Insane Path of Exile 2 War: "Consoles Will Ruin EVERYTHING"

Ойындар

The recent Path of Exile 2 console news seemed wholly positive at first. Then, a few valid critiques popped up and soon after, I began to see stirrings of a war, one between PC players and console players. I'd like to address this poe2 news from my point of view and continue to bring up the fact that this should be a net positive...it's more PoE for everyone, thus more developers, and more content at the end of the day.
Stay sane in the comments, my fellow exiles.
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Timestamps:
0:00 - Consoles and PoE 2
1:33 - Issue 1: Patch Pipelines (Valid)
3:21 - Issue 2: Skill Design (DEBUNKED)
5:59 - Issue 3: Dumbing Down PoE 2 (DEBUNKED)
8:06 - Issue 4: Lower Graphical Ceiling (VALID)
10:33 - Issue 5: Less PC Content (DEBUNKED)
11:17 - New Console Features = New PC Features
12:42 - Massive Audience = More Money = More Content
#pathofexile #pathofexile2 #arpg

Пікірлер: 288

  • @tabs1913
    @tabs191326 күн бұрын

    PC only player here. I see consoles bringing a bit of good to PoE and not only massive amounts of cash to GGG. Things like requiring us to be concert pianists while grinding content should slowly make way toward a bit more automation in builds, or at least a slower pace of required inputs. RSI is a very real problem. When PoE1 went to consoles there were very doom heavy discussions including the dramatic exit of a well known community member. It all turned out completely fine.

  • @FartSmucker

    @FartSmucker

    26 күн бұрын

    The console thing didn't matter because its a PC game first. PoE 2 however is being designed from the ground up with MORE controller support in mind than keyboard and mouse, hence the issue people have. Boss fights and skills with no doubt favor controller use and thats not short of bullshit

  • @user-fp5ks4md9y

    @user-fp5ks4md9y

    26 күн бұрын

    Except that console play is s joke. I have played both. PC's are in general have much better specs. If you think lag on PC gets bad, on console it is infuriating. Also, controllers suck so bad(targetting, movement skills ect.) and there are no ways to fix it. According to GGG. You are right about one thing, it is another money grab, just like it's launch on console.

  • @silureswarrior6045

    @silureswarrior6045

    26 күн бұрын

    ​@user-fp5ks4md9y no idea how or why you are lagging, I get none on console and certainly none on pc Your trying to argue a non issue, fairly certain I could load it up on an old i5/1050ti laptop I have hanging round and play with no issue there

  • @waylandwalace3302

    @waylandwalace3302

    26 күн бұрын

    @@silureswarrior6045 doing blight with increased mobs on max graphics will bring frames down to a crawl if you cant instant kill everything as it spawns which unless your using streamer gear isnt doable, its completely reasonable to suspect mob count to drop and HP numbers to increase to compensate for consoles lower preformance, and we all know GGG loves adding 0s to the end of HP numbers and call it "balancing"

  • @silureswarrior6045

    @silureswarrior6045

    26 күн бұрын

    ​@@waylandwalace3302I've never had any issue with blight or any other content on either, is this a recent issue? I've missed a couple leagues

  • @krpp
    @krpp26 күн бұрын

    On patching, PoE is heavily server authoritative, and most things that affect the economy, gameplay balance etc can be tuned with server updates, so I don't think it's as big an issue as people make it out to be.

  • @scoliosisking6143

    @scoliosisking6143

    26 күн бұрын

    Given how trigger-happy GGG has been hotfixing exploits in the necropolis league more quickly than the community would like, if anything console pipeline delays may be a good thing 😅

  • @andrewmccune2895

    @andrewmccune2895

    26 күн бұрын

    @@scoliosisking6143 lmao no, its called an exploit for a reason.....

  • @andrewbako9494
    @andrewbako949426 күн бұрын

    11-year POE player PC only. I'm just going to trust the process and the vision that Jonathan and GGG have for POE2. I do find the potential delayed patching to be concerning and hope that Jonathan has an answer for this. One of my brothers has played with me since the beginning the other has never played and only owns a PS5 hoping this will allow us to all finally play together.

  • @Jsizzlet

    @Jsizzlet

    26 күн бұрын

    Delayed server patches isn't really a bad thing in my opinion as long as it's some game breaking bug. Heck, one of the many reasons necropolis is hated is due to the FOMO of all the exploits people found that got immediately patched out so of anything I think more people would enjoy being able to explore exploits more.

  • @Lawrdenafil
    @Lawrdenafil26 күн бұрын

    When I pitch PoE to my friends who play on console and the absence of cross play turns them down immediately. Huge PoE2 W

  • @n91312

    @n91312

    10 күн бұрын

    Also console players have been paying the same prices for supporter packs for years just to get a heavily inferior game experience. Crossplay is something GGG owes to the people and is literally non negotiable at this point.

  • @roccoheat8662
    @roccoheat866226 күн бұрын

    Poe1 has been on console for a long time now as a nearly identical game to its PC version. I don't see how POE2 will be any different than just allowing the people to play together. Heck POE1 could go crossplay right now and nothing changes besides more people for the economy.

  • @dustinshilala4802

    @dustinshilala4802

    26 күн бұрын

    This. All this complaining is PC Elitism. That’s it.

  • @tabs1913

    @tabs1913

    26 күн бұрын

    @@dustinshilala4802 I don't think it's even that to be honest. While there is valid constructive discussion to be had the outraged people are simply internet Karens looking for their next fix. Gamers will mock the stereotypical middle aged woman shouting at a cashier then do the same thing online to game companies. Completely lacking self awareness they just feel momentary catharsis in venting their angry babble.

