KSP2: Building an EELOO Ring Station!

Ойындар

Today's mission was definitely challenging! I set out to build a large Space Station with a fuel depot and a lander all the way out in orbit of Eeloo - the furthest planet from the Sun. To make matters harder, the whole thing needed to be single-launch, since I still don't quite trust docking ports in Kerbal Space Program 2. Prepare to live, laugh, lag, in today's interplanetary epic. Enjoy!
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My PC specs:
NVIDIA GeForce RTX 4090
AMD Ryzen 9 5950X 16-Core Processor
64 GB RAM
3840 x 2160, 144Hz
This video is intended for audiences 13+ years old.

Пікірлер: 345

  • @haronbycon2008
    @haronbycon20089 ай бұрын

    Anyone else shocked that it’s been 6 months since KSP 2 was released? Where has the time gone?! Thank you so much Matt for inspiring us to reach for the outer planets!

  • @adaptablerubenvideos3097

    @adaptablerubenvideos3097

    9 ай бұрын

    They said that most of the work during patch 4 was on a lot of other that is not in the game which includes they are working on science mode and I hope next patch has reentry heating and science mode if it will take a while. This will make the game has the same amount of features as ksp1 but with better graphics, improved rocket parts and more buggy and laggy, you should probably wait until colonies are enabled at minimum, altrough by the history of the studio behind it may be a lie

  • @theteadude3945

    @theteadude3945

    9 ай бұрын

    @@adaptablerubenvideos3097 well the game files do have already colony part models,textures, and other colony related UI same with interstellar stuff

  • @Francisco43212

    @Francisco43212

    9 ай бұрын

    WHAT

  • @Duck3Dblender

    @Duck3Dblender

    9 ай бұрын

    KSP's latest video about a dev chat shows the current state of the reentry heating which may mean that it is close, i'd reccomend watching it if you havent @@adaptablerubenvideos3097

  • @haronbycon2008

    @haronbycon2008

    9 ай бұрын

    Sadly I haven’t invested in the sequel yet, but I still adore sending Jeb et al on daring adventures to space and beyond in the original. I’ll get 2 eventually, but for now I’ll watch our inspirational influencer Matt make the journey and look forward to the day I too can complain about the lack of mint-mus in person.

  • @canarylolz351
    @canarylolz3519 ай бұрын

    lets all utter a prayer for Matt's sanity while playing KSP 2

  • @MattLowne
    @MattLowne9 ай бұрын

    Enjoy! Please note that all footage was recorded before Patch 4, so there may be bugs present that are no longer in the game.

  • @Wurtoz9643

    @Wurtoz9643

    9 ай бұрын

    Grrrrrrraaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaas

  • @Jool4832

    @Jool4832

    9 ай бұрын

    recoreded 😂

  • @MattLowne

    @MattLowne

    9 ай бұрын

    @@Jool4832 lol fixed

  • @JBPenguino597

    @JBPenguino597

    9 ай бұрын

    Alright1

  • @lunarshots610

    @lunarshots610

    9 ай бұрын

    Oh well it don’t matter tho. I can’t even play it😂

  • @dying2play517
    @dying2play5179 ай бұрын

    Gotta say, hats off to you for even TRYING to do something like this in KSP 2. Not to mention, SUCCESSFULLY completing the mission. Bravo... I hopped back into KSP 2 just after the last patch, hoping for bugs squashed, but still a ways to go. Plenty of mission breaking bugs, just don't have the patience for it so went back into KSP 1 until the next update. Had to do some Mun landings though in honor of India landing, and because Russia couldn't, lol... Keep up the amazing work man. Have a good one.

  • @TheActualJae
    @TheActualJae9 ай бұрын

    Struts are the Duct Tape of KSP

  • @jorvikwitch
    @jorvikwitch9 ай бұрын

    With the shadows on Eeloo, I don't think it's a bug, it's a level of detail thing. Presumably to save performance, the game is only rendering the shadow near to the craft, so it looks like the shadow is following the craft. I'm guessing there's some additional visuals to do in those canyons to even out the lighting so it doesn't look quite so silly. Eeloo as a whole looks amazing from orbit though.

