Is VulkanMod really better than Sodium?

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In this short video, i compared two optimization mods between each other (Sodium and VulkanMod) to see, which one is better in terms of performance.
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  • @Kimizuky
    @Kimizuky4 ай бұрын

    Keeping in mind that vulkanmod is still in alpha, and if it's developed enough, we could even see real ray traced shaders, that uses RT cores of the gpus

  • @Treetrain1

    @Treetrain1

    4 ай бұрын

    already been done by cortex, in Vulkanite

  • @bomba76

    @bomba76

    4 ай бұрын

    Vulkanite:

  • @TheMasterOfSafari

    @TheMasterOfSafari

    4 ай бұрын

    It's already being done, you don't need to have the full game be on Vulkan to do it iirc.

  • @Kimizuky

    @Kimizuky

    4 ай бұрын

    @@Treetrain1 Ah yes, indeed, altho I tested it, and it looks total black for me

  • @project_anti

    @project_anti

    4 ай бұрын

    @@Kimizuky then your device most likely doesn't support vulkan

  • @innovationtalk3734
    @innovationtalk37344 ай бұрын

    "Is VulkanMod really better than Sodium?" "Na"

  • @mythic_py

    @mythic_py

    4 ай бұрын

    my nerdy brain choke laughed at this

  • @LionClawed

    @LionClawed

    4 ай бұрын

    No pun intended sodium: Na

  • @jason59k55

    @jason59k55

    4 ай бұрын

    thats a giggler right there

  • @Naturally_pro

    @Naturally_pro

    23 күн бұрын

    I get it

  • @Naturally_pro

    @Naturally_pro

    23 күн бұрын

    😅

  • @project_anti
    @project_anti4 ай бұрын

    to be honest, microsoft should make the next big update performance based. Imagine: "Minecraft: The Performance Update" that would be music to my ears

  • @BarretTheImmaculate

    @BarretTheImmaculate

    4 ай бұрын

    No way. We need more useless mobs and random features that have nothing to do with each other. That's what everyone really wants these days.

  • @GyroNitr0

    @GyroNitr0

    4 ай бұрын

    ​@@BarretTheImmaculatetotally

  • @GregorianMG

    @GregorianMG

    4 ай бұрын

    Version 1.12 is one of those. It would be nice to have update dedicated for that.

  • @flamingscar5263

    @flamingscar5263

    4 ай бұрын

    Yes but money New mobs generates money Performance doesn't

  • @GyroNitr0

    @GyroNitr0

    4 ай бұрын

    @@TheCatboyInQuestion9056 number 1 Microsoft meat rider 💯

  • @illuminate4
    @illuminate44 ай бұрын

    Idk anything about this vulcan mod. I do know that sodium is essentially as optimized as opengl minecraft can get. If this alpha-stage mod with first-attempt optimization is matching sodium, this is something we need to pay attention to.

  • @aspidinton

    @aspidinton

    4 ай бұрын

    Yeah. Also it's weird to compare generation speed because vulkan is only improving render speed, as i know

  • @safixo

    @safixo

    4 ай бұрын

    Sodium is not really as optimized as it could be, as right now it uses a old version of OpenGL to stay compatible with mac and legacy hardware

  • @illuminate4

    @illuminate4

    4 ай бұрын

    @@safixo thats what I mean. its about as good as it gets as the current engine allows

  • @user-ol3tf1qi6c
    @user-ol3tf1qi6c4 ай бұрын

    Vulkan should use more GPU resources if implemented correctly*. Its job is to relieve stress from the CPU.

  • @reikoow
    @reikoow4 ай бұрын

    Vulkan works better on AMD GPUs. Note that there is a BIG difference between Sodium and VulkanMod. Sodium is a new rendering code with geometry batching and draw pass consolidation, and it makes many optimizations for vertices, etc. While, if I understand correctly, as the name suggests, VulkanMod only converts the Render API from OpenGL to Vulkan? I'm not sure about that, but if I'm right, that means that Vulkan can, in fact, be WAY faster than Sodium in the near future if it tries to do more than converting the Render API. It could maybe even do something like what NVidium does with that Render API and have GIGANTIC chunks with low performance cost. Thanks for this discovery, NickNameHidden!

  • @sunnyb4506

    @sunnyb4506

    4 ай бұрын

    Will work better on AMD GPUs because AMD originally written it. And makes their cards for that API. It's really clear in f.e. Doom 2016. If we have GPU from NVidia it will work better on DirectX then on Vulkan, but AMD on the other hand will work better on Vulkan. But, that's just digression.

