Inafune Explained: How The Mighty Have Fallen | Past Mortem [SSFF]

Ойындар

Father? Businessman? Hack? Conman? Now that we've broken down the Mighty No 9 kickstarter campaign, it's time take a closer look at the man at the center of it all, Keiji Inafune.
Narrated by Grace Kramer
Written by Grace Kramer & Derek Alexander
Edited by Derek Alexander
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Пікірлер: 1 100

  • @jack_rabbit
    @jack_rabbit7 жыл бұрын

    its funny how shes basically laughing under her breath while delivering inafune's self-aggrandizing quotes

  • @theorigionaldrew

    @theorigionaldrew

    5 жыл бұрын

    tibbarabbit she’s so close to losing it.

  • @MaxBraver555

    @MaxBraver555

    4 жыл бұрын

    Can you blame her, Keiji Inafune being overly ambitious, outspoken, implying he will change the gaming industry of Japan, he just proven himself as a laughingstock businessman.

  • @ryanm8529

    @ryanm8529

    3 жыл бұрын

    @@theorigionaldrew ÷w

  • @BioMatic2

    @BioMatic2

    3 жыл бұрын

    @@MaxBraver555 i find hilarious how Inafune claimed that japanese games were over. Meanwhile a guy named Hidetaka Miyazaki realeses Dark Souls and actually make an impact on gaming. Monster Hunter finally reaches a bigger audience with some alterations but without sacrificing its cores. DMC5 wipes away the stain that was dmc. Meanwhile western studios run Dead rising into the ground And platinum games becomes a name of respect on the hack and slash world If anything people now go to japanese game to escape from the western same old same old gritty realistic serious games.

  • @dukeofhmph6348

    @dukeofhmph6348

    2 жыл бұрын

    @@BioMatic2 It gets better as it doesn't end there. Bethesda end up under fire from all sides by the end of the 2010s. Even as early as Oblivion and Fallout 3, they had alienated the existing communities for both franchises in an attempt to gain mainstream appeal (a poor contrast with Monster Hunter World a decade later). Then TES stagnates from constant Skyrim rereleases and disappoints the modern TES community they built up, while the corresponding modern Fallout community get disgraced by Fallout 76. Meanwhile, Skyrim in particular comes under increasingly heavy fire for its bugginess and shallow combat, comparing very unfavourably against modern (and mainly Japanese) ARPGs like Dark Souls, Monster Hunter, and Dragon's Dogma. As the relative low point of the Dark Souls series, 2014 had been the perfect time to release a clone capable of challenging or even outdoing Dark Souls II. The western-made Lords of the Fallen came out that year and spectacularly failed to do so. Nioh comes out and shows how to do a Dark Souls style game properly, while combining it with influences from Ninja Gaiden (aka another victim of Inafune's attitudes at the time). The Castlevania: Lords of Shadow trio disappoint many in the Castlevania community. Some saw Demon's Souls/Dark Souls/Bloodborne as how to do a modern 3D Castlevania properly. Others wanted more 2D Castlevanias instead. A few years pass, and Bloodstained happens. Western-made indies like Shovel Knight and Hollow Knight take inspiration from classic Japanese games. Others like Salt and Sanctuary and Blasphemous are influenced mainly by more modern Japanese games. A number of prominent fangames based on Japanese franchises are released, such as AM2R and Castlevania: The Lecarde Chronicles. Romhacks of old Japanese games remain on the rise, to the point that Nintendo produced Super Mario Maker in an attempt to counter SMW hacks. How much of this do you see for western franchises? Activision acquire Blizzard and proceeds to destroy one of the most beloved American developers over the span of a decade. This is also closely linked with... ...The rise of FFXIV from its catastrophic failure at launch to reaching the very top of the MMORPG genre. The Operation Rainfall fiasco showing that there was still demand in North America for JRPGs on the Wii. Dragon Quest XI showing that there is still a place for very orthodox, classic JRPGs in the modern industry. Nintendo releasing Super Mario Odyssey and Breath of the Wild. Mario Kart 8 Deluxe becoming the best-selling kart racer in history. The 7th generation being the best for Nintendo in terms of hardware sales. By extension this is also the best for hardware sales from Japanese companies as a whole (combined DS/PSP/Wii/PS3 sales stand at ~424 million). The Xbox 360 as Microsoft's most successful console just _coincidentally_ happens to have had greater support from Japanese developers than any other Western console in history. It also stands alongside the 3DO as one of the best selling Western consoles ever in the Japanese market (though admittedly this isn't saying much). To be fair, you could just go on and on. While most of these things happened after Bionic Commando and the other ventures of Inafune's push for the west had already failed, they serve very effectively as yet more nails in the coffin for this ideology. It's just even more hilarious when he realised the direction the winds were blowing in, quietly conceded his mistake and completely changed course for Mighty No. 9 just to fail dismally again, this time against those western-made indie kickstarters like Shantae and Shovel Knight that made better 'Japanese' games than he had - and then for Capcom to seize the opportunity as well and release Mega Man 11. As if that wasn't good enough already, Inti Creates got out of that mess without any blemishes and promptly showed how to do it properly with the Mighty Gunvolt games. Probably the two biggest mistakes of Inafune's "Japanese games are dead" ideology were mistaking 'stagnation' for 'death' and completely ignoring the situation of the handheld market, which was still dominated by Japanese games in all major markets throughout this time. Even on home consoles before he had done much to implement his "Japanese games are dead" masterplan there was still Valkyria Chronicles; and Monster Hunter was still generating momentum in western markets, with Tri being the first to break the 1 million sales mark outside of Japan.

  • @MegaDude10
    @MegaDude106 жыл бұрын

    I just had a thought: Inafune is basically Wily: He had a hand in creating Megaman, got angry at his friends for not give him recognition, left to do his own thing and let his ambition and greed get hold of him, to the point where he tried to create a clone of Megaman that despite seeming more powerful actually was proven inferior. Heck, he even created Zero, a creation of WILY. He let his own ambitions and pride get the best of him, to put it bluntly. He is not "evil" like Wily, but you see my point.

  • @kingkazma3246

    @kingkazma3246

    2 жыл бұрын

    Sad but true...

  • @chiyo-chanholocaust8143

    @chiyo-chanholocaust8143

    2 жыл бұрын

    It's just a matter of time until DmC and Mighty N.9 become self aware and start attacking mankind and Capcom has to send Megaman to stop em

  • @Zeromaru42

    @Zeromaru42

    2 жыл бұрын

    @@chiyo-chanholocaust8143 Send Dante to kick Donte's ass. Hell, I think Nero could beat his ass especially considering Nero in DMC5 is a way better version of Donte without being him.

  • @twaggytheatricks4960

    @twaggytheatricks4960

    2 жыл бұрын

    He's also Copy-X. As in, believes himself a hero before having accomplished the fears he says he can, and ultimately finds superficial solutions that work on paper but make people angry at him while he wonders why.

