Infinite problems of War Thunder tanks
Ойындар
War Thunder is riddled with problems, but it's not a lost cause. Not yet.
Patreon - / liniyka
00:00 - Intro
00:50 - Tank - Paper - Scissors
03:04 - Standing in circles
05:40 - THE GRIND
08:15 - Speak up!
#warthunder #warthundergameplay #warthunderguide #warthundergroundforces #warthunderreview #warthundertanks #warthundergrind #warthundertank
Пікірлер: 1 100
"Do you play war thunder?" "Yes" "Do you hate it?" "Yes" "Then why do you play it?" "Because tank go vrooom"
@kimjanek646
Ай бұрын
Based 😂
@doctorgumballjlo4718
Ай бұрын
“Target Destroyed”
@justakitsune1502
Ай бұрын
Tonk go boom = *neuron activation*
@StudiomcmasterTV
Ай бұрын
@@justakitsune1502 So true
@borbduck
Ай бұрын
If "target destroyed": Monke brain = neuron activation;
I wouldnt mind the 5 hour version
@Ohsobadly
Ай бұрын
This.
@haashy_1503
Ай бұрын
Yea.
@oldie-se
Ай бұрын
+1
@tutorikus650
Ай бұрын
fr
@idhqbqjqsixjbsnqkwiwhs
Ай бұрын
Same
The only reason that Gaijin succeded is because they don't have competition in tank "realistic" games. They put out enlisted with the same greedyness and they failed massively, because there were better WW2 shooters to play. If someone made a better alternative, everybody would have abandoned War Thunder. There is just one problem: no one wants to do it. Why: they are scared of failure because they see war thunder and think that Gaijins monopoly is to powerful.
@therealspeedwagon1451
Ай бұрын
World of Tanks is the only other alternative i can think of that’s even close to War Thunder. And even then it’s far from realistic. You can just shoot at the engine enough times and eventually the whole tank will go boom. Realistically shooting at the engine or even the radiator or transmission will immediately immobilize the tank. And if we were being ultra realistic the engine and all other components would wear down over time and eventually you may have to J out.
@szybkizenek6292
Ай бұрын
Wot is much much bigger. Casual players who wants to play tanks play wot. WT is for more into players
@priyansnhughosh4431
Ай бұрын
you should try GHPC,its the best war thunder alternative i know of
@Pvt_Wade
Ай бұрын
@@therealspeedwagon1451if we are being ultra realistic the crew would automatically bail out when their tank can't move anymore
@m-g-b513
Ай бұрын
so what are those better alternative WW2 shooter games?
I think Gaijin just needs some competition.
@jajo83
28 күн бұрын
Yea if they will be competition War Thunder will die faster that Morbius
@sleepy1066
24 күн бұрын
Kinda like with Enlisted, they tried being greedy, didnt work considering games like Hell Let Loose exist
@jacaredosvudu1638
23 күн бұрын
@@sleepy1066 funny you say it, as the HLL devs are almost as greedy and their game is paid
@nameisbad
14 күн бұрын
@@jajo83 Urgh, people said this about WoT and yet instead of ending them, they became them.
@ehannasir8464
10 күн бұрын
@@jajo83 it won't die that fast due to how much people invested into wt, but yes it would die faster than gaijin would hope atleast if they don't improve anything
Last time I was this early War Thunder was a WWII only game and promised to never add supersonic jets, ATGMs, guided missiles, and modern vehicles.
@Huey101Shots
Ай бұрын
That's what they all say.
@Liniyka
Ай бұрын
Remember the 2017 April fool's event? What was a joke back then, is now a very broken reality
@Huey101Shots
Ай бұрын
@@Liniyka 100%
@KekusMagnus
Ай бұрын
@@Liniyka reminder that the T-90A was at BR 14.3 Rank 9 in that event
@a_catfish5180
Ай бұрын
Oh but we were kidding about the jets but no top tier jets we promise….
I see Gaijin let you out of the basement today.
@Liniyka
Ай бұрын
It's their turn to be locked in the basement until they actually work on the game's issues
@Huey101Shots
Ай бұрын
@@Liniyka Straight up.
@ww6609
16 күн бұрын
@@Liniyka They never locked you in. They were locked in with you.
@bruhbruh3847
9 күн бұрын
@@Liniykalmao they just cashout om these new premiums😂
ground needs fixed, air needs fixed, naval is uhhhh...... naval
@pizzasharkguy3807
Ай бұрын
Naval is yea... Gotta love how at each higher tier it goes further and further into the past where the top tiers are WW1 battleships, the final tier is prob gonna be a age of sail boat at this rate xD
@cardiv5zuikaku944
Ай бұрын
As a guy that has like, 3 Japanese battleships Grinding here is much more painful than ground, I do like how the AA is an absolute menace to CAS, making CAS as not as a problem as in tank does, it does however, suffer badly from balancing, if heavy units are almost useless in GRB, in Naval RB, the bigger guns you have and the bigger you are, the more likely you win. where other lighter stuff needs to aim at specific parts, battleship can just sneeze on them and make them lose 50% of their crew, don't even try to be daredevil destroyers like in WoWS, DD here move very slowly, and the closer you get, the easier for the big ship to hit you, as secondaries can be controlled manually
@dinamosflams
Ай бұрын
I have no idea how naval battle works, I don't think naval players know either
@rebelgaming1.5.14
26 күн бұрын
@@pizzasharkguy3807I mean, a BB is going to crush most destroyers and Cruisers regardless of construction year. HMS Dreadnought would fuck up a Gearing in pretty much any gun engagement.
@sleepy1066
24 күн бұрын
@@cardiv5zuikaku944 Granted, WoWs DDs are insanely annoying aswell, especially the torpedo spamming DDs. (Dont get me started on CVs in WoWs, theyve been the bane of fun for the past 4 years or so).
This needs to be seen by more people
@Liniyka
Ай бұрын
Thank you!
