Largest Fully Reusable Rocket I Have Built - KSP
This is a showcase of the largest fully reusable rocket I've built in Kerbal Space Program.
Most Mods:
Ablative-Airbrake (AblativeAirbrake 1.0.3)
Animated Decouplers (AnimatedDecouplers v1.5.0)
B9 Aerospace Procedural Wings - Fork (B9-PWings-Fork 3:0.45.1)
B9 Part Switch (B9PartSwitch v2.20.0)
Benjee10 sharedAssets (Benjee10-SharedAssets v0.2.2)
Bluedog Design Bureau (BluedogDB v1.13.0)
Chatterer (Chatterer 0.9.99)
ClickThrough Blocker (ClickThroughBlocker 1:2.1.10.21)
Community Category Kit (CommunityCategoryKit v112.0.1)
Community Resource Pack (CommunityResourcePack v112.0.1)
Community Tech Tree (CommunityTechTree 1:3.4.4)
Conformal Decals (ConformalDecals 0.2.14)
Cryo Tanks (CryoTanks 1.6.5)
Cryogenic Engines (CryoEngines 1:2.0.6)
Custom Barn Kit (CustomBarnKit 1.1.22.0)
Deployable Engines Plugin (DeployableEngines 1.3.1)
Distant Object Enhancement /L (DistantObject v2.1.1.16)
DMModuleScienceAnimateGeneric (DMagicScienceAnimate v0.23)
Dock Rotate (DockRotate v1.12.1.56)
Docking Port Alignment Indicator (DockingPortAlignmentIndicator 6.10.0.0)
Dynamic Battery Storage (DynamicBatteryStorage 2:2.2.5.0)
Editor Extensions Redux (EditorExtensionsRedux 3.4.5)
Environmental Visual Enhancements Redux (EnvironmentalVisualEnhancements 3:1.11.7.2)
Firespitter (Firespitter v7.17)
Flight Manager for Reusable Stages (FMRS) Continued (FMRSContinued 1.2.9.5)
Fossil's Mechazilla (FossilsMechazilla 1:1.41)
FreeIva (FreeIva 0.2.18.4)
Harmony 2 (Harmony2 2.2.1.0)
HullcamVDS Continued (HullcamVDSContinued 0.2.2.1)
Kerbal Actuators (KerbalActuators v1.9.0)
Kerbal Attachment System (KAS 1.12)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.9.4)
Kerbal Joint Reinforcement Continued (KerbalJointReinforcementContinued v3.7.5.0)
Kerbal Konstructs (KerbalKonstructs v1.8.7.0)
Kerbal Reusability Expansion (SpaceXLegs 2.9.3)
Konstruction (Konstruction v112.0.1)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.12.1-206)
KSC Switcher (KSCSwitcher v2.1.0.0)
KSP AVC (KSP-AVC 1.4.1.9)
KSP Community Fixes (KSPCommunityFixes 1.35.2)
KSP Recall (KSP-Recall v0.5.0.2)
KSPBurst (KSPBurst v1.5.5.1)
Making History (MakingHistory-DLC 1.12.1)
MechJeb 2 (MechJeb2 2.14.3.0)
ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0)
Module Manager (ModuleManager 4.2.3)
Near Future Aeronautics (NearFutureAeronautics 2.1.1)
Near Future Electrical (NearFutureElectrical 1.2.3)
Near Future Electrical Core (NearFutureElectrical-Core 1.2.3)
Near Future Exploration (NearFutureExploration 1.1.2)
Near Future IVA Props (NearFutureProps 1:0.7.1)
Near Future Launch Vehicles (NearFutureLaunchVehicles 2.2.0)
Near Future Propulsion (NearFuturePropulsion 1.3.5)
Near Future Rovers (NFR) by V2 Industries by MichaelV2.0 (RoverPack 2.0.99.0-adoption)
Near Future Solar (NearFutureSolar 1.3.2)
Near Future Solar Core (NearFutureSolar-Core 1.3.2)
Near Future Spacecraft (NearFutureSpacecraft 1.4.3)
Omega's Stockalike Structures: No Textures Required (StockalikeStructures 0.0.12)
Parallax (Parallax 2.0.8)
Parallax - Stock Planet Textures (Parallax-StockTextures 2.0.8)