  • @PTp1ranha
    @PTp1ranha6 жыл бұрын

    This is like a sitcom episode where the rambunctious teenage child yells at their parents that they can survive on their own, and 15 minutes later all their plans fall through and the real world is too hard.

  • @kira-dk2mx

    @kira-dk2mx

    Жыл бұрын

    That's way too accurate to describe Inafune's situation.

  • @XBladeVanitas
    @XBladeVanitas7 жыл бұрын

    sounds like Inafune had an over inflated ego and believed that any idea he had was amazing and couldn't be wrong.

  • @Gustavozxd13

    @Gustavozxd13

    7 жыл бұрын

    XBladeVanitas he came up with zero's Green tits sooo.... yeah

  • @XBladeVanitas

    @XBladeVanitas

    7 жыл бұрын

    I forgot about that till you mentioned it...

  • @Gustavozxd13

    @Gustavozxd13

    7 жыл бұрын

    XBladeVanitas it's hard not to notice after the First time, that's why i prefer the Megaman zero series design, Green tits free

  • @KazeShikamaru

    @KazeShikamaru

    7 жыл бұрын

    he made dead rising.

  • @theretrogamer14

    @theretrogamer14

    7 жыл бұрын

    So... George Lucas?

  • @WhatIsMatter101
    @WhatIsMatter101 Жыл бұрын

    Six years later and Inafune lives up to his Scam Man name: selling NFTs.

  • @fattiger6957
    @fattiger69575 жыл бұрын

    I find it funny that he was complaining so much about the Japanese game industry last gen, but this gen has been something of a revival for it. Last gen, Japanese publishers tried to 'westernize' and it ended up alienating their core audience and failing to gain a new western audience. People play japanese games because they are different. We don't want every game to be the same.

  • @baroquechevalier8516

    @baroquechevalier8516

    5 жыл бұрын

    I wish japanese Horror games made a comeback though. Resident Evil 2 Remake is the only japanese horror game that i'm legit excited for. I feel like last gen was the chopping block for that specific genre... Fatal Frame? Dead Silent Hill? Dead Siren? Dead

  • @kira-dk2mx

    @kira-dk2mx

    Жыл бұрын

    For real, most of the games I play are from Japan. Mainly due to me being sick of how much shit the western game industry is descending into.

  • @thatitalianlameguy2235

    @thatitalianlameguy2235

    Жыл бұрын

    He was behind the westernization ironically

  • @LinkMarioSamus

    @LinkMarioSamus

    Жыл бұрын

    Well the chart says

  • @jacksonteller3973

    @jacksonteller3973

    Жыл бұрын

    didn't alienate me one bit.

  • @stranger59
    @stranger597 жыл бұрын

    Inafune is like a tragic Dark Souls character, always seeking glory just beyond his grasp.

  • @gedeyogam9096

    @gedeyogam9096

    6 жыл бұрын

    stranger59 more like a cocky dark soul player attempting to fight 3-4 bosses at the same time and had his balls kick

  • @archentity

    @archentity

    6 жыл бұрын

    Keiji's blood stains are all over the gaming industry landscape...

  • @illseeyaonthedarksideofthemoon

    @illseeyaonthedarksideofthemoon

    2 жыл бұрын

    He's like the crestfallen knight, just sitting there, does nothing all day, only open his mouth to criticize you, can't count with his help, and when the ships are down and is the time for action, he fails miserably and goes hollow.

  • @timothymclean
    @timothymclean5 жыл бұрын

    It's not hard to see Keiji Inafune's tale as one of arrogance (especially with that "Those other companies didn't have Keiji Inafune" line). He thought his projects were guaranteed successes, that his vision and that of his colleagues would make them instant successes worthy of media empires...so he planned for that eventuality, but not the eventuality that they would fail. And fail they did, like Icarus and his wings held together by a poorly-chosen adhesive.

  • @darkopz

    @darkopz

    5 жыл бұрын

    Timothy McLean is it though? Perhaps he’s too arrogant for his own good. But he keeps trying. And that is what will lead him to success one day. He’s lost millions. However, it only takes one media empire to bring in billions. That’s why he keeps keeping chance after chance. He screwed up by not focusing on ensuring M#9 was successful before trying to expand it out. That much is clear.

  • @morosforhire4544

    @morosforhire4544

    5 жыл бұрын

    There is a point where you need to just stop, and give up.

  • @TheGauges420

    @TheGauges420

    5 жыл бұрын

    @@morosforhire4544 why? Who the fuck do you think you are to tell anyone else at all to stop pursuing *their* dreams? You sound like an oppressive dickbag. Just because you weren't loved as a child and your parents constantly told you that you would never amount to anything doesn't mean you can go around telling other people to stop doing something they want.

  • @aamirsahil9339

    @aamirsahil9339

    5 жыл бұрын

    He is a greedy asshole.

  • @Neogears1312

    @Neogears1312

    5 жыл бұрын

    Kamiya put it best, he’s a producer not a programmer.

  • @GtTehOneTehOnly
    @GtTehOneTehOnly7 жыл бұрын

    Wow, Keiji Inafune's ego is kinda on par with Kanye West's XD

  • @leatherDarkhorse

    @leatherDarkhorse

    7 жыл бұрын

    well at least the gay fish create something still acceptable.

  • @leatherDarkhorse

    @leatherDarkhorse

    7 жыл бұрын

    :3 i work under this project with low paid.

  • @ThatOldSchoolMagic

    @ThatOldSchoolMagic

    7 жыл бұрын

    GtTehOneTehOnly The real question is who's is greater

  • @jesuszamora6949

    @jesuszamora6949

    7 жыл бұрын

    Naw, Kanye's an amazing rapper. Inafune has yet to prove he can put something quality outside Capcom (a company recovering from him now that he's done).

  • @faizalf119

    @faizalf119

    7 жыл бұрын

    He's like those people who keep screaming "If I have the money I will show you all!" kind of guy but always coming up empty.

  • @ew275x
    @ew275x7 жыл бұрын

    Just a slight correction, Inafune did push for DmC: DMC, since that game was started around 2008, I know this because in that Siliconera interview with the quote: "Lost Planet 2 was too Japanese." As for the man himself, I really think he ended up screwing Capcom last gen and has eyes bigger than his belly and that causes him to make terrible decisions.

  • @azuredusk991

    @azuredusk991

    2 ай бұрын

    Yeah I figured out why

  • @PolarPhantom
    @PolarPhantom5 жыл бұрын

    The thing about making global games makes some sense, but so many devs forgot that the distinctive Japanese style is what makes them popular. Devil May Cry may be the biggest microcosm of that in recent memory. If we want a Western Style game, why not buy a game made by Western Devs who understand what a Western Game is and what it should be?

  • @valletas

    @valletas

    2 жыл бұрын

    The funny part is that western studios did understand that but the japanese studios pushed back on their ideas to make the game "more western" Look at the concepts for dmc... They really look amazing and i even like the character designs But no capcom refused their designs because they wanted it to be completely different from the other games...