@julianmorrisco
Ай бұрын
It does. But I’ve been playing for 6 years, and stopped last December. The game is just getting worse. Gaijin is getting greedier. Yes, we made our displeasure known last year (or was it the year before?) and you could almost smell the sweat as Gaijin had a panic attack about their gravy train going off the rails. And, for once, they made changes that didn’t make things worse. The ‘monkey paw’ be careful what you wish for approach to customer feedback that Gaijin has. I’d been feeling a bit dirty giving them money for stuff after the z-fashy slips they had but I was still playing. When the great review bomb attack didn’t address a lot of the main issues I have with the game, spawn camping and the module grind for example, I decided to call it a day. I still watch videos to see if there’s any improvement, after all I did play nearly every day for six years. But no. And so far, I’m glad I’m out. Anyone want to buy an account with nearly every premium up until they started charging more than $50 for a single plane or tank? No? I’m joking. I’m hanging on to my account just to see is things get better when the game stops expanding in users, and it will happen. Fingers crossed that won’t just make Gaijin try to grift harder before it all goes belly up!
I like how in the first 2 minutes of the video you have thought about game design more then gijian has in 10 years
9:12 I would argue Gaijin does not even care about the playerbase, all free players could leave, if the whales stay and keep Gaijins profts up they wont change a thing. The only reason they reverted the economy changes was because even the whales were leaving.
@Liniyka
Ай бұрын
Well, if free players leave then queues get longer and whales get angry. F2P players definitely have at least some value in Gaijin's eyes
@INeatFreak
Ай бұрын
I think more so the new players weren't coming, that's why. Biggest whales for Gaijin is those who watch Top Gun and download the game, realize it's gonna take forever to grind your way to F-14 and just pay 60$ to get the top tier jet, if he stays and pays more, even better for Gaijin. If he leaves then they already got their money. They asked Steam to remove the negative reviews because it pushing off a lot of new players.
@polo4228
Ай бұрын
@@INeatFreakthat sounds illegal yet totally normal for a greedy company to do 😂
@INeatFreak
Ай бұрын
@@polo4228 I would be more critical of the Steam for accepting their request and removing those negative reviews... Not sure how it's considered "Off Topic" when it negatively affects literally every players experience.
@polo4228
Ай бұрын
@@INeatFreak you present a fair point. I wouldn't know of the implications it would have on Steam if they had the balls to say no but obviously they'd be bad enough for Steam to go along with it
I'm amazed how you can actually use the rakjagpz or whatever its named. Never seen it used so well
@Haeruna
Ай бұрын
Lini: -using manual control missiles like its nothing- Also Lini: I play Air RB.
@C8-H8
Ай бұрын
@@Haerunato be fair mclos missiles on ground vehicles aren’t to hard to use with a little practice, it’s just saclos missiles are so much easier to use so mclos feels hard
@theBrid-gv8je
Ай бұрын
I'll be honest, from seeing how people play that vehicle I had no idea it had guidance
@Jarf2
18 күн бұрын
@@Haeruna He can only control flying objects
Shooting an Abrams irl: The sabot hits the front plate and shatters. Shooting an Abrams in war thunder: The sabot hits the front plate, bounces into the turret's weak point while retaining its energy, punches through, decides now is a good time to shatter, and fires a death shrapnel cone that kills everything inside.
@CsycoticDragon
6 күн бұрын
The Abram’s in war thunder is extremely weak compared to its real life counterpart
@endlesswaffles6504
6 күн бұрын
@@CsycoticDragon agreed
@Ry-bo9hi
4 күн бұрын
@@CsycoticDragonnah cap, American mains just dumb af It got got speed and a very tanky turret, then they'd complain they got their ass beat cuz they don't check their flanks and constantly drive around with exposed hulls in bad positions They're like Tiger mains except the low speed doesn't hold back their stupidity Top tier Italy has a better winrate and it's all just Arietes, and the Ariete is a fucking Ariete
@MausHausOKW
4 күн бұрын
Live FPV Reaction:
Where is the 5 hour long video? I want to see it please.
@Liniyka
Ай бұрын
Please don't make me do this 😭 It's gonna be torture for both you and me
@mr.tweaty
Ай бұрын
@@Liniyka Where is the video? We are waiting...
@democracy_enjoyer
Ай бұрын
@@Liniyka the snail demands your video
With over 3000hr in the game and only having watched 2 mins of the video, I can only say your so right
No joke, my life has been better since I quit. I had top tier air and ground in 3 or 4 trees and mid tier in the rest. 2,000+ hours. I quit back in January. Haven't looked back
@pasha_gascogne
Ай бұрын
same, I had enough of the game at the end of 2023 so I one day sat there and just deleted it, my life is still kinda meh but without WT and multiplayer games in general I feel better right now
@orka5352
15 күн бұрын
I’ve taken breaks from WT a few times and i feel that ww2 air sim is what calls me back every time.
@StealthySpace7
15 күн бұрын
@@orka5352 see I hate WW2 anything because it takes forever to fly to the battle
@schuller623
12 күн бұрын
I have wasted my teens on this game. There is so much more to life.
@zachodonnell7960
8 күн бұрын
Quit in December/January as well. I will never return
I play Italy at 11.7, the description of my tank says "you cannot rely on the armor at all"
@reavy6945
5 күн бұрын
At 11.7 there aren't that many tanks with which you can rely on armor.
CAS is my main problem with WT
@Dregomz02
Ай бұрын
8.0-10.0 GRB is unplayable with those CAS spammers
@Lexus-fo3ey
Ай бұрын
The worst part is that CAS is just annoying. But when im in any plane it is just boring even when i get kills the only fun i had in a plane was with my Pe-8 and a friend carpet bombing the whole map
@Otakumanu
Ай бұрын
It also requires players to either be willing to invest in AA vehicles or be willing to use a fighter in a tank match. The game forces you into it even if you don't want anything to do with planes.