  • @eekee6034

    @eekee6034

    9 ай бұрын

    I think so too, but the shadows are so short-range, they look similar to the shadows in Juno on my 5 year old Intel-graphics laptop. This is astonishing because Matt has a top-end gaming rig. I wonder if the shadows might reach further if shadow quality was turned down, but it's just a guess.

  • @AM-qo8sh

    @AM-qo8sh

    9 ай бұрын

    Yeah when he lands it up top above the canyon you can see from the landers shadow that the sun is at about 45 degrees to the horizon. So the shadow down in the canyon is being cast by the wall of the canyon. Obviously projecting a shadow for the entire planet mesh would be way to much graphical burden and in most cases largely redundant so they have chosen to limit the range it displays to. Its just unfortunate that the limit is set so low it create very obvious cut offs in this case rather than extending into the distance along the canyon.

  • @StretchReality
    @StretchReality9 ай бұрын

    Hoping some day soon KSP 2 releases a playable version that doesn’t make you want to slam your head into your keyboard multiple times per launch

  • @tmustard

    @tmustard

    9 ай бұрын

    I feel like the experiences I've had with KSP2 will give me permanent kraken PTSD even If the game becomes playable

  • @shadowfire3827

    @shadowfire3827

    9 ай бұрын

    im just not good enough at the game to encounter many bugs

  • @IcespherePlaysGames

    @IcespherePlaysGames

    9 ай бұрын

    It took KSP 1 many years to get to the state it's at. Even with the head start KSP 2 has with everything they learned from the first game I think/hope it'll be much better in a few years. Probably. Maybe. I could say what the dev team should or shouldn't be doing but I don't know enough about game development to comment.

  • @LHgamin.g
    @LHgamin.g9 ай бұрын

    Your the one who inspired me to start playing KSP. Keep up the good work!

  • @Teh_Random_Canadian

    @Teh_Random_Canadian

    9 ай бұрын

    Play KSP 1, not this hot garbage of a sequel

  • @windex98
    @windex989 ай бұрын

    Pol is one of the bodies that i think was massively improved upon. it looks really cool in KSP 2

  • @nappalnation7877
    @nappalnation78779 ай бұрын

    after playing ksp for over 9 years now i have never stepped a foot on eeloo, but thanks to this video i have made my first successful apollo style landing there. (I had to leave Bill and Bob down on the surface for deltav saving, but im sure one day ill go rescue them)

  • @kaasknabbelaar9659

    @kaasknabbelaar9659

    5 ай бұрын

    noooo you left bill and bob

  • @kross6231
    @kross62319 ай бұрын

    Thanks for keeping up with these videos. Your channel has become my metric for the playability of ksp2. I'll redownload it again one day.. lol

  • @TheMachineGod966

    @TheMachineGod966

    9 ай бұрын

    Yeah I'm waiting for that one matt video which will FINALLY signal that I may once again play the game

  • @ineedonions1354
    @ineedonions13549 ай бұрын

    The shadow in that ravine was not a bug, it looked like something to do with render distance, the ravine is blocking the sun and you cant render the whole ravine and its features at the same time

  • @yooper5638
    @yooper56389 ай бұрын

    Patch 4 has made some improvements - FPS seems better and gameplay seems smoother. The parts manager window in the VAB now pops up right away and strut symmetry can now be changed once you've picked a strut. Mun/return missions are fairly routine now, and I've even successfully completed a couple Duna/return missions. It looks like the 'behind the scenes' incremental fixes are starting to add up. The bugs are still there, but it is getting better. I'm hoping for big things next patch.