  • @Kemandime

    @Kemandime

    Жыл бұрын

    Exactly. I buy Japanese games specifically BECAUSE they're Japanese, and feel Japanese.

  • @Gojiro7
    @Gojiro77 жыл бұрын

    I respect the hell out of what Infune was trying to accomplish, but its just really sad the man must have never read the Tale of Icarus and let his lofty ambitions send him plummeting from grace.

  • @kira-dk2mx

    @kira-dk2mx

    5 жыл бұрын

    Great way to describe his mess. He flipped off the sun and got burned by a solar flare.

  • @kira-dk2mx

    @kira-dk2mx

    5 жыл бұрын

    Well that's how I see it.

  • @metagas6946

    @metagas6946

    5 жыл бұрын

    Gojiro7 yo, weird question and it’s quite late, but is your Profile Pic FLCL? If not, what is it? Looks radical

  • @Gojiro7

    @Gojiro7

    11 ай бұрын

    @@metagas6946 yeah its a picture from FLCL, ive never once changed it and have been rocking it from the very start of my youtube profile ^^

  • @dantealighieri4543

    @dantealighieri4543

    9 ай бұрын

    I don't, that goofball single handly destroyed Capcom and the whole gaming industry in Japan for decades. And because of that I had to wait for ten years to see DMC 5. That's enough for me to not respect his delusional ambitions. Edit: Typo.

  • @MetalGearRaxis
    @MetalGearRaxis4 жыл бұрын

    Inafune: Japan is finished. 2016: No, Inafune, you are finished.

  • @capicomando
    @capicomando7 жыл бұрын

    mighty number 9 is the cheetahmen of 2016

  • @randallkincaid-shatto5934

    @randallkincaid-shatto5934

    7 жыл бұрын

    CAPTAIN-WOLF cheetah*

  • @thomasalvarenga2839

    @thomasalvarenga2839

    7 жыл бұрын

    CAPTAIN-WOLF Cheater

  • @ChiefMedicPururu

    @ChiefMedicPururu

    7 жыл бұрын

    AND NOW THE MIGHTY

  • @SakuraAvalon

    @SakuraAvalon

    7 жыл бұрын

    Look, I didn't like MN09. But it was no Cheetahmen....

  • @pelirbaja0053

    @pelirbaja0053

    7 жыл бұрын

    If this was a troll comment then how could it get so many upvotes? Lmao i've seen you everywhere in this comment section and you're one hell of a butthurt fanboy huh, keyboard warrior? Nobody cares whether you like this game or not and nothing you could do to stop this game from becoming a failure.

  • @mintstar3703
    @mintstar3703 Жыл бұрын

    At this point, Inafune is basically gaming’s equivalent to Butch Hartman.

  • @imaloony8
    @imaloony85 жыл бұрын

    BTW, the 3DS and Vita releases of Mighty No 9 aren't even listed as TBA on the Wiki page anymore. Pretty safe to say that they'll never be released. And Red Ash? 2017? That's a laugh. While there was a Red Ash: Gearworld CGI short released in 2017, the game is still nowhere to be seen in 2019, without even a release date. I highly doubt the game will ever be released.

  • @save_zawarudo

    @save_zawarudo

    4 жыл бұрын

    dont forget the movie,series and comics man imagine all the scammed people more than 4 millions

  • @RikuoTanaka

    @RikuoTanaka

    4 жыл бұрын

    To be clear though, the CGI Short is independent from the game. But yeah, nothing else came out of that since.

  • @Boogie_the_cat
    @Boogie_the_cat Жыл бұрын

    I can't for the life of me comprehend why Inafune thought the world would accept a media empire that revolved around a game that was still in production. It's like the unparalleled success of the Kickstarter went to his head. It probably did, but it seems the seeds of megalomania were already there.

  • @Suika_Ibuki_The_Drunk_Oni
    @Suika_Ibuki_The_Drunk_Oni7 жыл бұрын

    So basically Inafune was a man with really good ideas and vision...But he only looked at the big picture, and not the parts that made it.

  • @DSan-kl2yc

    @DSan-kl2yc

    7 жыл бұрын

    Suika Ibuki succinct. perhaps he was too used to it due to his.last.position. he really didn't take the time to build them up

  • @aamirsahil9339

    @aamirsahil9339

    5 жыл бұрын

    Nope. He was a greedy asshole who wanted to make money by kissing Western ass.

  • @StriderVM

    @StriderVM

    5 жыл бұрын

    @@aamirsahil9339 Its easy to say that. But if you look at sales numbers, theres no denying that games like GTA5 will never be matched by any Japanese game sales and profit wise. Money can cause people to get greedy.

  • @thienbaongo7997

    @thienbaongo7997

    5 жыл бұрын

    @@StriderVM Who cares? I'd rather play Street Fighter or Devil May Cry over GTA 5 anyday. Rather why would gamers care? We play what we wanna play cause we think it's fun. Sure sales are important, but who cares when the games lack depth and craftmenship?

  • @StriderVM

    @StriderVM

    5 жыл бұрын

    @@thienbaongo7997 Fair enough. But there is a reason companies like EA really like their "games as service" mantra.

  • @PepsiMan666
    @PepsiMan6667 жыл бұрын

    "He's a business man. Not a creator." - Hideki Kamiya

  • @PepsiMan666

    @PepsiMan666

    7 жыл бұрын

    The video continues on Kamiya's point that Kamiya seemingly has no ill intent towards Inafune. However, the video continues to show the irony in the quote because as a business man Inafune has met a lot of failure. The quote is still heavily relevant in and out of context.

  • @SteveJonesGamingGWO

    @SteveJonesGamingGWO

    7 жыл бұрын

    FLEMISHDOG she doesn't really dispell that him being a business man is exactly a good thing and was good for what Mighty no 9 is/was

  • @GiordanDiodato

    @GiordanDiodato

    7 жыл бұрын

    and?

  • @SteveJonesGamingGWO

    @SteveJonesGamingGWO

    7 жыл бұрын

    ***** inafune was hypocrite, the second he gained independence what did he do? Make games in existing franchises or use existing formulas work and no new ideas.... Exactly what he critiqued the Japanese marker for.

  • @SteveJonesGamingGWO

    @SteveJonesGamingGWO

    7 жыл бұрын

    If you want to go on facts let's talk facts

  • @ZiKoN22
    @ZiKoN227 жыл бұрын

    Just goes to show how you DON'T plan out an ip. planning a manga and tv show while alongside making the game is a absolutely terrible idea. You make the game first, then create other medium versions of that ip. For example, John Wick, there is going to be a John Wick comic book coming out in the fall published by Dynamite comics, There have already been 2 successful movies of John Wick first, then a comic book. That is how it should be done. Pokemon; game came out in 1995 in Japan and the show wasn't released until 1997. sounds like Inafune has a huge ego and doesn't know self-control. Take a game like Axiom Verge where the ENTIRE GAME was made by 1 man and it was one of my favourite games I played last year (even though technically it is a 2015 game). just goes to show all the money in the world can't make a great game.