@probalance1321
Ай бұрын
And if you commit to the AA grind, and you shoot down like 5 or 6 planes, there's next to no real reward for it. Still towards the bottom of the score board
@jasskeeper8152
Ай бұрын
GRB is full of american CAS
Actually as a long time player, I find researching tanks easier and faster than air. Simply because you have multiple spawns. In air RB you spawn, fly for 20 minutes to just reach the battlefield. And then you get one shot by someone with an explosive 30mm round from behind, while your pilot goes sleepy time from G overload
@zaikasolnse
25 күн бұрын
depends on how good you are and how good your teammates are ( also luck ) if you kill more than one enemy in air rb then you can easily do the trees. And to me, ground RB is harder.
@AshenVanguard
25 күн бұрын
@@zaikasolnse Yeah, I'm just mostly speaking about my experience at 10.0, 11.0. That shit is just ridicolous with those missiles. A little lower BR, yeah, it's better, a lot better than ground RB
@zaikasolnse
23 күн бұрын
@@AshenVanguard it usually only takes my 5-10 minutes to reach the battlefield though ( I play 4.3 ) also my friends at high tier just send multiple missiles after multiple people to kill more.
@AshenVanguard
23 күн бұрын
@@zaikasolnse I play ground attackers so yeah, I haven an issue there xD I'm always the target
@GewelReal
10 күн бұрын
I stomp matches in air RB with 3-6 kills every game and I'll tell you air RB grind is extremely easy and fast. I can spade top tier jets in few hours. Lower tier jets in
The game mode COD WW2 had where one team attacks and the other defends and the offense moves up as you succeed is a need
@ChucksSEADnDEAD
26 күн бұрын
That's also Rush from Battlefield.
@I_Stole_A_BTR-80
21 күн бұрын
@@ChucksSEADnDEADIsn't it more like the operations mode in BF1? Attackers can move up but never back?
@ninpgmer8959
8 күн бұрын
There is something similar in Team Fortress 2
@oniceguard9205
5 күн бұрын
Ground battles. once upon a time i used to play a lot that shit with a friend. Often being us 2 alone against complete teams (because latam servers where really bad, we didnt even get the online HQ) yet is outside Black ops 2 the most fun i ever had in CoD
You know what is crazy to me ? Nobody talks about the fact that a plane and a tank is same research points yet you need 4-5 tanks for ground yet 1 plane is enough for air rb. You can master and unlock a single plane while ground you need to suffer through 4-5 different tanks
@oniceguard9205
5 күн бұрын
thats something i always say (and is one of the main reasons i hate ground and i often play as 1/2 dead leaver) you need a full ass lineup that need to be grinded (most of the time they are useless until halfway/almost spaded) while having less reward (14 kill and 4 captures and win with premium is like 13k RP)
Your manual ATGM control is quite insane! The point I am mostly agreed with is the Grinding part. By default, the research point of Air RB is about 4.5x to the ground RB. For some parts and modification, you will need hours of grind to be even useful, not just enemy's food playing ground tech tree vehicles (like M46 - M48 tanks). Other than that, I kind of see the reason for only 3 simple capture points. The actually strategy evolves around these capture points can be very complex, and sometime quite elegant by different maps. Just like football/soccer, there is only 2 goals, and the field is plain, but the gameplay/strategy around it can be very thrilling. It is the other unbalanced parts and low average player experience that lead to some stale experiences. For the CAS/AIR problem in ground RB, there is something called Arcade battle mode...Ok, Jokes aside. I do agree Gaijin's purposefully doing this: they think Air is the main part of the game, and they want to make sure that AIR could have superiority in the combined RB mode. For one reason, this is for the realistic experience. CAS/Air superiority is never a fair game in real world. The side losing it is probably just going to L. Another point: most player probably start ground mode from AB. Once they get more experienced and move to RB, Gaijing just want to lure them into playing Air part of the game, simply by showing them how effective the CAS element in the combined game mode.
More people need to realize just how greedy gaijin truly is, prioritizing profit over giving the playes a fun experience
@Arnechk
22 күн бұрын
Yet people still play.
@fazbear_fanverse3858
20 күн бұрын
Yeah they released the new leopard tank premium and it’s only 3% off, that shows how Gaijin is really greedy about money
@cc-bk3tx
11 күн бұрын
Really people need to see gaijin as greedy as EA or any other triple A publisher
Gaijin is never going to do anything because the player base is stupid. Most of them are “addicted” to a video game they hate. The only way they’ll take a hit is if either someone comes along to compete with their product or they themselves give up on WT and I don’t see either of these things happening soon. Nobody plays naval and those that do absolutely hate it. Gaijin has almost all but abandoned it because of the low player count and the fact that players know there are other better alternatives.
@dioniscaraus6124
23 күн бұрын
And when Gaijin started to implement some improvements the player base immediately gave up on the boycott and not pushed harder while they had the momentum.
In battlefield 5 we had a game mode called “breakthrough” there were multiple sectors and you had 2 bases in each sector. If you capped both bases the sector would move forward with the barrier changing so that you would die if you didn’t move forward. This prevented spawn camping and constant mobility. There was also a limited amount of planes each side could have (around 2) I believe this could make GRB better.
@g.williams2047
Ай бұрын
The problem is inherently with the grind. If Gaijin released a new mode, people will ignore the objectives just to rush in fast light tanks to spawncamp the other team.
@Stoneyisstoned
Ай бұрын
@@g.williams2047 I see what you mean but the LT issue could be solved by using maps with lots of cover and as tanks will blown up by the game(not the players) this encourages playing the objective. But the grind is already a problem the gaijin shows they don’t care abt. But they also show that they don’t care about adding new games as they’re scared it might split the community. I fr can’t wait for a new game to come out cause as soon as that happens I’m leaving warthunder unless changes are made
@jacaredosvudu1638
23 күн бұрын
Not to mention Battlefield 5 actually HAD infantry
@Stoneyisstoned
23 күн бұрын
@@jacaredosvudu1638 true but it still could work with just tanks
I went into a battle in the American T34, got 4 kills and won the match. This only got me halfway into researching improved parts.