  • @saksham5182

    @saksham5182

    4 ай бұрын

    they do make optimizations than just converting it to vulkan, the changelogs say so atleast

  • @JsjdjJhdjd

    @JsjdjJhdjd

    4 ай бұрын

    you have nvidium on nvidia so that's something i guess

  • @unknownuser85300

    @unknownuser85300

    3 ай бұрын

    Vulkan is optimized because it uses the graphics card api to draw things as of my understanding, but its goddamn hard to code in it

  • @gabsan.

    @gabsan.

    Ай бұрын

    @@JsjdjJhdjd Only in Turing, Pascal and older cant use nvidium mod

  • @crestofhonor2349
    @crestofhonor23494 ай бұрын

    I can see the biggest benefit for Vulkan mod with shaders. With Vulkan ray tracing shaders could actually utilize the RT hardware inside them and vastly speed up the rendering speed and even enhance the visuals while having better performance. Of course this is limited to AMD RDNA2, RTX, and Intel Arc GPUs

  • @TheMasterOfSafari

    @TheMasterOfSafari

    4 ай бұрын

    It's already being done without VulkanMod, Vulkanite by Cortex.

  • @NicCrimson

    @NicCrimson

    4 ай бұрын

    ​@@TheMasterOfSafariNice if both team up like iris and DH that would be amazing

  • @hughjassstudios9688

    @hughjassstudios9688

    3 ай бұрын

    Also upscaling and frame generation algorithms only support DX12 and Vulkan. This is the only way currently to get this in MC without using the Render Dragon engine, especially now that FSR3 is open source and getting a quality update soon

  • @newforgis
    @newforgis4 ай бұрын

    before watching the video, i can tell you that vulkan is i think on par with sodium, gets wrecked by nvidium, and has an arterial blockage outside of windows.

  • @starleigh6680

    @starleigh6680

    4 ай бұрын

    Vulkan mod on Linux is an absolute beast.

  • @idk13212

    @idk13212

    4 ай бұрын

    ​@@starleigh6680mhm I'm getting 200 fps 16 chunks rendering in 2k

  • @flamingscar5263

    @flamingscar5263

    4 ай бұрын

    Nvidium is exclusive to Nvidia hardware, which not all of us have, as an AMD user Nvidium is irrelevant to me, same goes for any iGPU user And what do you mean blockage outside of windows? Vulkan isn't windows exclusive, actually it was originally desgined for Linux and Android before being ported to windows shortly after

  • @walksanator

    @walksanator

    4 ай бұрын

    It means vulcan and nvidium dies of a heart atacks on non-windows because fuck nvidia

  • @BakaTheSussy

    @BakaTheSussy

    4 ай бұрын

    IT is not on par. All that Vulkan does is replace the renderer, while sodium actually optimizes the game. The test should have been done with OpenGL+Sodium and Vulkan side by side

  • @Londel3gaming
    @Londel3gaming4 ай бұрын

    WE BEATING WALL OF FLESH WITH THIS ONE🗣🗣🗣🗣🗣🔥🔥🔥🔥

  • @timeblade

    @timeblade

    4 ай бұрын

    WERE MAKING IT INTO HARDMODE WITH THIS ONE 🔥🔥🗣️

  • @sharkgamer47

    @sharkgamer47

    4 ай бұрын

    @@timeblade WE ARE GOING TO SMASH SUPREME CALAMITAS WITH THIS ONE 🔥🔥

  • @powmuckerstion9206

    @powmuckerstion9206

    4 ай бұрын

    WE ARE GONNA TAKE XEROC WITH THIS ONE!

  • @wistralis7387

    @wistralis7387

    4 ай бұрын

    WE'RE CRUSHING YHARIM WITH THIS ONE!!!💪💪💪💥🔥🔥

  • @lazzy41

    @lazzy41

    13 күн бұрын

    WERE MAKING IT INTO POSTMOONLORD CALAMITY CONTENT WITH THIS ONE🗣🗣🔥🔥🔥🔥🔥🔥🔥🔥‼‼‼‼‼‼‼‼

  • @Wilker_uwu
    @Wilker_uwu4 ай бұрын

    question: how were the % lows in the fps of the first tests? that's usually an alright measure of stability to sample the lowest performance peaks to know how much the game stutters when certain things starts being calculated.

  • @tfamgaming
    @tfamgaming4 ай бұрын

    you are extremely underrated bro

  • @Egylexy-GMD
    @Egylexy-GMD22 күн бұрын

    i have a rtx 4050 and intel i5 12500H. when i started my laptop for the first time and got minecraft, and with sodium, i got around 900 fps sometimes up to 1000. But now, 1.5 month later, i am only getting 200 fps, with sodium! can someone help me fix?