  • @Zackattackplayspokemon

    @Zackattackplayspokemon

    6 жыл бұрын

    ZiKoN22 To be fair, Pokemon HAD to work that way because it barely made it out of development... Multiple Times actually. It wasn't until Gen 3 that they were basically guaranteed to continue main-series games on an almost yearly basis. The first games barely happened because of funding, The second games needed an update to the Cartidge because it was so large and the game wouldn't have been released otherwise, and GSC was planned to be the end of the series until Masuda (I think) took over for Gen 3.

  • @mitrimind1027

    @mitrimind1027

    5 жыл бұрын

    Yeah, sometimes it's better to play it safe and take small steps.

  • @darkzero226

    @darkzero226

    5 жыл бұрын

    super late reply, but at that point in time, cross media franchises were being announced left and right in japan. Yokai watch was announced the same year as Kaio. It was expected to do alright, but it ended up blowing up a bit after the game released in July 2013 (it wasn't that it wasn't successful at launch. Sales simply exploded shortly after launch). Capcom, ironically released their own cross-media franchise without any prior announcement in April 2013. Geist Crusher, which was set to release in december the same year. I have no real info on when the manga and anime released, but the game did pretty terribly, and after one sequel, has pretty much ceased to exist as a franchise ever since the end of the manga in 2015. For another (nsfw) example from Marvelous, look at what happened to Valkyrie Drive as well. Unlike it's sister-series, Senran Kagura, Marvelous DID have huge plans for it, considering they announced everything from an anime, manga, a Vita game, and a mobile game, all slated to release that same year. I believe the anime did terribly, then the Vita game also bombed. I know the mobile game apparently did okay but was shut down fairly quickly. (I mention Senran Kagura, because it started off in the opposite way, with only a game and a promotional manga being released, with everything else coming only after the first game was a modest success)

  • @SylverstoneKhandr
    @SylverstoneKhandr7 жыл бұрын

    Who would've that an innocent question of mine to Hideki Kamiya would lead to such shenanigans? I don't regret it, but man, the fallout was much, much greater than I anticipated. What if Kamiya had blocked me instead? Great stuff, SSFF!!

  • @Otoshi_Gami

    @Otoshi_Gami

    7 жыл бұрын

    i feel like you are indirectly responsible for INAFUNE's downfall. if it werent for that post you made, maybe it would turned out something different for INAFUNE and his life.

  • @SylverstoneKhandr

    @SylverstoneKhandr

    7 жыл бұрын

    Otoshigami - I think that if it wasn't me, it could've been someone else that asked the question. Also, Kamiya simply could've ignored the question or blocked me outright.

  • @autobotstarscream765

    @autobotstarscream765

    7 жыл бұрын

    Sylverstone Khandr You did the right thing, and so did Kamiya. :3

  • @starkillerguy193

    @starkillerguy193

    5 жыл бұрын

    HOLY SHIT YOU DID THAT?? You're my fucking hero *kneels over*

  • @SylverstoneKhandr

    @SylverstoneKhandr

    5 жыл бұрын

    @@starkillerguy193 Crazy, right?

  • @wdcain1
    @wdcain17 жыл бұрын

    The sad thing is I really think Mn9 could have been could if Inafune kept his eyes on only making a good game just for a couple consoles. He stretched himself too thin and is now considered a joke. Which is a shame since he does have talent.

  • @dennett316

    @dennett316

    7 жыл бұрын

    He put himself in a bad situation by having so many stretch goals geared toward adding more and more versions of the game. Yeah, it helped secure more funding, but as you say, it stretched them so thin and no doubt led to so many of the game's issues due to corner cutting.

  • @dr6559

    @dr6559

    7 жыл бұрын

    Oh what it could've been.

  • @dr6559

    @dr6559

    7 жыл бұрын

    Frizzurd This video makes me think Inafune is kind of a douchebag.

  • @MultiPhil44

    @MultiPhil44

    7 жыл бұрын

    he baited all of us. the king of troll. if only we knew. .if only we saw the line in the water before taking the bait. now we're all in a fish tank. hello friends.

  • @ArioDragon

    @ArioDragon

    7 жыл бұрын

    He isnt talented. Other people that worked with him are. Atleast while he was still at Capcom.

  • @MetalGearRaxis
    @MetalGearRaxis4 жыл бұрын

    >Stridently criticizes Japanese gaming industry and Capcom in particular >Pushes for a big stupid western push that results in a number of shitty games >"What, why isn't anybody sad I'm leaving :("

  • @kennydarmawan13

    @kennydarmawan13

    3 жыл бұрын

    >Fails to see the irony that the game that actually saw the most success is the most Japanese game he ever made.

  • @somethingsomething9008

    @somethingsomething9008

    3 жыл бұрын

    Those games had other development problems than inherently "pushing for big stupid Weston games"

  • @credenzamostro

    @credenzamostro

    2 жыл бұрын

    @@somethingsomething9008 don't bother these people uncritically worship everything japanese

  • @somethingsomething9008

    @somethingsomething9008

    2 жыл бұрын

    I'm a weeb too but yeah

  • @MrOnepiecem7

    @MrOnepiecem7

    2 жыл бұрын

    @@credenzamostro Ok inafune

  • @agakunt
    @agakunt7 жыл бұрын

    What Inafune implying around 11:30 is... that Capcom is owned by one big family called "Tsujimoto" and most of high-rank post is occupied by those who are related to them. Which make it harder to become in charge of the company. Many employee left capcom because they could not see any opportunity.

  • @tHeWasTeDYouTh

    @tHeWasTeDYouTh

    6 жыл бұрын

    very good, lot of idiots fail to understand this. Almost all of capcom's talent have left to form companies like hexadrive, Game Republic(lol dead) Tango Gameworks, Platinum Games, Ignition Tokyo(dead), only some of the resident evil and street fighter guys are left and once they are gone capcom is fucked and they will end up like konami

  • @Mordecai0799

    @Mordecai0799

    4 жыл бұрын

    @@tHeWasTeDYouTh This comment didn't age well.

  • @tHeWasTeDYouTh

    @tHeWasTeDYouTh

    4 жыл бұрын

    @@Mordecai0799 well once a company has talent leave it is all over. I think Capcom is one of the few game companies that have made a comeback while others like Konami, Hudson and a ton of 90s Japanese studios are shadows of their former selves or dead. RE3 Remake was kind of meh compared to RE2 Remake but it was made by the b team so we will have to wait and see. I am sure capcom will go back to their old ways. they have some insane greedy people in charge

  • @Hakaishi00

    @Hakaishi00

    2 жыл бұрын

    @@Mordecai0799 capcom still isnt as good as before, DMC5 is just play safe, some lots percentage of the stuff in DMC5 is still shitty, but they get away just because it's the DMC they know.

  • @psychokinrazalon

    @psychokinrazalon

    2 жыл бұрын

    As long as you’re getting paid well, why does it matter if you can’t advance any higher? Unless you’re greedy.

  • @Pixel-dan
    @Pixel-dan7 жыл бұрын

    Excellent work guys!! This was a fantastic watch.

