Know Your Unit Reborn: Fusillier
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They're really good at sniping particular things through walls, and can throw stuff. Honestly one of those that's more just kind of fun to use rather than being overtly powerful. That style, however, is undeniable.
If you are pleased to hear that this end game class is exactly ok, and feel enthralled enough at this information to throw a couple bucks this way, that's always appreciated!
/ coffeepotato
Current folks keeping the lights mostly on over here:
justsomejojo
jon s
Brainwright
Jared
Liza Wong
HerSleepyWarrick
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Пікірлер: 42
I love these guys. Range, power, and curving the bullet.
@CoffeePotato
10 ай бұрын
Plus the Indiana Jones thing, when it happens.
I appreciate you uploading these knowledge dumps, your passion is clear and excellent. Great job.
@CoffeePotato
5 ай бұрын
Thank You, I like this little hobby too!
I would like to see a quick video from you, covering the basics of how to properly set up any unit's element, gear, and skills. For example: A unit's equipped magic spell should not be strong against its element A unit's equipped weapon element should not be strong against its element Unit's armor type should match its weapon damage type etc. Just a quick set of rules that can be applied to any unit.
@CoffeePotato
10 ай бұрын
I really should do that.
@paulbaerwald8055
4 ай бұрын
@@CoffeePotato Please:D
@astralbuddha
Ай бұрын
Bump~
A lot of notes missing here: -The range of guns is important. Lategame guns can outrange archer counters at the cost of those bigass RTs. Also very long range finishers. On the flipside, the minimum range becomes so far that you might want a shorter range gun for Quick Draw builds. -There's a lot more you can do to prepare a Quickdraw Build. Alluring Set will minimize defense and give you a better chance at critting archers off their sniping position and somewhere that screws their trajectory. You can breach your own Fusilier to bait archers. Melee units are too far, and mages don't care about physical def. -Cursed Gun loses some attack power but 0 weight lets them prioritize non-attack builds. You can lob shots, Quick Draw for free, then throw out a finisher after all that time doing stuff that costs 0MP. -Fusiliers can 2shot squishy mages/archers for a very respectable range of levels. Reaching 1shot territory is really hard but lets you do Wild West cowboy shooting, but you could just bring 2 Fusiliers and very slowly burn through the enemy. -The basic handgun could potentially be VERY good with its unique attack range and decent knockback. Unfortunately, no other gun replaces it and so the damage gets powercrept hard.
@CoffeePotato
10 ай бұрын
That last point is why I like the specialized Cursed Fusil setup. The only issue with the Breach setup in their case is their lower resistance and HP, but it can definitely work. Personally I prefer the safe wall hack sniper approach for them, but man do they break the ranged heaven generals if done right.
@astralbuddha
10 ай бұрын
I am pretty sure there is another fusil (relic) with a 1-4 range that is stronger than the basic one you get from recruiting Azelstan. It's even showing on this video lol.
@benedict6962
10 ай бұрын
@@astralbuddha .....oh. Floor 110. That's way too late lol.
They could definitely be worse, Mustadio exists after all Half jokes aside, this is my favorite physical ranged unit just for the sheer satisfaction of doing big numbers from a safe distance. It's expecially hilarious having one of your old party members say "Ok enough of this bow/sword thing, I wanna shoot people in the face"
@CoffeePotato
10 ай бұрын
My wizard casts gun
They deserve Meditate 4 😂
@CoffeePotato
10 ай бұрын
It's handy, but you can have a caster assist with their stick.
@doha057
10 ай бұрын
@@CoffeePotato Yeah, the mighty Lich strikes again
@ValeVin
10 ай бұрын
(Ogre Blade has entered chat.)
@CoffeePotato
10 ай бұрын
@@ValeVin This came up enough that this will get a video.
@SigeaIdris
10 ай бұрын
I have a dedicated caster to spellcharge my units since i got the MP +100 wand, never went back. I usually have Paradigm Shift on it too, so it charges my people and resets their turn. It's a surprisingly powerful and effective combination, it got me through the special battles on the PotD
Deneb try to remember the basics of CQC.... It's gonna be fun playing Snake Eater on the Switch.
@CoffeePotato
10 ай бұрын
It's nice to see them coming back, but man is it something else that the Vita managed to have double the framerate...which I normally wouldn't even mention, but they already had that version made, it's right there, the Switch got many of the other ports the Vita got. It's the weirdest thing that the little wonder box so often outperforms the Switch.
I laughed too hard at "Depending on your level of french"
@CoffeePotato
10 ай бұрын
It's dangerous to go too French.
I call them the crazed gunmann
@CoffeePotato
10 ай бұрын
Crazed by their high RT
Me in CODA 3 having never touched this unit in Reborn or on PSP XD
@CoffeePotato
10 ай бұрын
You can do it! Fine your pew pews!
@ValeVin
10 ай бұрын
I've been pretty tempted to replay Reborn and use all the units I kinda... forgot about. Dark Priest was my favorite PSP unit, I never used her in Reborn. Fusiliers. Even swordmasters kinda fell by the wayside. Not to mention cyclopes.
@CoffeePotato
10 ай бұрын
@@ValeVin Swordmasters definitely make more sense on another go around, I started loving the hell out of em last playthrough. Actually shocked you used the Dark Priest in PSP but not here, they are probably one of the most directly classes in RB.
This may be a dumb question but does Quickdraw apply the default RT cost of the fusil weapon when activated or does the RT cost only apply when manually firing the weapon on the unit's own turn?
@CoffeePotato
10 ай бұрын
Nope, the shot becomes free. It's awesome, but can kind of have a mind of it's own.
@astralbuddha
10 ай бұрын
@@CoffeePotato This changes everything…. *maniacal laugh*
@CoffeePotato
10 ай бұрын
@@astralbuddha Changes *Some stuff occasionally, but it's really cool when it works
@ValeVin
10 ай бұрын
Another place where counter/preempt not affecting RT can really help is with heavenly general weapons plus a 1H counterattack bow in the offhand. Actually swinging the 1H katana from the heavenly generals is a huge RT cost. But tossing an indra bow in the offhand and becoming a steelstance counterattack machine (with poisonbringer for added insult) all while not incurring any RT cost? A+.
@CoffeePotato
10 ай бұрын
@@ValeVin Time manipulation through laziness, I knew it could be achieved someday 😆
any fun bodyswap build ideas for fusilier? meditate 4 would be nice to spam finishers
@CoffeePotato
10 ай бұрын
Beast Slayer would be pretty solid with what they've got on hand, basically makes them a post game anti air gun.
What if we give denam a fusil and mp recover and we just go blastin with high recovery for the memes?
@CoffeePotato
6 ай бұрын
Then you're diagnosed with a good time.
Nice to see Deneb as the fusilier instead of everyone's staple: Hobyrim. Doesn't their preempt happen in addition to a counterattack if you're using a 2H fusil? So you're basically getting double counterattacks? I might try to use fusiliers more next time I play, since I tend to neglect them. They're more a funny thing I fight in PotD where they stand behind a faerie, I lob an arrow over their head, they preempt into shooting the faerie in the back, get hit by my arrow, then shoot the faerie a second time out of anger.
@CoffeePotato
10 ай бұрын
It does, but often times they're being targeted by Longbows, so that counterattack can also add some new thinking holes to their friend on accident.