  • @murray821

    @murray821

    26 күн бұрын

    @@dustinshilala4802gatekeepers

  • @TheMusicolophile

    @TheMusicolophile

    26 күн бұрын

    PC players have always had the edge with PoE. I’m hoping with cross play, it levels the playing field.

  • @johnkim6153

    @johnkim6153

    26 күн бұрын

    Clueless

  • @DapperDinoCodingTutorials
    @DapperDinoCodingTutorials26 күн бұрын

    For a lot of/most exploit related issues, they can usually be fixed server-side meaning no need to pushing anything to clients via Sony/Microsoft. Assuming the issues are related to drop rates/tuning.

  • @Darkasasin80
    @Darkasasin8026 күн бұрын

    I've played almost every League since PoE launched on console and for the most part I've loved it. However the reliance this game has on 3rd party tools/sources is ridiculous and a major sore point for me. I'm very excited to try out PoE 2 but I really do hope they integrate many of these tools into the game official if anything at least to have a tolerable experience on console.

  • @Purrrjury

    @Purrrjury

    25 күн бұрын

    Exactly. I don't want to need 40 tabs open to understand this game.

  • @StechGamer
    @StechGamer26 күн бұрын

    Regarding the patch pipelines, if it's a server-side issue then it can be fixed without having to go through the patch pipeline 😃

  • @honordevs
    @honordevs26 күн бұрын

    I guess the biggest argument I have is feature and gameplay creep. Let me explain... From the perspective of someone who runs game servers from their house for communities, it's very easy for a game admin to tweak settings and make things easier. Want new players to start with a buff? What about double-experience because people complain it takes too long to level? Maybe loot rarity increases? It's just one number away, to a server admin. I see this relating to game development as well. There is a very grey line between: is giving double experience taking away from the "tedium" or is it taking away from core gameplay (enjoy the journey, not the destination, argument). Relating to Path of Exile--The things like RMB to equip, smart-loot, smart-skills that auto-target, auction house, etc. feel like they might do the same thing, which is cross that blurred line between "journey to automation" and "automation as a feature". I don't want Path of Exile to be a game that feels like Diablo 4--a controller limited UI, gameplay, and skill system, that (primarily my concern) bends to the console audience on QoL fixes. I need to make sure that, even if Console is making GGG more money, they will stand behind their PC audience (and from a business perspective, they most-likely will not). I am not talking about release here, I am talking about gameplay-creep. THAT is my concern.

  • @Scorptice
    @Scorptice24 күн бұрын

    It's just normal gatekeeping, it's everywhere. Like Genwunners in Pokemon or Elitists in Monster Hunter before world released and was a global success.

  • @littlezimty
    @littlezimty26 күн бұрын

    "People working on console content instead of PC content" - do these people not realize that this additional manpower was only brought on BECAUSE ggg need more help for consoles, and that the extra manpower wouldn't exist without the need that console support created?

  • @TalkativeTri

    @TalkativeTri

    26 күн бұрын

    It is indeed shocking how few people understand this.

  • @Arxius84
    @Arxius8426 күн бұрын

    Ah come on, we are all players... Does it matter what machine we use for playing? Lets enjoy PoE all together

  • @KlausL1981
    @KlausL198125 күн бұрын

    When D4 has introduced alot more people to the ARPG scene (and I would guess vast majority is playing on console), these players might want more challenging and (hopefully) deeper content later, having great console support on POE2 will be a big help on increasing player numbers for POE2. I'm a console only player and I've played my fair share of POE1 as well but who ever has tried POE1 on a controller can relate to the difficulty when you are browsing through different menu screens for different league content and you feel like you are executing a street fighter combo.

  • @EquLNed
    @EquLNed26 күн бұрын

    what you said is correct i only play ps5 because i cant afford a pc and seeing ppl saying console players are casuals etc. just crazy believe me poe console players is playing poe on extra hard mode talking about poe1

  • @xXVintersorgXx
    @xXVintersorgXx26 күн бұрын

    It's a double edge sword. My main worry is they will be locked into releases that will run on the lowest console they release on. So when pc makes a major jump forward or ps5 becomes a legacy console with ps6 or whatever, they'll either have to drop consoles or keep the game locked to run on those legacy devices. This is what happened with FFXI being locked to continue running on ps2 when pc far surpassed it. Assuming poe2 runs as long as poe1 has they'll need to address this

  • @lavq7000

    @lavq7000

    26 күн бұрын

    Yeah It kind of has already happened with PoE1 in consoles. I don't have a PS4 but from the comments from people that play there , PoE1 is kind of impossible to play in the high end endgame with that hardware.

  • @xXVintersorgXx

    @xXVintersorgXx

    26 күн бұрын

    @@lavq7000 poe1 was released at the tail end of ps3/PS4 launch. Imagine trying to run the current iteration of Poe1 on a PS3. Imagine how many things would simply not work or things they would not have added given the tech. I think I started playing Poe on a Nvidia 620? Imagine being locked to that level of tech

  • @lavq7000

    @lavq7000

    26 күн бұрын

    @@xXVintersorgXx yeah I understand. also it is kind of obvious that GGG has not stopped pushing the "modernity" of PoE1 even with the restrictions with the PS3/4 . While there has been some optimization, leagues like Affliction certainly put a strain on older hardware. So it is clear to me that GGG won't limit themselves due to consoles. Unless they somehow become more popular than the PC version lol It is more an issue of what they should do once the consoles cant keep up in ~5 years

  • @xXVintersorgXx

    @xXVintersorgXx

    26 күн бұрын

    @@lavq7000 one can hope. It's really the only worry I have about cross play though. Other than the reliance on 3rd party/out of game tools for character building and trading etc. it might actually kill the console joy everyone is having

  • @Shackled_Hollow

    @Shackled_Hollow

    24 күн бұрын

    Poe 1 ran fine on my ps5. So I'm sure in the years to come Poe 2 will run fine on a ps6. Console players may just need to upgrade their hardware, just like PC players would.

