Learning Public Health of Infectious Diseases Through Gameplay

Ғылым және технология

Lockdown! Learning public health of infectious diseases through gameplay.
Presented on March 19, 2024 by Yann Felix Boucher and Anna Szuecs. Moderated Q&A by Stanley Maloy, JMBE EIC.
The COVID-19 pandemic has demonstrated the detrimental effects of a lack of understanding of public health measures. During the pandemic, lockdowns, social distancing and mask mandates introduced by governments were met with skepticism, doubt and an unwillingness to comply, increasing the extent of negative outcomes as a result. Albeit devastating, the pandemic has offered an invaluable opportunity to observe the correlation between the prevalence of public health education and compliance with public health measures during critical times. In this article, we describe a card game that was developed during the COVID-19 pandemic to educate the public (including children) about how specific public health measures address the pandemic and how global cooperation is essential in addressing even 1 country’s problems. The game can be used in primary, secondary or tertiary education classrooms, initiating conversations about the topic and providing a basic understanding before more in-depth learning.
Read the Open Access paper, journals.asm.org/doi/10.1128/....
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