  • @Stonewall3000
    @Stonewall30007 жыл бұрын

    If anything good came out of Inafune's indie career, it was Soul Sacrifice for the PS Vita. That game is freaking amazing. I wish it got more attention.

  • @NSFSponsor

    @NSFSponsor

    7 жыл бұрын

    Stonewall3000 Needs a console or PC port. Fucking great

  • @WFoong98

    @WFoong98

    7 жыл бұрын

    I would hardly consider that an "indie game"

  • @Mediamatix

    @Mediamatix

    7 жыл бұрын

    it was my first time hearing of this game, and from what I saw in this little video, it looks good! :O

  • @GiordanDiodato

    @GiordanDiodato

    6 жыл бұрын

    Damion it's a Sony franchise so it can't come to PC

  • @PiroKUSS

    @PiroKUSS

    2 жыл бұрын

    @@GiordanDiodato Horizon and FF7 say hi.

  • @matthewmicelli6674
    @matthewmicelli66747 жыл бұрын

    "It's better than nothing."

  • @ccggenius

    @ccggenius

    6 жыл бұрын

    As a 3ds backer, currently it STILL IS nothing...

  • @Mordecai0799

    @Mordecai0799

    4 жыл бұрын

    @@ccggenius It still is nothing lmao

  • @Hakaishi00

    @Hakaishi00

    3 жыл бұрын

    That is not his word, and mighty no.9 isnt as bad as what people think.

  • @songoku2711

    @songoku2711

    2 жыл бұрын

    @@Hakaishi00 Lol that's a joke, right?

  • @Hakaishi00

    @Hakaishi00

    2 жыл бұрын

    @@songoku2711 what joke? It's not as bad as people thought it to be, you guys are just salty.

  • @waspennator
    @waspennator2 жыл бұрын

    And now he's shilling nfts

  • @HappyConsoleGamer
    @HappyConsoleGamer7 жыл бұрын

    Great job guys!

  • @SixxFold
    @SixxFold7 жыл бұрын

    So, this is the first time I've watched a video from HVGN since he rebranded the channel to SSFF. I thought, "this looks interesting, why not! I liked derek and his content before, who cares if the format is a little different, right?" Suddenly a wild not-Derek appears! It was a good video still, but I got a chuckle out of the surprise.

  • @matiasbouzas4891
    @matiasbouzas48917 жыл бұрын

    Shadow of Rome is godlike, it's a shame it didn't perform. Now the closest we have is Ryze...great.

  • @amak3

    @amak3

    7 жыл бұрын

    I rather have 1st rome total war than Ryze as the closest.

  • @JmanRising

    @JmanRising

    6 жыл бұрын

    Matias Bouzas Shadow of Rome is underrated. Easily one of my favorite PS2 games. Unfortunately the game was released in 2005 though, and was overshadowed by some overrated games. Nobody will agree with me but I would of preferred more games like Shadow of Rome instead of God of War.

  • @Guernicaman
    @Guernicaman7 жыл бұрын

    The reason for Keiji Inafune's unfortunate downfall, is a simple case of wanting to produce & create way too many things all at the same time w/o having delivered anything on his own in the first place & w/just 1/10th of the budget required for delivering it. He was asking for his house of cards to come crashing down.

  • @harizotoh7
    @harizotoh77 жыл бұрын

    I question Inafune's role in MM3. He's basically our only source for the game. I want more people to chime in. I don't trust relying only on Inafune.

  • @dschwamm
    @dschwamm7 жыл бұрын

    Inafune is Japan's John Romero. Genius developer whose ambitions, arrogance, and miscalculations caused a major failure of a hyped project headed by a new standout studio.

  • @harizotoh7

    @harizotoh7

    7 жыл бұрын

    Inafune's not even a dev. Romero at least did level design and directing. Inafune's just an "ideas guy", artist and businessman. He's never done real development. Artists and producers are important, but they're low tier on the dev creativity tier. Artists can be replaced easily.

  • @lsebastian9086

    @lsebastian9086

    6 жыл бұрын

    history repeated..... -"John ROmero is about to make you his bitch" -"Make the bad guys cry like an anime fan on prom night"

  • @GiordanDiodato

    @GiordanDiodato

    6 жыл бұрын

    but he was also the head guy for knowing what made Megaman fun. Sadly, the problem was that MN9 was way too ambitious.

  • @thanatos454

    @thanatos454

    6 жыл бұрын

    Romero was no genius.

  • @PinkManGuy

    @PinkManGuy

    6 жыл бұрын

    I never understood the "Cry like an Anime Fan on Prom Night" thing. As someone who stayed home to game like a fuckin' NERD on prom night, I had a blast and didn't really felt the sting of regret until several years later. Even then, it's more of a "Huh, shoulda gone, oh well" more than a sobbing, soul-rending realization.

  • @harizotoh7
    @harizotoh77 жыл бұрын

    "Having production roles on almost every entry since" Inafune's first job as Producer was on Mega Man 8. MM2-7 and MMX1-3 had Tokuro Fujiwara as producer.

  • @chanhjohnnguyen1867

    @chanhjohnnguyen1867

    2 жыл бұрын

    Not a producer, but a hand in producing the games

  • @Wannabe_Baby
    @Wannabe_Baby3 жыл бұрын

    Shadow of Rome isn't an Onimusha clone at all. Literally the only thing they have in common is they're both set in the past.

  • @Teh_Tourist
    @Teh_Tourist7 жыл бұрын

    First EP I've seen with Grace narrating. Don't know if this is new or what but it was a nice change of pace.

  • @andrewkos5560

    @andrewkos5560

    7 жыл бұрын

    She did the Velez and Dubail episode as well.

  • @Lightgod87

    @Lightgod87

    7 жыл бұрын

    AFAIK, that's the second episode with Grace narrating. The first episode was the one talking about Velez and Dubail games in the Punching Weight segment.

  • @andrewkos5560

    @andrewkos5560

    7 жыл бұрын

    I'm pretty sure you're correct, but I can't be too sure

  • @FightOstinFight

    @FightOstinFight

    7 жыл бұрын

    SkuzeeII I hope not. If so they lost a sub.

  • @PinkManGuy

    @PinkManGuy

    6 жыл бұрын

    I bet she's the most wonderful person ever and I have nothing but respect for her as an individual but I do not enjoy her voice for narration.

  • @escalatingbarbarism5096
    @escalatingbarbarism50965 жыл бұрын

    I still remember Liam from the Super Best Friends almost crying over people criticizing Inafune during the MN9 hype cycle. Good times.

  • @kira-dk2mx

    @kira-dk2mx

    Жыл бұрын

    Yeah, he did not make any friends that day.