  • @LimeJuice0308
    @LimeJuice03089 ай бұрын

    I think the shadow issue you experienced I just a result of the range that surface shadows are generated, because the top of the shadow was very defined but the rest just ‘followed you’. hopefully the range increases in future patches

  • @civillian1
    @civillian19 ай бұрын

    Thanks for your patience m8. I want to play this game so badly, but looking at the current state i still don't see why i would start. I'll just play some ksp1 for now. Keep making these videos please, as they are my main source of information to know when i can jump in :)

  • @ez_theta_z9317
    @ez_theta_z93179 ай бұрын

    my favourite ksp2 facelift is absolutely dres, the rings, the new colours, the equatorial mountain range formed from the ring particles, the canyon*s*, it's all awesome and yeah, i totally agree on minmus, it's just not minmus anymore. With the changes to both it and the mun, they look too similar now, it's stopped being the minty little moon

  • @robyn051
    @robyn0519 ай бұрын

    It's absolutely incredible that you had the patience to do this for nine hours when you could've done anything so major props to you! Cheers for another (mostly) successful mission!

  • @bigdogben
    @bigdogben9 ай бұрын

    This is a surprise for my night. I was just about to go to bed but I'll have to delay that. I love your vids Matt keep it going!

  • @TIB-yl8lz
    @TIB-yl8lz9 ай бұрын

    Eeloo looks more minty than the Minmus, a moon made out of mint flavored icecream

  • @TheStickCollector
    @TheStickCollector9 ай бұрын

    Nice to see more space stations here

  • @DouglasLeeder
    @DouglasLeeder9 ай бұрын

    The rocket bent slightly just before the spin started (during the second launch ~ 11 mins in) - I think that starting the spinning, but might be coincidence.

  • @misty-skies
    @misty-skies9 ай бұрын

    Impressively Starfield released with less bugs than KSP2 currently has And it's a game by Bethesda What a turn of events that I would've never guessed we'd see

  • @markusdeux1192

    @markusdeux1192

    7 ай бұрын

    That's kinda like saying Joe Biden has more mental capacity than a goldfish.

  • @EDSpaceBoat
    @EDSpaceBoat9 ай бұрын

    A ring station? In KSP2?? The kraken's gonna have a busy day today

  • @skyzip4k171

    @skyzip4k171

    9 ай бұрын

    Actuqlly, it seems that the kraken in ksp2 doesnt work the same way as ksp1. In ksp2, it doesnt really have a problem with rings and such.

  • @Lys3rg1k
    @Lys3rg1k9 ай бұрын

    Thanks for struggling through the jank to show us what KSP2 might one day become! I want to love this game so badly, but.. For now, I struggle to find the motivation to attempt big missions like this (which are IMO the best part of KSP) exactly because of all the issues you ran into. I've been enjoying spending a few minutes here and there playing with small aircraft and doing bridge stunts, but this game isn't going to get KSP 1-levels of time investment from me until I can run a mission like this without running into any game-breaking bugs.

  • @ThatKSPGuy
    @ThatKSPGuy9 ай бұрын

    It takes lots of devotion to make an Eeloo station especially in KSP 2

  • @Javelyn_Shadow
    @Javelyn_Shadow9 ай бұрын

    This channel is how I got good at KSP. Keep up the good work Matt!

  • @Tecenviender07-V
    @Tecenviender07-V9 ай бұрын

    YES, FINALLY A VIDEO OF KSP, I LOVE THIS, I DON'T CARE IF OTS A ROVER OR A STATION. I LOVE IT

  • @sebastianwlodarczyk
    @sebastianwlodarczyk9 ай бұрын

    20:45 -Heelloo to Eeloo! ...I'll get my coat.

  • @cheese_queen
    @cheese_queen9 ай бұрын

    From what I understand, the contextual part menu mod was abandoned and its successor became a mod that made the parts manager load faster, but then that mod is now obsolete as of patch 4 I'd love contextual menus myself, but UI modding is pain at times

  • @the_ttr
    @the_ttr9 ай бұрын

    in KSP1 you could got that spin on stage with badly placed struct (that was going via ejected part or attached to clamp)

  • @Number_055
    @Number_0559 ай бұрын

    Good to see Eeloo getting some love. One of my favourite destinations in the Kerbol system.

  • @2157AF
    @2157AF9 ай бұрын

    Well done, keep up the great videos.

