Japan, but I use Historical Presets & Divisions ONLY In HOI4

Ойындар

I've been on a HOI4 binge of using only the historical presets given by Paradox, alongside accurate, historical division organization. Can I do the same as Japan, and not completely fail?
Watch the Italy adventure: • Italy, but I use Histo...
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The addition of Historical presets into Hearts of Iron IV was an awesome thing for massive history nerds like myself. Now, I play REALLY historically, using only the stupid tanks that happened in real life! I'm aiming to do this with EVERY country in the game (or at least every major) so let me know a goo suggestion down in the comments for more countries to play!
Sources: en.wikipedia.org/wiki/Organiz...
HANDBOOK: www.ibiblio.org/hyperwar/Japa...
Before1938 Infantry division: www.niehorster.org/014_japan/4...
Before1938 Infantry division: www.niehorster.org/014_japan/4...
Strengthened Type A (make this in 1938: www.ibiblio.org/hyperwar/Japa... and www.ibiblio.org/hyperwar/Japa...
Standard Type B: www.ibiblio.org/hyperwar/Japa... and www.ibiblio.org/hyperwar/Japa...
1942 Tank: en.wikipedia.org/wiki/2nd_Tan...)
en.wikipedia.org/wiki/1st_Tan...
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Video title: Japan, but I use Historical Presets & Divisions ONLY In HOI4
Previous videos in this series:
Can Italy Survive with Historical Presets & Divisions ONLY In HOI4: • Italy, but I use Histo...
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Watch these HOI4 videos if you enjoy ISP, ISorrowProductions, AlexTheRambler, SpiffingBrit, or other great comedy HOI4 KZreadrs. I'm trying my best to make content that you guys enjoy, and that I actually LIKE to make, so comments and feedback are always appreciated!

Пікірлер: 273

  • @Aldrahill
    @Aldrahill6 ай бұрын

    Let me know your thoughts on the presets in the comments! Also, if you feel like it, you can also support me, either here on KZread.com/Aldrahill/join , or on Patreon.com/Aldrahill No pressure, but you guys' support means the world to me, and helps encourage me to be able to do this more frequently! Next one will be the UK! I am also working on a few non-historical preset-focused videos right now, including a Black Ice video, and a Soviet special challenge ;) So make sure you keep an eye out and join the Discord for updates!

  • @David_Brinkerhoff93

    @David_Brinkerhoff93

    6 ай бұрын

    Why not blackice?

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    @@David_Brinkerhoff93 Read the bottom of the post! I am indeed doing a BI video sometime soon!

  • @arvojustice

    @arvojustice

    5 ай бұрын

    I think the BI one should be done as Germany@@Aldrahill

  • @sandernefkens1652
    @sandernefkens16526 ай бұрын

    I think you should be allowed to use the historical designs instead of being locked into the presets

  • @EnderGraff1

    @EnderGraff1

    6 ай бұрын

    Totally agree with this, it was sad on the Germany videos when you got the Panzers from the Soviet treaty.

  • @KelgorothTheFinalShape

    @KelgorothTheFinalShape

    6 ай бұрын

    Agree

  • @jeremielarin1979

    @jeremielarin1979

    6 ай бұрын

    No. Maybe the focus ones.

  • @ArtificialXD

    @ArtificialXD

    6 ай бұрын

    Agreed. As long as you aren’t customizing any designs, they still count as a “preset” to me. Still within the spirit of the challenge, and having a little variety in the designs (without being able to make anything imaginable) seems historical still.

  • @TheKonkaman

    @TheKonkaman

    6 ай бұрын

    Agreed

  • @MariusHeartsong
    @MariusHeartsong6 ай бұрын

    I think allowing the focus given designs is still inline with the "preset only" design philosophy of this series. After all they are still indeed presets given via focus instead of the designer

  • @alexanderpalm5262

    @alexanderpalm5262

    6 ай бұрын

    Completly agree. The same with starting desingns

  • @Kardia_of_Rhodes
    @Kardia_of_Rhodes6 ай бұрын

    "Weirdly the carrier CAS has dive breaks which the regular CAS doesn't." Gotta love a good ol' service branch rivalry.

  • @sireaustin
    @sireaustin6 ай бұрын

    The historical designs for sure. Mostly because the Pre-sets seem to be forgotten about.