  • @MildraTheMonk671
    @MildraTheMonk6717 жыл бұрын

    I believe the adage here is "don't count chickens before they hatch", putting aside the litany of franchise-kickstarts that were consumed by their own flames, Inafune was looking at the whole thing bass-ackwards. Granted, he may have had a point when criticizing Japan's gaming market...but any point he had was lost in his own hyperbole (and to an extent, a press that was all to eager to put over their 'boys' in favor of missing the point). Ultimately, I think the downfall was him having the small bit of a savior complex. Not full messiah, mind you, but the single-minded idea that it was on him to 'save' a part of the industry, even as it reacted to paradigm shifts around him. Ultimately, he was a victim of his own success.

  • @MyMilho
    @MyMilho7 жыл бұрын

    i like how grace is laughing internally with all the egocentricity of inafune XD

  • @EveryGamerLife
    @EveryGamerLife5 жыл бұрын

    This is a perfect example of getting one thing done well first instead of trying to do everything at once.

  • @InfernalMonsoon
    @InfernalMonsoon7 жыл бұрын

    I think Inafune is definitely capable of some really amazing things but he's been tackling these projects in a very misguided way. I think the idea of creating media to fit his and his company's collective vision is a really awesome thing, they can make what they want (and customers demonstrate they love projects with a clear focus, Doom being a great example) rather than melting their vision down into a thin grey paste to please the current market's status quo - I think we all got sick of the me too modern military shooter nonsense that mercilessly dominated the market last generation. I think its fine to have a big ego if it fuels your creative drive and pumps you up to make the things you want to make but keeping a level head and your eyes on the road, staying grounded in what to expect and properly managing your projects at all times is incredibly important, all of which Inafune has been unfortunately unsuccessful at in his chase to became a global media powerhouse. Hopefully third time is the charm and I do believe he is totally capable of learning from his mistakes as any other human is and I just hope the next big project he might be cooking up will work out well for everyone. It's still a huge shame all this nonsense happened and will probably go down in the history books of gaming but oh well, let's hope things will be a little brighter in the future.

  • @CSProductions918
    @CSProductions9187 жыл бұрын

    Had no problem at all with Grace's narration, another fine video, thanks SSFF

  • @FrankieSmileShow
    @FrankieSmileShow7 жыл бұрын

    Shadow Of Rome is one of the best games on the PS2. Seriously. I mean, the advances in third person melee combat that came since might make the controls feel a little bit clunky nowadays, but once you get past this, it is an AMAZING game, a real overlooked gem. The stealth bits with Octavianus are a bit unfortunate, but when you are in the arena it feels like a mix between a brawler and something like Tony Hawk Pro Skater, where using as many different moves as possible and being "creative" with them is super important, to please the crowd and receive gifts from them (badass giant golden weapons) in the middle of combat. And the fighting system forces you to be constantly improvising, changing your approach to battles on the fly based on incoming opponents and your available weapons nearby. The game even does a great job of mixing things up as you go, with special gimmick battles and combat outside the arena, fighting lions and tigers and an even an elephant, chariot races at one point, and a battle where you need to break into a mock castle built into the arena, etc. It really is amazing! I would LOVE to see an updated version of this game done with more modern action RPG-like design. If I remember correctly, one possible reason for the games' poor performance was that it came out at the same time as the first God Of War, which was a juggernaut in advertising and sales, it completely took over that month.

  • @yolomasta6940
    @yolomasta69407 жыл бұрын

    I'd like to see the story of how Shin Megami Tensei x Fire Emblem became Toyko Mirage Sessions because that seems like it'd be an interesting story.

  • @GiordanDiodato

    @GiordanDiodato

    6 жыл бұрын

    problem is, we don't know how that happened. They were really quiet for a bit, then suddenly in 2015 it came out.

  • @daevious_

    @daevious_

    4 жыл бұрын

    From what I remember reading in pre-release interviews Atlus's team was given huge creative freedom, and they wanted to try making a light-hearted game as a change of pace.

  • @shingshongshamalama
    @shingshongshamalama5 жыл бұрын

    I feel like he's not exactly wrong about the Japanese business culture being kinda toxic to video game development in the 21st century. But at the same time, him ranting about "IT'S LIKE COMMUNISM" and the "Inafune Brand" also makes me feel like he cares less about the actual development of games and more "this system isn't good enough for ME".

  • @roccoanthony8930

    @roccoanthony8930

    4 жыл бұрын

    Khaden Allast that has NOTHING to do with suicide rates but oh well, another typical “western” over exaggeration lol.

  • @shingshongshamalama

    @shingshongshamalama

    4 жыл бұрын

    @@roccoanthony8930 Haha Japan has one of the highest rates of teen suicides. Japanese school culture is awful.

  • @roccoanthony8930

    @roccoanthony8930

    4 жыл бұрын

    shingshongshamalama and that has NOTHING to do with what I just said in my comment section. The fact that you reacted in such way proves that you’re one of those “hate everything about Japan” ultra-nationalist lol. Let me guess, from your idiotic comment, you’re an ultra-nationalist from China or Korea? In that case, these two countries have MUCH higher Suicide rates than Japan (China obviously covering it up by giving false numbers). And besides, have you actually SEEN school-life in Japan. Your generalization probably comes from over exaggerated Western propaganda news. Your intellect fails me lol.

  • @aamirsahil9339

    @aamirsahil9339

    4 жыл бұрын

    western one isnt proving to be much better

  • @vaugna1620
    @vaugna16207 жыл бұрын

    The western-developed Strider turned out way better than DmC, Lost Planet 3, or Dead Rising 3.

  • @saadhasan2518

    @saadhasan2518

    3 жыл бұрын

    It was made by Double Helix the team that made Killer Instinct 2013

  • @MoonMagicks
    @MoonMagicks7 жыл бұрын

    I've really been looking forward to this video! I love your Past Mortem series!

  • @kennycai8695
    @kennycai86953 жыл бұрын

    "Japan is finished." Kind of harsher in hindsight, cause Japan is currently sailing smoothly while the West, mainly the US, is mired in its own "cultural war" that is stifling everything, including games.

  • @snknero9935

    @snknero9935

    3 жыл бұрын

    Glad he was wrong.

  • @omgcandy16Kimicari0
    @omgcandy16Kimicari07 жыл бұрын

    Just something I'd like to point out, using Street Fighter IV as an example of diminished Japanese sales proportions isn't entirely accurate because of the arcade industry. The Arcad-> Console->Arcade cycle is more visible in a heavily urbanized country where arcades are everywhere, so the real number of people buying a game isn't just measured by sales of the console version, they're still going into arcades to play the game there. That's probably part of the reason why SFV hasn't been as successful, because the game has no arcade presence. Capcom was probably led by the nose by Sony into making it console/pc release at launch when in reality they should have been firmer about getting it out in arcades.

