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Loop Hero & Everhood (Zero Punctuation)
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Yahtzee reviews both Loop Hero and Everhood on this week's Zero Punctuation episode.
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#ZeroPunctuation #LoopHero #Everhood
Пікірлер: 553
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@LightStrikerQc
3 жыл бұрын
Hellpoint?
Don't forget, the official ZP for Undertale exists, and it consists solely of Yahtzee saying: "Undertale is a *good* game."
@Ramsey276one
3 жыл бұрын
Perfectly accurate XD
@mint5438
3 жыл бұрын
*Intro song* "Undertale is a good game." *Outro song*
@thomphin3261
3 жыл бұрын
@@mint5438 "etc etc"
@maelthrajaluk42
3 жыл бұрын
Literally shoehorned into the annual recap video so he could place it in the recap video
@Titan1930S
3 жыл бұрын
And was a game of the year dont forget that
This is the closest we’ll ever get to a full ZP on Undertale Edit: I’ve never been so happy to be wrong
@NicholasLaRosa0496
3 жыл бұрын
"Undertale is a good game." Yahtzee
@Carlos-ln8fd
3 жыл бұрын
He did write a really great Extra Punctuation column on Undertale back when it was released. Just in case you haven't read it already of course.
@umokwhy2830
3 жыл бұрын
I mean can't really review without ruining
@MrDrTheJniac
3 жыл бұрын
Maybe Yahtzee will do a censored one.
@katsboi8920
3 жыл бұрын
@@Carlos-ln8fd i need some sauce for this
So loop hero takes the concept of a gameplay loop, manifests it in the most literal sense and endeavours to determine how far you can stretch such a creation. You can stretch it quite far as it turns out.
@gjergjipocari8227
3 жыл бұрын
That's what I like about the game, it takes that concept and it adds mechanics as you "recall" the world. It's quite an achievement imo from the game desgin perspective. Would wish for someone like GMTK to make a video on it.
@Ramsey276one
3 жыл бұрын
Wishlisting! XD
"Well, it's March." Me, squinting at the calender: Barely.
@britishnerd3919
3 жыл бұрын
Yeah but he writes them some 2 weeks on advance and then they're realised a week early for paying people so he wrote this 3 weeks ago
@starkiller1289
3 жыл бұрын
@@DuckoftheDraw Pretty sure he's from Britain but moved to America with his wife.
@BrokeBob
3 жыл бұрын
@@DuckoftheDraw You're right. Born in Britain, lived in Australia, just moved to America a year or two ago.
@Slash0mega
3 жыл бұрын
ya, released "early" totally not just released "late" for everyone else, the timeliness of this video proves that.
@samscholey429
3 жыл бұрын
You can just go to the escapists website and watch them when they actually release for free, it’s not like watching things on time is exclusive to people who pay
My mind autocorrected "Everhood" to "Neverhood" and I genuinely thought it'd gotten a surprise re-release until about the 3-minute mark of the review.
@nordicfatcheese
3 жыл бұрын
I keep seeing Everhood and getting excited.
@ulpisen
3 жыл бұрын
the world in The Neverhood is called "The Everhood" so when I saw the title I really thought it was gonna be some remake or smth
@konstantinkh
3 жыл бұрын
Armikrog wasn't half-bad, btw. A bit short, and nowhere near as memorable, but worth a play.
@sportsjefe
3 жыл бұрын
Well that answers Yahtzee's question in the outro, namely: "who the fuck has thought about Neverhood at any point in the last twenty years?"
@GodOfOrphans
3 жыл бұрын
What's Neverhood? First heard about in the credits of the video.
Ya know, I thought Everhood and Loop Hero sounded similar but couldn't quite out my finger on why. Luckily Yahtzee pointed out that they're anagrams of each other if you change the letters around and don't know what anagrams are. He has such a talent for verbalizing these things
@pretends2know
3 жыл бұрын
Just as an aside, the reason that they actually sound similar is because they form a slant rhyme when put together like that.
@BartMassey-PO8
3 жыл бұрын
everhood = dove hero = hover ode = overdo eh = hoovered = over hoed loop hero = role pooh (but mostly is boring to anagram)
@bramvanduijn8086
3 жыл бұрын
@@BartMassey-PO8 Or Devo Hero, though sadly Hero is not a Devo song.
@falconJB
3 жыл бұрын
@@bramvanduijn8086 vood here = elorhoop
"An idle game" and shows a picture of Eric Idle. Well played, Yahtzee.
The second half of this video is basically the Undertale video we never got.
@justinfarischon7868
3 жыл бұрын
Except we did get an undertale video.
@kenjidayan7579
3 жыл бұрын
“Undertale is a good game”
Wasn't Everhood clogging up a canal somewhere?