  • @suola__
    @suola__6 ай бұрын

    Couple things I noticed here 1. 6:01 Your planes are not on a mission because the carriers are on an active mission. To use the carrier planes you need to have carriers on a hold order out of port. 2. 20:20 You couldn't unassign the divisions because the general had offensive order active. If you had clicked the red box to stop you could have switched them to another army 3. 23:28 You need to create a new fleet consisting of only ships with around 3000km range. If I remember correctly Japans starting carriers and battleships should have enough range to reach California however you cant have light ships for them as they bring down the range down

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    All smart tips, thanks buddy! I was being super dumb about naval range in this video :ap

  • @nickxcaliber7991

    @nickxcaliber7991

    4 ай бұрын

    You must build naval bases. Not dockyards. It clearly says naval bases extend range, so make like a level 10 in hawaii and youll cover the entire pacific

  • @suola__

    @suola__

    4 ай бұрын

    ​@aliber7991 The level of naval bases does not increase the range of your ship. This means that you can have a level 1 naval base and still have the same range as if it was level 10 base. The range is determined by the ships hull, national spirits, technology and modifications such as the fuel tanks for cruiser submarines. Naval base levels only increase the supply throughput and repair slots. Range of fleets is the average of ranges of ships in a fleet. The base statistic of each hull range from 1500km with dd1 hull up to 6000km with 1944 submarine hull.

  • @kaasbrezn5618
    @kaasbrezn56186 ай бұрын

    I believe that you don't have the range because several of your ships have too little range to reach the US or respectively the Mexican coastline. In order to fix that you would have to create a fleet with only the highest range ships. E.g. Battleships with the best engine. The port in Honolulu is already at lvl 10 if I remember correctly so there is no use in building ports. Also using the designs that a focus give you is completely fine.

  • @maximvorobyov3691
    @maximvorobyov36916 ай бұрын

    I think you should take it a step further and allow yourself to design the presents, but keep them as historical as possible. For instance, the Panther tank would have interweaved roadwheels, sloped armor, a long gun and 3 man turret, gasoline engine. A Bf 109E fighter would have 1 set of light machine guns, 1 cannon 1 (I think?), and some pilot armor. You can go crazy with ships and try making an actual Bismark/Yamato/whatever you need! I think this will allow for even more historical immersion.

  • @theredpandagamingswe7545

    @theredpandagamingswe7545

    6 ай бұрын

    This sounds amazing. Even go further and make it so the Panther has to be below a certain level of reliabilty

  • @Karza_357

    @Karza_357

    6 ай бұрын

    Yeah, especially when paradox forgets to put some in.

  • @quentintin1

    @quentintin1

    6 ай бұрын

    Bf109E would have had 2 cannons, the installation of a cannon in the middle of the propeller would not happen before the F model basically the armament of the 109s per model: A,B : 2-3 lmg C,D,E1: 4 lmg C3,E3-T: 2 lmg + 2 light cannon (MG/FF), later modified to carry a centreline bomb rack or a drop tank, as would all subsequent models E2,F: 2 lmg + 1 light cannon (E2 had a MG/FF, F used MG 151, so cannon 1 and 2 respectively?) F4-G4: 2 lmg + 3 light cannons (1 nose and 2 underwing) G5: 2 hmg + 1 light cannon G6-K: 2 hmg + 1 heavy cannon, then could fit 2 light of heavy cannons underwing or rocket rails, and a centerline bombrack or a drop tank Z1: 4 heavy cannnons Z1: 2 heavy cannons + 2 centreline (1 per fuselage) bomb racks to be accurate, the variants should all be based on the 1936 airframe, getting progressively more (and better) guns, as well as more powerful engines, but the only 2 weapons slots do limit the number or armament types one can mount on a single plane so maybe the F model onwards could count as 1940 airframe, but that then overlaps with the FW 190 (first flight 1939) which has... interesting weapons layout

  • @quentintin1

    @quentintin1

    6 ай бұрын

    one issue with going that route is the sheer xp cost, assuming we go by year appropriate designs, so having to adjust how many ever designs per year + the division templates another is that while the air designer is fairly straightforward with the weapons and features one might add to a given airframe to replicate a set design, the others not so much the tanks have some fuzzy places (what armour value to mimic their resistance? how fast should the tank be? do hull mgs count as extra mg?) and naval is definitely weird with the slots and what goes with them (some ships have a load of possible configurations, more than a few impossible in game, how do you replicate late US ships with bonkers numbers of AA tubes?)