  • @HiroiSekai
    @HiroiSekai Жыл бұрын

    I really respect Inafune's drive and his persistence to do whatever it took to break free from Japan's admittedly antiquated salaryman corporate structure. However, the gleam in his eye was much too large to start with. Particularly when you start your own company (in his case, 3 companies), you need to humble yourself, stay realistic, build a respectable product and prove to consumers that you can be generally trusted with these productions. I strongly believe that if Inafune humbled himself a little and started off Mighty No. 9 as a full attention game only, it had the god-tier funding needed to sweep consumer perception for his companies perfectly. Backers could have been really happy, Beck would have garnered more than enough love for Inafune to easily suck in interest for a Mighty empire, and any of his future failed projects would never have been shrouded in this miasma of uncertainty and bitter memory. This was a prime example of learning to walk on your own before you can sprint. After dropping himself out of Capcom's cushy footing, Inafune tried to mad dash on a road fraught with mines. If he carefully and humbly walked through it instead, he would have reached his intended destination slower, but he could have made it. Instead, he stepped on almost every landmine trying to get there faster.

  • @leon4000

    @leon4000

    3 ай бұрын

    Thank you for such an reasonable comment. Everyone else has immature crud and apparently that's all they have. We fans aren't angels either after how that thing was handled.

  • @sabbathjackal
    @sabbathjackal7 жыл бұрын

    haha at 14:00 you can almost hear her trying not to laugh at how ridiculous inafunes claimes are

  • @FatalKitsune
    @FatalKitsune7 жыл бұрын

    I love the hell out of Shadow of Rome. That game is WAY underrated.

  • @SlamBolts
    @SlamBolts3 жыл бұрын

    Mega Man 11 and DMC 5 where the greatest comebacks of all time

  • @snknero9935

    @snknero9935

    Жыл бұрын

    Don't forget Resident Evil 7 bring back Resident Evil series back to horror roots again .

  • @DarkArtistKaiser
    @DarkArtistKaiser5 жыл бұрын

    So in a sense, Inafune is why we lost Mega Man Legends 3. We could of had it, but his pride cost us. I really don't know how to feel about this. It does seem like my hate to Capcom was at least somewhat mislead...

  • @DarkArtistKaiser

    @DarkArtistKaiser

    3 жыл бұрын

    @Strigorvious Dregorous I know. I'm just sad cause of all this, MML3 will never see the light of day.

  • @SamWiseTheGreat

    @SamWiseTheGreat

    3 жыл бұрын

    Not really in a sense, he was legitimately the reason MML3 got canned. All he had to do was stay on until the game was finished but he couldn't even do that. It was going great until his departure. He then started saying that "he would work on MML3 outside of the company and was hurt they cancelled it." Which is quite manipulative. The guy was toxic. He really didn't need to leave before it got greenlit. Your hate was indeed mislead but he needed that anger to build MN9, so...

  • @lsebastian9086

    @lsebastian9086

    2 жыл бұрын

    @@SamWiseTheGreat Can i ask a bit more detaiedly-..how coudl Inafune be fully responsible off this game not being released anyways?

  • @SamWiseTheGreat

    @SamWiseTheGreat

    2 жыл бұрын

    @@lsebastian9086 I wouldn't say fully responsible as Capcom could have at least attempted to finish the game without him. Mostly responsible, would be right. They kind of just gave up when he left. He spearheaded the project, you see. He was the guy leading the direction and development of MML3 and Universe. When he abruptly quit the company mid development, he must of known there was a strong chance of his games at the time would be cancelled. He pretty much left Capcom in a headless chicken state where they didn't really touch the franchise until MM9. Which they admitted in an interview.

  • @lsebastian9086

    @lsebastian9086

    2 жыл бұрын

    @@SamWiseTheGreat Hm... i see. S this is how the situation coudl ahd been due off the timing at the day he had quitted. this whole deal is honestly complicated so im trying to see all the angles to understand the cancelation offf MML3

  • @chutorakaiken8
    @chutorakaiken86 жыл бұрын

    Really enjoyed this. There aren't too many out there who do retrospects in this likable way. Subscribed.

  • @T3hD4rkKn1ght
    @T3hD4rkKn1ght7 жыл бұрын

    Grace did pretty well. Still prefer Derek's narration, but I'm sure she can get there. Keep it up guys!

  • @tjlnintendo

    @tjlnintendo

    7 жыл бұрын

    lies?

  • @keijijohnson9754

    @keijijohnson9754

    7 жыл бұрын

    Abe Reeder I dunno. I find her narration to be rather... loud and hard to sit through. It's alright, but I'd much rather have Derek narrate this instead.

  • @01100101011100100111

    @01100101011100100111

    6 жыл бұрын

    Her narration sounds, to me, like someone reading with Derek's speech patterns and trying to copy them EXACTLY. I think she needs to find her own way of narrating.

  • @KingFossilFER
    @KingFossilFER7 жыл бұрын

    i think inafune was a little jealous at kamiya's viewtiful joe, which had its own show and some merch. coincidence?

  • @kaihedgie

    @kaihedgie

    7 жыл бұрын

    Hardly. The Mega Man Battle Network series alone had a long running anime series and even a movie to go with it

  • @godfrey4461

    @godfrey4461

    4 жыл бұрын

    Besides, Joe is barely even known when compared to Mega man

  • @aruss1
    @aruss17 жыл бұрын

    I'm consistently impressed with the videos on this channel.

  • @TheBlackMastadonte
    @TheBlackMastadonte25 күн бұрын

    So I originally only came cause I wanted to make sure I was pronouncing Keiji Inafune correctly, but this video really drew me in so I'm still watching it. Real nice work

  • @AnitaKathy
    @AnitaKathy7 жыл бұрын

    Grace, Derek little advice, don't use VGChartz as source for sales, they're innacurate.

  • @thelastgogeta

    @thelastgogeta

    7 жыл бұрын

    Ditto. All of the other sales figures in the video were sourced from proper charts if not the Capcom Financial Reports. If ReCore has barely any information, cite sales charts and related articles.

  • @GiordanDiodato

    @GiordanDiodato

    6 жыл бұрын

    i know. I checked sales for Tales of Destiny and despite not coming out in Europe, there were sales for the game in Europe. Wtf

  • @exoticnarwhals3923
    @exoticnarwhals39233 жыл бұрын

    "monster hunter just hasn't found an audience in the west" *laughs in monster hunter world*

  • @goldensucc126

    @goldensucc126

    2 жыл бұрын

    also laughs in Monster Hunter Rise

  • @MissusO
    @MissusO7 жыл бұрын

    Excellent video, guys! This is the voice I always thought Grace should have in these videos. Very informational and enlightening.

  • @Razhakful
    @Razhakful7 жыл бұрын

    These "investigations/analyzing" videos are some of the best gaming content on youtube. Keep up the good work.

  • @akirachisaka9997
    @akirachisaka99975 жыл бұрын

    Is it just me or... the recent rise in quality of Capcon games can be credited by Inafune leaving...?

  • @lsebastian9086

    @lsebastian9086

    2 жыл бұрын

    Well with the way thigns were handled, one feels that Inafune was really causing a huge mess...

  • @Midori_Hoshi
    @Midori_Hoshi7 жыл бұрын

    Great video. Good job, guys.

  • @lerigan
    @lerigan7 жыл бұрын

    Excellent video. Very well put together. Two big thumbs up!