@certifiedicecreamtruckmoment
3 жыл бұрын
nice
@DJdoppIer
3 жыл бұрын
No no you're thinking "Nevergreen", or was it "Evergiven".......or maybe "BigBoatyBoi". Many news outlets still haven't figured it out.
@veikkavaltiala5299
3 жыл бұрын
@@DJdoppIer I remember hearing it was called StuckboatyMcStuckboatface
@dorkfishie8923
3 жыл бұрын
No, that’s Boaty McBoatFace
@roberthicks3086
3 жыл бұрын
No, thats everquest.
That was the first time I've heard Yahtzee say "David Cage" instead of "DAIVID CAIGE!"
@muncherofpizza
3 жыл бұрын
I must be an amnesiac because I have no idea at what point in the video that might be, and I just finished it.
@rylanconnolly523
3 жыл бұрын
@@muncherofpizza 4:18
@muncherofpizza
3 жыл бұрын
@@rylanconnolly523 Thank you
@davidj135
3 жыл бұрын
Dahyviid Caeighygje
"Who the ****** has thought about Neverhood at any point in the last twenty years?!" **raises hand**
@nogravitas7585
3 жыл бұрын
Residuals for every game that is sold...
@fernandolemon9204
3 жыл бұрын
I replayed it recently. The graphics, music, setting and all that are excellent, but it falls short on the gameplay. The puzzles really aren't that fun to solve.
@MegaPokeman1
3 жыл бұрын
@@fernandolemon9204 yeah, but I doubt anyone remembers it for the puzzles.
@Vipelez
3 жыл бұрын
I have! And listened to its soundtrack too!
@NotaWalrus1
3 жыл бұрын
Oh my god, I played this when I was a child and didn't know what it was called.
I had the same "tab-closing" experience killing Everhood characters but to make a case for that, I feel like it's supposed to give a different kind of reaction than the Genocide route because the player knows that killing them is for their benefit
3:48 Well we can pile that onto the list of things Yahtzee was completely wrong about.
Dove hero is an anagram of Everhood. Poor hole would be an anagram of Loop Hero. I don't know why I did this
@dragoon013
3 жыл бұрын
I can't believe you've done this
Weirdly one of my favorite aspects of Loop Hero is how much it tries to resemble things without being that thing.
To be fair to Everhood, they kind of pull a plot twist on the genocide route by showing you it was the answer. To avoid too many spoilers, everyone in Everhood is immortal and have lived so long that life has become dull and meaningless. So your not so much killing them as you are helping them commit suicide, some of them just appreciate it more than others. In fact, the plot is a more hopeful version of the game 'off', which is a pretty obscure game so I don't blame people for comparing it to the more popular Undertale.
@rahcollier7006
3 жыл бұрын
I almost finished OFF, but then I got save-locked by this one stupid puzzle that becomes unsolvable if you guess wrong. I'll give it another whack some day.
@blxrwtch
2 жыл бұрын
Agreed, I honestly think that Everhood is a perfect foil to Undertale, and it uses the fact that it is so visually and stylistically similar to Undertale to its advantage in order to surprise the player in a lot of different ways
@PrismPoint
2 жыл бұрын
And to be unfair to Everhood, the way the story is laid out comes off as some sort of false flag psyop to convince people that Buddhists are advocates for mass murder and genocide. I know that's definitely not intended, but that just makes it all the more irresponsible and quite frankly psychotic. One of the last things you do in the game is SPOILERS get cheered on to commit suicide. How the fuck do you not step back and think "Huh, maybe we should reframe our reincarnation sequence to not be the direct result of slaughter and self-harm." The gameplay and soundtrack are dope, tho. 8/10 Would kill everyone and then myself again. Seriously, though, if they don't have some kind of mental health warning, someone is going to kill themselves after playing this game. If I were a Buddhist I'd be seriously offended.
@Chromeberd
2 жыл бұрын
@@PrismPoint That's like arguing any piece of media showcasing suicide or criminal acts are dangerous to those who choose to engage with it. The fact is that the game delivers its messages pretty well through the gameplay. If you're a Buddhist and you're offended that's a fault of you being incapable of seeing alternative religions and beliefs that may believe otherwise. God knows there hasn't been enough offensively theologically based films through the years that have done worse yet were still appreciated.
@nothingineternityterms
2 жыл бұрын
@@Chromeberd This piece of media specifically delivers a really awful message that only makes itself "acceptable" because of some real contrivances.
Ah yes, Undertale. I heard somewhere that it is, quote, "a good game."
@instantstupor
3 жыл бұрын
You may also add the flip side to that from a much less interesting and meaningful source - namely myself - who says Undertale is, quote, "not a good game". I don't get it. I don't think my opinion is in any way the right one - especially if one looks to common consensus - but it is at least a different one to round out the discussion a tad.