Parallax - Stock Scatter Textures (Parallax-StockScatterTextures 2.0.8)
PlanetShine (PlanetShine 0.2.6.6)
PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.6)
Planetside Exploration Technologies (PlanetsideExplorationTechnologies 1.0.2)
Procedural Fairings (ProceduralFairings 1:v6.6.0.0)
Procedural Parts (ProceduralParts v2.5.9.0)
RCS Build Aid (RCSBuildAid v1.0.6)
Real Plume (RealPlume 2:v13.3.2)
Real Plume - Stock Configs (RealPlume-StockConfigs v4.0.8)
RecoveryController (RecoveryController 0.0.4.2)
Reentry Particle Effect Renewed (ReentryParticleEffect 1.9.1.1)
RemoteTech (RemoteTech v1.9.12)
ReStock (ReStock 1.4.5)
Restock Waterfall Expansion (RestockWaterfallExpansion 3.1.0)
ReStock+ (ReStockPlus 1.4.5)
Retractable Lifting Surface Module (RetractableLiftingSurface 0.2.1.2)
Reviva (Reviva 1.0.0)
RSMP (SRBWaterfallEffects 2:4.0.1)
Scatterer (Scatterer 3:v0.0876)
Scatterer Default Config (Scatterer-config 3:v0.0876)
Scatterer Sunflare (Scatterer-sunflare 3:v0.0876)
SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.14.0)
Staged Animation (StagedAnimation v2.0)
Starship Expansion Project (StarshipExpansionProject v.2.2.0)
Starship Expansion Project IVA (StarshipExpansionProjectIVA v.2.2.0)
Starship Landing Legs (StarshipLandingLegs V1.0)
Starship Launch Expansion (StarshipLaunchExpansion 1:Beta_v0.5)
System Heat (SystemHeat 0.6.0)
Textures Unlimited (TexturesUnlimited 1.5.10.25)
The Janitor's Closet (JanitorsCloset 0.3.8)
Trajectories (Trajectories v2.4.5.3)
Tundra Exploration - Stockalike Dragon V2 and Falcon 9 (TundraExploration 7.0.0)
Tundra Techonologies (TundraTechnologies 7.0.0)
Tundra's Space Center (TundraSpaceCenter 2.0.2)
TweakScale - Rescale Everything! (TweakScale v2.4.8.3)
USI Core (USI-Core v112.0.1)
USI Kolonization Systems (MKS/OKS) (UKS 1:v112.0.1)
USI Tools (USITools v112.0.1)
Waterfall - Restock (WaterfallRestock 0.2.3)
Waterfall Core (Waterfall 0.9.0)
Пікірлер: 48
bro built flying syper heavy boosters
@Saivarun11
18 күн бұрын
i was like damn they are Planes Now XD
@RocketMan159
18 күн бұрын
I considered putting landing gears on them and landing on the runway but powered landings are cooler lol
The design, the realism, and specially the intro where the kerbal looks at the engines is INSANE. got a new sub!
@RocketMan159
14 күн бұрын
Thanks! I’m glad you enjoyed it!
Bro got falcon super heavy
@joyhoward6105
12 күн бұрын
I was gonna make that joke
@varietyegg
11 күн бұрын
@@joyhoward6105 damn maybe next time my man
@draftymamchak
6 күн бұрын
Not Falcon Super Heavy, Falcon Super Ultra Heavy
This is THE MOST kerbal thing I have *EVER* seen. Boosters flying like airplanes? Christ, I didn't even realize that's possible, especially with 7.5m fuel tanks.
The sound of the space music
If real 300tonnes cargo to orbit was a thing in ksp This will be the monster 💀💀
sigh, I guess I'll download KSP again
great job! This was really fun to watch!
@RocketMan159
17 күн бұрын
Thanks! I’m glad you enjoyed it!
How did you make it so the second stage could handle that High G maneuver with its flip? If I tried that it would have flung itself to pieces.