  • @Imnottherubhioh
    @Imnottherubhioh2 ай бұрын

    KSP lore: haha funi tiny alien green go space KSP gameplay: haha funi tiny alien green go space

  • @awesomemercerdude
    @awesomemercerdudeАй бұрын

    Matt Lowne is a retro collector? Respect.

  • @oberonpanopticon
    @oberonpanopticon9 ай бұрын

    Funny, I just had a dream that Matt did a ksp2 Eeloo landing Apollo style

  • @dolbez9739
    @dolbez97399 ай бұрын

    YESSSSSS! I LOVE THE ALGORITM, I havn't watched any of your stuff for like 2 years and now for some reason it recommends this out of the blue. I was so into your content back then, i was on the discord i watched every vid and played ksp just because of you. Hopefully now the algoritm will continue to recommend your videos, it feels like I'm rediscovering part of my childhood.

  • @JessicaWilliams-cl6sm
    @JessicaWilliams-cl6sm9 ай бұрын

    I have always loved your channel!

  • @zodiakgames
    @zodiakgames9 ай бұрын

    Man, its already been 6 months? Thats nuts!

  • @Commanderneptune0
    @Commanderneptune09 ай бұрын

    And we appreciate you matt we all appreciate the work you put into your videos

  • @JustinAllred-ze3ps
    @JustinAllred-ze3ps9 ай бұрын

    Thank you so much for putting in the time, Matt. I'm gonna keep playing KSP1 until this doesn't look like a painful experience.

  • @stijndevocht8026
    @stijndevocht80269 ай бұрын

    WELL DONE!

  • @agapetus1
    @agapetus14 ай бұрын

    The shadow thing is actually for performance, rendering dynamic shadows all the time greatly effects the frame rate so most games only calculate dynamic shadows is a certain radius to get better frame rate

  • @rebsredone450
    @rebsredone4509 ай бұрын

    The “cool planet” pun warrants a like!

  • @neothurmic3780
    @neothurmic37809 ай бұрын

    Well, Thats the Ice Cap Zone theme stuck in my head again... Off to stick Smooth McGroves Acapella version on repeat for a week.... But thanks for keeping me updated on KSP2 stability

  • @judet2992
    @judet29929 ай бұрын

    I think the reason you kept spinning isn’t a bug, but a SAS problem. As your fuel drained your center of mass got too far forward and SAS couldn’t compensate, drifting you further out of prograde. Also your craft was lighter and there was less force required to flip you, so all that drag up front wanted to flip you backwards, but because you were still super massive at this point and SAS was correcting your movements, you just kept spinning.

  • @noobyeeter
    @noobyeeter9 ай бұрын

    I love these long vids ❤❤❤❤

  • @codycrazy6739
    @codycrazy67399 ай бұрын

    Well done

  • @LynxOfUndyin477_channel
    @LynxOfUndyin477_channel9 ай бұрын

    The shadows moving with you is not a bug, it's a technical limitation. Shadows in video games are made by rendering the scene from the point of view of the light source and recording the distances from it to any geometry, in each pixel. It then performs some complicated matrix calculations to project the distances back to the geometry to define if a pixel is in shadow. This action is performed every frame, so stretching the shadows across the entire kerbol system would either look terrible (as the resolution of the shadows would be too low) or the system would crash from trying to render the septillions of pixels that would be required. KSP 2 instead only renders the surrounding areas (a 500m radius I'm guessing) closest to the camera for creating shadows. This method leads to shadows disappearing for objects too far away. Normally this is hidden with a subtle fog and making the objects small enough that you just cant see it that far. But since Eeloo doesn't have an atmosphere and the rigs are big, this limit is a clear as day. Hope this clears things up and you learnt something interesting from this. (also, if you're wondering whether or not I'm a KSP 2 developer, I'm sadly not.)

