (which isn't that useful anyway). I still like him though despite all of that since he's relaxing to play as.

  • @morderkaih2
    @morderkaih220 күн бұрын

    Hey, Why do you take improve dodge on your AIs?

  • @grandskyace

    @grandskyace

    20 күн бұрын

    It should improve their dodge frames, so better chance to proc perfect dodge.

  • @raedjoobeur3864
    @raedjoobeur386419 күн бұрын

    Compared to Sekiro bosses how strong is he?

  • @grandskyace

    @grandskyace

    19 күн бұрын

    I haven't played Sekiro so can't comment on that. Compared to Dark Souls / Elden Ring though, I think he is much harder than any boss in those - from a mechanics / attack pattern perspective. However, this fight was designed for a party of 4, and Relink also has some mechanics that make combat easier like Perfect Dodges giving Invincibility. It's kind of hard to compare difficulty directly overall.

  • @Psy_Ling
    @Psy_Ling13 күн бұрын

    Thank u got the Titel also now 😂

  • @grandskyace

    @grandskyace

    13 күн бұрын

    Congrats!

  • @nickchan4462
    @nickchan446220 күн бұрын

    Real talk the fact that you have 10 supplementary + and a war elemental + is nuts xd. Especially since one of those supp is double supplementary + which means you combined two xd. I have yet to see a single one of either in over 200 behemoth kills.

  • @grandskyace

    @grandskyace

    20 күн бұрын

    Unfortunately, 200 Behemoth kills is not a lot. Some days I've AFK killed like 100 Behemoths in a single day by just leaving my computer on all day and checking back in once in a while. A lot of it is luck too. Sometimes I've gotten 3 in a day. TBH my War Elemental+ luck hasn't been great. Only have 1 usable one.

  • @nickchan4462

    @nickchan4462

    20 күн бұрын

    @@grandskyace what kind of setup do you have that your ai can kill behemoth reliably while your afk? Half the time the ai just end up chasing the dude around the arena the whole time xd. I know the player character has the improved guard setup and stuff so they don't go down much with a macro to hold guard button down but the ai seems to struggle with actually chasing the dude down.

  • @grandskyace

    @grandskyace

    20 күн бұрын

    Here's my video showing Behemoth AFK with builds at the end. It's very consistent. kzread.info/dash/bejne/h4mOw6yThpjTpZs.html This was made at the start of 1.2 so it's much faster now if you include the 1.3 powercreep (e.g. Berserker Echo). I also use Yoda over Cag these days for higher DPS, and Siete as the AFK character due to his party passive. Note that the AFK character doesn't need to guard for Behemoth so you can run this while Alt-Tabbed out

  • @edwiener9666
    @edwiener966612 күн бұрын

    Lucilius zero will be my greatest failure in gaming, i will never beat it before elden ring dlc comes out😔😔

  • @grandskyace

    @grandskyace

    12 күн бұрын

    To be fair, he IS an extremely hard fight. IMO he is harder than any Elden Ring or Dark Souls boss. Obviously he is intended to be fought with 4 players but that's hit or miss depending on who you get.

  • @spitfiredark9469
    @spitfiredark946920 күн бұрын

    Na I spam invincible skills

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