  • @thepi
    @thepi4 ай бұрын

    With vulkan, I am now able to use vkBasalt shaders (ReShade). I was able to experiment with some test shaders, but they all were just some proofs of concepts. On another note, from the testing that I did (without shaders), I found out that loading chunks is slower with vulkanmod. My GPU would peak its usage for just a small moment whenever I load new chunks with sodium, and the fps would stay relatively stable. With vulkanmod, my gpu did not seem to peak at all, but my fps do drop a lot when loading chunks. This feels like it can be improved, usually I have a higher gpu utilisation when using vulkan vs OpenGL. I believe these results are due to sodium batching the rendering operations and applying some other optimisations. I don't think vulkanmod is really doing any optimisations yet.

  • @JimBimBum
    @JimBimBum4 ай бұрын

    there's a way to run vulkan and opengl but i forgot how it was done but it wasn't done with minecraft yet. something about "gfx portability ashes" to have vulkan over opengl as in vulkan api can run with opengl api for compatibility.

  • @StevloYT
    @StevloYT4 ай бұрын

    Speaking of bedrock edition, I played on a java edition launcher for android called pojavlauncher. And it runs smoother then bedrock edition when using optifine (no joke)

  • @NotTured

    @NotTured

    4 ай бұрын

    cap if you were playing in newer versions however in olders versions then yes but its an unfair comparsion still

  • @CrapZackGames

    @CrapZackGames

    4 ай бұрын

    I was actually watching this video to see if Volkan was good for Android Java Edition

  • @Fryingpan-s8j

    @Fryingpan-s8j

    4 ай бұрын

    @@NotTuredit’s unfair bc BE ain’t got no performance mods which do anything

  • @hecos1779

    @hecos1779

    4 ай бұрын

    ​@@Fryingpan-s8jbut the performance mods for java edition only exist to fix the horrible optimization it has

  • @NotTured

    @NotTured

    4 ай бұрын

    @@Fryingpan-s8j not really i have more fps in bedrock than java even with peformance mods but thats only for newer versions

  • @waffly1
    @waffly14 ай бұрын

    What GUI Pack do you use?

  • @malvinchau2056
    @malvinchau20564 ай бұрын

    You should use rivatuner instead of a mod. (It's apart of MSI Afterburner) It shows frame times, min and max fps, 1% lows and 0.1% lows. Sometimes you can't tell the difference from just fps.

  • @Baconator-Man

    @Baconator-Man

    4 ай бұрын

    how do you use msi afterburner on an nvidia gpu??

  • @callyral

    @callyral

    4 ай бұрын

    I think there's also MangoHud that shows that as well.

  • @callyral

    @callyral

    4 ай бұрын

    I think there's also MangoHud that shows that as well.

  • @ncpv

    @ncpv

    4 ай бұрын

    capframex better

  • @parknich081

    @parknich081

    4 ай бұрын

    @@Baconator-ManWhat? It’s made for nvidia gpus…

  • @z3n1te
    @z3n1te4 ай бұрын

    what impresses me, is how they did it, because vulkan is significantly more low level than opengl (low level means closer to bare metal), but the performance is worth it, vulkan also has built-in raytracing support

  • @junodev_
    @junodev_4 ай бұрын

    you're doing a favor for the minecraft community :)

  • @bluecreepmat
    @bluecreepmat3 ай бұрын

    Very high quality video! this vid was like sodium to me, made my day better!

  • @homework8969
    @homework89694 ай бұрын

    I remember in some GitHub thread on Nvidium’s repo that the optimizations that Nvidium does, *is* supported for AMD gpus, with the caveat that the driver only supports Vulkan calls not OpenGL calls. Edit: Grammar, and spelling.

  • @atairakhmatov

    @atairakhmatov

    4 ай бұрын

    Nvidium uses mesh shaders, which are only supported by Nvidia GPUs in OpenGL. This is due to OpenGL being developed by different companies, and many of them can't agree on what functionality to implement, so they create OpenGL extensions, which are only supported by their own platform. Other platforms support mesh shaders, just not in OpenGL. Switching to Vulkan should allow the use of mesh shaders on any platform that supports them. Actually, mesh shading has been around for a while, and it is heavily used in latest-gen console graphics

  • @mrc0a124
    @mrc0a1243 ай бұрын

    I used sodium and stuff but ive gone back to optifine since it does enough and i can't be asked to install all that every update