@polo4228
Ай бұрын
I killed 7 players in a row with the G6 and it got me tires
@Dregomz02
Ай бұрын
spading takes AGES i hate it so much they should cut it's xp by x4
@contemptordreadnought
Ай бұрын
@@Dregomz021 top tier mod like laser rangefinder is 24k rp :(
@aapovaarala
Ай бұрын
@@Dregomz02 Your not suppose to spade it immediately, you are suppose to get it spaded when you have mastered it. Its kinda like skins in other games, You get nice skins when you really good with the gun, thats the idea, Remember war thunder is a job
@aapovaarala
Ай бұрын
@@contemptordreadnought Its honesly pain, max modification cost should be 10K
Planes bro is soo happy now not knowing horrors of planes and helis
@one-nu2dh
Ай бұрын
Planes are way more fun than the tanks imo but that's probably because i enjoy flying
@Umar-oq3rp
Ай бұрын
Planes are way more easier to grind compared to tank and I know it because it took me longer to grind germany ground than germany airforce
@kenoby2330
Ай бұрын
Grinding air RB is SIGNIFICANTLY easier than grinding ground RB.
@kenoby2330
Ай бұрын
I grinded the entire soviet air tree and it was painful but even grinding 1 tank in ground RB made me want to uninstall the game. Its torturous
Gatta love how I bought the type 75 MLRS for my very first games and had the worst experience of my life for a year trying to grind it out
I wish the community would do waves of bad reviews with every single bad change, especially now since we know it works.
just make a conquest game mode similar to battlefield 1
@LietunantGreek
Ай бұрын
Battlefield 1 did tank balance a lot better than War Thunder
@F-18Super
Ай бұрын
@@LietunantGreek ummm idc? WT can have similar style conquest just fine. It’s literally just attackers and defenders.
@LietunantGreek
Ай бұрын
@@F-18Super They can, but they are too greedy to make the players happy
The spawn points for CAS needs to be increased, rewards for killing CAS need to be increased and the rewards for playing SPAA. Also (because I really only play top tier Germany, Sweden, and USA) SPAA missiles need to be buffed or made more responsive even if it’s not “historically accurate” CAS is a problem.
@g.williams2047
Ай бұрын
Gaijin will never buff SPAA as then idiots won't drop $70 on a new CAS premium.
@gian.4388
Ай бұрын
And killing tanks with SPAA should also be discouraged by giving considerably lower rewards for them imo
@TrepidDestiny
Ай бұрын
@@gian.4388 All that will do is completely discourage players from even taking SPAA in the first place. There isn't always a plane or a heli up, but when there is, you're glad someone spawned SPAA.
@TheGXDivider
Ай бұрын
They will end up selling a 7.7 spaa with 20G missiles for USD 70, and put it at 9.0 one year later
@RedalertnoobieVOD
Ай бұрын
I'm British AA, what are missiles? We don't get funny things like starstreak till 10.3. It can be really annoying to kill 4 enemy planes and still be lower on the board compared to someone with 1 assist. Would be interesting to get more rewards if you manage to take out the plane that still has their ordinance
Got a War Thunder Mobile ad right as you said “Gaijin, listen to me-“
@RuskiBear57
7 күн бұрын
I completely gave up on warthunder and went to mobile because sadly it's a better experience than the actual game 😂
The grind gets even worse if u want to be effective and have a lineup. For arb even if u wanted u cant bring more than 1 plane. Map design also matters a lot, every single map added in the last year or so was complete garbage and broken, all have overpowered spots that break the game flow etc. That is not an issue in arb. Playing ground honestly feels like cbt sometimes
I want to offer a slightly different perspective and pose some arguments, I am of the opinion that war thunder is a game with amazing potential which is being squandered by gaijin. However some criticism in this video is a little over the top. 0:00 - Gaijin is slowly removing any way to get any kind of premium currency or gaijin coins without paying, fully agreed and it fucking sucks. 1:48 - Having this tank, paper, scissors triangle type of balance only works if you have classes with very small deviations among each class. With war thunder having so many different vehicles in each class which can vary amongst each other a lot it kind of merges into a circle balance where almost every unique vehicle has it's place. 2:10 - When I play Ground RB I mostly play
@Liniyka
Ай бұрын
You're probably right about balancing classes, I'm a tank noob after all. But it seems we both want the same things from Gaijin
@asancoon2363
Ай бұрын
I feel with the stock missile thing to be not as bad as stock shell. I'd argue at 11.0+ where it matters more, they do give you kind of workable missiles stock. But you can always farm the ai for xp as well. Under 11.0, you can always full send head ons if you don't have the performance. You don't see many all aspects here either and the ones you do see are easy to decoy if shot frontal aspect. Imo the bigger issue here is 9.0-10.3 where you can see decent rear aspect missiles go against planes with no flares
@MikaeIla
Ай бұрын
I do not entirely agree on your 2:36 point. It would be a good argument not to spawn a specific vehicle if this game had an unlimited amount of respawns for any of the vehicles player has (or at least if your spawns were limited by a team tickets, like in the Battlefield games). Otherwise let's say you take a fast tank into the uptier and lose it. Then by your advice next course of action would be just to leave the battle entirely. Without changes to how the spawn system works many players are gonna be frustrated by the balance issues nevertheless, because they are forced at one point or another to either leave the battle or suffer against unfair opponents.
