INTENSE Full Decked Out Runs! We're getting Close!

Ойындар

Пікірлер: 448

  • @MargieGeiger
    @MargieGeiger8 ай бұрын

    And this will be known as the VOD where we made Tango cry because he had to face how much we all like him. Proud of us.

  • @AMG_Creates

    @AMG_Creates

    8 ай бұрын

    not gonna lie at 2:39:24 I stared tearing up a little just watching his face. He's working so hard so his fellow hermits can have some fun. He's such an amazing guy.

  • @gyixtao6892

    @gyixtao6892

    8 ай бұрын

    Its not the first time. First time i have seen it on a youtube VoD. I remember the "break tango!" Beam/Mixer streams

  • @didi81_

    @didi81_

    8 ай бұрын

    It happens every few months , best community ever.

  • @jessicaditchen5038

    @jessicaditchen5038

    6 ай бұрын

    W@@gyixtao6892 got z22z1

  • @4ktrey5lime

    @4ktrey5lime

    5 ай бұрын

    ​@@AMG_Createsqqq1

  • @JMoat13
    @JMoat138 ай бұрын

    Run Times 20:12 [1 Easy] 2:01:59 [2 Medium] 3:24:23 [3 Hard] 3:37:04 [3 Hard] These are so fun to watch, can't wait for next batch of test runs and release!

  • @seanmckelvey335

    @seanmckelvey335

    8 ай бұрын

    King

  • @maxnoorda

    @maxnoorda

    8 ай бұрын

    I watched the live stream yesterday and wanted to watch the runs again. Thanks for this amazing overview!

  • @mattloulou123123

    @mattloulou123123

    8 ай бұрын

    Thanks!

  • @BluePulseFlyer

    @BluePulseFlyer

    8 ай бұрын

    good on ya!

  • @Jayderzomb

    @Jayderzomb

    8 ай бұрын

    Careful he’s a hero

  • @1818guitarfreak
    @1818guitarfreak8 ай бұрын

    Backlog item to consider: a spot in the grand hall where you have the sounds labelled with buttons so hermits can study them!

  • @lraihly

    @lraihly

    8 ай бұрын

    The range could be adjusted so it's only a few blocks too! Then it wouldn't affect the game itself.

  • @CreeperCraft73

    @CreeperCraft73

    8 ай бұрын

    I disagree but I like your idea! Here is why: I personally belive they should learn the game by playing and not by studying it beforehand. Yes this will lead to some more unsuccessful runs at the beginning but it will be more fun this way when you finally find out what each noise does

  • @TytonidaeIndustries

    @TytonidaeIndustries

    8 ай бұрын

    @@CreeperCraft73 both are good points

  • @ethansitou5192

    @ethansitou5192

    8 ай бұрын

  • @ThatRandomWeirdoWriter
    @ThatRandomWeirdoWriter8 ай бұрын

    This was easily my favorite broken Tango moment. 😂 No one more deserving for it.

  • @MisterLongShot_Official

    @MisterLongShot_Official

    8 ай бұрын

    Do you have a time stamp? I was listening to the live and heard it, but would like to watch it again.

  • @ThatRandomWeirdoWriter

    @ThatRandomWeirdoWriter

    8 ай бұрын

    BlueFoxGaming donates at 2:19:00. This kicks off a small breakage. Larger breakage starts at 2:31:47. Things get real around 2:36:36. Somewhere in here we hit hype train level 20.

  • @MisterLongShot_Official

    @MisterLongShot_Official

    8 ай бұрын

    @@ThatRandomWeirdoWriter I remember seeing/hearing level 19 hype train. Very impressed with the TT community ❤️

  • @MisterLongShot_Official

    @MisterLongShot_Official

    8 ай бұрын

    @@ThatRandomWeirdoWriter and thank you for the stamps!

  • @tmprsctt

    @tmprsctt

    8 ай бұрын

    Sadly I missed the stream, wonder how many subs were in total for that hype train!!!

  • @screamadildo96
    @screamadildo968 ай бұрын

    Hands down the best decked out stream yet. You could feel tangos excitement with everything coming together, it was absolutely contagious. 👌🏼 So super keen to see it go live, all the hard work has paid off more than you could ever believe, the most creatively technical thing I’ve ever seen in minecraft, and reel you in to this extent. 😂 Keep up the awesome work mate 👍🏼

  • @TangoTek2

    @TangoTek2

    8 ай бұрын

    Wow, thank you!

  • @diggoran
    @diggoran8 ай бұрын

    This is the stream where Tango's fans all decide to backpay for all the days/months/years of awesome content he's provided them ❤

  • @QuicksilverFox85
    @QuicksilverFox858 ай бұрын

    Watching the constant stream of subs, donations and love happen live put the *biggest* smile on my face, and watching it again feels exactly the same (and has me tearing up a bit, if I'm being honest). The amount of time, effort and passion that Tango puts into his content is something that should be celebrated, and seeing the community do just that makes me incredibly happy.