  • @TrashDino357
    @TrashDino3574 ай бұрын

    what os

  • @VeeFerns
    @VeeFerns4 ай бұрын

    what about vulkanmod + nvidium

  • @pikachustorm4831
    @pikachustorm48318 күн бұрын

    But how to download it

  • @bonczus3058
    @bonczus30583 ай бұрын

    The thing i care about for my pc is chunk gen speed, on my weak pc my fps is more than fine even with high render distance but exploring new chunks is often nearly impossible especially when using elytra because new chunks generate way too slow, i wonder if this mod does the job on that better than sodium

  • @zenchanted942
    @zenchanted9424 ай бұрын

    honestly the best optimization mods for nvidia users is soudium with nvidium, i have the same processor as you but i have the gtx 1650 with 16gb ddr4 ram on dual channels and i get around 600-800fps on a normal world with 16 chunk render distance

  • @confusioned2249
    @confusioned22494 ай бұрын

    I wonder how optimized we could get if we managed to get vulkan rendering combined with sodium level optimizations

  • @onlywolf9981
    @onlywolf9981Ай бұрын

    I don’t think Minecraft coded with OpenGL has been optimized to render on Vulkan "translator?" this may be why the fps are so weird.

  • @CookieDerKek
    @CookieDerKek4 ай бұрын

    bro is playing Minecraft with Terraria music in the background 😭

  • @Wreck_Crimes
    @Wreck_Crimes24 күн бұрын

    What if, I install VulkanMod and Sodium?

  • @tanvirsahrierjishan778
    @tanvirsahrierjishan7784 ай бұрын

    you say mostly settings are not touched now the mod set up settings by your pc specs

  • @magnesnasamice
    @magnesnasamice4 ай бұрын

    theres also nvidium with bobby for fabric which gives A LOT

  • @trj7-
    @trj7-4 ай бұрын

    you should have done sodium and all the sodium mods that are part of it because it boosts fps even further

  • @qqii
    @qqii3 ай бұрын

    It would be interesting to use a realistic benchmark world, like the Hermitcraft world. Additionally a lot of players play on servers, so testing that would be interesting too.

  • @NinetyUnderScore
    @NinetyUnderScore3 ай бұрын

    What about nvidium

  • @NoahBoner
    @NoahBoner3 ай бұрын

    Someone find a way to combine these 2

  • @ataractic
    @ataractic3 ай бұрын

    Vulkanmod just updated to 0.4.0 and brings a lot of optimizations! Could you make a comparison video with the updated version?

  • @pikachustorm4831

    @pikachustorm4831

    8 күн бұрын

    Yo bro how do i download it

  • @blatantguide
    @blatantguide4 ай бұрын

    Bro I have 32Gb of ram but using sodium doesn't change our performances at least for me. It only stabilizes a bit more so I guess your config wasn't ideal to try it

  • @sleonov
    @sleonovАй бұрын

    Are you Silent Hill fan? Because I heard OST from SH2 in this video

  • @NotAgnor
    @NotAgnor4 ай бұрын

    For those saying Mojang should make a performance update, you need to remember they must make money. You can’t really advertise that to the public, they should improve both performance and content. Same with QoL features

  • @vibaj16

    @vibaj16

    4 ай бұрын

    It's Minecraft, the bestselling video game of all time, and owned by the giant that is Microsoft. I think they can afford to make a performance update.

  • @NotAgnor

    @NotAgnor

    4 ай бұрын

    @@vibaj16 Microsoft would never allow it, they’d make it a small part of a content update Because at the end of the day you can’t really make a trailer for performance and put it on the Microsoft yt expecting it to make more sales, it would make people assume it’s got really bad performance

  • @theblckbird
    @theblckbird4 ай бұрын

    For me it doubled the FPS compared to Sodium but Sodium didn’t really increase my FPS at all. The reason is probably that Sodium uses newer OpenGL versions and MacOS deprecated OpenGL. That bad thing about Vulkan is that it is incompatible with a lot of other mods

  • @Electroscythe
    @Electroscythe4 ай бұрын

    can't you use vulkan and sodium at the same time?

  • @_Rad6

    @_Rad6

    4 ай бұрын

    Nope.