  • @quentintin1

    @quentintin1

    6 ай бұрын

    @@theredpandagamingswe7545 panther was actually not *that* unreliable, past the D model and their habit of catching fire when unattended in fact on average panther had better reliability and the later panzer IV their unreliability is a bit overstated as germany was constantly retreating, so tanks that suffered "normal" failures for which they could have been put back to service without issues had to be abandonned on the spot same got for the tiger II, which, in it's normal gun tank version was more reliable than the preceding tiger I

  • @bugsyseigel7592
    @bugsyseigel75926 ай бұрын

    I think using the historical presets are good to, u should use the one given in the focus tree too

  • @arno_grnfld455
    @arno_grnfld4556 ай бұрын

    10:32 oh no admiral yamamoto turned into a ship

  • @battleship6177
    @battleship61776 ай бұрын

    "Yamamoto" goddamnit... it's the YAMATO, Yamamoto is the Admiral

  • @magni5648
    @magni56486 ай бұрын

    9:00: Count the regimental pieces as a support arty fits IMO. The regimental guns were all 75mm mountain guns and similar small pieces. And the 70mm battalion guns were tiny little baby-howitzers that were more like a medium mortar that could be used in direct fire. Also, um, know the difference: Ya-ma-to: The biggest battleships ever built. Ya-ma-mo-to: The guy who planned Pearl Harbor. Also, probably should have looked under outdated equipment for ship plans. ;)

  • @alisilcox6036
    @alisilcox60366 ай бұрын

    The challenge is way more interesting as "can i simulate historical military org and designs where they are available in hoi4 and will they work" not "can i play a game of hoi4 by arbitrarily limiting what designs i use based on where they appear in the UI" so i say use all provided historical desgins wherever you find them; focuses, templates, defaults, presets

  • @MrBulldog855
    @MrBulldog8556 ай бұрын

    Definitely would love to see historical tanks implemented as opposed to just the presets, but honestly, man, i love the channel so do whats easiest

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Thank you so much for your input and your kind words

  • @WholesomeLiberal1998
    @WholesomeLiberal19986 ай бұрын

    I sure can't wait for you to do historical preset US. Given how much we liked our marines in the war, designing USMC divisions are going to be a doozy for you.

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Oh yeah I’ve done some research already and it’s kinda crazy xD their divisions are PACKED

  • @Bryce-yw8hf
    @Bryce-yw8hf6 ай бұрын

    After trying this naval focused island country, maybe you could try the other? At least information wont be as hard to get as some nations.

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    You mean the ol Blighty ;)

  • @roberttreder7534
    @roberttreder75346 ай бұрын

    Loving the series! Excited to see the Allies version! I think you should definitely allow yourself to use the presets AND the templates granted by focuses etc or by default on game start. If you want to maintain some restriction, limit yourself to whichever of the templates is more historically accurate if there's a discrepancy.

  • @neilangelomolleda7283
    @neilangelomolleda72836 ай бұрын

    I think logically you'd be able to design the more updates hulls by taking in the design philosophy of the old presets. For example. They'd just be the 36 hull template but fitted to the 40 hull. With upgraded modules.

  • @RubberToeYT
    @RubberToeYT6 ай бұрын

    Great video, really enjoying this type of video, im happy with you using the presets

  • @Incizive
    @Incizive6 ай бұрын

    I've always wanted a series like this, love these!

  • @sailed7972
    @sailed79726 ай бұрын

    i love your videos man. great work!

  • @wahlabear8673
    @wahlabear86736 ай бұрын

    love these, great video man!

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Thanks so much! More coming next week! :)

  • @ChrisVillagomez
    @ChrisVillagomez6 ай бұрын

    Historical designs for the win

  • @usssimshullnumberdd-4095
    @usssimshullnumberdd-40956 ай бұрын

    Yamato was the ship. Yamamoto is the admiral guy. Just thought you might like to know for future videos

  • @theworkshopwhisperer.5902
    @theworkshopwhisperer.59026 ай бұрын

    Any design that ends up in your production queue without you creating it I think is fair game.

  • @2Links
    @2Links6 ай бұрын

    Naval fleet range is decided by average range - split off your highest range ships (only on strike force, don't send them out unescorted) for the landing from Hawaii to LA. Although you probably could have invaded via Attu and Alaska even without this.

  • @chaoticflorius
    @chaoticflorius6 ай бұрын

    Great Video mate :) Enjoy the series! (and yes, you should be allowed to use them!!!)

  • @dusenbirlevo1954

    @dusenbirlevo1954

    6 ай бұрын

    I am once again asking for tank only Sultanate of Aussa

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Thanks! Got a ton of these planned :) appreciate the vote, into the spreadsheet it goes! :D

  • @apaper3978
    @apaper39786 ай бұрын

    Love this series!