  • @jessiepapabear4272

    @jessiepapabear4272

    8 ай бұрын

    I 100% agree

  • @DarkRose77100

    @DarkRose77100

    8 ай бұрын

    Was the first live I've been able to catch and it made me cry. Life's been rough and just seeing how much a community can adore a single person so genuinely and completely reminded me there is so much good in the world.

  • @shaunacall4685

    @shaunacall4685

    8 ай бұрын

    Missed the stream…what level did the train get to? It was so amazing to watch everything pour in!

  • @DarkRose77100

    @DarkRose77100

    8 ай бұрын

    @@shaunacall4685 level 20 i believe.

  • @JenesisDark

    @JenesisDark

    8 ай бұрын

    @@shaunacall4685 it got to level 20, one off the all-time high (which I think was a birthday stream)

  • @docopoper
    @docopoper8 ай бұрын

    I personally found the Hazard Blocked sound confusing too. Having the little bit of rocks falling at the end makes it sound like there was a background drone and a hazard increase. I think it would be much more clear if the sound instead included the sound of something being secured. Like the sound of a drill or of some wood boarding up something. As it stands blocking hazard sounds like a more ominous version of hazard increased (which sounds more like ambient cave noises). I found hazard increase understandable and thematic once I learned it though.

  • @nonr2500

    @nonr2500

    8 ай бұрын

    Maybe some bricks being laid?

  • @gristen

    @gristen

    8 ай бұрын

    maybe the sound of a key locking? or something being chained up

  • @BingusFodder

    @BingusFodder

    8 ай бұрын

    ⁠​⁠​⁠@@gristen ooh thats some good ambient sounds chains dragging would be so cool I think. Also it follows the cave dungeon soundscape (better than current H-block sound) I also think when Tango fixes the volume of all the other sounds it will be a lot easier to pick out whats a hazard increase and whats blocked.

  • @spootmusic
    @spootmusic8 ай бұрын

    That last run shows how amazing this is going to be with all the Hermits playing.

  • @zacke.1286
    @zacke.12868 ай бұрын

    I'm only into redstone because of Tango. I LOVE building Rube Goldberg machines, and its so fascinating to see how Redstone can be put to work like this! The fact no command blocks were harmed in the making of this game is so friggin awesome. Counting the days on my fingers waiting for Decked out to be ready!

  • @FredericoLohmannJr
    @FredericoLohmannJr8 ай бұрын

    There are moments in life you are just glad that you were there. Because something great happened to you, to someone you love or even to a stranger, but is so great you feel truly happy that happened, even if doesn't affect you in any way. The emotional thunderstorm Tek went through was so powerful and (literally) awesome, I'm just thankful to everybody involved. PS: This is coming from a 47yo man who watches other old men play videogames on the Internet.

  • @okjones8492
    @okjones84928 ай бұрын

    I love Tangos reactions to the constant stream of Donations and Subs! It makes me so happy to be apart of this community!

  • @krymly
    @krymly8 ай бұрын

    Maybe (have a hermit) make an audio library in the main hall, so players can learn what the sounds mean, just like you showed us this stream.The stumble card can be displayed here too.

  • @jorrit_8292

    @jorrit_8292

    8 ай бұрын

    But there is also fun figuring it out

  • @Ints12345

    @Ints12345

    8 ай бұрын

    I think all the audios and the stumble card will be shown in the tutorial video before launch

  • @tetsujin_144

    @tetsujin_144

    8 ай бұрын

    I had been thinking about something like this as a "sound test" room so people could check their audio settings before entering the dungeon. One thing I don't really know, though: can you have different records that play the same audio but with different ranges? I think you can but I'm not sure.

  • @Ekipsogel

    @Ekipsogel

    8 ай бұрын

    @@tetsujin_144yes, the range is per disk, not jukebox or player, and you can just use two disks.

  • @michaelwatson7430
    @michaelwatson74308 ай бұрын

    2:42:11 I love seeing the out of Support for tango. This is an amazing project that is taking so much dedication and devotion. Well well deserved. Tango continue being amazing. We love you so much and are so excited to see what you do next.

  • @Lightning_Lance
    @Lightning_Lance8 ай бұрын

    Tango, you can have a regeneration beacon light up when the player reaches the victory room to ensure they are always full health. And then remove the safe fall snow to bring them to exactly how much damage you want them to be at.

  • @fdagpigj

    @fdagpigj

    8 ай бұрын

    but that would remove the chance of someone starving to death in the shop, like he wants to have happen at least once

  • @equestrianrosie
    @equestrianrosie8 ай бұрын

    Beautiful to see the community really pouring out the love and support for tango

  • @justinbchen
    @justinbchen8 ай бұрын

    I think the trouble with the current sound cues is that clank increase and clank block are now incredibly different, whereas hazard increase and hazard block are incredibly similar. There's a lack of symmetry that may make it harder to learn to quickly recognize the sounds.