  • @sylverxyz
    @sylverxyz26 күн бұрын

    Couldn’t agree more with your last point here Tri! More players coming to the game is more money to fuel the games development into the stratosphere for the many years of leagues and expansions to come. I hear the concerns but am so glad you’ve done a good job of putting most of them to bed

  • @Vampire7979
    @Vampire797925 күн бұрын

    PlayStation user here just wanna to say I've been waiting for a new POE because I don't know how to play the first one and the new one will teach me.. So thank you for making a console easier one for players like me ❤also don't have money for a PC and console.

  • @VinjiOfTheDeep
    @VinjiOfTheDeep26 күн бұрын

    I love playing on console. And as an example only, D4 runs so much better on my PS5 than my laptop. It looks absolutely beautiful playing on my LG OLED C2 65”. I can’t wait to play POE2 on console!

  • @funnyprophet6220
    @funnyprophet622026 күн бұрын

    45 million PS5 + 25m xbox sold is surely compatible out of the box to play poe2 . For pc player... How many need an upgrade just to play poe2?? Just dont underestimate those console player

  • @scoliosisking6143
    @scoliosisking614326 күн бұрын

    How is it true or valid that GGG having a console team means less content for PC? The size of a team developing a videogame is predicated, like any organisation, on the foreseeable realisable revenue of the products they're working on. These staff members wouldn't exist if the game wasn't coming to console. If anything I'd wager that the revenue GGG will generate from the console ports will more than exceed the costs associated with their console team. I mean even if not, GGG have been happily raking in MTX money from console players since 2018 despite having no dedicated headcount making the experience remotely tolerable for those players, so it's about time.

  • @voodoo1069
    @voodoo106926 күн бұрын

    As long as design isn't made with console in mind and it is figured out after the fact I don't care but if any design is made lamer because it wouldn't work other wise for console then I'd personally have a problem with them being linked. Do agree tho patching for consoles is horrible and would really hinder the game as we are basically playing ptr the first 2 weeks of a league if not longer.

  • @antonego9581

    @antonego9581

    26 күн бұрын

    i mean i play POE on PC with a controller. it works fine, i actually think its superior in a lot of ways. trading and stash management is slow but whatever. its fine. so i dont see why anything would need to be "dumbed down."

  • @Toddlemosh
    @Toddlemosh23 күн бұрын

    Dude. I can’t tell you how much I appreciate your vibe and just who you seem to be as a human. Your genuine love and excitement for all things POE is infectious… This is probably my most anticipated game in the last five or 10 years, so no pressure or anything GGG lol

  • @bluemoondm8629
    @bluemoondm862926 күн бұрын

    The only real problem I can foresee is because there is cross play and cross progression, which means patches will have to be published onto both PC and console at the same time, and infamously consoles often require a lengthy patch validation by Sony and Microsoft, which could mean some delays in patches coming to PC as a result.

  • @Triggermappy
    @Triggermappy26 күн бұрын

    Some people just think they’re “special” because they have a PC but in reality, no one really cares 😂

  • @MrNikkoduke

    @MrNikkoduke

    26 күн бұрын

    THANK YOU!

  • @TheMicheilsGrey

    @TheMicheilsGrey

    26 күн бұрын

    Pc replace with any console, nothing changes. And consoles has exe's, not PC. So who is special?

  • @jansix4287

    @jansix4287

    26 күн бұрын

    My purse cares. 💰

  • @sksChiefthief
    @sksChiefthief26 күн бұрын

    Game dev here, I doubt this move specifically would result in PoE getting a "massive audience". The product market fit doesn't work for hardcore ARPGs on playstations, it is a more casual platform and is dominated by Action, Adventure and Shooter games. The percent of RPG players on consoles were only about 23% as per Sony's own data at presentation they did last year, and that includes anything fitting the umbrella term of "RPG". I haven't seen data for Xbox, but I imagine it's similar. Despite any marketing spend and development time, I doubt that the percentage of Console players is going to differ much from PoE 1, it's like trying to sell skiing equipment in the Sahara desert. All that being said, this wouldn't affect PC players at all except maybe lower graphic fidelity, but that's not what we play PoE for anyway

  • @sksChiefthief

    @sksChiefthief

    26 күн бұрын

    ​@@IMPERIUS. even if 1 million play that's way more than average conversion rate btw. more realistic numbers is tens of thousands or hundreds of thousands if we are lucky. ofc i would love to be wrong about all this and somehow PoE gets millions of new players, but I would not bet on that happening from console

  • @titanicjack6744

    @titanicjack6744

    26 күн бұрын

    Make a good game and console players will come play it. I’m on PS5 and started playing POE about 6 mths ago ( came from D4 with Raxx and DM playing POE) and love it. I have a stupid amount of hours in POE in that time but after watching a lot of POE content I think playing in console has been on hard mode and I told any of my mates who asked about POE to not play unless they have a lot of time to put into it. Now I’m excited to tell them about POE2

  • @mistrsynistr7644

    @mistrsynistr7644

    26 күн бұрын

    ​@sksChiefthief I think the biggest thing for consoles is couch co-op. But yea arpgs on consoles have never really been that popular.

  • @sksChiefthief

    @sksChiefthief

    25 күн бұрын

    @@titanicjack6744 glad to hear it man, and I do agree with the sentiment of "make good games first". but product market fit is a real bitch, especially talking about larger demographics.