@tiesvantrigt6139
Ай бұрын
@@MikaeIla I can see how you interpreted it that way but that's not entirely what I meant. When starting a battle most people start off with the vehicle they feel most comfortable in with that specific map, that's their best vehicle for the occasion. This way when you die early in your best vehicle you'll be facing up against more of the enemies best vehicles until they can be picked off and the enemy will be forced to spawn their weaker vehicles. The penalty for dying early is being at a disadvantage for at least part of the remainder of the battle. That doesn't mean you should immediately leave, it just means you have to use your next best vehicle. If you survive for longer your reward is having a "better" tank then the enemies. In the end technically you would probably perform best by having a lineup, spawning the best vehicle for the map and then leaving the match. So if you want to maximized your K/D that would be the way to play. For actually grinding, spawning another vehicle and continuing with the battle is more effective because activity is more important than a K/D. There's definitely problems with saying "just spawn x tank in x up/downtier. Some lineups don't have any reliable light tanks like 5.0-7.0 Germany where you only have armor reliant tanks. some have no heavies like Sweden, Israel and France kinda. It's just a rule of thumb I use to try to make the grind slightly more reliable and enjoyable.
I prefer the way ground arcade implemented aircraft CAS Instead of spawn points, the only way you could spawn CAS is by getting kills, 3 kills and you get to spawn in a bomber, 2 and you get to spawn strike aircraft (or the true CAS plane) and with 1 kill you'd get to spawn in a fighter to intercept the other planes Some time before the atomic thunder april fools update (i remember it being part of some major update but i couldnt find anything backing me up but trust me bro) the fighter line was one of the most annoying plane in the arcade gamemode, you can just spawn in it whether theres other enemy fighter to intercept or not, you can just spawn in and absolutely ruin someone using an open top vehicle for a minute and also now you know where everyone is and go to where they least expected, basically ruins the whole CAS thing just as much as RB But sometime after the update, they fix this issue by making it so that you cant spawn a fighter unless theres other enemy fighter to intercept, while also taking away your ability to see where everyone is on the map (basically giving you the RB experience) soo you wont know where everyone is anymore, nerfing the sh!t out of the fighter spawn My point is, gaijin knows how to fix the current situation, they just refused to do so
The D point used to be a air drop that appears on the map for you to capture it, it got removed tho :C
I've been following all the hype about War Thunder since 2018, but I've never played it. As an armor enthusiast and avid fan of military history, I tend to be a bit of a purist when it comes to historical accuracy portrayed in games, movies, series, etc, due that reason I have been very hesitant to try this game for the first time in all these years, contrasting so many suggestions from friends with the well-known problems of the game which the community reports and Gaijin ignores on a daily basis every time I get the urge to install and play it. Videos like yours just confirm to me that I made a good decision in choosing to stay away from all that mess. thank you, you really deserve more views!
@Liniyka
Ай бұрын
Thank you too!
@LietunantGreek
Ай бұрын
Don't worry you don't miss anything. In most matches in Low BR's you get uptiered and fight tanks you can barely even penetrate
@quan-uo5ws
26 күн бұрын
Try gunner heat pc, its only singleplayer but its a very stricly historical game set in 1985 fulda gap.
I want that frontline game mode we had once a year
I thought about it and i might want to add someting i call "1 side bombs the other gets to be bombed" cycle If youre losing a match the enemy will get more bomber bec they got the point for it, makes sence if you don't think much about it This means tho if a team already has an advatage it just cycles into unlimitedness Youre team has less players, less anti air, less of youre team being able to go fighter to intercept, not even only that, more dead players means that everyone in youre team needs to be at the frontline else youre gonna lose within seconds, so you just end up in this cycle Less teammates, more enemy bombing, less teammates, more enemy bombing repeat, ...
@oniceguard9205
5 күн бұрын
yeah ground RB is a snowball. the first 2 or 3 minutes decide the entire game most of the time
very inspiring and insightful video bro looking forward to the next one 😊
I got no desire for RB tanks, everything about it is slow, plus you gotta deal with planes. Arcade tanks is where it's at. So much more fun
@aapovaarala
Ай бұрын
Depends on which you like more, RB is more realistic tanks are slow in real life
Based and chadpilled chanel
@Liniyka
Ай бұрын
Thank you very much ❤️
One of my biggest griefs about tank RB is the simple fact that tanks have absolutely NO weight to them. Want to go fully airborne in a 50-ton tank? Easy, hit a mildly ramp-looking structure at any speed above 40 kph! Want to climb up a slope greater than 2.5 degrees? Nuh-uh, don't you know that tanks are actually USELESS for the one purpose they were made for in real life (that being the ability to go virtually ANYWHERE)??? Man, I'm playing more BF5, gonna just sit out and wait the long wait till gaijin maybe gets their shit straight
war thunder NEEDS a competitor, somewhere in between Wargaming's World of X's arcade gameplay and DCS hardcore realism and gameplay just like it, SOMEONE PLEASE MAKE IT A THING
7200 hours from the beta of the game. unistall after the apex predator update and switched to DCS/Steel beast/arma/ghpc wich are way more better military game
I have been playing this game for 8 years and I didn’t buy any premiums or used irl money in this game. I still haven’t maxed out any tech tree.
@Cyberwolf0158
Ай бұрын
good for you. it's getting worse from br 8.0 and higher.
@Dregomz02
Ай бұрын
@@Cyberwolf0158 i'm stuck at 8.0 with Italy since i'm have difficulty playing with giga tryhard players that spot you from 20km away and spam CAS constantly. Camping in a corner like a little b1tch with engine turned off is also so annoying and stressful to play against
@aynersolderingworks7009
Ай бұрын
@@Dregomz02bro un ironically get better, you’ll have fun until true top tier, 8.7 is the last bracket where you can enjoy the game, 11.7 is just a point and click game, and it’s just a matter of who has apfsds and thermals, stock grind is fucking horrible because tanks either have era or composite armor, I grinded ffrance and have the 2 first Leclercs, top tier is just shit, stick to 8.7 max
@thatonelocalauthority2809
Ай бұрын
@@Dregomz02get good 😂
@dominikstickling8197
17 күн бұрын
@@Dregomz02same. You also forgot to mention that at 8.0 other nations have stabilisers and overall a good gun handling while Italian guns swing like crazy. So ,,fair,, engagements end even worse for Italian players. It also doesn't help that brittain get the fox at 7.7 , a light tank that is superior in basicly every regard compared to the 8.0 r3
nice use of background song, it really resonates to your words
5 hour version please
I used to play War Thunder and World of Tanks. Once WoT became unplayable I started War Thunder, then it declined and right before the review bombing I deleted my account. Best decisions I've ever done. I was up to 6.0 in tanks, but it wasn't worth the grind at that point. Heck, It started to get insane at 4.0.