  • @BandidoDescalzo
    @BandidoDescalzo8 ай бұрын

    You should ask another hermit to build a TCG arena in one of the towers so the hermits have something to do well waiting to play deck out on opening weekend.

  • @nasiskahn
    @nasiskahn8 ай бұрын

    You deserve all the love! That was so fun. That is chat's favorite game. A Level 20 is so Awesome! That last run was so wild. I was holding my breath! So excited for this to go live. You've worked so hard.

  • @terimccabe296
    @terimccabe2968 ай бұрын

    You the man!!! Your fans love you dude. You are extremely creative and a total redstone genius. We all get to live vicariously through you. Keep up the amazing work and just let us appreciate you. 🙏👍

  • @oceanraignfernandez735
    @oceanraignfernandez7358 ай бұрын

    3:43:51 i think the best way to fix this situations is to put atleast 1 *"berry bush under a carpet"* in the place where you dont want the ravenger to get near to, so that you don't need destroy fences or slabs to fix stucks locations. You should do this to other stuck locations too. (my english is bad😁)

  • @TangoTek2

    @TangoTek2

    8 ай бұрын

    I think the problem is there are like 30+ stuck locations that I need to fix.

  • @oceanraignfernandez735

    @oceanraignfernandez735

    8 ай бұрын

    @@TangoTek2 i think its fine, putting 1 *"BerryBlockificator"* in the stuck locations and i think ravengers should probably and possibly can't get near on those stuck locations.

  • @StarshipToMars
    @StarshipToMars8 ай бұрын

    Easily the best stream replay I've ever watched from anyone. Tango, you deserve the love of your community. You're amazing.

  • @Ninjalette666
    @Ninjalette6668 ай бұрын

    when tango's just tryna do redstone and y'all are melting his brain and heart with all the love n support, its too cute 😆community been saving n waiting for the days when decked out almost complete just to show him how much we all appriciate his hard work n dedication, not only is he making content for himself but he's supplying months of content for the rest of the hermitcraft season for all the hermits. you do amazing things tango ❤

  • @ErebusPlays
    @ErebusPlays8 ай бұрын

    The way everybody has rendered Tango speechless was heart-warming. The level of support from everyone is incredible! We love you Tango!

  • @ErebusPlays

    @ErebusPlays

    8 ай бұрын

    I'm not crying. You are.

  • @ghyro2848
    @ghyro28488 ай бұрын

    Tango: "Unless I say 'Guys we are getting close' dont expect much." The VOD title: "We're getting close!"

  • @laartje24

    @laartje24

    8 ай бұрын

    Exactly, it misses the word "guys" so clearly we are not close yet🤣

  • @Himmel.Himmel
    @Himmel.Himmel8 ай бұрын

    did i already watch this vod on twitch? yes. am i about to watch it again? yes.

  • @stryder414
    @stryder4148 ай бұрын

    The Breaking of Tango with Kindness segment starts around 2:34:30 Great thumbnail btw, good work Jenesis!

  • @clausschuchmann118
    @clausschuchmann1188 ай бұрын

    Big ups to your sound engineer, all the ambient and effect sounds make this game so much more intense

  • @nerdygirl2023
    @nerdygirl20238 ай бұрын

    Tango, I love watching your streams and have learned so much from you. You are so humble, giving, teaching, and willing to learn from others. Thank you.

  • @BlahCraft1
    @BlahCraft18 ай бұрын

    2:14:38 Given that you can play audio from across the dungeon, you could easily add an audible "growl" that informs the player that the game is processing your item, all the way back at the deck processing, or the crown processing, no long redstone line needed.

  • @katyfaa
    @katyfaa8 ай бұрын

    Excellent thumbnail ❤ I low-key want a sign above the berry bush saying Berries: 1 Tango: 0 or something like that. I'm excited to see Zed test this again at some point.

  • @JenesisDark

    @JenesisDark

    8 ай бұрын

    no *you're* excellent

  • @ping_ms
    @ping_ms8 ай бұрын

    3 redstone lamps that light up in sequence while you have to wait for the crowns and cards ( to show that's "loading" ) would be nice for the UX i think. At least people will know that they still have to wait for something and then they can all light up with the sound to show it's done.

  • @bethanyann
    @bethanyann8 ай бұрын

    This got emotional for me!! Realized how many HOURS you have brought smiles and laughter into my life just watching you! Your personality is amazing Tango! We are all so LUCKY to have you ❤😢

  • @MjDiabolo
    @MjDiabolo8 ай бұрын

    1:58:00 'Let me Porkchop up right here' gave me a thought: Maybe add a chest in the prep room with some top-notch food. I imagine most players will have access anways, but 1.) in case someone somehow forgot to bring food and have nothing in the enderchest it can come in handy and 2.) it would be fair to level out the playing field going in the dungeon (concidering hidden saturation)

  • @MjDiabolo

    @MjDiabolo

    8 ай бұрын

    With a sign that remembers players to make sure hunger is saturated and that no food shall be taken into the dungeon.