@TheEmerald-pv4gn
3 жыл бұрын
@@instantstupor Unless you're able to explain it, an opinion is worthless. So, do tell. Why do you think that?
@Mernom
3 жыл бұрын
@@instantstupor did you play it, or watch a full playthrough? Do you have a basis to judge it from? Actually curious.
@goldlizard9270
3 жыл бұрын
@@Mernom I have played the entire game multiple times. I am also interested in your reasons.
@instantstupor
3 жыл бұрын
@@Mernom I did, in fact, play it. I just checked Steam, and I was only able to play for not quite an hour before I found myself not wishing to push on. Normally I give games closer to 2 hours if I can, so I must have really not clicked with it. Given I played this back in 2017, I can't say the critique is fresh in my mind. But I didn't find the gameplay itself engaging. People are really complimentary of the battle system, but it felt...simplistic? And I didn't really feel anything for the characters either, so I was not really engaged with dialogue choices. Given a large portion of the love for this game seems to stem from the characters and the interactions with them, the fact the characters fell flat for me must undermine almost everything else. The gameplay would likely be fine as a way to break up the pace if the story and its characters were enough to drive you along. Though Yahtzee seems to think the game was excellent in every way, save for graphics. Sounds as if he thinks each mechanic in this game could have carried an entire game on its own, but it felt more like everything was passable and worked to serve the core, assuming you enjoyed the core - the core, from what I can tell from others, being the story. Again, it's a bit tough to go into specific criticism of the game given it was nearly 4 years ago at this point. I'd love to have more concrete examples, but I guess there just seems to be a lot of love & emotion surrounding this game, and I just didn't feel any of it while playing. I'm sure the sky-high hype didn't help, given how long it took for me to play it. Perhaps I'll go back and try it again - always feels strange to have your opinion so far off from others, and struggle to see what they see - but with an overstuffed Steam library, not sure when that might be. Again, I don't fault anyone for loving this game. I don't think I'm any kind of arbiter of taste or something lol. Just one of those times where, for whatever reason, things just don't click, and I chalk it up to the fact nothing can be 100% loved by everyone. It'd be boring if we all loved the same stuff.
I like how Cave Story represents indie gaming as a whole. Still the king huh?
@CubicGC
3 жыл бұрын
Less the current king, more the old king that built the foundations of the empire. The George Washington of Indie Games.
@steveheist6426
3 жыл бұрын
Cave Story for 2D Indie, Minecraft for 3D Indie
@IanZWhite00
3 жыл бұрын
Pringlepop To be fair Cave Story has aged far better than George Washington
@MrDN83
3 жыл бұрын
Yeah. One of those two died.
@Slash0mega
3 жыл бұрын
@@CubicGC a empire that was stolen from the rightful heir! poor pixle, screw Nicalis
Every time the words "Undertale" and "like" are used in the same sentence I again have to ponder whether I should be ashamed in the world for not noticing OneShot's existence or glad that I will never see the "Sans is Ness" of OneShot
@gasterblaster9817
3 жыл бұрын
Fuck, now I need to play OneShot again
@shrimpboom8
3 жыл бұрын
@@gasterblaster9817 dewit
@KittyKatty999
3 жыл бұрын
Game Theory: Niko is a robot
@rahcollier7006
3 жыл бұрын
Maybe I should play One Shot. I had it on my Steam wishlist a while, but then took it off cuz I wasn't feeling grabbed by what was presented...
@shrimpboom8
3 жыл бұрын
@@rahcollier7006 If you're trying to decide whether or not to buy, I recommend the freeware rpgmaker version. Just be aware that there is more to the steam version.
The reson i think everhood's killing makes more sense narratively is due to it being seen as....liberating them instead of killing them you aren't given an option to not do it because ultimately it's the thing you were made to do
@jackmesrel4933
2 жыл бұрын
Bit late, but also the game tells you that all characters are immortals that have lived for a loooooooong time, to the point that they're just living for the sake of living, kinda like Nurgle wet dream of eternal stillness
@AnEggShellWhite
2 жыл бұрын
You don't actually have to kill anyone. There's a pacifist ending. Technically 2 pacifist endings if you count the hallway where you walk left for 4 hours as an ending. The actual pacifist ending ends in an incredibly hard boss battle too. And is much shorter than the actual ending.
@temporalCaster
2 жыл бұрын
You do have an option to not kill them, it just results in a secret fight and a bad ending
@WhiteKnuckleRide512
2 жыл бұрын
@@temporalCaster DEBATABLY bad
@Mqstodon
Жыл бұрын
@@WhiteKnuckleRide512 not really, straight up bad. You leave the world and everyone keeps living in misery forever. Woohoo
2:57 I mean to be fair Undertale is an even better argument for the tag "Games that aren't subtle about trying to be Earthbound"
The best part of the week.