  • @rooot_
    @rooot_3 ай бұрын

    some infos arent fully right, most mods are gonna work perfectly fine on VulkanMod - where it gets problematic is when mods directly mess with the renderer: Iris is the best example for a mod that will never work with VulkanMod

  • @MrDannyloco
    @MrDannyloco4 ай бұрын

    Yes by a long shot, i strictly only add vulkan compatible mods on my server, sodium is great on high end pcs but in my case theres sometimes load stutters, while vulkan is buttery smooth all the time

  • @trucookieq4469
    @trucookieq44694 ай бұрын

    On certain devices (eg. mine,) there can be significant differences in framerate. When I last tried it, I averaged ~300 on sodium and ~1000 on VulkanMod, comparable to your framerates. It's likely on a per-computer basis, test on your devices. HOWEVER. I still do not recommend switching if you use a significant amount of mods. I had to cut down my mod list from ~200 to 30 to get it to launch.

  • @PiotrBarcz
    @PiotrBarcz3 ай бұрын

    Does Vulkan work with shaders? I don't remember that being a thing, at least Sodium does and with Iris the performance goes up even more. However someone said that Vulkan works best on AMD GPUs, yeah that makes sense, so Nvidium is basically the same except it works only on Nvidia GPUs.

  • @_Rad6

    @_Rad6

    2 ай бұрын

    No, Vulkan doesn't work with shaders. And no, it's not "Nvidium for AMD cards", these mods do completely different things.

  • @PiotrBarcz

    @PiotrBarcz

    2 ай бұрын

    @@_Rad6 I see. Because it seems a lot of people are saying it is xD

  • @minhtranquoc8122
    @minhtranquoc81224 ай бұрын

    1:42 "not that big of a difference" that 100 fps is all i need

  • @kuriptic
    @kuriptic4 ай бұрын

    This dudes a real one for putting terraria music in his Minecraft video

  • @seannewell397
    @seannewell3973 ай бұрын

    It is CRAZY a new alpha mod has this performance. Nvidium+Vulkan are insane. I wonder if we could have a meta-mod over both of them that chooses to swap out the rendere based on the GPU available, or just ship both in modpack and tell ppl to turn one on I guess. It'd be insane if you could ship sodium + vulkan + nvidium and have sodium be the default, and then ppl could swap to whatever renderer they want. In the future these 2 should become viable options. Much of the ecosystem seems built on top of sodium and tied to it tho 💀(indium / create w/ sodium fix and flywheel... ETF EMF)

  • @0Blueaura
    @0Blueaura3 ай бұрын

    i just want Nvidium to work with shaders..

  • @plaguegaming3642
    @plaguegaming36424 ай бұрын

    i really wouldn't worry about performance if you never dip below your monitors refresh rate

  • @ArchaeanDragon
    @ArchaeanDragon4 ай бұрын

    Should point out that there shouldn't be a lot of mod incompatibility, unless a mod specifically is designed to bypass the renderer and do its own rendering directly to the GPU API. To my knowledge not many mods do this, as they depend on the renderer classes to do the heavy lifting.

  • @minecraftermad
    @minecraftermad4 ай бұрын

    You forgot to have vanilla as control.

  • @taypexx
    @taypexx4 ай бұрын

    in order to properly test these performarnce mods you had to make sure you are completely GPU bound, because these mods mostly affect graphics, not the structure of the minecraft itself

  • @PsuedoTornado
    @PsuedoTornadoАй бұрын

    You could always use ferrite core for less memory usage but I typically alot 8 gigs of ram so it is good enough and btw now vulkan provides an feature so Minecraft is less intensive on cpu and relies more on gpu so you get more fps my pc got 900 fps cause of using cpu + sodium and when I used vulkan+gpu it boosted upto 5000 fps

  • @idontknowanygoodnames1498
    @idontknowanygoodnames14983 ай бұрын

    It's worth noting that what vulkanmod and sodium does, are not mutually exclusive. So with the render backend swapped with vulkan, sodium could still be implemented with the new renderer. This is something that in reality mojang should do themselves, but they only care about bedrock, which is where they made use of DX12 for the new render engine.

  • @forest_895
    @forest_8954 ай бұрын

    The Nvidium mod is pretty good, especially at high render distances.

  • @lordkanesoulreaver
    @lordkanesoulreaver4 ай бұрын

    want to see a rell bench mark lol get the project hudoria map and go down the i-305 freeway it makes my rig chug with sodium at 1 fps lol and it has no moveing parts just a crapload of geomatry form the builds

  • @user-dw8kx5nj4j
    @user-dw8kx5nj4jАй бұрын

    Bro you have to allocate CPU cores in Vulcan to have faster losing chunks

  • @thatmg393
    @thatmg3933 ай бұрын

    In a low-end pc, VulkanMod gives a little bit more fps than sodium in some cases. Personally, I think VulkanMod is better (although it has a lot of mod incompatibilities) in my phone (yes my phone), VulkanMod performed a lot better than Sodium. In a flat world, during chunk loading, my fps in Sodium was bad 1-16 FPS, and it smooths out when all chunks (which takes a while because chunk loading is slow when I have Sodium) have been loaded while in VulkanMod my fps while loading is 5-25 FPS and it smooths out really quickly and reaching 100-260 FPS real quickly and Chunk Loading is slow but not as slow as Sodium and VulkanMod dropped a new update in it's Github Repository which improved Chunk Loading and it's noticeable in my device.