  • @Chrisonfiri
    @Chrisonfiri9 ай бұрын

    Cool good job

  • @Kerbol
    @Kerbol9 ай бұрын

    You have so much patience with this trainwreck of a game

  • @kylerbaumgartner1777
    @kylerbaumgartner17779 ай бұрын

    Much appreciation for the time and effort put into going through with this mission!! Question though, do you plan on doing colonization missions any time soon with the patches coming? I would love to see what ksp 2 really has to offer as far as bases go

  • @shannenmichelle23
    @shannenmichelle239 ай бұрын

    epic momets love your channel

  • @AlphaX3879
    @AlphaX38797 ай бұрын

    "Winking the station"

  • @pilotplayzgames
    @pilotplayzgames8 ай бұрын

    I find it crazy that you don’t have more subscribers despite being one of the best KSP KZreadrs of all time.

  • @MinistryOfMagic_DoM
    @MinistryOfMagic_DoM9 ай бұрын

    Cant wait for this game to do a real release! It'll be so good once this fan studio's spiritual successor is finally good enough to do a proper non alpha release.

  • @markusdeux1192

    @markusdeux1192

    7 ай бұрын

    I hope you can wait. You might have grandchildren by that time.

  • @glenr7393
    @glenr73939 ай бұрын

    You certainly are a brave man for playing this sh*t and actually making it look easy and good!

  • @aasishwarsaravana5748
    @aasishwarsaravana57489 ай бұрын

    The OG theme is back!

  • @WuffiePhoenix
    @WuffiePhoenix9 ай бұрын

    Yes! Neil Armstrong made the softest of all apollo landings, because when the small contact probes that stick out beneath the landing legs touch the surface you're supposed to cut the engine, but Neil continued all the way down to the surface.

  • @Racemouse
    @Racemouse9 ай бұрын

    yes another video from MattLowne!

  • @jon9509
    @jon95099 ай бұрын

    7:00 flies a giant sail at the end of a rocket, wonders why it enters a spin. lol..

  • @subhradipmajumder4204
    @subhradipmajumder42049 ай бұрын

    You also used the same method that ISRO is using "THE SLING SHOT METHOD" to save fuel :)

  • @Caosthereal
    @Caosthereal9 ай бұрын

    this sounds like a new mission for the blunderbirds

  • @Gob998
    @Gob9989 ай бұрын

    i love your content Good Job👍

  • @Unknown-jy3vb
    @Unknown-jy3vb9 ай бұрын

    Oh Matt..... Bless you sir.

  • @silly_gooses2568
    @silly_gooses25689 ай бұрын

    wow its been so long i missed watching your ksp videos matt.

  • @danielbright5672
    @danielbright56729 ай бұрын

    Minmus is not gray-t, as you say. But Eeloo is gorge-ous :)

  • @MineTrain
    @MineTrain9 ай бұрын

    That's a good idea... Tanks for Idea, gonna try this my self before looking how you made it :D

  • @Tomm717
    @Tomm7174 ай бұрын

    I love space 😊

  • @HyperS_LaunchedUpStudio
    @HyperS_LaunchedUpStudio9 ай бұрын

    Sadly I can't play this game rn bc my pc's hard drive failed, tried everything didn't work. I might have to factory reset, but alit of my stuff either needs a install or is saved to the cloud, such as ksp2! But watching this made me smile 🙂

  • @animeforever5069
    @animeforever50699 ай бұрын

    My favourite moon is laythe 😂😂 21:47

  • @ATJonzie
    @ATJonzie9 ай бұрын

    The orange tank must always return

  • @upresponde6919
    @upresponde69199 ай бұрын

    A very good idea

  • @titaniumblood408
    @titaniumblood4089 ай бұрын

    The shadows only render in a range from the ship so it appears the shadow is following you but you are in fact in a shadow zone.

  • @TheHutchy01
    @TheHutchy0110 күн бұрын

    Every time Matt said ring piece I lost it laughing because well, too much James May means that as far as I'm concerned ring piece means something *very* different...

  • @thombg83
    @thombg839 ай бұрын

    Sonic 3 Ice Cap Zone track tight!

  • @WernherVB
    @WernherVB9 ай бұрын

    The 26:29 bug appears to occur because the game assumes you are also firing up the space station's engines. Solved by shutting down the space station's engines before doing the descent burn with the lander.