  • @Coolgirl_ig_

    @Coolgirl_ig_

    8 ай бұрын

    You’d have to give the hunger effect to get the full 10 bars of saturation

  • @ouroboros_1355

    @ouroboros_1355

    8 ай бұрын

    @@Coolgirl_ig_ or perhaphs a suspicious stew (with saturation obviously)

  • @Ekipsogel

    @Ekipsogel

    8 ай бұрын

    @@Coolgirl_ig_husk or rotten flesh

  • @mklbtz
    @mklbtz8 ай бұрын

    21:31 Tango, just before Stability was played on your first run, the Hazard Block map visualization DID go down to zero, but there wasn’t any sound effect for the hazard being blocked. Not sure if that’s an audio player issue or a map issue. Or maybe I just couldn’t hear the Block sound. It happened suspiciously at almost the exact same time.

  • @vincentvanzwietenOFFICIAL

    @vincentvanzwietenOFFICIAL

    8 ай бұрын

    I don't think I've heard the hazard blocked sound at all during the runs. Pretty sure it is broken somehow.

  • @mklbtz

    @mklbtz

    8 ай бұрын

    Yeah After watching more, I think the audio is just unbalanced. It’s impossible to hear the subtle crackle noise over the loud “background noise”

  • @scottphilp5995
    @scottphilp59958 ай бұрын

    Your redstone looks exactly like mine and your thought process behind it all is like mine. It might not be the most compact or prettiest redstone but it WORKS and that's all that matters. So excited to watch the hermits play this when it's ready!

  • @bendyhouse9473
    @bendyhouse94738 ай бұрын

    A simple fix for players forgetting their items inside the Decked Out room: provide a drop near the door so they can quickly respawn inside. I'm sure you could have a witty sign above the drop

  • @BlahCraft1
    @BlahCraft18 ай бұрын

    Given how the number of subs broke Tango for just a TESTING stream, I'm worried that the donations are going to give him a heart attack during the release stream.

  • @laartje24

    @laartje24

    8 ай бұрын

    And even worse he has to stay semi-functional that stream. Poor Tango.

  • @unclebob7902
    @unclebob79028 ай бұрын

    You're the man Tango, love to see how much your fans love and appreciate what you do.

  • @juleanepreece9267
    @juleanepreece92678 ай бұрын

    Just gotta face the fact we all love you and your passion for this game we call Minecraft. You give all of yourself every steam and every episode you do. It was beautiful to what the love come back to you in spades. 😭💕 Love ya mate 💜

  • @ksdragona_5583
    @ksdragona_55838 ай бұрын

    2:03:00 I think the "Artifact Pickup" sound played, but blended with the Ambient sounds, and was overlapped with "Treasure Hunter" being pulled. (That slide on the ice was sick btw.)

  • @averagezing
    @averagezing8 ай бұрын

    This is so exciting! Couple things 1. make sure your maps are collected at the end of runs; I'm not sure they're even filtered? they should be filterable, I think. 2. that "to be unlocked" sign should say "complete community challenge" or something along those lines, more fun

  • @didi81_
    @didi81_8 ай бұрын

    You deserve all the love Tango , joining your community was one of the best things I ever did .

  • @lemonbread378
    @lemonbread3788 ай бұрын

    it only occured to me when he said "congrats if you sat through all that redstone" before the 2nd run that i'm watchig on youtube annd i couldve easily skipped all of that and i didn't- i really do love this game

  • @eisen161
    @eisen1618 ай бұрын

    At 3:43:10 you can see a block allowing the player to jump over the fence. I don't know if this is intentional, but I thought you wanted jump boost to be the only way over fences. Also, I think it would be a great homage to the berry bush that killed you if you placed a sign next to it saying something like, "Caution when picking" or something. Just a thought.

  • @akivajacobs7090
    @akivajacobs70908 ай бұрын

    I think you should add fidget toys to the waiting rooms, like an upward piston with a button next to it, and a concrete powder on it, so waiting players can mindlessly try to keep it in the air.

  • @orionoiro
    @orionoiro8 ай бұрын

    That last run was fantastic but the ending LMAO

  • @Cxrruqt
    @Cxrruqt8 ай бұрын

    Should be very proud of yourself tango 🎉 congrats on finally getting close to the end of the road here. Excited to see the hermits play DO2

  • @jonanderson7344
    @jonanderson73448 ай бұрын

    You deserved that Tango. Thank you for sharing your passion and dedication to a product with us.