@gokusondbz
3 жыл бұрын
Indeed
@sid6645
3 жыл бұрын
Honestly yeah
Killing characters you don’t care about like deleting tabs -censor- tabs is such a perfect analogy, you’re actually a lyrical genius
Yahtzee: "Who the fuck has thought about Neverhood in the last 20 years?" Me: **only found out about Neverhood approximately seven years ago**
@BrickBreakerXX
3 жыл бұрын
Let me guess... Jordan Underneath?
@Wandergirl108
3 жыл бұрын
@@BrickBreakerXX Yeah…good times, huh? Shame he couldn't keep it up, but at least he found his true passion…
@bigjohnsbreakfastlog5819
3 жыл бұрын
Lazy Game Reviewer. Though to be fair, more people likely heard of Skullmonkeys first.
0:14 god, Cave Story was good. Thanks for the visual reminder
@Cool_Calm_Cam
3 жыл бұрын
I wonder what Pixel has been up to, considering he sold all Cave Story publishing rights off years ago already.
@merrittanimation7721
3 жыл бұрын
@@Cool_Calm_Cam Last I checked he was working on mobile game projects.
@ceej5690
3 жыл бұрын
You can try Kero blaster. It seems neat
@Chris-mc2dt
3 жыл бұрын
@@ceej5690 It is neat!
"HD Remake coming never" OH HOW FOOLISH YAHTZEE WAS Not really but damn uncanny timing to watch this.
Quote from Cave Story being the statue in Indie Game Square is so perfect.
@ZiggityZeke
8 ай бұрын
I mean, kind of is the epitome of indie
I think most of the fun of Loop Hero comes from experimenting with different card combinations and placement strategies, there is a lot of depth to how encounter and support cards synergize or don't synergize. You're generally looking to generate the most/best loot for the least danger.
That anagram joke really had me in the first half, not gonna lie
Well you choose not to kill anyone in Everhood, you'd just get an alternate ending, it just depends on when you decide to stop. It's not so much a choice than it is your job. You just gotta do it, and it'll only delay the inevitable if you try to do the opposite. I'd say it's like Undertale in aesthetic only. It may look like Undertale (Which in turn makes it look like Earthbound), but it has a kind of opposite message, different vibe, and better gameplay (my opinion). And I like the soundtrack better
Neverhood is a treasure, Yahtzee. In fact, I will go and replay it right now, while you're preparing a "Neverhood retrospective" as atonement.
@Arto257
3 жыл бұрын
You must be new here.
@Batman1016
3 жыл бұрын
@@Arto257 BAH-HA-HA-HA, RIGHT?? This is not a man who atones. . . . Unless it's Demon's Souls. The he grudgingly admits that the game is fine (BUT STILL NOT AS GOOD) compared to the rest of these games he's been blowing his load all over for a decade. **LMAO**
Hopefully this get some attention on everhood, really fun game and while it's clearly trying to do an undertale, I didn't get the impression that it was trying to outdo or rip off anything. It's just "what if the genocide route was the right route", with the player being given enough context and assurances to know they aren't supposed to feel bad. Definitely didn't feel the same level of attachment to the characters, but the gameplay was fantastic and the concept very cool.
As someone from Hull, yeah pretty much.
@chrithwaddle
3 жыл бұрын
Ey up
While I was surprised you didn't get the choice in Everhood too (well aside from like a secret ending), Everhood's route is different. (Spoiler ahead obviously) You learn that everyone in the world are immortal and, if you look deeper, most of their lives are worse because of it. You then learn that you're the only person that could do something and, in fact, before you start the game you learn that your character tried before but never could go through with it... because you're the only one who could kill them. And killing them meant that they could finally be reincarnated into a better life. I definitely felt bad for most of the characters, but Everhood is the scenario where the genocide route is the right choice. There's even some, who ended up getting the worse hand outta this situation, that end up thanking you when you kill them and they all eventually are grateful once you meet up with them again after they realize that it was for the best.
As a sad British person from Hull that sounds about right 👍
@chrithwaddle
3 жыл бұрын
Now then.
Sad yahtzee didn't seem to finish Everhood. The ending confirms, essentially, you were doing the right thing by "killing" all of these people-- they were immortal, trapped in a small world losing all of their memories. When you destroyed their corporeal forms they were allowed to move on to better things. You're supposed to feel conflicted at first, but at the end content.
@strobro402
3 жыл бұрын
@@trequor Knowing you get your arm back and start killing everyone is also a pretty big spoiler. Also, the game does give you a choice. There's a special ending you can get by refusing to kill anyone.
