Let's Play Command & Conquer: Tiberian Dawn Redux 1.5.3 #23 | Nod 8: Zaire

Ойындар

Your base is my base.
Playlist: • Let's Play Command & C...
Command & Conquer: Tiberian Dawn Redux is a modification for Command & Conquer: Generals - Zero Hour. Its aim is to recreate the original Command & Conquer in SAGE.
The mod retains some of Zero Hour's concepts, such as support powers gained via promotions, the experience system for units, and upgrades for structures and units. Other aspects are closer to Tiberian Dawn, such as buildings that are place directly on the map.
Command & Conquer: Tiberian Dawn Redux features two full campaigns for GDI and Nod with a total of 28 missions. Also included are six special missions inspired by the special operations missions from the PlayStation and Nintendo 64 ports of the original Command & Conquer.
ModDB page: www.moddb.com/mods/command-co...

Пікірлер: 9

  • @DatsWhatXiSaid
    @DatsWhatXiSaid25 күн бұрын

    Ah Seth, you had it coming. Great villain exit and then a great villain entrance. "Congrats on your promotion" while reminding you of the gun just tops it off.

  • @TheOneRobUK
    @TheOneRobUK25 күн бұрын

    This mission took me months to do originally back in the 90's, a nice redesign

  • @sgtmyers88

    @sgtmyers88

    24 күн бұрын

    Appreciate it. Redoing these campaigns was a meticulous effort

  • @hachemledarka2854
    @hachemledarka285425 күн бұрын

    Sandbang for this base gdi

  • @hachemledarka2854
    @hachemledarka285425 күн бұрын

    Rienforcer concrète

  • @hachemledarka2854
    @hachemledarka285425 күн бұрын

    This videio seth no is fuck top

  • @Toutab-rz5tn
    @Toutab-rz5tn25 күн бұрын

    Why sell the nod mcv?

  • @jerehelenius523
    @jerehelenius52325 күн бұрын

    well you could have saved nod con yard since its only 1 warthog and con yard can withstand it easily... sam sites and nod vehicles could have been usefull lol cheap nod bikes easily over power towers and some aa against orcas..

  • @sgtmyers88
    @sgtmyers8824 күн бұрын

    Ah I see you exploited the edits I made to this map to make it playable with the reworked AI and code balance. Before you couldn't get past the initial medium tank with your troops which proved annoying.

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