  • @Titanblade17
    @Titanblade178 ай бұрын

    Having the hazard blocked gong sound like an actual gong (maybe get Grian to record some sounds!) would be awesome and distinct enough to be heard. The gong suggests a sense of peace which contrasts nicely against the cave-in noises.

  • @ChrisJones-rm8wj
    @ChrisJones-rm8wj8 ай бұрын

    This will probably never get seen and may already be too late, but it would be hilarious if when players tried to leave the game without collecting their gear, the voice announcer said "Unexpected items in the bagging area" 😁

  • @jessiepapabear4272
    @jessiepapabear42728 ай бұрын

    I love the thumb nails for 2nd channel and so happy you put these videos up. I never get to watch lives so very grateful to still watch all the fun.

  • @chrisosborne4731
    @chrisosborne47318 ай бұрын

    For the hazard activated / blocked sounds, it would be more intuitive to have the cave-in sound first, followed by the sound that differentiates between an activation vs block. Having the cave-in sound play for both and at the end makes it less likely the player will recognize the sound right away and they may miss the meaning. The cave-in sound first establishes that a hazard triggered, and then the following sound establishes the result.

  • @deborahsheets2604
    @deborahsheets26048 ай бұрын

    Tango you are absolutely amazing. Thank you for your amazing entertainment and most of all for just being unapologetically you! I watch other KZreadr chasing the pleasure of their viewers for personal satisfaction but you are just happy doing what makes you happy and that is not only inspiring but a breath of fresh air! Also you crack me up and bring a smile to my face! 😊

  • @R1veR03
    @R1veR038 ай бұрын

    love you tango you deserve all the love and keep working hard on Decked Out

  • @jaspertjong6500
    @jaspertjong65008 ай бұрын

    That last run was SO COOL! And congractulations on all the love you got.

  • @TytonidaeIndustries
    @TytonidaeIndustries8 ай бұрын

    my only regrets watching these VoDs is that i cant catch them live more often, and that i cant donate, because YOU DESERVE IT ALL AND MORE tango of the tek variety

  • @Avatarded
    @Avatarded8 ай бұрын

    I'm glad Decked Out didn't start earlier... If it did we would have been denied the wonderful "I'm something of a _witch_ myself" exchange with Shubble who, eventually, found her way into Tango's the nether hub. Just a straight up amazing and memorable moment in S9 for me.

  • @Lucas-zw2mj
    @Lucas-zw2mj8 ай бұрын

    Im so glad that i was a part of this. This was the best stream that i have ever been a part of. So heartwarming and awesome ❤

  • @DaJC87
    @DaJC878 ай бұрын

    I still would add a different color to each 5th card column in the map. It would help a lot to figure out how many cards are left

  • @mindygarifi9313
    @mindygarifi93138 ай бұрын

    Much love to a very deserving person

  • @srudkin1
    @srudkin18 ай бұрын

    The shulker box return has to be an instant dropper line when the player dies in the dungeon or they are just waiting for too long for the shulker box to return to the surface. It's a lot of work but I think it's necessary

  • @katiemiller8313

    @katiemiller8313

    8 ай бұрын

    My opinion on this is that the players already have to wait 5 minutes for things to despawn (including their dead bits). If their deck is back instantly vs after a minute or two, the 5-minute wait isn't going to change.

  • @h.1699

    @h.1699

    8 ай бұрын

    it's not the shulkerbox's travel time that's responsible for the long wait. it's unloading all the cards and repackaging the deck and only after that the box can start traveling back.

  • @craigcampbell195
    @craigcampbell1958 ай бұрын

    An Idea for the shulker box of cards and acquired crowns to return to the player. What if you added like 3-5 redstone lamps above the "Be Patient" sign. You could use an observer with string to send a signal from various parts of the water stream when the items pass that observer to those redstone lamps to the respawn room, just to inform the player how far away their deck of cards are when it's on the move. It's better than just some unknown amount of time to wait, if they can see it visually represented through a redstone lamps maybe that will put their minds at ease knowing how far away their stuff is coming down the water stream.

  • @darrenrawlings8901
    @darrenrawlings89018 ай бұрын

    Watching for more berry bush deaths

  • @Questerer

    @Questerer

    8 ай бұрын

    We can call it the Berry Bush games! I’m so glad it is a feature of decked out

  • @ryanfarthing8434

    @ryanfarthing8434

    8 ай бұрын

    No one will remember that!

  • @lizzieartgremlin

    @lizzieartgremlin

    8 ай бұрын

    Berry bush boi shall live on

  • @mikelovesmaggs

    @mikelovesmaggs

    7 ай бұрын

  • @nobodyimportant8778
    @nobodyimportant87788 ай бұрын

    Tango, I know you're not really thinking about balance issues yet, but it seems that in all of your runs, clank block goes up way faster than clank. Clank block only ran out on that last run because a single shrieker got triggered 6 times in quick succession, while a more experienced player would hear the first tiptoe and start sneaking to avoid more clank building up. In fact you didn't sneak at all that run. So a mid tier deck like that with mostly common cards could have gotten a careful player to the end of level 2 and back without ever raising the level of clank. I think it's a good idea to have lots of cards that block clank, but to a cautious player it's just too slow in rising, and they get a lot of time, even with a weaker deck. I think there should be a higher chance of clank spots being active so players are more likely to get detected while running away from ravagers.