@alexanderuser1282
3 жыл бұрын
@@trequor The funny thing is that this game doesn't try to be Undertale. It's a common mistake thinking this way. A game can be inspired, but Everhood doesn't ASPIRE to be a Undertale-like game. No one said that and that's a shame that people for this reason couldn't enjoy the simplicity and the FIRST game of Chris Nordgren e Jordi Roca. It's not like people that make indie games, from the moment and foward to Toby Fox releasing Undertale, have to make a godly game, and most people assume that just for the inspiration and minor similarities. And the thing that sadden me the most are this reviews that influences radically people. I played this game by not knowing even of what was about or even checked the steam page. I just blast trought and at least I'm happy for that. I prefered it from Undertale for this exact reason.
@alexanderuser1282
3 жыл бұрын
@@trequor the only "complaints" I would give to this game is the rushed characters, that were a bit enjoyable, more than others, and the lack of variety of battles after you got the arm. There are some that changed but yes, of course they would have done better, but I can understand why is like this. It's the first game of these developers, and I can see through this game all their passion that they put into it nonetheless! As for the story, well, the game, for what it is, as a nice story, that could have been further explored in some places and concepts but I think it's fine. Again , this is just an indie game, almost a passion project, not a Triple A game or "the next undertale". Just a fun, but memorable game, for me at least
Glad I internalized Yahtzee's advice ~5 years ago that Undertale is best experienced by knowing as little as possible about it. Downloaded and played it for the first time 2 months ago, and when I searched KZread, I was just SHOCKED by how much content is out there I was previously unaware. That first complete Undertale playthrough patched some emotional holes in my soul, and I found myself chasing and trying to recapture that same high. To those who've never tried drugs and don't understand why people become addicted to something that can become so ruinous, Undertale (for many) is a good analog for feeling complete, which eventually lapses and fades and can never be experienced that first way again.
I liked Everhood, and the not too subtle subversion of expectations when, thinking you're gonna get a moral talking-to in an obvious homage to undertale's genocide route and everybody least favourite video game trope of "Did you know those were people that you killed", it actually turns that on its head, and you have been going around mercy-killing immortals that live in a world that has lost all meaning, but are too afraid to let it go.
This might be the first time yahtzee was negative towards both games but I came out of it thinking "wow those both sound really cool!"
*Sees the in credit comment. ...I have thought about Neverhood and would love a re-release (the clay graphics don't need an overhaul so just a re-release to show people what they missed will be fine).
@fernandolemon9204
3 жыл бұрын
Honestly, I'm surprised it's not available for purchase on GOG; it runs excellently on modern PCs thanks to ScummVM (compatibility for that game was added all the way back in 2014), and it's not like the ScummVM team and GOG haven't collaborated before.
@roetemeteor
3 жыл бұрын
@@fernandolemon9204 Dev is a moderate Christian. The industry will make damn sure it never sees light again.
After watching the after zp stream of loophero and everwood I’m honestly shocked it’s not a mobile game. It be perfect to play while I am waiting for something to load on my work computer or taking public transit.
3:49 "There goes Old Man Yahtzee; he's the chump who decided that it was safe to do a joke that hinged entirely on an HD remake of Super Mario RPG never actually seeing the light of day. But now it has, and he has so much egg on his face that you can smack him with a frying pan and call him an omelet; harr, harr, harr."
So, apparently Undertale is actually Trogdor.
Yahtzee talks more about Undertale in this video than he did in his Undertake review
Loop Hero has some stuff going for it. I played it for 66 hours and beat it and the optional content. That sounds like a lot but much of that time was due to one of Loop Hero's flaws; it takes too much time to get to the engaging part of the loop. If you don't get the cards you need from the initial slimes for a couple loops then you're stuck basically staring at your screen bored out of your mind. Oh, and if you beat a boss and have an over powered run going, you can leave it on for a while to grind out resources. That's also where a bunch of that play time came from. Despite all that time played, I feel it needs a bit more to be great as well as finishing some of the unfinished stuff(there's part of the equipment UI that has gloves and belts greyed out, it's likely that these equipment slots are for an unfinished character class(*)). I feel like there needs to be more interaction of tiles laid down and something to balance out forests(specifically thickets). (*)All characters use the same equipment UI but are limited to certain types of equipment with some overlap between the classes. This is why I feel the unused equipment slots indicate a new class.
1:07 - "School: Occasionally spawns a gun massacre" Holy bejeezus, Yahtzee, you went there. I love it and hate it at the same time. Love it because what else should I expect but brutal honesty; hate it because it's all too real.
Zero Punctuation indie rock track of the week: *Remember The World As It Used To Be* by the *Invisible Fingerquotes* Runner-up: *Straight On Into Fuxland* by *Disconnected Memory Cluster*
Well I still reguarly listen to the Neverhood OST.
Feel like Yahz missed the point of Everhood's kill-em-all segment. Undertale paints the player as a monster for going out of their way to kill all the funny characters. Everhood is more of a discussion of whether killing everyone is actually a BAD thing. (in the unique context of everhood's horrific existentialism world.)