@user-kd7ew7jq3f
Ай бұрын
I dont get it Im still enjoying the game
@NinoPanino
Ай бұрын
I got to 6.0 in 2 weeks bro what are you talking about grind. I did have premium time though.
@glizygxbler3131
Ай бұрын
@@NinoPaninoi got to 7.0in 1 month with no premium
@Dregomz02
Ай бұрын
@@NinoPanino got to 8.0 Italy within ~2 weeks (plus few days) with just premium acc and not feeling like playing it anymore since most matches are uptiers to 8.7-9.0 CAS spammers are everywhere it's not fun
@penapvp2230
Ай бұрын
@@glizygxbler3131 ive been playing casually on-and-off for 5 years and my best vehicle is the IS2, not everyone gets everything the same or does everything the same
Ground is so bad I can’t even force myself anymore, getting top tier grinding all the way is literally not fun and it won’t be the way it is now
I think ground forces could use procedurally generated maps. It's impossible for new players to compete against veterans who have memorized every nook and cranny of the same maps they've been playing for years. They know every optimal angle and can hide their bush-covered tanks very effectively against some poor guy who just unlocked his KV-1. If the maps had elements of randomness to them, or are completely random, then there will be more tactical variety and general mechanical skill will be emphasized over encyclopedic knowledge in terms of performing well. My opinion comes from having played a couple of strategy games that have procedually generated map options. Having random battlefields each time and having to adapt to them really shakes up how you play, especially against human opponents.
Unfortunately gaijin doesn't actually have a map development team, instead it is entirely done by 2 guys that don't even talk to eachother and so the maps are designed for looks instead of gameplay as some examples are pradesh or middle east. Not to mention all the maps that are basically nothing but open field or desert.
@Liniyka
Ай бұрын
Yeah, I guessed as much. They do really feel like maps that are only designed to look pretty
@jasskeeper8152
Ай бұрын
Who is this 2 people?
@mr.tweaty
Ай бұрын
I'm pretty sure they are actually copied from real locations (which is possibly even worse for gameplay...)
@user-vgrau
Ай бұрын
@@jasskeeper8152 one of them sometimes interacted with Ru community on Ru side of official forums, his nick was WhiteWolf or something like that. He whined a lot about how hard it is to work practically alone, some pretty skilled people who worked with Gaijin's CDK offered him help and he shot everyone down. No clue about the other one, WhiteWolf always implied that he was alone.
@jasskeeper8152
Ай бұрын
@@user-vgrau do you know what his job? if hes not "map development team" then what is he?
Gigabased + red pilled + gigachad + facts speaker
Remember when war thunder top tier was mig 17s and f 86s when skill and team work mattered the dogfights happening at 7 km of altitude good times ...
I don't often comment, and this might be the first video that I see from you mate, but sincerely, thank you for this!
@Liniyka
15 күн бұрын
You're welcome ❤️
It's annoying how if u die in a tank without doing anything In a game, you get rewarded by being able to spawn in a plane or heli and get multiple kills like nothing. When I play ground RB I die to planes or helis 80% of the time, it's hard to even notice I'm in a tank game mode when I look up and see everyone flying around
I love GRB. Im a hybrid German/Russia main. In real life planes and helis are the best way to take out tank. There are two things I'd to change, that's spawn point cost for airplanes which needs to increase and then the ability to spawn out of the map and drive in if enough enemies are detected near the spawn. But if you're getting spawn camped you will lose either way, and many times it's free kills. Ill wait until the spawn is covered with enemies and spawn in a premium like the tam 2ip or 2s38 and just farm them till i die.
This video is *dope* and UNDERTALE ost in background makes this even *_BETTER™_*
This is exactly why I quit WT. Thanks dor voicing the problem
some good points, some bad. planes are op, yes heavy tanks and spg's are useless? no (skill issue) different variation of game modes? it was tried in the world war mode, dont know what happened to it honestly but it was mid the biggest issue i have with the game is the increadably inconsistant damage, sometimes you will pen and do nothing, other times you will nuke the entire crew
@Liniyka
Ай бұрын
Yeah I'm a noob at tanks, my opinion could very well be wrong. But I didn't say that heavies and SPGs are bad - I said that tanks that are specifically SLOW are bad, as they are so vulnerable to getting bombed and caught out of position
@nattly6340
Ай бұрын
@@Liniyka to the slow tanks part, it definitly is a skill and awarness matter, they are harder sure but honestly as long as you have good awareness and possitioning you will be fine... until some salty cunt comes along with is plane and presses spacebar
@Ghent_Halcyon
Ай бұрын
Most people haven't played WW mode, it hasn't come back in for ever.
Dogfighting in GRB is the most fun to be had in this game
please for god's sake, make this video go viral
Very very good points mate! Thank you for your work!
@Liniyka
24 күн бұрын
My pleasure!
The "Standing in circles" thing is so damn true. Like, genuinely, capture points is the only ground gamemode aside from assault ground arcade and it's safe to say people who have been playing war thunder for 6 months probably doesn't know whay assault ground arcade is.
GRBs biggest issue is CAS, solution: higher sp cost for planes with ground strike capabilities (bombs, rockets, AP belts etc.) and make the planes spawn from the runway (maybe exept bombers). also ground only mode would be also highly apprecieted. boycot vol2 when?