  • @valinrandall9090
    @valinrandall90906 ай бұрын

    Using the historical equipment from the game mixed with the historical divisions would be very fun, fills in the gaps of the presets

  • @basedpatriarch
    @basedpatriarch4 ай бұрын

    Japan has a great focus tree except that you have to choose between a major infantry attack boost or a major research boost to artillery and later tanks.

  • @SPACECRUISER96
    @SPACECRUISER966 ай бұрын

    12:50 Mountain artillery doesnt mean its about mountaineers but an artillery meant to be used in mountains by regular infantry. The difference between that and normal artillery is that its way way smaller (caliber and size overall) and you have take it on pieces and horses could carry parts of them etc ect. Another name is pack guns or mountain guns. Used in areas with poor infastructure. "The first designs of modern breechloading mountain guns with recoil control and the capacity to be easily broken down and reassembled into highly efficient units were made by Greek army engineers P. Lykoudis and Panagiotis Danglis (after whom the Schneider-Danglis gun was named) in the 1890s."

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    I mean… mountaineers are just infantry with more cold weather clothing and bigger shovels :P same diff

  • @benabaxter
    @benabaxter5 ай бұрын

    As someone whose only exposure to gameplay is pretty much this series, it's kind of crazy that this isn't already an opinion in vanilla+DLC HOI4.

  • @Aldrahill

    @Aldrahill

    5 ай бұрын

    Damn, that’s a high compliment :) I’m glad you’re enjoying it!

  • @TenkoBerry
    @TenkoBerry6 ай бұрын

    This this was Great 👍

  • @comradeklar5749
    @comradeklar57496 ай бұрын

    To me, the point of presets is to lock you to historical designs, right? So, using the unlockable designs fits really nicely into that concept. I'm down for it

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Good point! And you are in the majority by far!

  • @jimnicholas7334
    @jimnicholas7334Ай бұрын

    2:25 Good meme 👌 To be fair on the little guy, .50 cal isn't a "small arm" it's an anti-material round.

  • @bobisafish4983
    @bobisafish49836 ай бұрын

    historical designs seem fine

  • @handbanana2831
    @handbanana28316 ай бұрын

    Loving the videos. I feel like you could go a bit further with the presets and modify them to be accurate to the real life counter parts rather than just be locked into Paradox's lack of efforts. I think people here are mostly here for the larp

  • @JacobFraps
    @JacobFraps6 ай бұрын

    Such glorious borders at the end

  • @wetwillyis_1881
    @wetwillyis_18816 ай бұрын

    Weird thing about the Hoi4 navy, specifically the naval invasion support thing. The fleet will sit there and prove shore bombardment, until the landing is achieved. There is. Maximum percentage, that is added to by each ships light attack values for screens and heavy attack values for heavy ships, which I think is 25%. Take that with a grain of salt, I haven’t min maxed in a long time. If you want your carrier planes to engage, you need to now have them on an order, but rather sitting off shore and then deploy the planes. Hope that helps

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    That is so weird! Makes carriers a bit… weird, honestly :P thanks for your answer though!

  • @Daedwartin2

    @Daedwartin2

    6 ай бұрын

    @@Aldrahill You know that carrier with a lock with a box right next to that? If you check that, it allows you to use your carrier based aircraft for air missions. There is however a few things to keep in mind: They are still only 10 plane squadrons to an land based squadron's 100 and of course you have to have the carrier close enough to the combat for the CAS to provide support. This means that if you want to provide CAS by carrier, you should have your carrier fleet not set on any naval missions, but manual control to keep them exactly where you want the help.

  • @isaacclarke3835
    @isaacclarke38356 ай бұрын

    Absolutely loved this, if you would be able to find information...would you ever do the Qing Submod for Great War Redux with Historical divisions?

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Oh man, that would be insane to research! But I’ll add it to my list and see if it’s possible :)

  • @isaacclarke3835

    @isaacclarke3835

    6 ай бұрын

    Lots of great information to be found, have fun if you do decide to do this!@@Aldrahill

  • @blueeurope
    @blueeurope6 ай бұрын

    Background music helps so much in the immersion 😍

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Thank you! Glad you liked the music choice :)

  • @count487
    @count4876 ай бұрын

    Looks fun

  • @HGShurtugal
    @HGShurtugal6 ай бұрын

    As long as you are using a design the game gave you its good

  • @Slayer_Jesse
    @Slayer_Jesse6 ай бұрын

    Imo, using starting templates and any from focuses is fair game. also keep in mind to check back on the presets after unlocking parts, because they will upgrade themselves sometimes if you have new parts available.

  • @IDONTKNOW1072
    @IDONTKNOW10726 ай бұрын

    I'd say it's fine to use the presets you get at the start of the game and from focuses. For the missing naval designs, I'd say it would be fine to research the specifications like you do for the division templates and try to make your own designs as historical as possible.