  • @GKGames2018
    @GKGames20184 ай бұрын

    You might wanna cap FPS at 60 for utilization test

  • @BigDogHaver
    @BigDogHaver3 ай бұрын

    0:55 If that 512 number is the minimum ram allocation, you should actually make that match the maximum allocation. When Java dynamically changes those values during runtime, it reduces performance.

  • @electric_lizzzard
    @electric_lizzzard4 ай бұрын

    The entire point of Vulkan is to utilize multiple cores and threads + modern tech like RT/PT. Vulkan rendering also a little bit optimal compared to OpenGL. In this case both Sodium and VulkanMod are even as they use one thread for rendering. Ultimate Vulkan implementation are actually made my ID Software in ID Tech 7. Their engine don't have main thread and everything done as "jobs" distributing workload to all CPU cores evenly. That is possible in Minecraft Java, but for this a lot of parts of the game should be rewritten. Sound engine, Entity engine, and then the Rendeder. But that ALOT of work.

  • @Darkcocacla
    @Darkcocacla4 ай бұрын

    That's not how GPU/CPU usage works if the CPU has low usage it's good if GPU has low usage it's horrible

  • @Shrewbloom
    @Shrewbloom4 ай бұрын

    only if your on an amd gpu lol on nvidea gpus (at least modern 3 and 4 series cards) the preformance difference between sodium and vulkanmod is basically nothing and in more situations than not sodium beats it (most likely due to vulkanmod still being in alpha)

  • @CathodeRayKobold
    @CathodeRayKobold4 ай бұрын

    Test it with Create mod. Put down 50 train bogeys, but don't turn them into a train. Those are the laggiest blocks I can think of.

  • @Ballistic_Circuit
    @Ballistic_Circuit4 ай бұрын

    Can you use both sodium with vulcan?

  • @flamingscar5263

    @flamingscar5263

    4 ай бұрын

    No, sodium builds on top of Vanilla mimecrafts renderer, because of this it uses the same graphics API as vanilla, that being openGL Vulkan mod, as the name suggests, uses the vulkan graphics API The 2 APIs are entirely different to put it in less tech savvy terms, it would be like trying to run a Xbox game on Playstation

  • @Ballistic_Circuit

    @Ballistic_Circuit

    4 ай бұрын

    @@flamingscar5263 alright

  • @kirilkomashko9704
    @kirilkomashko97044 ай бұрын

    imagine: vulkan rendering engine with sodium's mc rendering engine optimizations

  • @popcapk5536
    @popcapk55364 ай бұрын

    it very much depends on your gpu, intel igpus are signafacantly better with vulkanmod for example

  • @klocek2131
    @klocek21314 ай бұрын

    3:00 that's because the only thing vulkanmod does is swapping the renderer if vulkanmod also had the optimizations that sodium has, it would be 10x faster

  • @niepokonany

    @niepokonany

    4 ай бұрын

    And he has nVidia card

  • @klocek2131

    @klocek2131

    4 ай бұрын

    ​@@niepokonany true, i forgot about that

  • @Zu_Koh
    @Zu_Koh3 ай бұрын

    This doesn't work for certain devices just an info

  • @acablade
    @acablade3 ай бұрын

    More gpu utilization is usually better

  • @1Staubsauger
    @1Staubsauger4 ай бұрын

    Now do Sodium, Nvidium and Vulkan Mod, that would be a good comparison! :D

  • @zamgion

    @zamgion

    4 ай бұрын

    nvidium is different than those two

  • @FluffyPuppyKasey

    @FluffyPuppyKasey

    4 ай бұрын

    ​@@zamgion Nvidium is a performance optimisation mod as well

  • @pigpogftw

    @pigpogftw

    4 ай бұрын

    Yes but nvidium is only compatible with nvidia gpus. Which is kinda unfair to AMD GPU's lol

  • @korbyntalks

    @korbyntalks

    4 ай бұрын

    @@pigpogftw Sometimes..I question my existence with my AMD GPU..