Some BR's are too compressed, they need more vehicles to decompress the BR's, i had games at 3.7 when some players where using 2.3 tanks, simply because their nation can't make a full line up with more than 3 vehicles at least above 2.7 ~ 3.7, same happens to 6.7 ~ 7.7 and the screaming contrast between 7.7 ~ 8.7, straight up a massacre. The reason to it really is what you said, gaijin is really just lazy! They don't wan't to give us new and exciting stuff. Yes, i also hate the copy paste.
@Liniyka
Ай бұрын
Some nations not allowing you to make proper line-ups is just hilarious design
About the troop Idea, Warthunder *did* have a game mode similar that! But it was for German mains, Who were tier 3 and above, and the mode only allowed you to use Sturmtiger, and it was PvE only despite it being easy to make PvP, and it was a limited time event.
7:12 gajin would justify it by saying that there is an gamemode with ai only and dont have to fight against real people
To claim that the game is gonna die bc they only have 3 modes in ground is wild, especially since the playerbase has doubled since i started in like 2020. Also every tank type is usually fine you just have to play them differently. I grinded pretty much all of america using the doom turtles and have like a 3.0 KD with them, despite them being the slowest vehicle in the game.
I dont mind the big grind between tanks but i cant stand the spading process. Its so unsatisfying grinding so much to unlock a new tank and spending big chunks of SL just for it to be stock and instantly at a disadvantage.
It’s so weird seeing how the games changed in the last few years. I quit in 2020, but now I’m finding out there wagers are gone, historical battles are gone, and the classic music too? Guess I’m never going back😂
I hope Gajin will sometime add ai ground units to ground rb because the vehicle and modifications grind can be VERY slow. I enjoy ground but I can see its problems (most notably that CAS is dirt cheap) so I hope gajin fixes these problems, love your vids man keep it up👍
@Liniyka
Ай бұрын
Thank you!
The push for realism maximum and ONLY having symmetrical gamemodes are warthunders biggest issue Realism is why aircraft are so dominant in ground rb, because realistic a bomber should be slaughtering tanks
I mean APCR shots is the life of the British tech tree :). I grinded that tree with the Premium swedish centurion with 3 manual guided rockets as well. And learned that with that the best method is to shot to disable the enemy first, rather then hoping to hit ammunition and make it go pop. I was always shooting the gunner or gun to make sure I then kill the enemy. Top tier GB is pain if one team gets air superiority and stay with planes at altitude as the AA can't to anything, and you just get donked by them. Don't get me wrong. I am one of those plane players as I love CAS and that is what I enjoy in ground RB. Helicopters have been more or less made redundant as you don't see them that much anymore and if you do, it is either the ka-50 or ka-52 most of the time.
And also Medium and Light tanks can`t flank because of map design. It´s just every tank just shooting each other frontally
Dynamic points would be awesome! Even if they were fixed locations as long as they are somewhat random it would still be a great addition.
we get it you don't like ground RB. arcade might be more your speed.
Not to mention the grind for warthunder really isnt hard. Unless you're violently bad. I grinded from 1.0 to 11.7 in japan within a couple of months without any premiums. Which is how progression is SUPPOSED to be. Games shouldn't need to cater to modern childrens non-existent attention spans (this comment includes BOTH air and ground)
@mr.tweaty
Ай бұрын
"I grinded from 1.0 to 11.7 in japan within a couple of months without any premiums" Smells like c a p to me chief...
@rubberduckyisgood5360
Ай бұрын
Smells like bs from my end. I’ve played since for 983.5hrs and I only reached up to 8.0 in the German tech tree
@aapovaarala
Ай бұрын
@@mr.tweaty Thats a very reasonatable time, Japan has one of the smallest tech tree's and really good tanks
@aapovaarala
Ай бұрын
@@rubberduckyisgood5360 Germany has much bigger tech tree thus takes much more time to complete
@mr.tweaty
Ай бұрын
@@aapovaarala To be honest, that's far from a reasonable time, just in the opposite direction. Spending multiple months just to grind a relatively small portion of the items in a game is completely absurd.
Also on A FEW maps, You can also have SHIPS bombarding you on top of the people camping your spawn and bombing the crap out of you.
You could make game modes for the underused vehicles too. Maybe a gamemode where tons of low-flying bombers are passing above headed to something behind you. You have to defend AA emplacements, but the anti-air players also become a huge deal instead of a waste of a tank slot
Bro, if this game was as bad as you say it is, there would be 100k people playing it
@gamervsechdob6943
Ай бұрын
Numbers have nothing to do with the state of the game. Look at TF2, it's hitting it's highest player counts yet it's in one of the worst states it has been for in a while
@fancyfox5847
Ай бұрын
Also the ads for this game we're going crazy
Why am I not surprised to see a dude playing German vehicles cry about GRB...
@RPrubber
Ай бұрын
HAhaah true 🤣🤣
@bubblezbeep220
Ай бұрын
"Why am I not surprised to see a dude playing *insert german or russian* vehicles cry about GRB" face it dude, GRB is just ARB with ground targets that will shoot back.
@theycallmetray396
Ай бұрын
Everything he said was valid about the game though
@kaakabe
Ай бұрын
@@theycallmetray396 nope
@Liniyka
Ай бұрын
Is there something wrong with the tank in the footage? If anything I thought it would be cool to show it off
Everyone remember you can do your part by TKing air players in GROUND forces
I couldn't disagree more. Planes are not the "top" of the pyramid, tanks are. A plane cannot capture any points and can be easily countered by anti-air when trying to do a bombing run, a loaded out plane is also a very easy target for planes which have no ordinance, when they are shot down they have effectively waisted their SP and might not be able to come back out in a tank (the work force of GRB). With all this being said you will have games where it is nearly impossible to bomb the enemy because of their clean wing planes and their anti -air AKA (a team that has a very healthy and balanced selection of vehicles), and you could also see a game where the enemy has no anti-air or clean wing planes, this is very rare but shows what cas can do when not countered. If WT implemented some sort of "communist system" that you want where you can only take so many of X vehicle I would quit the game, I play WT because its "the most comprehensive vehicle combat game ever" restricting vehicles is not very realistic.