@danielporten8687
3 жыл бұрын
I largely agree- I do think he has a valid criticism of the game in that the emotional 'heart' and overall aesthetic is less connected feeling and doesn't have the same strength to its emotional beats that undertale does- but trying to compare the genocide routes of the two games is rather missing how they're framed in the first place.
@roetemeteor
3 жыл бұрын
@@danielporten8687 Exactly. One is painted as a bad and horrible thing. The other is painted in more of a kavorkian light. It's distasteful and horrible, it acknowledges this, but says it's for the better. There is no reason to kill everyone in undertake, while there is a damn good reason in everhood.
Yathzee is now really becoming a mushy banana
@rickyyoung
3 жыл бұрын
But still a banana
@shlokwaghela9560
3 жыл бұрын
@@rickyyoung Still a banana
To his comment about text being hard to read, there are options in the top left of the main title screen to change between a default “retro” and two other text styles that make the game much more readable. The game also has a filter that makes it look like it’s on an old tube TV. Turn that of as well and the text is as readable as any other game out there.
In Loop Hero you CAN set it so it auto-pauses at the end of each loop.
@Shajirr_
3 жыл бұрын
sadly, this is not a fool-proof solution - I had a case of going from nearly full health and generally maintaining hp to dead in one fight...
@Solus749
3 жыл бұрын
@@Shajirr_ that can happen if you create a fuck all area on the map. I did it by accident one time when I dropped down a village and with a vampire mansion next to it right next to 3 swamp tiles fighting your way through 3 swamp fights ( regen and lifesteal hurts you in swamps ) right after a 4 ghouls with a vampire was painful.... especially since the damm bloodsuckers like to explode.
Ah, finally, a ZP review I disagree with, thought I'd gone into NPC mode in terms of game reviewers I like. Everhood had a genuinely interesting spin on the whole "Undertale's Genocide run", in that (SPOILERS) it was painted as a liberating thing, a necessary evil, as the inhabitants were trapped in Everhood for a million fuckin whatever years, to the point of allegedly losing the very concept of gender (which is why everyone in that game goes by they/them), and the world had fallen apart into a small number of distinct, extant areas. I also feel the whole "it's just trying to be Undertale" thing does the game a disservice, sure, the game wears its inspiration on its sleeve, but it has its own ideas, its own story, its own themes generally.
@snaggletut
2 жыл бұрын
Yep, didn't expect Yahtzee to be such a mid wit about it tbh, must have skipped the optional texts or didn't care enough. Which is a shame because I think it does what Undertale does but with a better theme and more importantly in a succinct manner
@asperRader
2 жыл бұрын
@@snaggletut Yeah, I think Undertale's concept of morality was actually among its weakest points - the black-and-white sense of "don't kill, ever, even if someone is literally hunting you down for your soul doggedly, if you fight back you're instantly a horrible person and deserve to go a whole run over again". Everhood's setting and narrative, albeit still keeping the "one path good, other path evil" concept, actually allow it to make sense.
@nothingineternityterms
2 жыл бұрын
You could contrive a story to make it so that kidnapping and eating people's children is a good thing, that doesn't make the story or themes good. Everhood is basically "Hey if we make up a universe with these rules, genocide and suicide are good actually!"
@asperRader
2 жыл бұрын
@@nothingineternityterms Well done, you have just found out about the concept of context. Perhaps you will be able to apply it someday.
I love that Yahtz is so well versed in S&M
Moderately missed the point that the characters in EVERhood were suffering immortals who thank you for murdering every last one of them at the very end Edit; Additionsl thoughts, this heavily differentiates it from the Undertale Genocide route because there you're killing everything out of morbid curiousity, here you're killing everyone because they've lived in that dying world for eons, some of them are even amnesiacs who keep reliving everything like the Blue Thief, so killing everyone actually gives you what is comparable to Undertale's Pacifist Ending, while refusing to gives you a hard as nails boss fight and leaves the denizens of the EVERhood to suffer in the hell they refuse to leave
@scoman91
3 жыл бұрын
Problem with that is that they REFUSE TO LEAVE, so they're staying in the hell of their own making, which defeats the point of impact.
@LauraBow
3 жыл бұрын
Although I do wonder if regular death would free you in this world? There are lost spirits that are still trapped there (purple mage can summon them to do their bidding) and the game doesn't simply end when you kill all the characters, but **everything**. Like even time ends.
@SoicAngellis
3 жыл бұрын
@@scoman91 No, that's the whole point of having to kill them, it's like forcing a drug user into rehab, you have to drag them kicking and screaming out of the hell they made
@scoman91
3 жыл бұрын
@@SoicAngellis No, that's not an apt analogy because rehab is not a guaranteed fix, patients won't always stick around for it and can only stay voluntarily. It's very literally a mercy killing for people who are utterly dispairing at a situation of their own making, like tumbler snowflakes.