  • @NotTured

    @NotTured

    4 ай бұрын

    ​@@pigpogftw keep in mind that Vulkan works best with AMD cpus and gpus

  • @ohimdabiggestbird
    @ohimdabiggestbird4 ай бұрын

    i know what you could try, join some type of server lobby, which is usually FULL with players, for example hypixel, it is a great way to benchmark, it has entities from, most importantnly players to things like mobs (hypixel pets) and item frames, and it has a bunch of particles, plus player models r rendered differently compared to other models to my knowledge, so i would love to see if vulcan does a better job rendering them since they tend to cause the most lag

  • @ViciousVinnyD

    @ViciousVinnyD

    3 ай бұрын

    Problem with server lobbies is their population changes as players join and leave, your result will be different for each test without changing anything. An ideal test would be loading a singleplayer world that has been played in for a long time, with many mob farms and automated harvesters causing block update lag, chunk loading lag and entity lag. And because it's singleplayer, you can re-load the world from a backup for each test, so in-game events occur in the exact same way for each test.

  • @ohimdabiggestbird

    @ohimdabiggestbird

    3 ай бұрын

    @@ViciousVinnyD the thing is, for what i've experienced, and take this with a grain of salt, because i do not have the best computer, nothing in minecraft causes as much lag, as entites, my frames go between 400 and 200 no matter the chunks and activities that are loaded or loading, but just the appearance of 20 players on the screen, or stacked totem items (in crystal pvp) on the ground, causes immense lag, that drops my frames down to sometimes even 20 although joining something like hypixel isn't the most accurate benchmark, it is a great way to see how the backend of the mod, deals with rendering players that as mentioned above, tend to cause the most lag, because at this point i believe no matter how good the mod does in the conditions you mentioned, it doesn't prove its capability in rendering entites, because for all i know it could do worse than sodium which already does pretty bad and finally, for my knowledge, player models are rendered differently than mobs, this could be complete bull what im saying, but i do believe there is something to it, because my computer can load 100 mobs no problem but struggles to load 20 players, same with items on the ground, it can load them fine until they're stacked on top of each-other

  • @user-fe8hp6jv9f
    @user-fe8hp6jv9f4 ай бұрын

    Hello, just here to comment that Vulkan being better than openGL is a myth. The difference between them is that Vulkan exposes a lot more controls over how your gpu renders, this can be used for a better optimization but when you latterly have 10x the code to write you might start just copying standard solutions to the problems that are done for you by openGL. Now that the mod works and is in alpha I assume the developers are going to replace those solutions. Also when you have like 1k fps the problem becomes not in your gpu or cpu but in the god dam north bridge of your chipset (If my memory serves me correctly.) Which is responsible for transferring data in between cpu and gpu cuz keep in mind it has to transfer data for over 1k images per second. So for better testing next time make sure to load your world. And ya testing is freaking hard I feel you.

  • @modernmanueee_
    @modernmanueee_4 ай бұрын

    I'm not a developer but as a Minecraft player and someone who messed around with things like the nvidia control panel and similar... I think the engine swap would make a difference when both the hardware (in this case GPU) and the software (Minecraft) support and make an active use of the possible feature benefits. Sodium optimizes game functions while vulkanmod only changes the render engine. Minecraft is a CPU intensive game and without shaders, iris iGPUs and AMD equivalents will basically be on pair with dedicated graphics. You don't need, in fact you don't want 1000 FPS because input latency will hit hard. Don't call cap on this because I did test this on different computers, even on a mac, capping fps to 360 for my personal build is the sweet spot, adding any extra frame for input will give close to no benefit other than making your room warmer in winter. Nvidia control panel options won't affect performance because everything gets decided by the game rather than the panel, designed for older games. It might work on Minecraft but the default settings are most likely the best, nvidia wouldn't sell as much in the gaming market if they didn't squeeze those 3fps out via drivers

  • @yuvrajdas9552
    @yuvrajdas95524 ай бұрын

    We need : Minecraft : Full Power (performance) and Minecraft: Keeping Inventory

  • @ccolorsplit
    @ccolorsplit4 ай бұрын

    It might be worth it to test on Linux. Games that use the Vulkan renderer tend to perform better on Linux’s Mesa drivers vs Windows’s drivers.

  • @vibaj16

    @vibaj16

    4 ай бұрын

    imma test it on my chromebook. I don't have high hopes. Sodium made the game just freeze.

  • @ccolorsplit

    @ccolorsplit

    4 ай бұрын

    @@vibaj16 A chromebook probably wouldn’t be good to test. ChromeOS is based on Gentoo Linux at its core, but it’s so far removed I don’t see the point.

