Intro to Maya: Lesson 3 / 10 - 3D Modeling your first model
Ғылым және технология
In this tutorial, I walk you through creating your very first polygon model.
Check out the whole series! • Maya 101
Files used: areadownloads.autodesk.com/wd...
Note: In Maya 2023, Booleans have changed a bit. To use them as this video shows, do the following:
1.) When using the Union command, click the small square icon next to the tool to open the options window.
2.) Set "Input object display" to "Hidden"
00:00 - Introduction and model breakdown
00:40 - Transforming a primitive sphere (using the Toolbox)
00:54 - Adding a booster (using Component Mode)
02:35 - Adding a porthole (adding divisions to an object)
04:52 - Adding a nose cone (using Soft Select)
07:00 - Adding fins (using Deformers)
11:10 - Duplicating the fins around the rocket
Пікірлер: 607
As a Blender user thank you so much for these tutorials, my groupmates suddenly urge me to use maya last minute after I'm done modelling using Blender because I was the only one that uses Blender and you have no idea how much you have helped me thru my anxiety
LOL you're like the Bob Ross of Maya
@Autodesk_Maya
5 жыл бұрын
I laughed out loud. Thank you, this comment made my day. ^_^
@sadpluslonely2775
5 жыл бұрын
@@Autodesk_Maya Well that"s good i"m glad to here that
@dustinmarino6105
4 жыл бұрын
yep and andrew price is the bob ross of blender
@sashaburina-ling6673
3 жыл бұрын
"it's all part of the creative process" = "there are no mistakes, only happy accidents"
@sadpluslonely2775
3 жыл бұрын
@@sashaburina-ling6673 Exactly. And holy shit, i just noticed how many likes that my comment has.
I have tried to use flare and bend every way that I can following this tutorial and it just doesn't work. I am not sure if its different because I have the newest version but I would love to figure out how to do this correctly.
Just started with this tutorials, what a insane quality tutorials, the pauses the explanations, the details, very accessible and easy. Congratulations for whatever is behind this.
@natanielrichter4435
Жыл бұрын
No so hard you monkey man
That deforming step was some wizardry ahah, love the tutorials. Thank YOU!
Thank you so much. You explain very clearly..The flow of your video is very smooth. It was really a great help. Thanks a lot!!
Dude... seriously... Even my.. teacher didn't make it...this. Easy..u guys.are..sooo....good..thanks. For.. everything!!.😊
Thank you so much for these tutorials, I am trying to teach myself how to use Maya from scratch and these tutorials are the best I have found! 🙏
@natanielrichter4435
Жыл бұрын
Very elmo, BTW i disliked your comment
@marcuspryor8634
Жыл бұрын
@@natanielrichter4435 Yes Very Elmo Nataniel do you have depression?
@natanielrichter4435
Жыл бұрын
@@marcuspryor8634 yes
God bless you sir for this priceless tutorial...
Wow wow wow, I love this. Thank you for the tutorial!
Brilliant tutorials. Thank you!
this is so cool and you make it so easy~ cant wait to try !
Holy crap Maya is demystified for me thanks to this series. I'm in love with it.
Thank you so much! This was my first go at maya and I loved it so much. You weren’t to fast explaining and you spoke so clearly that the tutorial was easy to follow! :D
@natanielrichter4435
Жыл бұрын
bro fell IN love with Maya
Thank you for this series!
Learning Maya, you really start to appreciate that sexy intro! Holy moly that is impressive.
The deformer was'nt working for me until i changed the start flare x and end flare x exactly as he done in the video before he rotated it. For anyone else who gets stuck on his bit
@pontecristo_
4 жыл бұрын
i love u man, i was gettin crazy
@mastart4971
4 жыл бұрын
@@pontecristo_ oh yeah, that was crazy until I read J. Hawkins... good man!!!
@dhroovbmx
3 жыл бұрын
it helped but why does that happen?? @mayalearningchannel
@NavyGatorMyEye
3 жыл бұрын
@Dhroov BMX Nonlinear deformers automatically apply themselves to selected geometry along the Y axis (vertically). He built his shape so that the extra edge loops were along the X axis (horizontally). See the result at 8:25 - the deformer (represented by the green line) is perpendicular to the object. Normally when you are deforming things, you rotate them to line up with the object first, then play with the start and end settings, etc., to deform it. When you do it that way it won't deform until you make changes to the settings, which is probably the way you should do it when you're first starting to play with them. He made changes first to show that it didn't give him the shape he wanted and then rotated it to show that it would change the shape when you rotate and translate, cool extra features but not so clear for someone new to it.
@nunswithgunsvj
3 жыл бұрын
you just saved me, I got stuck too :)))
These lessons are awesome! I've learned so much in just this one video :D
If the flare and bend deform attributes don't seem to be working, try checking that the long side of the cube is along the X axis
@sevoweeb6917
Жыл бұрын
thank god you are the best
@ryyu263
Жыл бұрын
thankkkk youu mannn!!! i was having a headache trying to figure out what is going on
this was a very good tutorial man keep it up, cant wait to be a pro in maya
2021 and learning, this'll give me a head start on my upcoming classes .
