Instance Lights procedurally with Tyflow

Фильм және анимация

Exclusive content on my patreon: / eloiandaluz
My webpage: www.andvfx.com/
On this tutorial I will instance lights over geometry in a very easy way with tyflow. (You dont need to know tyflow). We can control light intensity, and any parameter from within tyflow in a very easy way.
You can get the final scene from my Patreon.
The original model you can found it here: sketchfab.com/3d-models/low-p...
00:00 Intro
01:00 Preparing Lights
02:38 Tyflow for scattering lights
05:06 Distribution of additional light type
06:35 Change intensity of Lights
08:00 Lights animated flickering
10:15 Change Light size procedurally
If you are looking for some cool Tyflow setups, check Sergey Tyflow scenes: bit.ly/3blEwc4

Пікірлер: 12

  • @cinematic_monkey
    @cinematic_monkey2 жыл бұрын

    This is absolutely ingenious.

  • @andresluque4819
    @andresluque48192 жыл бұрын

    Muchas gracias Eloi como siempre! muy útil. Felicidades!!!

  • @srdjankovic
    @srdjankovic2 жыл бұрын

    Good stuff man!

  • @electroluxia
    @electroluxia2 жыл бұрын

    Thank you!

  • @messiah001
    @messiah0012 жыл бұрын

    Any tips on how we can randomize building lights? Will be really helpful, thanks in advance 🙂

  • @aiuhejvwvud8c99rjej
    @aiuhejvwvud8c99rjej2 жыл бұрын

    nice

  • @filipmelnikov8411
    @filipmelnikov84112 жыл бұрын

    Is it possible to link a custom rigging parameter the same way? For example, the facade panel opening angle link to the sun position?

  • @sevenseven31
    @sevenseven312 жыл бұрын

    how to add volumetrics light

  • @andvfx

    @andvfx

    2 жыл бұрын

    I just add an arnold volume fog on environment. I explain this on "Arnold basics" video.

  • @alijalali4333
    @alijalali43332 жыл бұрын

    Your sound echo 😁

  • @Tazikv
    @Tazikv2 жыл бұрын

    Hi, very cool idea, but this is already in the sketch program initially))

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