  • @titanicjack6744

    @titanicjack6744

    25 күн бұрын

    @@sksChiefthief just 23% of the 50 million PS5’s sold as at December 2023 is a not so insignificant 11.5 million so I can see why they are doing it. From what we’ve seen so far, and with them not hesitating to delay the game, it looks like they are focused on delivering a good, if not great, game at launch. Can’t wait :)

  • @slot2
    @slot226 күн бұрын

    I was primarily concerned with 2 issues. First, some skills on controller just don't function as well as on kbm, like teleports for instance. A mouse is much more precise in terms of targeting, whereas control sticks can only approximate it. Second, as others have mentioned, PoE2 will have to maintain feature parity between series x and the weaker series s as stipulated in the Microsoft clause. This can lead to unforseen technical hurdles, and even resource issues. I certainly hope at least the latter of my concerns is allayed.

  • @albeon81
    @albeon8126 күн бұрын

    Only play on ps5 as I don’t have the time or effort to get into pc gaming. I’m glad they are designing poe2 for console from the jump.

  • @chicomanara
    @chicomanara23 күн бұрын

    Remember, that PoE 2 clip feature on Sony state of play. That's a huge spotlight.

  • @scottcampbell9456
    @scottcampbell945625 күн бұрын

    On console for PoE updates and patches run at the same time as PC. When D4 released the season 4 update, every pc user had to wait for it download, on XBox mine was already done when I got home from work, no downtime. It's a storm in a d-cup

  • @Katze822228
    @Katze82222826 күн бұрын

    I guess they are confident that they can fix most exploits server side and I'm sure they'll be able to do some balancing patches server side aswell. But patches being delayed was my first worry aswell when I heard that poe 2 will be 100% crossplay. But the argument that poe 2 may have a lower graphical ceiling because of consoles is unlikely to be a problem I think. PC is still their main target audience so if they need to make the game run better on consoles they will give us graphics options. If anything GGG having to develop for lower end systems like consoles is a good thing because it means that they have to take optimizing the game more seriously and we PC players will get higher FPS. And besides that most people don't play poe 1 on the highest graphic settings anyways because it makes the game run worse. Even many content creators with the best PCs money can buy often don't max out the settings. It just decreases visual clarity, reduces FPS and doesn't make the game look that much better.

  • @Big-Garza
    @Big-Garza26 күн бұрын

    The other day, you put out a video about how positive the console reveal has been getting received (gotta love that optimism) and my first thought was "just wait, pc players never sleep when it comes to complaining about sharing with console." And here we are. I would argue that even the "valid" points here are sort of non-issues, seeing the perspective of both sides of the argument (I'm a console player mostly as most of my friends are there, but I have a fairly beefy pc I built...it's likely closer to midrange now as it's been a few years without upgrades, but 🤷‍♂) Patch pipelines are whined about almost every time a previously PC-only series comes to console and has a shared ecosystem, but it almost always falls by the wayside upon release excluding the most devout PC-master-race chads who whine "this woulda been way faster if it weren't on console", as if they're a dev and know this for sure. Most people don't mind the extra wait, which is usually like a day or two (worst I've ever seen is week longer waits between patches compared to previous entries in the series/when it was PC only.) This is especially true as a lot of things can just be fixed server-side on an online game like PoE. Graphical ceiling is, imo, a joke as well. When I built my PC I did so for productivity first (I was really into 3D modeling at the time.) I'm really glad that productivity was the reason for the build as if it were primarily for gaming, after all the "pc GrapHicS ArE almoST a wHOlE GEneRaTioN ahEAd." and similar statements from pc-only friends, I would've felt ripped off due to cost vs results. Most differences are marginal unless you mod the game to infinity and back. Prime example in current generation - the only games I would say look a "whole generation ahead" on PC are the UE ones that utilize photogrammetry and those are usually mediocre walking sims, and specifically a handful of recent games after very heavy modding such as Cyberpunk 2077.

  • @DuelMp5
    @DuelMp526 күн бұрын

    lower graphic ceiling isn't really an issue anyway because literally no one plays an ARPG for the graphics

  • @isseyphresh82
    @isseyphresh8225 күн бұрын

    I own both A PC and a Series X ... Play with controller on both... Plan on playing Poe 2 on both. Love this feature. The bigger the community the better in my opinion. Plus, the fact that I can use the Xbox party system and the looking for group feature to form parties for 6 player co-op will be a God send!

  • @Oakenritual
    @Oakenritual26 күн бұрын

    I'm all for more people being able to play as long as consoles don't interfere with the PC version at all. That being said this might be the reason the beta was delayed until the end of the year so if that's the case, feels bad.

  • @RamzaBehoulve
    @RamzaBehoulve26 күн бұрын

    We have these kind of idiots with every crossplay games. I never noticed if people were playing FFXIV on console or PC. People generally don't speak much in easy dungeons/raids nowadays

  • @knaz7468
    @knaz746826 күн бұрын

    Wait, there is an official PoE Discord? I don't think so right? Good point on patching. That is indeed valid. Skill design doesn't worry me, however I am pretty sure PoE1 has a dedicated group of console experts because the tech is different enough and not everyone has that expertise. Having a console graphics ceiling is fine by me but only because my PC is not better than a PS5!

  • @TheSimonm3
    @TheSimonm326 күн бұрын

    The thing I want the most for controller support in POE2 is been able to still use the mouse for menu like passives and inventory. In POE1, I roll a tab full of maps and load my controller to run them, mashing the A button instead of clicking loot is more comfortable. I can also lean back on my chair

  • @Arccanos
    @Arccanos26 күн бұрын

    Aside from hacking devices and other issues with Sony/Microsoft, they're going to have to nail performance in order for it to be stable on consoles. As someone who has pretty much always had the best hardware available, I can attest to GGG's failure to ever achieve that. Maybe this will help.