  • @TangoTek2

    @TangoTek2

    8 ай бұрын

    Yep. its obvious clank needs to be tweaked.

  • @laartje24
    @laartje248 ай бұрын

    You made your game so emersive that when the Scar loged out message came up I went like Oh wait there is a world outside of Decked out. 10/10 well done.

  • @tetsujin_144
    @tetsujin_1448 ай бұрын

    2:17:49 - "We're teaching the player that things that you buy, you don't get to hold in your hand right away." This might be confusing to people, I'd suggest when they buy something they get a "receipt" (a piece of paper that says their item will be waiting for them when they exit the dungeon).

  • @diggoran
    @diggoran8 ай бұрын

    The hype for DO2 is so real -- when it releases, Tango's gonna get enough donations that he can retire whenever he wants :P

  • @DrKvo
    @DrKvo8 ай бұрын

    My favourite thing about Jenesis's thumbnails are trying to guess what happened in the stream, then looking at the thumbnail again at the end to see if I got it right. For this stream, I was very far off lol.

  • @JenesisDark

    @JenesisDark

    8 ай бұрын

    Dawww... how about in this one, you find my tiny easter egg? XD

  • @DrKvo

    @DrKvo

    8 ай бұрын

    @@JenesisDark At first I thought it was the Zombie Twitch hug, but is that you poking your head over his shoulder?! Lol!!!

  • @JenesisDark

    @JenesisDark

    8 ай бұрын

    @@DrKvo Yup! XD

  • @DrKvo

    @DrKvo

    8 ай бұрын

    That was a good one!! I didn't even see it until I scraped the thumbnail so I could zoom in lol.

  • @greggp4840
    @greggp48408 ай бұрын

    Decked Out 3 Tango works with Mumbo so that Crowns and the Crown Shop are an automatic credit system instead of physical objects ;)

  • @rheklr3195
    @rheklr31958 ай бұрын

    You could incentivise hermits to drop off their crowns early by giving them a chance of an extra card option in the store for every crown deposited.

  • @darkarcwolf4478
    @darkarcwolf44788 ай бұрын

    I am thrilled to see the progress you've made on this game. Excited to see the hermits give it a try.

  • @haxtonathome
    @haxtonathome8 ай бұрын

    Amazing stream Tango, very well deserved! Keep up all the amazing motivication!

  • @_Squiggle_
    @_Squiggle_8 ай бұрын

    You deserve the support, Tango!

  • @zathrox10
    @zathrox108 ай бұрын

    @TangoTek For the crowns taking forever issue, why don't you just poop the crowns into the card water stream immediately after converting coins* No need to filter them and wait for them, as they'll be travelling while players are shopping/dying Then you add a sign saying they'll be up at the respawn room, like the cards they've purchased (which is the same mechanic for all items gotten on the shop) Oh and no need to run another redstone line up there another as chat suggested later in the video.

  • @josiahmccracken5257
    @josiahmccracken52578 ай бұрын

    Would you consider putting their deck and return items into the same chest as their stuff? This way they would be more likely to grab their stuff when they grab their deck. Thanks for the wonderful stream! It’s so great to begin seeing the payoff for a year + of hard work!!

  • @danmalin3966
    @danmalin39668 ай бұрын

    On the waiting for a crown issue, Doc has used wireless Redstone in the past to send a signal. That eliminates the distance / wait time issue as you can put a dispenser next to the item return station. Plus it's doable in vanilla.

  • @ethanlocke3604

    @ethanlocke3604

    8 ай бұрын

    It also takes a shit ton of setup and update suppressing doesn’t it?

  • @laartje24

    @laartje24

    8 ай бұрын

    But isn't all the stuff Doc does like at hacking the game level? I know Tango isn't a fan of exploits.

  • @joeycarlisle9844
    @joeycarlisle98448 ай бұрын

    The thumbnail is genius

  • @JenesisDark

    @JenesisDark

    8 ай бұрын

    There's a tiny little easter egg in it XD

  • @DuelScreen
    @DuelScreen8 ай бұрын

    This has been an incredible amount of work. Bravo! I watched the last stream and you squashed several bad bugs. I know I and the other hermits are all excited to see this done and ready for play. It's going to be epic!