  • @kotwczapce1742
    @kotwczapce17426 ай бұрын

    last time i played japan i only could put all my yamato ships and carriers next to us coast, it took a while but eventually i got domination there with like 10 ships

  • @liftfork
    @liftfork3 ай бұрын

    24:13 I see that little baby USSR still standing between Kamchatka and Alaska

  • @wetwillyis_1881
    @wetwillyis_18816 ай бұрын

    Looking back on this, I think this for America would be pretty hard, size you’d have to balance the marines and airborne, and the whole two fronts thing.

  • @stuff9680
    @stuff96806 ай бұрын

    There was a replacement for the Ha-Go called the Type 98 Ke-Ni which is probably what the improved light tank preset is supposed to be but the Japanese did keep making updates to the Ha-Go throughout the war and the Ke-Ni is basically the Ha-Go but with better welded armor and better engine

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Ah that makes sense! Thanks for letting me know, it’s so easy to miss things :)

  • @El_Presidente_5337
    @El_Presidente_53376 ай бұрын

    There are presets now? Thank God. Now I don't need to keep doing the same stuff every single playthrough.

  • @rogerr.8507
    @rogerr.85076 ай бұрын

    If you want to win the soviet border thing. you need 6 marine divisions with a few light tanks in the division, and the most planning you can stack and you NEED lots of reinforcement stat, at least research radios so your guys show up for the battle.

  • @teriblesoldiertv2108
    @teriblesoldiertv21086 ай бұрын

    Yes please use the focus equipment. It makes it really painful to see you avoid them at all cost

  • @Oivindjensen
    @Oivindjensen6 ай бұрын

    I think historical designs from the focus three is fine

  • @GG_1318
    @GG_13186 ай бұрын

    historical designs and presets together

  • @walnzell9328
    @walnzell93284 ай бұрын

    14:59 "Ask for control of state."

  • @legaullonapoleonien8760
    @legaullonapoleonien87606 ай бұрын

    Nice video ! Next one : France !

  • @AME1776
    @AME17766 ай бұрын

    When he said “now a word from our sponsor”, a Subway ad played

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    How frustrating ! I specifically ensured no add would play there! Thanks a lot KZread :(

  • @stormynight1885
    @stormynight18856 ай бұрын

    france next

  • @tafohamatata
    @tafohamatata6 ай бұрын

    Well, i suggest that one day u do this challenge as a minor nation. I myself tried it with hungary but i was using the historical designs not the presets, and i got a pretty cool game

  • @user-nt1nz5dk1f
    @user-nt1nz5dk1f6 ай бұрын

    The Japanese Focus tree is most outdated it hasnt recieved a patch since the first update AND IT WAS FOR BUGS

