Instance Lights procedurally with Tyflow
Фильм және анимация
Exclusive content on my patreon: / eloiandaluz
My webpage: www.andvfx.com/
On this tutorial I will instance lights over geometry in a very easy way with tyflow. (You dont need to know tyflow). We can control light intensity, and any parameter from within tyflow in a very easy way.
You can get the final scene from my Patreon.
The original model you can found it here: sketchfab.com/3d-models/low-p...
00:00 Intro
01:00 Preparing Lights
02:38 Tyflow for scattering lights
05:06 Distribution of additional light type
06:35 Change intensity of Lights
08:00 Lights animated flickering
10:15 Change Light size procedurally
If you are looking for some cool Tyflow setups, check Sergey Tyflow scenes: bit.ly/3blEwc4
Пікірлер: 12
This is absolutely ingenious.
Muchas gracias Eloi como siempre! muy útil. Felicidades!!!
Good stuff man!
Thank you!
Any tips on how we can randomize building lights? Will be really helpful, thanks in advance 🙂
nice
Is it possible to link a custom rigging parameter the same way? For example, the facade panel opening angle link to the sun position?
how to add volumetrics light
@andvfx
2 жыл бұрын
I just add an arnold volume fog on environment. I explain this on "Arnold basics" video.
Your sound echo 😁
Hi, very cool idea, but this is already in the sketch program initially))