Lifeforce Tenka Mouse Aim PS1 Walkthrough

Ойындар

All missions. No commentary. Tactical approach with minimal shield loss, no health damage. All gear used and showcased. All items picked up. All upgrade cubes. Optimized routes for no unnecessary backtracking. All mission briefings. Brief cheats demonstration. In-Depth. Subtitled. Longplay.
Lifeforce Tenka In-Depth Walkthrough. Also known as Codename: Tenka in the US. PlayStation version enhanced. US version. 4K60 quality (game's intended frame rate is 30fps, tied to speed). PGXP enabled (less wobbly 3D). Overclock enabled (reduces all frame drops below 30fps). Native anamorphic widescreen.
Mouse Injector by ‪@garungorp‬.
0:00:00 Intro
0:05:46 M01: Hotel A Rooms
0:12:54 M02: Hotel B Basement
0:18:50 M03: Construction Yard A
0:23:52 M04: Research A
0:30:20 M05: Research A2
0:35:40 M06: Power Storage A
0:40:02 M07: Power Storage A2
0:45:33 M08: Power Station A
0:59:49 M09: Power Station B
1:16:38 M10: Power Storage B
1:24:56 M11: Power Storage B2
1:33:28 M12: Research B
1:38:12 M13: Research B2
1:44:12 M14: Construction Yard C2
1:45:49 M15: Construction Yard B
1:50:24 M16: Research C
1:54:25 M17: Research C2
1:59:51 M18: Power Storage C
2:07:20 M19: Power Storage C2
2:16:04 M20: Power Station C
2:26:32 M21: Sewer A
2:31:26 M22: Sewer A2
2:36:24 M23: TLC A
2:43:03 M24: Cold Storage A
2:53:03 M25: Sewer B
2:57:42 M26: Sewer B2
3:02:05 M27: TLC B
3:09:59 M28: Cold Storage B
3:21:45 M01: Hotel A Rooms Cheats A Demo
3:25:56 M10: Power Storage B Cheats B Demo
3:35:20 Demo Mode, Credits
3:39:00 Patrons & Outro
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Survival Spheres music: survivalspheres.bandcamp.com/
/ @survivalspheres
Captured at x16 internal resolution with x8 MSAA rendered to 3840x2160p with FXAA, 60fps.
Special thanks to ‪@doze_d‬ for the thumbnail treatment!
#LifeforceTenkaWalkthrough #LifeforceTenkaLongplay #CodenameTenkaWalkthrough #CodenameTenkaLongplay #Tenka #LifeforceTenkaMouseAim #CodenameTenkaMouseAim #LifeforceTenkaPS1

Пікірлер: 7

  • @SurvivalSpheres
    @SurvivalSpheres8 ай бұрын

    This game, with its low-ceiling corridors/rooms and the soft, colorful lighting, has always triggered a pleasant kind of claustrophobia in me. Thank you for bringing it back.

  • @DfactorLongplays

    @DfactorLongplays

    8 ай бұрын

    It's a rather niche title, nice to see you knowledge of it!

  • @JS-lh1lp
    @JS-lh1lp8 ай бұрын

    It's interesting how much mouse control instantly changes this up, this is closer to how I imagine the PC version should have looked and played. I actually play the vanilla PSX version of this game a lot, my only two major issues with it are the bad weapon balancing and how the final mission or two could have been a lot more unique.

  • @DfactorLongplays

    @DfactorLongplays

    8 ай бұрын

    I tried the PC version long time ago, but I don't remember, does it have aiming same as like in Doom, where you can't change Y-axis? Yeah, the balancing is completely off and even the ammo pick-ups don't make sense, unless using all weapons unlock. As in, there's often times ammo for weapons you can't have at that point in time. And yeah, recycling same levels multiple times really becomes obvious.

  • @JS-lh1lp

    @JS-lh1lp

    8 ай бұрын

    @@DfactorLongplaysweapon ammo being available before the weapons themselves: I'm not certain, but I think the order of weapon unlocks is supposed to be randomised, however this rarely happens. On one occasion I unlocked a weapon before a radar upgrade while playing the game normally, I may have also gotten the laser early once. As an experiment, I used the level warp to a later point without upgrades and started upgrading from there, the unlock order was different and each laser was unlocked in succession.

  • @DfactorLongplays

    @DfactorLongplays

    8 ай бұрын

    @@JS-lh1lp Oh, that's something new to me. Whenever collecting power cubes, I can't say I recall observing any deviation of upgrades. Throughout years of streaming and walkthrough making...

  • @stuntbounce
    @stuntbounce2 ай бұрын

    In dolby surround o thats gangsta haha

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