  • @GregorClegane402
    @GregorClegane40225 күн бұрын

    Actually the transition did not happen all at once at 1938, but Type B divisions were added slowly (there've been less than 10 Type B divisions by 1940 but still more than 25 rectangular ones afaik). Imo the transfer into 3x3 Type B template would be sufficient (also better playable ingame), as there still were just 3 battalions per regiment. If you start at 1938 Hoi4 has a "chugata hohei shidan" template which fits that purpose well. Yes they had more more men but they weren't all combat units but several support units (water treatment, vets etc..), especially transport units, as those divs were less motorized than their German 3x3 counterparts (rolemodels). You basically can't handle that division as a 20k men fighting unit. Alltogether they had over 150 infantry divisions at the end of war but some of them were "Type C" divisions consisting of basically 2x4=8 inf. battalions + engineer/logistics/arty support (Type B and A also had field hospitals, Recon and Anti-tank). Adding the 30 regimental guns as support arty makes sense bc of the small caliber but since the gun in your tech tree is just 70mm you might aswell make just 2 arty battalions to have a more accurate amount of guns and to not overload the support companies (max. 5 which you basically all need for other stuff). Additionally I kept a 3x4 template to represent the Typ A infantry division which were the reinforced by a divisional regiment of 3 batallions (3x3+3=12), 2 arty+1support-arty and exactly the right amount of Anti-tank guns to form one anti-tank battalion ingame. Adding a light tank-scout support (optional as most had just a cavalry regiment which would represent the calvary scout support battalion and barely had the 24 lights tanks you'd get with a recon tank support ingame) and 1 medium tank battalion, that would have done the job (beside the field hospital, engineers and most importantly logistics aka the so-called "transport units"). The Independant Mixed Brigades played a big role (130+ mixed brigades) they should be adapted to having just 1 light tank battalion though. Many even had no tanks but 1 artillery battallion ("regiment") instead. Those without were basically just Independent Infantry Brigades (they had like 15 of those). Many mixed brigade had no tank or insufficient arty support, so they've been basically infantry brigades considering their fighting capabilities. Many of infantry divisions and brigades aswell had singal support units so you might add them as you like. Considering the ships, removing the second "Zuiho-Class" Carrier from the queue is a mistake as they had 2 of those. 2 Soryu class carriers queued up is also align with history. You have some too many of some early destroyer like mutsuki though, you could improve the worst ones to a self-designed "Akatsuki/Hatsuharu Class" before having the 1936 hull researched which is basically the "Asashio-class". There is information out there how they have been equipped, like when they have 80 torpedos you could make 2 torpedo slots, also the caliber of the ship guns is possible to replicate historically. You'd need to add 2 heavy cruisers "Tone-class" which is already available from beginning. 1943 your fleet would've been upgraded with Hydrophones and Radars. The national focus tree where you get 2 super-heavy yamato class is indeed the right historical option, you'd have to rename one of it though (the second was called "Musashi")...^^ Finally as the war progressed, those tank divisions all were structured different and got added more tanks. It does not make sense to make a new template for each division so I replicated the first, which would have the most Organization having 3 motorized infantry battalions. Usually they had lots of artillery and anti-tank guns, as support and spg varied I'd say make one that has 2 tanks and another spg or motorized arty/at battallion to compromise between historical accuracy and playability. PS: I think it's a tragedy that historical divisions perform so bad due to their template stats. Those division sizings actually were reduced in the early 20th century to become more mobile (especially Japanese divisions which were huge but benefited from being sized down by German military advisory after lessons from the Prussian-French war 1870-1871), so it was an organizational improvement to have smaller divisions (!). The way how it is played in Hoi4 having better divisions making them larger to "add organization" and cost-effectiveness of support units actually does not make any sense.

  • @arno_grnfld455
    @arno_grnfld4556 ай бұрын

    I wanna see you play the hagakure mod, basically japan overhaul. You can actually both attack the soviets and go down south because one of the focus autounlock the china path if the soviet doesnt exist. You can also get poland as an ally in the prometheism focus

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Oh damn that sounds cool, I’ll check it out!

  • @walterlindwall9337
    @walterlindwall93376 ай бұрын

    I think it's fine if you use the designs unlocked from focuses especially if you're following the historical focus path designed by Paradox. Imo that's still in the spirit of the challenge are arguable more historically accurate based on how the game is supposed to play out.

  • @bryceniksich3761
    @bryceniksich37616 ай бұрын

    I think whatever is more historically accurate should be allowed so if it comes from focuses definitely should be allowed

  • @goblineer2579
    @goblineer25796 ай бұрын

    Please do Bulgaria at some point. I love these videos, keep up the good work

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    That would be pretty tricky to find details I think! Could be fun though, appreciate the suggestion :) and thank you! They’re a ton of work but the response is super positive, and I love putting them together :)

  • @YeEpIkAiYeI
    @YeEpIkAiYeI6 ай бұрын

    Sorry to ask you this. But could you create actual historical accurate vehicle templates? It doesn't take you a lot of time to know what modules were actually implemented into said vehicles and they are actual possible to create in-game. I just say it because the pre-sets that you use are no THAT historical accurate.

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    I’ll count that as a vote for historical ones! I was trying to use the presets to show them off, but you raise a good point :)

  • @YeEpIkAiYeI

    @YeEpIkAiYeI

    6 ай бұрын

    @@Aldrahill, it could be that or my crippling ww2 fanboy shit.

  • @glauberglousger956
    @glauberglousger9566 ай бұрын

    I'd say focus tech should be allowed, as some presets are locked behind a focus with a 2 year ahead of time bonus Though it would be slightly awkward for the previous nations

  • @isntbeautiful4950
    @isntbeautiful49506 ай бұрын

    Do Bulgaria next, because you still have Hungary, Romania and Finland as the lesser known axis members

  • @jetroid
    @jetroid6 ай бұрын

    Yes, use designs from focuses and game start :)

  • @kirby1225
    @kirby12256 ай бұрын

    Finland maybe? If you can find the data for the division templates. Surviving the winter war with whatever '39 template sounds like ~~fun~~ pain

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Someone actually linked me some historical sources so Finland is definitely on the list!