  • @leederlee
    @leederlee26 күн бұрын

    To the graphics statement - current gen consoles are as strong as the avarage pc ppl play Poe on - most ppl don’t have a high end pc and no developer ever designed a game for high end pcs. No rest for the wicked did that - and you see on steam what happened… most likely there will be ultra settings for pc players for those who can use that and the console game will run on the high or mid setting by default…

  • @infinitenex8165

    @infinitenex8165

    26 күн бұрын

    I was looking forward to no rest for the wicked but the minimum pc requirements are astronomical. They shut the door to a lot of potential cash by locking their game to only 2-3 year old PCs. Most people have mid specs.

  • @sylvainh2o
    @sylvainh2o26 күн бұрын

    I happy and hyped that the game would be a bit less complex and cross play cross progression and coop. Now I can play with friends who are only on console. Makes more people to play and trade with.

  • @Takaoshi
    @Takaoshi26 күн бұрын

    Think jonathan already mentioned in an interview that most updates to poe after a league launch happens servers side so i don't think updates will be a big issue. There is very little in poe that is client side

  • @michaelpieters1844
    @michaelpieters184419 күн бұрын

    I want the game to be designed such that mouse and keyboard stays the best and optimal way to play POE 2.

  • @aaronhumphrey3514
    @aaronhumphrey351426 күн бұрын

    PoE 1 has been on consoles for a long time. Did people really think GGG wasn't going to stay in the console market with the sequel?

  • @Xuel37
    @Xuel3726 күн бұрын

    With crossplay there will be more people and the economy will be lively for longer with probably double the people playing.

  • @danieldondo2818
    @danieldondo281826 күн бұрын

    My opinion on the graphics for console I personally think if a game with as much graphic screen clutter as COD, overwatch, or halo series runs smoothly on console then I’m sure they can handle it, if anything the lower end PCs that can run path of exile 1 with needing to significantly lower the resolution and leave sounds muted to optimize for clarity and stop sound crashes it will probably end up getting developed to class out those weaker PCs in the long run to operate on consoles smoothly

  • @the_gengar_master
    @the_gengar_master26 күн бұрын

    Great video. Those fears have real merit, but to be able bring more people to this franchise It's worth it.

  • @S3frog
    @S3frog26 күн бұрын

    If GGG has to be mindful of performance due to consoles, all the better. I play PoE on a somewhat old computer, and I want the performance floor to be low enough for me to still be able to play long term. Do note, I mean the floor, not the ceiling. People with high-end PCs should be able to adjust the settings and reach much better quality than with consoles. But the floor should remain consistent so that people like me are not left out of a league if GGG fumbles with graphics settings. Console compliance will probably force that, which is a net positive in my book.

  • @eepopgames2741
    @eepopgames274126 күн бұрын

    One thing I noticed in D4 was that console players hate text chat, which can make some features of the game feel very dissonant when a large number of players you might interact with are non responsive. That doesn't have to be a deal breaker and can be worked around with good systems, but it will be something I keep in mind when we get details on other game features. Trade for example, as PoE 1 trade is very text chat dependent and can be frustrating enough with non responsiveness.

  • @GorgeousFortress
    @GorgeousFortress26 күн бұрын

    Great video. You've been seriously stepping up your content

  • @TalkativeTri

    @TalkativeTri

    26 күн бұрын

    Thank you! I'm trying some new styles and I appreciate people are enjoying them :)

  • @GorgeousFortress

    @GorgeousFortress

    26 күн бұрын

    @@TalkativeTri keep it up, excited to see some coverage for 3.25 a few months down the road.

  • @k.h.raider9329
    @k.h.raider932926 күн бұрын

    But isn't PoE1 on console too and they don't seem to have issues updating things there when they want? Am I missing something?

  • @dustinshilala4802
    @dustinshilala480226 күн бұрын

    PoE 1 is on consoles…..

  • @TalkativeTri

    @TalkativeTri

    26 күн бұрын

    Exactly.

  • @snaker9er
    @snaker9er26 күн бұрын

    I haven't seen anything from poe2 that I think are negative changes but I will say that I've never seen a game cater to consoles that benefited pc players. Whether or not the changes made will affect pc players remains to be seen

  • @HyouVizer
    @HyouVizer26 күн бұрын

    Final Fantasy 14 MMO dismissed a majority of these hollow complaints. Only legit one is waiting longer to put on patches as it going through Microsoft does slow this process down sadly.

  • @brentsandifer9325
    @brentsandifer932525 күн бұрын

    RE: the first topic on patch timing... you seem to be overlooking that what you described is currently how it already works for all console players. Yes, slightly slower patches impact the economy, etc.... but it's not like that doesn't already happen-right? Sure console players are a minority today, but we already deal with that "issue".

  • @scottcampbell9456
    @scottcampbell945625 күн бұрын

    Graphics are a total non issue, particularly for series X xbox. The graphical fidelity usually comes down to your monitor or TV.

  • @michaelgraham8461
    @michaelgraham846126 күн бұрын

    Patching will only be affected if the actual client gets modified....patches that are mostly serverside dont need to get checked/validated by sony/xbox

  • @jeffhess8241
    @jeffhess824125 күн бұрын

    Played poe1 on console and it was just fine. It’s good for the game cause there’s more exposure. Especially for a company everyone wants to see expand and grow and be the top dog of the genre, releasing on console is the smartest move and they’d be limiting themselves. Exploits come and go with every game and they’re fixed. Things will get smoothened out before their league launch and it will be old news.