  • @_Squiggle_
    @_Squiggle_8 ай бұрын

    A hammer/mallet on wood is maybe a good hazard blocked sound? Like it symbolizes the structures of the dungeon are made strong enough to withstand

  • @imp96
    @imp968 ай бұрын

    The crown conversion should become more expensive and more profitable as you increase difficulty. As it is right now there isn't much purpose to the conversion system. It should be something like: Easy: 5 coins = 1 crown Medium 8 coins = 2 crowns Hard 15 coins = 4 crowns Deadly 18 coins = 5 crowns This way as the difficulty goes up, you are rewarded with more crowns but more difficult to collect the conversion amount.

  • @h.1699

    @h.1699

    8 ай бұрын

    that system would discourage from using the crowns shop. or strongly encourage higher frequency easier (likely medium difficulty) runs with endgame decks to get crowns. you can get crowns from treasure drops and you can get 1 for every 5 coins now. if you have to find 15+ coins to get ANY crowns from converting them, people will ignore the coins as single coin drops wouldn't be worth anything anymore. as it is now you see a coin, you try to grab it. but with your system you'd need 15+ actual coin drops (a coin being a chance when treasure is dropped, which is a chance per location when treasure is triggered) for higher difficulty before they have any worth.

  • @imp96

    @imp96

    8 ай бұрын

    @@h.1699 The longer you spend in the dungeon the more coins you are expected to get. You can see from the medium runs that getting ~10 coins isn't difficult. Lets say you do a deadly run and finish with 17 coins, now you have a big incentive to risk looking for one more coin to get 5 crowns whereas on easy you would have gotten only 3 crowns. With my proposal you have a clear tradeoff, higher difficulty, higher reward but more risk. It seems like keys will not be so abundant this season so farming on easy is not an option.

  • @luctetrault6709
    @luctetrault67098 ай бұрын

    An idea for returning crowns faster. Count the crown at the bottom, then make it trigger a red stone line and dispense that number of crowns onto your deck. Gets rid of the transport time for the item with instant redstone

  • @Richardeng2009
    @Richardeng20098 ай бұрын

    Black market could be off of the regular end game store room. Players have to press a button or accomplish something in the dungeon to unlock the door. Then you don’t have to create an entire new line from the black market to transport items.

  • @orionoiro
    @orionoiro8 ай бұрын

    Im so excited for the completion!! It's so near after forever

  • @akivajacobs7090
    @akivajacobs70908 ай бұрын

    2:14:20 Perhaps you could count the crowns in the death room, and send that many pulses to the spawn room to give that many to the player. Would that be faster?

  • @StevenWeyhrich
    @StevenWeyhrich8 ай бұрын

    You are very entertaining just running your tests and doing your building on Decked Out. Makes my day!

  • @Sercappius
    @Sercappius8 ай бұрын

    Tango, maybe it was mentioned in the video (I haven't fully finished the video), but you could maybe, instead of having them drop the crowns in the Death Room when they die, give them a box in the shop before the death room to put the crowns/Black Market items in that immediately sends the crown up as they are dying in the death room. That way the items they collected are already on the way to the respawn room as they are dying?

  • @TangoTek2

    @TangoTek2

    8 ай бұрын

    It was considered. I think too many would forget to put the crowns in the box.

  • @Sercappius

    @Sercappius

    8 ай бұрын

    @@TangoTek2 Ah, that makes sense! Thank you for the reply!

  • @Coolgirl_ig_

    @Coolgirl_ig_

    8 ай бұрын

    @@TangoTek2mabye have the output for the crown converter go directly to the surface instead of being picked up by the player? Though that would slightly defeat the point of teaching the player about coin to crown exchange

  • @Ints12345

    @Ints12345

    8 ай бұрын

    @@Coolgirl_ig_ there's also the issue with crowns collected in the dungeon as they need to get to the surface as well.

  • @Coolgirl_ig_

    @Coolgirl_ig_

    8 ай бұрын

    @@Ints12345 oh your right… yah, there goes that idea.

  • @dobeedeux
    @dobeedeux8 ай бұрын

    So excited to watch the Hermits play! You're sooooo close!!

  • @OnYourMarx
    @OnYourMarx8 ай бұрын

    For the hazard increase + hazard block audio - I think the sounds themselves are great in isolation, its just that in the actual playthrough they get lost in the rest of it. The hazard block -waaahhm- gets lost in the drone, and the -crumbling- for hazard increase is fairly "soft" and non-peaky compared to the -dings- etc of other effects. It sounds like part of the background flavour, rather than a game effect. I think the hazard sound itself just needs a bit more of a striking sound ala ice cracking rather than just the rock falling to raise it above the rest of the audio bed. The waaahhm is a bit more difficult, maybe more of a -sheeeen- sorta sound like a sword being unholstered? Not sure.

  • @jonnytarr6821

    @jonnytarr6821

    8 ай бұрын

    Agree, what if the gong was at the end of the sound? Maybe easier to recognize hazard is being blocked if it starts crumbling and then turns to gong sound

  • @Ligger4
    @Ligger48 ай бұрын

    It is a crazy complex project Tango, i really appreciate the amount of work you put in. It is getting really close, i love it!