  • @kirby1225

    @kirby1225

    6 ай бұрын

    @@Aldrahill that's sick

  • @quichrlyn
    @quichrlyn6 ай бұрын

    hmmm noresearch game as the soviets???? sounds interesting... cant wait till it comes out

  • @theredpandagamingswe7545
    @theredpandagamingswe75456 ай бұрын

    I think historical designs and presets. However maybe add some type of mod that allows division design to be free so that you can always run the historical division templates

  • @p_1945
    @p_19456 ай бұрын

    you can sneak to invade Alaska through small island in Bering trait same way as japan used during ww2 and more other thing you forget to annex the most headache land or either give it german or soviet union still there (it is map problem that show that area as seperate island even it is land in same continent with Russia.)

  • @g.ricepad9470
    @g.ricepad94706 ай бұрын

    Japan Also always makes me wish there was a “peace proposal button in hoi4” to not make every war a total war. I wish I could just take India, Australia, south east Asia and the pacific and then make a peace deal

  • @spacebeans4985
    @spacebeans49856 ай бұрын

    I think you should use focus presets and use whatever is better if you get a repeat

  • @petzipetz
    @petzipetz6 ай бұрын

    Love to see, that the Soviets still existed in the end. Just like every time one small island or similar keeping the giants alive.

  • @luigiff3431
    @luigiff3431Ай бұрын

    If a historical focus gives you a design, I think its ok to use

  • @noahjohnson935
    @noahjohnson9356 ай бұрын

    Please please please use the starting designs and focus designs alongside the presets. I like seeing a bit more variation and options for equipment.

  • @jovanhardianto4658
    @jovanhardianto46586 ай бұрын

    Kinda late, but I think the reason why you can't reach US is because 1936 ships doesn't have enough range to reach it, split off the 1936 ships and have 1940 ships fleet only

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Totally right!

  • @MrBulldog855
    @MrBulldog8556 ай бұрын

    So, something you may need to do to get the range needed is to build naval ports in between all of the islands in the Pacific. Additionally, the biggest problem you may be having is that your destroyers are all docked in the default ports and because of that dont have sufficient range to execute the missions you have them tasked with. To fix this, turn off your fleet orders and then manually move them to ports along the Pacific route to the USA before turning the orders back on. Your ships in maylaya will not be able to execute missions near San Diego but ships stationed in Hawaii should. Lastly, and if all else fails, whatever mio you were using to for your destroyers, swith your policy to the kne with the expanded flight deck. It will automatically confer the range bonus attached without haveing to refit the ship. 👍👍

  • @MrBulldog855

    @MrBulldog855

    6 ай бұрын

    I had a similar issue where I decided as the US to turn all my crappy destroyer ones into escort destroyers. Then I put all the ships on escorted orders but only like two groups were able to execute missions in the Philippines, and the rest were trapped in San Diego with not enough range to execute the orders given. The fix was easy enough, but I was definantly stressing for a minute cause it was mid-1940, and I had already upgraded and built like 200 of these crappy ships before I realized.

  • @clement8078
    @clement80786 ай бұрын

    France should be interresting with that challenge 🤔

  • @horrorpapyrus1598
    @horrorpapyrus15986 ай бұрын

    yeah focus stuff is fine

  • @axoxelolsostoturormomanon303
    @axoxelolsostoturormomanon3036 ай бұрын

    I think that you should even be allowed to design the right stuff if paradox forgot

  • @rainbowappleslice
    @rainbowappleslice6 ай бұрын

    The easiest way to get to the US when you lack range is to hop from Siberia to Alaska, then invade Seattle and go from there.

  • @Daekash
    @Daekash6 ай бұрын

    using presets only gimps you, ignore presets unless they are historically accurate, and if they arent, modify them to make them historical or, as close as absolutely possible

  • @kaltaron1284
    @kaltaron12846 ай бұрын

    About the missing air brakes on Army planes. Did you really think the Army and Navy would share any technology or design? (They sometimes did but mostly ran their completely different programs.) Fun fact: When the Navy figured out what was causing a crippling desease in both soldiers and sailors (malnutrition), it took the Army a few more years to adapt their solution. Always a good start to land in Qingdao/Tsingtao for the (former German) brewery.

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Good point! The inter service rivalry of Japan is utterly fascinating, albeit utterly insane :P

  • @kaltaron1284

    @kaltaron1284

    6 ай бұрын

    @@Aldrahill Yeah, somehow having your branches fight with each other is not conducive to victory. Who could have imagined.

  • @Featherus_
    @Featherus_6 ай бұрын

    Only use the presents now! Too late to go back. And no one left really has any given by focuses. When you do the USA you should also challenge yourself to only use the exact historical American divisions. America famously had the 90-divison gamble in WW2 by only fielding a little over 90 division throughout the whole war. Wikipedia has a full list of them.