  • @murray821
    @murray82126 күн бұрын

    Considering the graphics, POE was never about the highest graphical fidelity. Also I bet there are much more pc players playing on a pc that is even less powerful as the PS5 or the series X. Not everyone has a high end Starforge PC. And if you look at D4 and how it looks and runs on consoles, that is more than enough for games like this. Regarding the controller and limited functionality, well if I look at let’s say a World of Warcraft hud, I wouldn’t even want so many buttons to use. Making a build work around 6 or so skills should be enough if you also consider passives and automatic effects. There is absolutely no reason to have a full accordion 🪗 of buttons required to play a game. I was a D2 D3 PC player, when I heard D3 came to consoles I scoffed it. I was ignorant because once I tried D3 on PS4 with controller I was sold. It plays so good. I wouldn’t even want to play an action rpg with mouse anymore. I remember the cold stiff shoulder in D2 click click click click click click

  • @jasonbonadio8870
    @jasonbonadio887026 күн бұрын

    I play POE exclusively on controller, on my PC and let me tell you it's great. The speed and control in which I have is far better then mouse and key.

  • @Detlevboi
    @Detlevboi26 күн бұрын

    I trust GGG fully. They have proven themselves to be incredible developers.

  • @cristianvelciov4502
    @cristianvelciov450225 күн бұрын

    "excelent, succint and it makes complete sense" the only problem is, that's not what's import, what's important is: is it true?

  • @Queen-dl5ju
    @Queen-dl5ju26 күн бұрын

    proof PoE is one of the most elitest gamers out there, if PoE2 isn't casual friendly i wouldn't even consider playing it

  • @ZanaGhost
    @ZanaGhost26 күн бұрын

    "As usual, the video is top-notch!"❤

  • @Tyr808
    @Tyr80825 күн бұрын

    This will be a predominantly symbiotic relationship imo, and for what it’s worth, I don’t own consoles and won’t use couch co-op probably anyway. I will probably play online co-op with a few console people though, and I definitely don’t mind better controller support and WASD/left analog stick movement.

  • @sachinjungade9265
    @sachinjungade926525 күн бұрын

    I hope they don't add psn requirement suddenly to pc players

  • @stallionmouse
    @stallionmouse26 күн бұрын

    Can you confirm that they will actually have to wait (a long time) for patches while you are with the devs next week? I know this is a major concern for a lot of people but some other crossplay games don't seem to suffer as hard from this.

  • @CrossfacePanda

    @CrossfacePanda

    26 күн бұрын

    Depends on if game changes are handled on the server side, or if the software itself needs to be updated for every patch. If it’s the latter, there will be extra wait for consoles since they have to pass certification with Sony and Microsoft on every patch, and with it being crossplay that needs parity between all platforms, it’ll probably extend wait time on PC as well. However, given how I assume it’s an online only game, it’s pretty likely they can handle most of the balance changes server side, as it’s realistically possible for them to do as long as they planned for it from the beginning when designing the game. New seasons with all new content will probably require software update no matter what though, since it’d contain new assets, so those are almost guaranteed to suffer from the extra wait time. That said, if they delay PC updates as well for the sake of crossplay parity, we won’t know the difference anyway, as it’s not like they’ll announce publicly “well, PC is ready to go, you just all have to wait on console until we push it live”. They’ll just announce release dates that’ll apply for all platforms, and that’ll be that.

  • @pikachu2003

    @pikachu2003

    26 күн бұрын

    D4 is cross play. No where has the consoles been left with days of an unplayable game because of a patch.

  • @SirMorlett
    @SirMorlett26 күн бұрын

    The way people complain about their community growing and getting to interact with all other platforms that are a part of it.

  • @CrossfacePanda
    @CrossfacePanda26 күн бұрын

    This always happen with any game (and even whole genres) that’s historically been PC focused first, if not outright PC exclusive. First comes: ”This game simply wouldn’t work without keyboard & mouse, so console isn’t even a possibility, you’re wasting your time wishing for it” then: “This console port is gonna take away dev time which could’ve been used to make the REAL version better” and lastly: “The console port has dumbed down the whole game for everybody, if it didn’t exist this game would be way better; it’s the root of everything bad with this game”.

  • @altibzz

    @altibzz

    26 күн бұрын

    remember half the population are below average iq

  • @rockkatona100

    @rockkatona100

    26 күн бұрын

    My only issue with the crossplay is the point nr 1. If PS and microsoft lets GGG push out the fixes on will, I am more than happy with the cross play. If we need to wait on bug fixes days, then I am gonna most likely skip every league start.

  • @CrossfacePanda

    @CrossfacePanda

    26 күн бұрын

    @@rockkatona100 For new league updates, you’ll probably have to wait longer than before since those a software updates, and there’s no special exemption for those on either Playstation or Xbox that I know of. Everybody has to pass certification on software updates no matter what and how big they are, and that’s the process that takes extra time. However, what that means in practice is just that the release date they’ll announce publicly for every new league will be a week or two later than what it’d been if the game hadn’t been crossplay. So from our perspective, we won’t notice any difference. And for stuff that requires smaller tweaks that can be done server side, like balancing and in some cases even bug fixes (depending on the nature of the bug), those can be fixed immediately across platforms without certification, as long as they’ve developed the game with this in mind from the beginning. Some fighting games have started doing this over the last decade, especially Netherrealm’s games (I believe the first game they did this with was Mortal Kombat X), where they can make quick tweaks on their end without needing to pass the whole recertification process with Sony & Microsoft.

  • @roccoheat8662

    @roccoheat8662

    26 күн бұрын

    Poe1 has been on console for a long time now as a identical game to its PC version. I don't see how POE2 will be any different than just allowing the people to play together

  • @laradombrowski2012
    @laradombrowski201226 күн бұрын

    The update criticism is a non issue, it's already resolved. If you have the stream version of Poe, if the update didn't arrive for you, you can't play simple as that. This is what's going to happen with consoles too, they have to wait for the update to play meanwhile the official client in pc can play instantly.