  • @A1mle55
    @A1mle558 ай бұрын

    2:22:07 You can have a "buffer" of crowns in the starting area and send a redstone pulse for every crown you count in the killing area to dispense them to the player. The crowns in the killing area can then travel to the buffer while the game is resetting to keep it fully stocked.

  • @StorytellerForeverYT
    @StorytellerForeverYT8 ай бұрын

    Perfect timing for my dinner thank you tango 😂❤

  • @dragonridertechnologies
    @dragonridertechnologies8 ай бұрын

    For the hazard/hazard block sounds, another option may to be making the block sound more like metal settling/ship sinking noises (that's what the gong/_whuuurnnng_ sounds like to me already) than a crumbling sound. This way, it'll still have that disconcerting "stuff's shifting" effect, but will sound more like settling (which could be okay) than a cave-in (which would be bad, and would continue to be the hazard noise). You know the Hermits are in a realm of their own. Tango ignored a diamond ore that was right next to him. I've seen people ignoring iron, coal, sometimes redstone or gold, but diamond is a new one.

  • @christopherwest5662
    @christopherwest56628 ай бұрын

    With regards to the Black Market: I think it would be extremely frustrating for players to make it to the Market, buy rare items, and then lose them because a fluke or bad luck caused them to die after they bought them. I suggest that making it TO the Black Market should be enough of a challenge that a fair reward is being allowed to buy items and know that you will receive them at the end, now matter how your run ends.

  • @apersonwhomayormaynotexist9868
    @apersonwhomayormaynotexist98688 ай бұрын

    I know it's too late for this but I remember someone suggesting way back at the start of decked out 2 that coins/crowns should be green to make them more distinct from the currency in like every other video game ever since it really worked well with the emeralds in decked out 1, and I just wanna throw that out for like anyone who makes custom textures that if when the world download comes out if you have a free moment to recolor them I would love you forever

  • @MjDiabolo
    @MjDiabolo8 ай бұрын

    Dunno if this gets talked about again later on in the video (im at 37:10) but i really dont think hazard block should have the crumbling sound in it - especially at the end of the soundfile - due to mainly 2 reasons: 1.) For example: imagine Hazard being blocked and right after hazard is being generated (maybe by a card). it would be nearly impossible to tell, what crumble got 'denied' beforhand by the hazard block signature, and what not. If u want to leave the crumble in, i think it is important to make clear somehow while or after its crumbling, that this is not hazard, but it got blocked. But i rather think it will be way easier for players to follow along with the sounds, if the sound is more distinguishing. I get the idea, that u want to have these sounds kinda simmilar, so people know they are somewhat connected. But like with the clank people will be able to tell which sounds means what with the help of the map after some time. making the sounds simmilar makes that actually way harder i think. 2.) Also: when playing the game u will have to focus on so much more than just sound, so it will be really easy to miss differences, even if they are not subtle, while playing. Sure, down at the sound box, playing just the two different sounds, they are easy to tell apart (Especially for you, right after your sound designer). But for other hermits, running away from ravegers in the dungeon, while other sounds playing? not so much im sure, even with different sound-leveling / mastering -whatever its called. Hope i made my point clear and understandable :D Now im gonna enjoy the rest of the video :) Love this project, cheers.

  • @MjDiabolo

    @MjDiabolo

    8 ай бұрын

    Oh and i forgot: in my head, if there is no hazard happening, the crumbling sound itself, that represents the hazard happening (a wall getting closed of etc) just makes no sense i guess.

  • @MjDiabolo

    @MjDiabolo

    8 ай бұрын

    @@Dennis23_12 That is true for the sound that is supposed to distinguish it from 'hazard happening', but thats already talked about in the video with a hint at upcoming remastering. But to make myself clear, what i am talking about is even if that distinguishing sound would stand out a lot, the crumble itself, especially afterwards, is a problem in my eyes. or ears i guess :D

  • @wingus4860

    @wingus4860

    8 ай бұрын

    I think it'd be cool if the hazard sound itself was water freezing or something freezing over. It'd be like the dungeon is locking itself down as the run goes on. Maybe the hazard blocked sound can be ice being shaved.

  • @Zydros250
    @Zydros2508 ай бұрын

    200,000 views! Tango absolutely crushing it with 4hour long vids.

  • @knighthawk86
    @knighthawk868 ай бұрын

    Would it make sense to drop the map right when they put their deck in? That way they can see their deck is fully loaded on the map before heading down in the minecart.

  • @keco185
    @keco1858 ай бұрын

    Hazard block should start with a crumbling and end with a wooooomb. Like the womb stopped the crumbling

  • @FerrousInvicta
    @FerrousInvicta8 ай бұрын

    I don't know how you have the patients for this - I wonder how many you have inspired to come up with their own version of Deck Out. One question would you ever do a third.

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