@Liniyka
Ай бұрын
Well, let's agree to disagree. From what I've seen, in early to mid tiers it takes a VERY good SPAA player to actually shoot down planes before they drop their bombs. And at higher tiers planes get long-range guided munitions and just chill in space
@Iden_in_the_Rain
Ай бұрын
So as long as there is a single tank on the ground, planes are the top of the hierarchy. SPAA underperform for the BR in comparison to planes or are completely useless for anti-air duties.
@danh7411
Ай бұрын
Enemies having SPAA and CAP up also means they usually do not have a good vehicle to contest cap either, and a CAS player with minimal skill can easily outplay the SPAA at any BR. That's not to mention that rewards for shooting down planes is really bad + without enemy plane your CAP/SPAA is essentially out of the game if they don't have good cannon against tanks.
@SHEEPS_123
Ай бұрын
@@Iden_in_the_Rain I disagree, i think spaa for the most part are balanced, but lets just say that AA is worthless, you can still have planes with no ordnance absolutely destroying CAS, earlier today I was playing 5.7 russia, I got one zone capture and got enough points to bring out my yak3p, I shoot down five CAS planes that had no chance unless they dropped all their bombs
@SHEEPS_123
Ай бұрын
@@danh7411 I think you will also find that it is much harder to kill an AA that is focused on you than you think, at least without taking critical damage, also remember that if the AA kill you you could be loosing a huge amount of SP anywhere from 500-900, but they will only loose like 70 if they die
Skill issue
It is one of those games that no matter how good you get, warthunder still happens. In this sense it is extremely balanced as the mechanics and gameplay bring us all down to the mud.
You could make game modes for the underused vehicles too. Maybe a gamemode where tons of low-flying bombers are passing above headed to something behind you. You have to defend AA emplacements to keep them away, but the anti-air players also become a huge deal instead of a waste of a tank slot because they can also kill the AI planes if your AA emplacements are destroyed.
Tanks in war thunder feels like playing rock paper scissors. You're always playing paper. Your armour is made of paper, your shells are made of paper, and everyone else is scissors.
I 'member the days before the magic railgun go-kart era that the Leopard 1 started. Good times.
Low tier is fun, top tier is pain. War thunder logic.
For gamemode I thought about breakthrough like in battlefield, where when the attackers cap the point the frontline is going forward etc until u've captured all the point
To be fair, heavy tanks like the American T34/T26E1 and Late IS's are absolute beasts.
But I think the best place to take notes about balance is Titanfall, where youd think that spawning in a massive 24 tonne metal behemoth would be extremely broken, but actually when you implement a count down that everyone gets to call one in it actually becomes pretty fun. Obviously this system couldn’t be implemented but it goes to show that a form of balance can be achieved.
Bro you are saying what im thinking. Im also a veteran playing since 2014 but now im at a point thinking actually to delete this game. I just cant anymore and makes zero fun. Like you said Gaijin is only focusing on money and dont care sht about the players. There needs to be a longer version for sure to take action against Gaijin. A big problem I also see is that Gaijin is focusing on becoming Russia the best Nation especially at tanks high br. Their 10.0-10.3 lineup is more than 11 vehicles, 4 of which premiums the su25k included. They give them only under br'd or unbalanced vehicles not changing them while a german or american vehicle gets nerfed instantly and not being useful and accurate anymore. Like you also said I can talk 5 hours about this problem. This video and I hope a next one in future needs to be shared. I dont know how but we need to spread this videos otherwise nothing will chnage or the game will die.
Very good video . I'm currently writting one about these problems, except mine won't be in English (i'm French) . But yeah ; Balance problems, too small maps, OP planes, nukes, pay to win, toxic community ... Lots of points i'm going to speak about in mine . I even stopped playing this game for a couple of years, coming back to it only weeks ago to make some videos about it as it is a game i played from the beginning (Closed beta tank player) and really enjoyed at the time .
@Liniyka
Ай бұрын
Thank you! Best of luck with your vid.
what?? i did not know golden wagers where removed. are the ones in my inventory broken or can i still activate them
Currently, I play ground RB to get to play planes. I also don’t mind light tanks on occasion. But I only play low tier usually. Because once you get to tier 6, light tanks can’t pen all the crazy armor that starts going on every tank.
Gaijin did have multiple game types for ground rb back in the ground closed beta days. There were escort missions you had to do in conjunction with protecting your spawns anti tank guns whilst capturing points. The community fucked it in the ass because they ignored the escort side quests and the AT guns got made redundant when the community started demanding tighter maps which made maps like Breslau and Vietnam.
the "speak up" part is exactly right, gaijin only cares about profit. and the only reason they are even making the bare minimum of positive changes with the road plan, is to pacify the community so that they can potentially slip back into their old ways business as usual... give them even a bit of wiggle room and they will exploit it fully, if you want this game to improve. you cannot let up with the pressure even one bit... one thing people fail to realize is that companies are not your friends, when they do something its under the sole motivation of money, they will improve the game if they believe it will increase profits.. gaijin got to a point where they believed the key to success is to just add more premium vehicles, new mechanics and thats it... their golden cash cow will live on forever. did their mind change after outrage and the roadplan that followed? Not likely as i said they are very comfy having terrible grind and then getting paid for it anyway with little to no effort. THEY WILL want to cling onto that with all their might.
the thing I like about War Thunder when I first play it is the damage camera, then the tanks
Gaijin actually had more dynamic gameplay, there used to be a random D point in the form of a supply air drop that could be capped for a one time ticket boost. There was also a game mode called advance that worked a bit like Battlefield's Rush mode where once an area is captured the spawns shift and the defending team is forced to retreat and reposition. I also removed one that was more back and forth, like Battlefield's frontline mode. Needless to say this all got removed for no apparent reason. Fighting around points isn't the problem the battlefield games are build around that and a lot of them are actually good and fun and dynamic, but then again dice also didnt encourage spawn camping and there is more than one game mode.