  • @derektafoya1152
    @derektafoya115226 күн бұрын

    My Fiancé and I are hyped to the stars for the couch co-op

  • @vevabg
    @vevabg26 күн бұрын

    Hi , so I'm a console fan and wanted to give you some information from my perspective 😊. First I prefer console not because is cheaper, because I have wife and 2 kids , I go to work and when I come back home and finish all home things that I have to do just sit in my comfy chair in front of my 65 inch tv relax and enjoy the game I play ( hope you understand what I mean) . Second oh boy the console people do invest into the games 😂 only for poe I near 10 000 pounds already invested to suport the game 😂 , so imagine 😉. Don't think that I don't have pc 😊 , i do own one ( and is really nice gaming pc) , actually I do own 2 pc , but this doesn't matter I still prefer my comfy chair and big TV 😀 😉. The future is in the consoles ,the money are there, simple plug and play , ggg knows it and this is why they are heading this direction 😉. Third about the intelligence of the console people compared to the pc ones, ohhh do you really want to know 😂 , about the poe in console is the real hardcore version of the game with all limits people still do endgame content and require a lot more creativity and brain , 😀 console players have jobs , familys, real life and still can afford to play , who is more intelligent 😉. I can continue, but no make sense , now the haters can destroy me with millions hate comments, don't care 😀 😉

  • @waylandwalace3302
    @waylandwalace330226 күн бұрын

    Crossplay causes problems. We all know it does. Anything that adds complexity to a system WILL cause issues. The more moving parts something has the more points of failure it will have. The question isn't IF console crossplay will cause problems its when and when it happens what will the results be.

  • @jamesstewart8663

    @jamesstewart8663

    26 күн бұрын

    Menus, terrible crappy menus and UI everywhere so console and controller players can more easily navigate them... We see it all the time, we saw it in D3, and D4, we will now see it in POE 2.

  • @Allhavengames

    @Allhavengames

    26 күн бұрын

    I agree 100% they wont say that though because they want to be invited to shows and play test. so everything they do is perfect POE is my favorite game, I can love the game and still have valid concerns. IDK why some people think you cant

  • @antonego9581

    @antonego9581

    26 күн бұрын

    @@jamesstewart8663 Theres a different UI for controller entirely. Just like POE1. This is a total non issue

  • @Exozik
    @Exozik26 күн бұрын

    I am pretty certain it will not be cross-platform between Xbox and PlayStation. Both company refused for years to accept the other platform for cross-play. Cross-platform these days stand for Xbox and PC only which is basically both Microsoft.

  • @smoknb3ar
    @smoknb3ar26 күн бұрын

    I hate cycloning through delve only to lag and go into the darkness and die, its shitty, would be nice to play poe and not have to worry about things like that so i think its a win

  • @ThosGamingMedia
    @ThosGamingMedia26 күн бұрын

    I play all the current main RPG’s both on console and PC and I see no problem with any of this. Yes, PC will always have better graphics but for example with Diablo IV, I would say it runs just as good. In fact there’s many things on console that does better than the pc. Couch Co Op for one. Also the patches have always gone out at the same time from what I’ve seen. I also like to use both controller and keyboard depending on my mood and the transition between the two is seamless unlike PoE 1. I’m hoping POE2 is more seamless where you don’t have to go into the options to enable it. I am highly looking forward to PoE2 I love the atmosphere and art style. The only other game I’m looking forward to right now is Eldan Ring DLC and If that developer ever made an ARPG eldan ring style, I would be the happiest man alive.

  • @zodiarkful
    @zodiarkful26 күн бұрын

    poe 1 is already a cluster fuck that has fps crashing hard in PC, they better do a very good work in optimization early on to have a very robust base to work

  • @turbobanana
    @turbobanana26 күн бұрын

    At the worst it’s going to be a net neutral. GGG won’t dumb the game down for consoles like some devs might, they’ll probably just streamline the UI/controls.

  • @ChoseSimba
    @ChoseSimba26 күн бұрын

    Hey in the end if it sucks we'll just go back to good old POE1

  • @uGenxile79
    @uGenxile7926 күн бұрын

    I play a good deal of games that are cross play with pc and ps5. I swap back and forth between my pc and ps5 often. Its a non issue, this all roots back to a section of the pc community that feel they're special for playing pc.

  • @LeftysRage
    @LeftysRage25 күн бұрын

    There needs to be a common saying among gamers "don't be a PC elitist douchebag". Or a compete console noob, whichever fits better.

  • @Brian-wj5up
    @Brian-wj5up26 күн бұрын

    More players, healthier economy. People let the console vs pc thing leak into areas it doesnt really matter. Besides we all know PCs will always be the dominant. All I want is instant buyout with my stuff insta delivered from the trade site. Im over whispering 40 people for 1 thing and then the hassle of joining party, going to hideout, then trading. This isnt the 50s.

  • @Raycheetah
    @Raycheetah26 күн бұрын

    Final sentence in the Official Console Deep Dive Gameplay Exclusive Trailer of Gamespot: "Yeah I am really looking forward to converting everyone to use a controller when they are playing POE 2." ='[.]'=

  • @WesternHypernormalization
    @WesternHypernormalization23 күн бұрын

    I mean I've heard these same arguments on the pro side dozens of times and it almost never turns out that way. I'm willing to give GGG the benefit of the doubt but being real, history is not on our side.

  • @Valverde713
    @Valverde7132 күн бұрын

    I know nobody likes to hear the comparison why do some games say that console and pc update patches and hotfixes cant launch simultaneously?? I play diablo and blizzard launches patches on all platforms at exact same time surely if they can GGG can as well

  • @TR1D0M
    @TR1D0M24 күн бұрын

    I see D3 all over again, going from D2 to D3. D3 was planned as Console game from the start, so this got like 1% of depth of D2. Same will happen with PoE2, this Game will not be aimed for Core audience, at the end having no audience at all, same what happend for D3. There will be no diehard fans and nolifers who are pushing the interest on the game. Console Players are just not dedicated enough, so this "audience" have totally different desiers and needs. nobody cant make a game that is good for boths sides. PoE is a game for hardcore audience, and those causals having tough time, but the grinders have a blast. If the causals have a blast, the grinders will suffer and drop from the game.