@SoicAngellis
3 жыл бұрын
@@scoman91 Lmfao I like your analogy more
I just want to add, for those thinking of getting Loop Hero, in regards of what Yahtzee said about the game suddenly throwing intense decisions at you with little time to think: The game has options to make it automatically pause whenever combat ends and whenever you get back to the start of the loop, which are the main points where you'd want to take a moment to make a decision on things. His review is otherwise accurate, though I still think it's a pretty good game.
Honestly I loved everhood for it forcing our hand. The context of the story is nice and I suppose makes it easier, but the general message and wisdom given to you about how death is not an evil that should be feared but is instead a part of life that should be accepted made a significant impact on me. The game does a good job at teaching you key points of the buddha-darma without seeming preachy or intruding on the otherwise emotional experience, while also standing up on its own as a brilliant game. It's my favorite game. It's very well written, the music slaps, the characters are lovable, and the message is strong. Plus the devs are absolute top-blokes.
Obi Wan: "I loved you Anikan! you were my... ooh my chemical romance"
Kinda funny how game journalist missed the most important part of the game he rushed over loop hero has a mechanic where you can obtain special items for example painting that gives +4% dmg vs bosses or mirror that reflects magical attack etc and that skipped over mechanic is the 80% of the game itself which makes the game so liked and unique that loop hero review is like talking about Witcher's menu and first quest like it's all there is
Damn, I guess I'm playing Everhood after that Take On Me bit.
Tbh I feel like people say stuff is aping undertale so often just cuz of how popular it is, even if the feeling of a game sorta matches other, less popular, indie games more. Everhood gives me a Space Funeral vibe.
Loop Hero has a setting to auto-pause at the end of loops for precisely that reason. If you're paranoid you can also pause after every battle.
LOLed at the running gag of the teacher saying "drity boy"! And the imps and their cluster! Also, Yahtzee eats an imp thinking it's a cheeseburger, only to go to the real McDonalds! XD
4:44 only one missing the point here is Yathzee too focused on shitting on it and comparing it to undertale to realize that its deeper than that... The struggle is not about not killing anyone and befriending them all... its about having the strength to push through and do what is right, even if it means hurting those you came to care about you do have a choice and a pacifist ending... but its not a... lets call it 'good' ending the world of everhood is... a miserable undying thing, filled with immortals too afraid to die to really live. They NEED to die, they need to move on, and only you can do that; Its going to be painful, its going to be hard but you are doing the right thing. If you refuse to kill them, if you try to find a way out were they all live... you are being selfish, thinking only of your own feelings rather than what needs to be done.
"Well its march", proceeds to publish on April 1st, obviously yahtzee had planned this
I got really excited because I misread the title as "Neverhood" at first glance lol
@shards-of-glass-man
3 жыл бұрын
Same. Only to realize I was bamboozled.
@diegowushu
3 жыл бұрын
Who the fuck has thought about Neverhood in the last 20 years?
@shards-of-glass-man
3 жыл бұрын
@@diegowushu Well, enough people have thought about it for Armikrog. to happen, for one.... and yet still get smeckledorfed
@merrittanimation7721
3 жыл бұрын
@@diegowushu I have, only because I found out it existed a year ago.
@TransDrummer1312
3 жыл бұрын
@@merrittanimation7721 same! I found it because the Batmetal channel did an animation using one of the songs from the game
That school shooting joke was literally your zenith, that was the best laugh you've given me. Thanks.
As someone from Hull I'd like to point out that all games developed here are rendered in 16-bit because the city itself is also rendered in 16-bit. The city hall is very pretty but it can be hard to find the door because it's a single pixel wide.
"The same emotion as closing all my browser tabs after a successful wank" is a line, that reminds me of 10-years-ago Yahtzee. Glad to see that sometimes, SOMETIMES, he's still got it.
I feel like the point might have been missed with Everhood. The whole "genocide" route isn't an option on purpose; because you learn a lot of the background information on the actual protagonist as you go through the second act. There's also a *lot* of buddhism going on in the story... particularly regarding the dharmachakra/wheel of dharma. In Undertale, the genocide is this unspeakable horror, where you're barging in on folks trying to get by and ending them without any explanation. In Everhood, your character is not some stranger, they are a famous/infamous individual, and the folks with recognizable power know what's going on; even if the player doesn't yet. Is Everhood *heavily* inspired by undertale? Yep. And the devs don't try to hide that fact. But they do a really good job of making it look like disco-tale, when they actually have a very different game.
I'm watching this during a Steam sale and the visual gag at 3:48 hit me out of nowhere lmao
I’m surprised that not much people were angry at the Everhood “review”.
Damn, that's a harsh view of Loop Hero. I wish he had more fun experimenting with the map pieces...