  • @amok8938
    @amok89384 ай бұрын

    I can definitely see this vulkan mod eventually replace sodium, but for now the mod compatibility is just abysmal. If ur fine running 100% vanilla mc with only vulkanmod then sure go for it. But if you have basically any other mod such as iris, distant horizons, even smaller ones like advancement plaques and so on then the game just straight up wont work. Ill give it like 3 years at least before its usable as a replacement for sodium.

  • @BenS3006
    @BenS30064 ай бұрын

    the best mod you can use is sodium with nvidium trust me you may not get that many more frames from nvidium but the chunk rendering is so much smoother that you can render 32 chunks on a pc that can otherewise only handle 10 chunks

  • @andrew_edwards
    @andrew_edwards3 ай бұрын

    try nvidium. you can more than likely do 32 chunks

  • @nova_4047
    @nova_40474 ай бұрын

    vulkan vs sodium? nah do vulkan vs sodium + nvidium + bobby (printing fps atp)

  • @mathewkaiser7667
    @mathewkaiser76674 ай бұрын

    I feckin love salt

  • @xukuntsai632
    @xukuntsai6324 ай бұрын

    bro chunk generating and word creating speed have nothing to do with gpu

  • @Ll66dar

    @Ll66dar

    4 ай бұрын

    Ну их же надо рендерить. А еще у него в настройках sodium включено always defer chunk updates и этот тест становится абсолютно бесполезным.

  • @soraphii
    @soraphii12 күн бұрын

    crazy that vulkan actually gives me so much fps than sodium, too bad there are many glitches though

  • @Viper_Playz
    @Viper_Playz4 ай бұрын

    crazy quality for 1.8k subs

  • @knachman
    @knachman11 күн бұрын

    You can get a bunch of other mods with sodium tho

  • @johnm9263
    @johnm92634 ай бұрын

    let me put it this way: there are FORGE mods (for 1.19.x) that fix ALL of the issues with most things that people have 1. theres a mod called ferrite core (or ferritecore) that reduces the RAM usage when its not needed 2. theres performance mods that improve the FPS 3. theres performance mods that "cache" things (like the fast suite, by Shadows_of_Fire) that even further reduce RAM and improve FPS by more of a byproduct of trying to reduce tps lag when fetching things like different crafting recipes, which also ends up making things more stable by accident 4. theres mods that work identically like sodium (like lithium or canary, etc.) but the only thing that sodium has that these others dont is the fact that fabric needs more mods to get the most basic things running and compatible with each other, which only gives performance benefits with fewer mods, and has a much worse impact with larger packs that have the same mods

  • @sussypoolcodm
    @sussypoolcodm2 ай бұрын

    my fps on sodium is only 50 and on vulakan i have 200 fps

  • @sillygamer4146
    @sillygamer41464 ай бұрын

    Can you use both?

  • @MakerManX

    @MakerManX

    4 ай бұрын

    No, they are fundamentally incompatible

  • @XIeepy1
    @XIeepy14 ай бұрын

    What if we connect this mods? Use all Sodium optimization and add vullan render to it

  • @sethgrissman6833

    @sethgrissman6833

    4 ай бұрын

    Says it's incompatible on the mod page.

  • @playerzero0000
    @playerzero00004 ай бұрын

    As far as I'm aware, the Vulkan api is optimized towards AMD gpus, so your 3060 may not show improvements.

  • @gamethecupdog
    @gamethecupdog4 ай бұрын

    Wait, what hardware and OS are you using? Both of these can completely change things. For instance, AMDs Windows OGL is pretty unoptimized, while Nvidia is *really good* at it.

  • @ligma-_-nutzz
    @ligma-_-nutzz4 ай бұрын

    Before 6 days

  • @0sodium243
    @0sodium2434 ай бұрын

    VulkanMod doesn't even implement most of the optimizations that Sodium does. Just imagine if the dev decides to implement these!

  • @Qohist
    @Qohist4 ай бұрын

    wait before you hear WGPU mc

  • @manofapocalypse
    @manofapocalypse4 ай бұрын

    there is also Nvidium

  • @someone4229

    @someone4229

    4 ай бұрын

    True, but it's just for chunks and it also does not support shaders, like vulkan.

  • @Kleadsy
    @Kleadsy4 ай бұрын

    I love only old Minecraft versions so I have no choice than laggy optifine😢

  • @Miiiasm
    @Miiiasm4 ай бұрын

    An optimized game does not mean that it will use less resources instead it just means that it runs optimally as it should while it may use or not use more resources is irrelevant

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