  • @IstasPumaNevada
    @IstasPumaNevada9 ай бұрын

    I'm right with you Matt, it hasn't really been worth playing yet; too frustrating. There's no way I'm putting in a bunch of effort for a complex mission.

  • @SpectrumWolf-hd7kf
    @SpectrumWolf-hd7kf9 ай бұрын

    Did the docking add/subtract mass from the station causing the two large sudden changes in orbit? I know both crafts were in the same orbit and there docking shouldn't have changed that... but you got to remember... this is a game tat isn't yet finished.

  • @nameless5413
    @nameless54139 ай бұрын

    Mintmus come back wishes oh well, i can understand the desire o have strange new hues on planets.

  • @blobfan8557
    @blobfan85579 ай бұрын

    I was like ‘is that ice cap zone from sonic 3, oh it is’

  • @matthieucrettez2647
    @matthieucrettez26479 ай бұрын

    Very promising alpha. Hopes beta open soon

  • @prod._zUKu
    @prod._zUKu9 ай бұрын

    For the spin, check your center of mass before and after adding the boosters. It seems your ship is not stable just after staging

  • @Grimwolfmachia
    @Grimwolfmachia9 ай бұрын

    On the bright side they are fixing the bugs they can instead of ignoring them, along with them listening to the community

  • @pelicannot.
    @pelicannot.9 ай бұрын

    29:45 this is some sort of doctor who type thing

  • @hazard7732
    @hazard77329 ай бұрын

    Regarding the orbital capture around Eeloo: I'm sure Matt is fully aware and probably just forgotten about this, but the easiest and most efficient way to plan an orbital capture is to have your apoapsis as close to your rendezvous as possible. That way, you are moving the slowest speed in your orbit when encountering the planet's sphere of influence

  • @1988DanielJ
    @1988DanielJ9 ай бұрын

    I would put big old delta wings on the boosters to get it to stop spinning in atmosphere.

  • @paulkaddu5192
    @paulkaddu51929 ай бұрын

    Playing on less than 10 FPS???!!! This man deserves an award for his dedication. That's a like and a sub for me.

  • @PolarasDominion
    @PolarasDominion9 ай бұрын

    Looks like a lighting glitch because of the "sea level" altitude. Thank you for braving the bugs... so we don't have to.

  • @greatdaytodie
    @greatdaytodie9 ай бұрын

    RIP Matt's Saturday

  • @Galadge
    @Galadge5 ай бұрын

    "...In my eye, it's all good." And in American law. You own a physical copy, you have the right to make and keep a copy of it to protect that physical copy.

  • @StuffGameStuff
    @StuffGameStuff9 ай бұрын

    ONG MATT LOAWNE EPISODE AFTER LOOKING FOR A VIDEO OMG

  • @JessicaWilliams-cl6sm
    @JessicaWilliams-cl6sm9 ай бұрын

    wow!

  • @mate_to_build7024
    @mate_to_build70245 ай бұрын

    the part were the shadow followed him also happened to me on Minmus in one of the craters after the for science update

  • @JLAvey
    @JLAvey9 ай бұрын

    Eeloo, the only place in KSP1 I never visited.

  • @kevinwashington8937
    @kevinwashington89379 ай бұрын

    Hey Matt, I believe those white ring structures are starship or superheavy static fire stands. Just an idea, needs further evidence and reasoning. Big fan.

  • @armorhand3332
    @armorhand33328 ай бұрын

    wow....that Kraken....

  • @timothykey4689
    @timothykey46899 ай бұрын

    You should have used your Rcs thrusters to dock with the station. You can set them in part manager to throttle.

  • @keshayengames7957
    @keshayengames79579 ай бұрын

    Nice vid

  • @Mohegan13
    @Mohegan139 ай бұрын

    It's not cheaty. If the game is broken in a way that you can't control, using warp to fix it is a necessary thing to play as intended.

  • @richardkelliott
    @richardkelliott9 ай бұрын

    LOL ringpiece 35:31

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