@ManoredRed
3 жыл бұрын
To be fair I can see how some people will get bored before even thinking about doing that. Its one of those games that you will either immediately hate, or be intrigued by.
'Everhood' is an anagram for 'Dove Hero'
This came out 1 minute past midnight on 01/04/21 and is truly the best way to start off the new month
@3playerpolitics
3 жыл бұрын
Says you! My timezone begs to differ!
@federicosavorani6320
3 жыл бұрын
Well, more or less
@Royal__Kitsune
3 жыл бұрын
@@trequor Australia.
@Royal__Kitsune
3 жыл бұрын
For aussies & poms its 01/04/21 For americans its 04/01/21
Yahtzee missed the point of killing the characters in Everhood, it seems. It's not meant to be what Undertale did, more of a subversion on it.
The choice to go genocidal in Undertale is the core of the impact, but most of it is its implementation: losing all the fun of the game proper, hearing a dreadful bass noise when clearing an area and finding "nobody" multiple times as you trudge toward a doomed boss, and getting walloped by one or two bosses two rungs of difficulty higher than the usual fare.
yahtzee totally missed the point about everhood lmao. of course is heavily inspired by undertale, and the game doesnt hide it. but this game *doesnt* try to give you the exact same feelings and lessons as undertale, if anything its the contrary. undertale is a game about happyness and life, letting other people live. Everhood in the other hand, takes what undertale says and asks: "ok but what if life were eternal?" so the game, instead, is about accepting death as a part of life. undertale may be the better game, but thats kinda like comparing any metroidvania with hollow night/super metroid, in the end they are both just different points of views on similar topics
"Who the hell has thought about Neverhood in the last twenty years." ... *embarrassingly raises hand*
"Not an Idle game" ::shows picture of Eric Idle:: I love you, sir.
The most important part of Loop hero by far is placing cards in the proper spots for combos and efficiency, but he didn't mention it. I'm sure it easy to make a game sound bland when you leave out giant pieces of gameplay.
@dracomurdock6349
3 жыл бұрын
Ah yes, competitive spreadsheets. My favorite.
The pencil drawing dude from take on me is Morten Harket and the things I'd do to him are probably illegal in most countries :D
Damn. I forgot Noel Edmonds existed
Loop hero felt like an early access. I unlocked everything way too fast and ther wasnt anything driving me to go for more loops
"Dodging button prompts, like someone trying to edit a David Cage design document"
Speaking of anagrams, the best one of Yahtzee Croshaw is either: "Scrota Hazy Whee" or "Whoa Hazy Erects"
See everytime he reviews an Indie game I always get the impression... ooh My Chemical Romance!
Not gonna lie. I had the exact opposite feeling when it came to killing people in Everhood and Undertale. I couldn't care less in Undertale, and sure, there were some parts in Everhood where I didn't really mind, there were also a bunch of places where it got me to think if what I was doing was the right thing. One of the best moments in the game is where you can kill the blue person that stole your arm and you then became friends with.
"It's an anagram if you don't know what an anagram is." nice. I'm going to use that at least once this week.
02:01 One of the first time i get one of Yahtzee's obscure british cultural celebrity references. Although, Monthy Python isn't terribly obscure.
I would like to see a Noita review!! I think you'll enjoy that
@hollow8194
3 жыл бұрын
@@Potidaon damn that's a shame
That Shadow of the Beast reference really got me. That's the game that pushed me on a 15+ years career as a gaming art developer, a game that in 1989 on the amiga would blow your mind to pieces because no other game was better looking and more hauntingly moody/nostalgic/depressing.
@happyspaceinvader508
Жыл бұрын
yeah, it looked nice but it was awful to play
I APPRECIATED THE FACT YOU SAID "IDLE GAME" AND THEN PUT ERIC IDLE'S FACE IN THERE. NICE!
“Super Mario RPG, but that was more than 10 years ago...” Is anybody going to tell him that Super Mario RPG came out more than a quarter century ago? There are people with graduate degrees who were born after Super Mario RPG came out.
@ChibiKami
3 жыл бұрын
25 > 10 ergo it came out more than 10 years ago he used 10 as a soft number to indicate that the discourse dies off in a much shorter amount of time
@ribbon8546
3 жыл бұрын
Julius Caesar, who's been dead for well over 70 years, made this salad?
3:49 Well it's not HD remake coming never anymore, because an HD remake is coming now for better or worse. Probably worse.
@matthewmuir8884
9 ай бұрын
I'd say for the better, because it, along with the remake of Thousand-Year-Door, indicates that Nintendo has a renewed interest in making Mario RPGs.
Whether or not Deal or No Deal is even still a thing is a good question. Once which I cannot be arsed to look up, either.
I love how much you love Undertale.
"who the fuck has thought about Neverhood at any point in the last twenty years" Jerma985, for one.
"Pretentious" seems to be the word of the day.