  • @yurei8368
    @yurei836825 күн бұрын

    On the "Lower Graphical Ceiling" issue: it's valid, but not AS valid as many people think. Folks assume that consoles are all total dogshit compared to a five thousand dollar high-end gaming PC, but the devs don't make the game for people with multi-grand Giga Rigs. They make the game for people running a seven hundred dollar Best Buy storebought because that's what the overwhelming majority of players are using, not the Giga Rigs. Consoles are weaker than Giga Rigs, but they're at least on par with Average PCs if not superior in some ways because they're ruthlessly optimized to do one single thing - run video games. Yeah, if you're a Giga Rigger who demands 40k fidelity from your game at 360FPS on Nostradamus graphical settings, the console launch's requirements have a chance of impacting you - but you're also such a small percentage of the total playerbase that giving up millions of potential console players for the two or three thousand Giga Riggers was simply never in the cards to begin with.

  • @jorgeelias1294
    @jorgeelias129426 күн бұрын

    Tribalism is a huge issue between humans.. happens in absolutely everything!

  • @saltychipmunk190
    @saltychipmunk19024 күн бұрын

    So there are real issues with cross play. 1. enforced parity between consoles and pc means limitations of one platform will need to be enforced on the other. this puts the burden on the developers to work around said limitations without impacting their vision. A perfect example of this are complicated games that expect many hot keys and controls. Its why games like real time strategy, when designed for pc feel overwhelming on console and why rts games made for console feel shallow and limiting on pc. I do not think this is an issue for poe because the genre was been historically dominated by a limited set of buttons used a ton. 2. The second is that pc is just full of cheaters and hackers small advantages. Pc is practically DOMINATED by third party tools, even legit players will use stuff like trade macros

  • @TheMusicolophile
    @TheMusicolophile26 күн бұрын

    PC players have always held a distinct advantage in PoE. Hoping cross play levels the playing field. Edit: Also, Tri here, does show a tremendous lack of knowledge regarding current console capabilities.

  • @ZVnow
    @ZVnow26 күн бұрын

    It has nothing to do with "pc vs consoles". POE, imo is a pretty niche game, its just recently (3-4-5) years now its gained traction and alot of people "online/internets" who hears about it based on growing popularity "tries it out" because it is now "popular". Theyre the same people who 10yrs ago, would ask an ARPG gamer "whats the point of this game 0_o?". The problem is the fact that console gamers tend to be seen as casual players because console is in fact alottt slower (crafting, inventory management, etc). POE2 is catering to these console player, which in turn, **MIGHT** make the game alot "easier", "casual". Its that simple as to why people might be concerned. Now Talkative tri makes a good point that the game is developed for PC first and they'll find someway to get it to feel good on controller. All i can hope for is that they keep the complexity and faster pace true at "endgame". All of what we have seen of poe2 has been only during the "campaign" and their vision, as far as making it more simple and this stupid "soul-like" concept, is FINE "during" the campaign. I want to have to extreme farm then steamroll the endgame provided i have a good "complex and min-maxed" build. And hopefully not with a build i can build in one day because i "changed some skills around", minimal farming, and followed a "popular" youtuber COUGH* (D4 & Last EPOCH).

  • @demoness6101
    @demoness610117 күн бұрын

    its crazy to me when people complain about how poe 2 will dumb the game down when thats exactly what pushed me away from the first game, it was always jarring to me to go from brain destroying complex character building to mindnumbingly boring actual gameplay thats just spamming the same 2 skills over and over. despite giving it 3 tries on 3 different characters i never ended up finishing it past act 4

  • @Valsedar
    @Valsedar26 күн бұрын

    Hey I can't wait for them to attempt to convert me to controller play. I want to try out how the controller feels at some point.

  • @elmajico128

    @elmajico128

    26 күн бұрын

    Feels really good to fight, feels really bad for the management of inventory/stash. Also on controller it s more difficult to dodge properly, cause u cant aim the perfect location where u want to go.

  • @operatus695
    @operatus69525 күн бұрын

    CONSOLE= casual players how many good games go down like this? they will make game in the way most poeples play it 80% of peoples are casual player

  • @impact6126
    @impact612626 күн бұрын

    the skill design really is a non-issue to begin with if the devs are aware of the fact that theres gonna be different skills that are prefered on controller anyways

  • @locmorningstar2740

    @locmorningstar2740

    26 күн бұрын

    What kind of skill that prefered controler ?

  • @nathanielcoleman8195
    @nathanielcoleman819524 күн бұрын

    The game being on consoles will make them optimize the game more for performance

  • @Tekloc
    @Tekloc26 күн бұрын

    they could always add mouse and keyboard support for consoles too, ffxiv has it

  • @GornsZorn99
    @GornsZorn9926 күн бұрын

    Nice, an Flashback when poe was announced for Xbox and everyone lost there mind for a few days

  • @FartSmucker

    @FartSmucker

    26 күн бұрын

    Thats because people thought it wouldn't be an after thought to PoE 1 being a PC game first and thats how it turned out which is nice. PoE 2 is starting from the ground up with far more controller support and balance in mind and thats the problem.

  • @a1pha_star
    @a1pha_star26 күн бұрын

    Let’s gooo! 🔥

  • @ilsleetli259
    @ilsleetli25926 күн бұрын

    the crossplay is the best thing to me as an xbox player. the market is system is good but the selection of good items isnt

  • @EmvyBeats
    @EmvyBeats26 күн бұрын

    I don't want any sweaty console speedrunners sweatin up the servers.. lol ;)

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