  • @user-fw4cv8ob5z
    @user-fw4cv8ob5z3 ай бұрын

    Now you need to redo the earlier versions of this series where you went off the charts + gun count over the new manpower + equipment count. Do not pass go, do not collect 2 civilian factories, go back, straight to America.

  • @Aldrahill

    @Aldrahill

    2 ай бұрын

    True! Be a bit boring to re-do it all exactly the same but a bit more accurate though xD I definitely made a lot of mistakes in the earlier videos!

  • @user-fw4cv8ob5z

    @user-fw4cv8ob5z

    2 ай бұрын

    @@Aldrahill nah I get you man just pulling your leg. But I might recommend making divisions from the ground up. For example the us infantry division from your prior video should have been issued 36 at guns and 12 aa .50 cal mgs (or at least I read that as aa since america used 50 cal supported by 37mm cannons for aa roles) And that's before you look at the divisional AT battalion (but this was provisional so optional.) Meaning if it was authorized that would jump to needing 72 at guns, 48 arty, 12 aa guns, in addition it looks like paradox doesn't include the security details for arty naturally requiring most arty battalions to also add a free inf bat. Turning the starting american division from a 9/1 into a 10/1/2(or 1 for the at) with nonegotiable aa and arty support companies as an example. Nice to see I'm not the only nerd weirdo who does this. I would recommend niehorster(dot)org as they are one of most reliable sources for unit charts even going so far as to cover obscure nations like Norway or Yugoslavia. As well as allowing you to go from divisional organization to battalion organization in easy flow charts. With this knowledge you must not keep Poland alive, you know to pay for your sins against paradox and all that jazz lol.

  • @Aldrahill

    @Aldrahill

    2 ай бұрын

    @@user-fw4cv8ob5z yeah I definitely made a few mistakes in misreading the graphs - one good example is in the Germany video, I misread the “heavy artillery” battalion as being an armoured SPG, when in actuality it was just a motorised 150mm arty battalion!

  • @pocemonwitcher9807
    @pocemonwitcher98076 ай бұрын

    Use the given by focuses, it’s also “historical accurate”)))

  • @harvbegal6868
    @harvbegal68686 ай бұрын

    +1 to historic design.

  • @user-lf7dq5vq7j
    @user-lf7dq5vq7j6 ай бұрын

    Now do Britain pls. It would be so cool, i already subscribed!!!

  • @user-lf7dq5vq7j

    @user-lf7dq5vq7j

    6 ай бұрын

    And i think you shouldnt be locked behind presets

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Thank you! And it’s being recorded now! It would be out tomorrow, but work delayed me, so next one is next Friday :)

  • @hadiator5561
    @hadiator55616 ай бұрын

    You can use focus ones

  • @Hatsuzu
    @Hatsuzu4 ай бұрын

    There is a torpedo cruiser special ship that you get through a focus though?? And that's literally the Shimakaze

  • @nolanasd6092
    @nolanasd60926 ай бұрын

    My vote is for focus pre sets to be allowed

  • @schiefer1103
    @schiefer11036 ай бұрын

    This, but with the Black Ice mod.

  • @mikoajsieczko1635
    @mikoajsieczko16356 ай бұрын

    Nice RP gamplay

  • @swordsnspearguy5945
    @swordsnspearguy59456 ай бұрын

    so long you don't officially design the tanks, planes, etc then the focus made and preexisting should be safe to use but that's just my opinion.

  • @Baconmccord
    @Baconmccord5 ай бұрын

    If you ever want to do a cheeky long range invasion of the USA, build the cruiser sub design that Japan gets Day 1. Just a few of those and you can naval invade from a pacific island by winter 36 even.

  • @Aldrahill

    @Aldrahill

    5 ай бұрын

    Good tip!

  • @T110E4_Wanderer
    @T110E4_Wanderer6 ай бұрын

    you could reach hawaii if u used ur carriers to port strike

  • @lovelylavenderr
    @lovelylavenderr6 ай бұрын

    I did my own Japanese version of this challenge and researching for the divisions was ROUGH honestly.

  • @Aldrahill

    @Aldrahill

    6 ай бұрын

    Yeah some of it can be pretty hard xD I found the American sources were the most helpful :)

  • @lovelylavenderr

    @lovelylavenderr

    6 ай бұрын

    @@Aldrahill German and American sources seem to be the most widely avaliable and researched. They were definitely the easiest for me to find, and the US game was SUPER fun.

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