You need to press B again to DISABLE the soft selection. For some reason, Maya remembers you pressed B on this project, and will continue to activate it on your future projects too. Until you press B again to disable it.
@thewintergardener
Ай бұрын
THIS! i couldn't figure out why it wouldn't select a single ring. ty!
Thank guys maya tutorials , I am trying to learn myself how to use maya from beginning and i felt these video are easy and nice explaination, simple videos that make me got using maya software, thanks to one of best turtorial i have found
@Autodesk_Maya
2 жыл бұрын
Happy to help!
Thank you! My teacher goes way too fast and I keep getting left in the dust. This was so much easier to understand as a total beginner :)
You made it look sooooo easy. Thanks
Thank you for this! Super cool video! A+++
thank you so much because i'm not native speaker but with your tutorial is everything so easy
Really nice and helpful... Thanks!
Thank you so much for the tutorials!!!!!!
Thank you so much! This video helps me a lot
Nice and simple, great for beginning. Thanks for this, just watch I was looking for.
Thank you very much for very useful information!
These are great, thanks so much!
best tutorials out there
thank you for the video... helpful for me!
Thank you so much 💓
Thank you Maya Learning Channel
Thank you, good for practice
Much appreciation.
i really apreciate your help with dowloanding this software
Awesome!
this video helped me. thanks
thank u helped me a lot
Thanks for the doing this tutorial, modelling the simple rocket but learn the way of using deform and etc.!! Learning new thing while modelling the simple model😁😁😁😁. Thx!!
wow nice and easy tutorial
why is your voice soo good, it comes in my dreams!!
Nice way of teaching 💐😋
thank you very very very much, you help me a lot
Wanted to thank you for a great vid. Helped a lot. I've been trying to get going in both soft soft and didn't get very far. TNice tutorials vid helped a
New to Maya and thought this was a great video I had to try many times to get the mesh boolean union tool to work. It might of been that I needed to line up the edges or something.
Genius move!
Awesome ⚡💥
Amazing advice wow
This is by far the Best tutorial on KZread I have ever watched! So clean and simple. Thanks so much!!
THANK YOU
It's just awesome
Thank You so much sir
Great Tutorial, amazing way of teaching and high quality video 👌👌.
Really helpful and easy to follow! What's the difference between combine and union? They seem to have the same effects.
@Autodesk_Maya
4 жыл бұрын
Combine will keep all the shapes as they are, including interpenetrating faces. Union will remove all the interpenetrating faces for you.
Thank you, sir,
lovely video with in depth explanation but 1 question. How does one do the importings
you are the best
He made this so much easier than my actual class instructors.
@JayoniaArt
3 жыл бұрын
Haha
Hi, i have a little problem: At me, i just can scale up my objects proportionally. So i cant deform my objekt like you showed at 0:49. The cross in the middle of the Object wich i can scale with, is a lot thinner at me. Do you have an Idea how i can fixx it?
when will you upload lesson 4? And btw Great video! KEEP IT UP
@Autodesk_Maya
4 жыл бұрын
kzread.info/dash/bejne/oJ53mrxsm9HHdKw.html
@ponnalaeeshwar
4 жыл бұрын
@@Autodesk_Maya Thank you very much for your update.
wow this is an amazing tutorial. perfect for switching to maya from blender
good job
Your are genius bro thanks 🙏🏿😊😊😊
Excelent!!!
8:49 you didn't just bend the shape sir, you bent my mind!
WHENS LESSON 4? C'MON MAYA??
all the different elents together in a language that is universal. I've seen plenty of DAW tutorials being new, but tNice tutorials is by far the best so
This is really cool, one question if I may, does the boolean union function act the same as mesh combine? thanks for sharing.
@Autodesk_Maya
3 жыл бұрын
Not quite. Union will remove all the inner geometry while Combine will leave it alone.
@Kopite369
3 жыл бұрын
@@Autodesk_Maya Ah ok thank you for your reply!
super easily understandablr tutorials
Full autodesk through my college :) and I intend to abuse Maya even though I have no classes on it :(. Interactive tutorials are fun and this isn't as fun, but still great!
you are teaching good
I just came across this. This is so helpful. I want to make my own rocket and add a smoke trail and a count down. Just not sure how to do it. Are you also making the uv unwrap as well?
@Autodesk_Maya
7 ай бұрын
Check out the latter parts of this tutorial series for animation + smoke. We don't cover UV unwrap in this series, but I have other tutorials on the channel that do: kzread.info/dash/bejne/pZN_rsSNhcexndY.html
thank you bro thank you
Thanks coming from blender, just need the basics to use ZIVA for alembic exports, awesome tutorial for moving stuff around and whatnot
sir, i am using maya 2019 student version and in that when i press B colour grading is not appearing. what should i do to fix this?
@Autodesk_Maya
4 жыл бұрын
Try going to the Tool Settings with a Move/Rotate/Scale tool selected, then turn on Soft Select there. If you still don't see a color grade, increase the Radius size.
thanks alot sir
hey i have a little question. with the scale tool - how do i scale just at one side? i sometimes don't want to scale on both sides the same...