@RocketMan159
17 күн бұрын
I think it’s a mix between autostrut, kerbal joint reinforcement (mod, not 100% sure if that’s the right name) and the tanks themselves (I think that’s the near future mods). It wasn’t anything I tried specifically to do. And like with the rss/ro mods this vehicle is nearly impossible to flip (you have to be going under 150 m/s to survive lol). The key thing though is if you’re ever trying to do it and having trouble, either wait longer so you’re in the thicker parts of the atmosphere or add more air brakes. Ultimately the slower you’re going the more likely you’ll be able to do it.
Great video! You should have more subs. I’m your newest. Keep up the good work
How do you control the rentry of the two boosters and the main rocket at the same time?
@valmine7507
Ай бұрын
they were separatly controlled using quicksaves and all
@RocketMan159
Ай бұрын
I used the mod FMRS to separately control each vehicle, then just edited in post to get them to play together. Did my best to get the framerates to match real time for each.
@patroid5833
Ай бұрын
@@RocketMan159 Thank you, can i ask to you also the mod you used to show the trajectory and the predicted point of landing for the boosters?
@RocketMan159
2 күн бұрын
That mod is called “Trajectories” in CKAN if I’m remembering right (if not it’s a variation on the spelling). I have a video up on how to toggle the indicator in-game once that mod is installed.
Would be cool if you made it so the boosters etc can be picked up, driven back to the launch site and re attached / refueled for the next launch
@RocketMan159
8 күн бұрын
I’ve actually been thinking about making a series where I attempt this. I’ve done it once with a really small vehicle but it wasn’t fully successful haha. Docking is by far the hardest part weirdly.
Can you show your mods list in the description. I wanna see how you make the game look so good.
@RocketMan159
Күн бұрын
I'll get that on there. Going to put it here as well: Ablative-Airbrake (AblativeAirbrake 1.0.3) Animated Decouplers (AnimatedDecouplers v1.5.0) B9 Aerospace Procedural Wings - Fork (B9-PWings-Fork 3:0.45.1) B9 Part Switch (B9PartSwitch v2.20.0) Benjee10 sharedAssets (Benjee10-SharedAssets v0.2.2) BetterTimeWarpContinued (BetterTimeWarpCont 2.3.13) Bluedog Design Bureau (BluedogDB v1.13.0) Breaking Ground (BreakingGround-DLC 1.7.1) Chatterer (Chatterer 0.9.99) ClickThrough Blocker (ClickThroughBlocker 1:2.1.10.21) Community Category Kit (CommunityCategoryKit v112.0.1) Community Resource Pack (CommunityResourcePack v112.0.1) Community Tech Tree (CommunityTechTree 1:3.4.4) Conformal Decals (ConformalDecals 0.2.14) Cryo Tanks (CryoTanks 1.6.5) Cryo Tanks Core (CryoTanks-Core 1.6.5) Cryogenic Engines (CryoEngines 1:2.0.6) Custom Barn Kit (CustomBarnKit 1.1.22.0) Custom Pre Launch Checks (CustomPreLaunchChecks 1.8.1.1) Deployable Engines Plugin (DeployableEngines 1.3.1) Distant Object Enhancement /L (DistantObject v2.1.1.16) Distant Object Enhancement /L default config (DistantObject-default v2.1.1.16) DMModuleScienceAnimateGeneric (DMagicScienceAnimate v0.23) Dock Rotate (DockRotate v1.12.1.56) Docking Port Alignment Indicator (DockingPortAlignmentIndicator 6.10.0.0) Dynamic Battery Storage (DynamicBatteryStorage 2:2.2.5.0) Editor Extensions Redux (EditorExtensionsRedux 3.4.5) Environmental Visual Enhancements Redux (EnvironmentalVisualEnhancements 3:1.11.7.2) Firespitter (Firespitter v7.17) Firespitter Core (FirespitterCore v7.17) Firespitter Resources config (FirespitterResourcesConfig v7.17) Flight Manager for Reusable Stages (FMRS) Continued (FMRSContinued 1.2.9.5) Fossil's Mechazilla (FossilsMechazilla 1:1.41) FreeIva (FreeIva 0.2.18.4) Hab Tech Props (HabTechProps v0.2.0) Hangar Extender (HangerExtenderExtended 3.6.0.2) Harmony 2 (Harmony2 2.2.1.0) HullcamVDS Continued (HullcamVDSContinued 0.2.2.1) Kerbal Actuators (KerbalActuators v1.9.0) Kerbal Attachment System (KAS 1.12) Kerbal Engineer Redux (KerbalEngineerRedux 1.1.9.4) Kerbal Inventory System (KIS 1.29) Kerbal Joint Reinforcement Continued (KerbalJointReinforcementContinued v3.7.5.0) Kerbal Konstructs (KerbalKonstructs v1.8.7.0) Kerbal Reusability Expansion (SpaceXLegs 2.9.3) Konstruction (Konstruction v112.0.1) Kopernicus Planetary System Modifier (Kopernicus 2:release-1.12.1-206) KSC Switcher (KSCSwitcher v2.1.0.0) KSP AVC (KSP-AVC 1.4.1.9) KSP Community Fixes (KSPCommunityFixes 1.35.2) KSP Recall (KSP-Recall v0.5.0.2) KSPBurst (KSPBurst v1.5.5.1) Making History (MakingHistory-DLC 1.12.1) MechJeb 2 (MechJeb2 2.14.3.0) Mk 33 (Mk-33 v1.3.2) ModularFlightIntegrator (ModularFlightIntegrator 1.2.10.0) Module Manager (ModuleManager 4.2.3) Near Future Aeronautics (NearFutureAeronautics 2.1.1) Near Future Electrical (NearFutureElectrical 1.2.3) Near Future Electrical Core (NearFutureElectrical-Core 1.2.3) Near Future Exploration (NearFutureExploration 1.1.2) Near Future IVA Props (NearFutureProps 1:0.7.1) Near Future Launch Vehicles (NearFutureLaunchVehicles 2.2.0) Near Future Propulsion (NearFuturePropulsion 1.3.5) Near Future Rovers (NFR) by V2 Industries by MichaelV2.0 (RoverPack 2.0.99.0-adoption) Near Future Solar (NearFutureSolar 1.3.2) Near Future Solar Core (NearFutureSolar-Core 1.3.2) Near Future Spacecraft (NearFutureSpacecraft 1.4.3) Omega's Stockalike Structures: No Textures Required (StockalikeStructures 0.0.12) Parallax (Parallax 2.0.8) Parallax - Stock Planet Textures (Parallax-StockTextures 2.0.8) Parallax - Stock Scatter Textures (Parallax-StockScatterTextures 2.0.8) PlanetShine (PlanetShine 0.2.6.6) PlanetShine - Default configuration (PlanetShine-Config-Default 0.2.6.6) Planetside Exploration Technologies (PlanetsideExplorationTechnologies 1.0.2) Procedural Fairings (ProceduralFairings 1:v6.6.0.0) Procedural Parts (ProceduralParts v2.5.9.0) Procedural Parts - Hazard Tanks Textures (HazardTanksTextures 1.0) Procedural Parts - MainSailor's Procedural Textures - Complete Texture Pack (MainSailorTextures-Complete 2.0.0.0.1) Procedural Parts - MainSailor's Procedural Textures - Essential Textures and Flag (MainSailorTextures-Essentials 2.0.0.0.1) Procedural Parts - Saturn / Nova Texture Pack (ProceduralParts-Textures-SaturnNova 1.2) Procedural Parts - Ven's Revamp Style Textures (VensStylePPTextures 1.1) RasterPropMonitor (RasterPropMonitor 1:v0.31.13.4) RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.31.13.4) RCS Build Aid (RCSBuildAid v1.0.6) Real Plume (RealPlume 2:v13.3.2) Real Plume - Stock Configs (RealPlume-StockConfigs v4.0.8) RecoveryController (RecoveryController 0.0.4.2) Reentry Particle Effect Renewed (ReentryParticleEffect 1.9.1.1) RemoteTech (RemoteTech v1.9.12) ReStock (ReStock 1.4.5) Restock Waterfall Expansion (RestockWaterfallExpansion 3.1.0) ReStock+ (ReStockPlus 1.4.5) Retractable Lifting Surface Module (RetractableLiftingSurface 0.2.1.2) Reviva (Reviva 1.0.0) RSMP (SRBWaterfallEffects 2:4.0.1) Scatterer (Scatterer 3:v0.0876) Scatterer Default Config (Scatterer-config 3:v0.0876) Scatterer Sunflare (Scatterer-sunflare 3:v0.0876) Shabby (Shabby 0.3.0.0) SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.14.0) SpaceTux Library (SpaceTuxLibrary 0.0.8.6) SpaceY Heavy Lifters (SYL) by NecroBones (SpaceY-Lifters 1:1.9.99.2-prerelease) Staged Animation (StagedAnimation v2.0) Starship Expansion Project (StarshipExpansionProject v.2.2.0) Starship Expansion Project IVA (StarshipExpansionProjectIVA v.2.2.0) Starship Landing Legs (StarshipLandingLegs V1.0) Starship Launch Expansion (StarshipLaunchExpansion 1:Beta_v0.5) System Heat (SystemHeat 0.6.0) Textures Unlimited (TexturesUnlimited 1.5.10.25) The Janitor's Closet (JanitorsCloset 0.3.8) Through The Eyes of a Kerbal (ThroughTheEyesOfaKerbal 2.0.4.4) Toolbar Controller (ToolbarController 1:0.1.9.11) Trajectories (Trajectories v2.4.5.3) TUFX (TUFX 1.0.7.1) Tundra Exploration - Stockalike Dragon V2 and Falcon 9 (TundraExploration 7.0.0) Tundra Techonologies (TundraTechnologies 7.0.0) Tundra's Space Center (TundraSpaceCenter 2.0.2) TweakScale - Rescale Everything! (TweakScale v2.4.8.3) TweakScale Redistributable (TweakScale-Redist v2.4.8.3) Tweakscale Unlimited (TweakscaleUnlimited 1.0) USI Core (USI-Core v112.0.1) USI Kolonization Systems (MKS/OKS) (UKS 1:v112.0.1) USI Tools (USITools v112.0.1) VaporVent (VaporVent 1.1.12) Waterfall - Restock (WaterfallRestock 0.2.3) Waterfall Core (Waterfall 0.9.0) Zero MiniAVC (ZeroMiniAVC 1:1.1.3.2)
how do you control the boosters? is it a quicksave?
@RocketMan159
15 күн бұрын
Pretty much quicksaves. I use the mod FMRS which lets you do that kind of thing easier, catch being it actually marks the pieces recovered whereas the quicksaves strategy wouldn’t be able.
That’s what it would look like if Elon Musk made starship superheavy.
@RocketMan159
13 күн бұрын
That would be a sight to see if was made real haha
oh, that’s not- 😀
Bro, how do you manage all the stages at once? Or is it automatic? Except for the landing.
@RocketMan159
13 күн бұрын
I used the mod FMRS which lets you “go back in time” and fly each piece separately. I put it all in an editor in post and tried to sync them up to real time best I could.
@astronai
13 күн бұрын
@@RocketMan159 Nice
very underrated video
What mod shows the trajectory?
@RocketMan159
Ай бұрын
It's a mod called "Trajectories". It's available in the CKAN app, it will install the mod for you. With exception to the clouds I get all my mods through there.
@Omarathoum
Ай бұрын
@RocketMan159 yes ik but it doesn't show me other than in the map view
@Omarathoum
Ай бұрын
How did u make it show you in the normal view
@RocketMan159
Ай бұрын
@@Omarathoum I forgot that was hard to find for me, it's over on the righthand panel in the trajectories icon. I think right-clicking it opens a menu and I think it's one of the four radio buttons that toggles it on and off. I'll work on a short video to show how to do it since it's kind of hidden. I'll try to have that up soon.
@RocketMan159
Ай бұрын
I uploaded a short video to show how I got it to appear in normal view. Hope it helps! kzread.info/dash/bejne/k4iXo8qkZKa1n5M.html
Wtf? How do you control and land 2 at the same time
@RocketMan159
Күн бұрын
I used the mod FMRS which lets you “go back in time” and fly each piece separately. I put it all in an editor in post and tried to sync them up to real time best I could.
cloud mod name please 🙏🙏🙏🙏🙏🙏🙏🙏
@RocketMan159
13 күн бұрын
It’s volumetric clouds by Blackrack. 5$ a month but totally worth it in my opinion.
@УкраинаЛучшая
13 күн бұрын
thanks you 🤝 @@RocketMan159