@TOMCHANTVFX
4 жыл бұрын
Soft selection
help to get the basics and I'll jus move from there. Thank you!
I'm unable to extrude the window inside like the tutorial at around 4:00 , when I try to it makes the ring with faces go black and it doesn't have the right shape either. When I try using other methods it destroys my entire wireframe.. I did the exact same but it doesn't work! Is there any way to fix this? Or is Maya 2020 just really broken?
Hi your shared file works I downloaded it and are using it to do the video
What may be causing the Deform tool to not update the object in real time? For me it works only after I Apply the changes.
When I try and duplicate special, the duplicates stretch what seems to be infinitely across the Y axis.... I think it's something to do with the curvature lines not uh, going away after bending the fin. Any idea why its behaving like this?
@Autodesk_Maya
4 жыл бұрын
Hmm, have you tried going to Duplicate Special and going to Edit > Reset Settings, then re-setting it up? It's possible some other setting is messing with things too.
This is really great, but I kinda wish you had included the shortcut keys with your instructions.
Hi, I seem to be having some issues when trying to use the bend tool. When I drag to change angle my shape doesn't react the same as yours. I'm using the same settings but just doesn't seem to work the same. I'm using the student version, is this maybe the problem? Great tutorials. Thanks
@Autodesk_Maya
4 жыл бұрын
The student version shouldn't react any differently. Where is your deformer handle located relative to the geometry? It's possible your default settings create it at a different location/orientation.
@theactualalfie9045
4 жыл бұрын
@@Autodesk_Maya Visually, my deformer handle is in the exact same position as shown in the video. How can I check my default settings? Is there a video for this? Thank You for your quick reply.
@Autodesk_Maya
4 жыл бұрын
@@theactualalfie9045 When creating the deformer, click the small square next to it in the menu. Once the settings menu opens, go to Edit > Reset Settings.
@theactualalfie9045
4 жыл бұрын
@@Autodesk_Maya Thank you for your help. I have now managed to fix my issue!
@morenikeadekoya5682
4 жыл бұрын
@@Autodesk_Maya hello.. I also have this problem but I can see any " reset settings" or a small square. Where is it exactly? Please could you be more detailed?Thank you!
anyone struggling with 4:44, that everything disappears. Instead of selecting all the shapes, do it part by part until you find out which part is causing the issue, and then you make sure that part is touching the rest.
@beefeebrillate3688
2 жыл бұрын
THANK YOU! Had to tweak my boosters a bit so it would work :)
@samanthapradhan502
Жыл бұрын
Thank you so much, I was stuck here forever.
Thank u soo much. i was wondering y it didnt soft the sa for as well
Hi there sir, I love your tutorials and I'm new to the Maya system please if you don't mind could you please make a list of all the short cuts you use on Maya? Please sir, Thank you.
@Autodesk_Maya
Жыл бұрын
I have a couple of videos on subjects like these! kzread.info/dash/bejne/qXempZayoMqendY.html kzread.info/dash/bejne/nGVpr66gnqyxlqw.html
I am a bit confused. I get that the Maya tools are super handy to deform the shapes for the handles but... how would you know that rotating it a little or moving it will yield the result you wanted? Thanks in advance.
@Autodesk_Maya
5 жыл бұрын
The deformation region will always act predictably relative to the handle, so in fact, it's actually your best way of controlling it. For example, flares always occur at the very ends of the Flare deformer, so I need to rotate the object so that the parts I want to flare are at either end. Meanwhile, the bend of a Bend Deformer always takes place in the middle (in fact, you can even see a curve on the handle itself denoting the exact bend), so it's just a matter of placing where I want that bend to happen.
Hey, I just wanted to check briesofty if there is a way for to import a new soft into the program, for example softs or sotNice tutorialng that
at 1:35 you make the boosters go away from the rocket by drag clicking them. when i drag click them it selects the whole cylinder and turns it completely orange. something im missing?
@Autodesk_Maya
4 жыл бұрын
Do you have Soft Select turned on by accident? Try pressing 'B' and see if the orange goes away.
it work on my pc thx bro vеry much
perfect
Theres no way to turn on the purple dots allowing the B key to work as intended, is there a way to turn them on at all or is it just another thing we should just know?
Hi! Really good video. I want to rotate the first leg of the rocket, but I don't want to deform the piece anymore. Is there any way to rotate the piece like 90º, 180º withput doing the deform? I only want to rotate normally. Thanks!
@rumpesan97
3 жыл бұрын
So the only way I have found is to duplicate the "leg" with Shift + left button and then the new leg is a normal piece.
@Autodesk_Maya
3 жыл бұрын
Pol Galea You can also group the leg with the deformed handle, then rotate the group.
@rumpesan97
3 жыл бұрын
@@Autodesk_Maya Oh! That's right. Marvellous, thanks!
I'm quite a ways into maya at this point but I find myself coming back to this vid as you explain some of the tools very well. Today I needed the duplicate special for something and knew that you'd show it in this video, very useful, very powerful, and helpful, thanks.