  • @wolfan20
    @wolfan207 жыл бұрын

    i loved this video i really did..but why does she sounds like is about ti cry? o.O

  • @TruKriegsaffeNo9

    @TruKriegsaffeNo9

    7 жыл бұрын

    It's a tragic tale, who wouldn't be breaking up a bit?

  • @wolfan20

    @wolfan20

    7 жыл бұрын

    Kriegsaffe No. 9 ...lol XD

  • @wolfan20

    @wolfan20

    7 жыл бұрын

    o c e a n m a n PFFFF AAHAHAHAHAHAHA

  • @GigaBoots

    @GigaBoots

    7 жыл бұрын

    Oh shit, what night is it?

  • @foolio1990

    @foolio1990

    7 жыл бұрын

    This dude. I was just thinking that.

  • @WobblesandBean
    @WobblesandBean7 жыл бұрын

    Ah, Dark Void. Bad times. Lemme tell ya, working at Airtight was one of the worst experiences of my entire career.

  • @gunpuncher3817

    @gunpuncher3817

    7 жыл бұрын

    You worked at Airtight?

  • @WobblesandBean

    @WobblesandBean

    7 жыл бұрын

    J S Unfortunately. I was a producer there, but was let go shortly before Murdered: Soul Suspect launched because the studio was hemmhoraging money, and shut down not long after.

  • @gunpuncher3817

    @gunpuncher3817

    7 жыл бұрын

    Bad place to be?

  • @WobblesandBean

    @WobblesandBean

    7 жыл бұрын

    J S Horrible.

  • @2nddominion642

    @2nddominion642

    7 жыл бұрын

    Amelia Bee Weren't they the company that made Quantum Conundrum?

  • @mr3urious
    @mr3urious7 жыл бұрын

    Hack? No. Egotistical? Oh hell yes. Inafune definitely should have focused more on getting MN9 made and should have worried less about the adaptations until the game was ready to sell.

  • @MusicInMe754
    @MusicInMe7543 жыл бұрын

    Her voice comes so close to breaking down with laughter, I can hear it. And I love it, lol.

  • @carslayer
    @carslayer7 жыл бұрын

    Fantastic video, it is obvious from the production value and organization that a lot of care and thought went into it.

  • @valletas
    @valletas5 жыл бұрын

    So... he quit capcom because of his ego?

  • @Powerhouse1
    @Powerhouse17 жыл бұрын

    being over ambitious and over confident can make anything seem easier than it actually is. 3 businesses under one man is way too much to handle, regardless of its size.

  • @Yekknom
    @Yekknom7 жыл бұрын

    Great video Grace! Keep up the awesome work!

  • @frickthefuckoff
    @frickthefuckoff7 жыл бұрын

    I've been waiting for this with big anticipation.

  • @BigBossMan538

    @BigBossMan538

    7 жыл бұрын

    Like a Norspark on prom night.

  • @Luminousplayer
    @Luminousplayer5 жыл бұрын

    "focus more on his creative processes rather than what people want" well isnt that just a great way to satisfy customers.

  • @carloscrisostomo9694
    @carloscrisostomo96947 жыл бұрын

    Inafune = Japan's Peter Molyneux

  • @AirKangLocker
    @AirKangLocker6 жыл бұрын

    he was already a ConMan when he made us believe he is the father of megaman

  • @pbcritical1
    @pbcritical17 жыл бұрын

    finally. have been waiting for this ep for a while.

  • @save_zawarudo
    @save_zawarudo4 жыл бұрын

    B E T T E R T H A N N O T H I N G

  • @bruno17289
    @bruno172897 жыл бұрын

    So in short, a talented and accomplished individual was brought down by its ego and ambitions.

  • @CNWhatImSaiyan

    @CNWhatImSaiyan

    7 жыл бұрын

    Just another tuesday

  • @RobertSeeJen
    @RobertSeeJen7 жыл бұрын

    I got a big old smile on my face when Mega Man Legends 3 was mentioned. Followed by an overwhelming sense of sadness...

  • @j.r.1704
    @j.r.17045 жыл бұрын

    It's refreshing to see a well produced short documentary that paints a picture of the subject rather than a series of fun facts that seem to litter KZread. I would love to see more Past Mortem

  • @jayfolk
    @jayfolk7 жыл бұрын

    on failed western outsourcing they had the mt framework game engine whose documentation was all in japanese making it impossible to follow up on the quality of RE5, lost planet 2, and DMC4. also globalization can be bad for identity, westernizing all the japanese titles made them lose their style and selling mark, japanese title sell now because they are foreign and exotic but relatable by that different culture DMC4 wasnt finished but it was leagues better than D.M.C. RE6 better than operation raccoon city lost planet 2 better than lost planet 3 etc they shoulda hired western devs to make NEW franchises, not picking up a japanese bred product go ask silent hill devs and fans how that goes....

  • @GiordanDiodato

    @GiordanDiodato

    6 жыл бұрын

    DmC > DMC 2

  • @dsandoval9396

    @dsandoval9396

    6 жыл бұрын

    I played DMC2 for all but half a day, then never picked it up again. And my financial situation is that I HAVE TO beat EVERY GAME I buy because I just don't have the money to be buying games and not playing them!

  • @thomasplummer8103

    @thomasplummer8103

    6 жыл бұрын

    "they shoulda hired western devs to make NEW franchises, not picking up a japanese bred product" Or maybe just worked with western Developers, to maintain the spirit of the original, while blending in Western Innovations in order to utilize the best of both.

  • @PinkManGuy

    @PinkManGuy

    6 жыл бұрын

    RE5? *Good?* .... A fellow furfag of god-tier taste.

  • @Elenrai

    @Elenrai

    6 жыл бұрын

    ONE OF US! ONE OF US! Sorry I will fuck off back to my corner now.

  • @MrSupersonic2012
    @MrSupersonic20125 жыл бұрын

    Inafune was a bit too ambitious. Should have focused on making the game first, then the empire.

  • @ZappasMudshark
    @ZappasMudshark7 жыл бұрын

    Great video and narration!

  • @JazGalaxy
    @JazGalaxy7 жыл бұрын

    This was super well done and fascinating.

  • @Katechon1349
    @Katechon13497 жыл бұрын

    WHAT HAPPENED TO DEREK'S VOICE

  • @SteveJonesGamingGWO

    @SteveJonesGamingGWO

    7 жыл бұрын

    Droopy eyed armless children he got hit with the sex change Ray

  • @Lightgod87

    @Lightgod87

    7 жыл бұрын

    That would be Grace, and AFAIK, that's the second episode with Grace narrating. The first episode was the one talking about the Velez and Dubail games in the Punching Weight segment.

  • @Buster_Flex

    @Buster_Flex

    7 жыл бұрын

    Hmm that voice..don't want to be mean but I don't like it ;( Can't get through the video

  • @GigaBoots

    @GigaBoots

    7 жыл бұрын

    I mean, her voice isn't good but I can deal. It's not her fault. It could even be mitigated with equipment or vocal training, I'm sure.

  • @SteveJonesGamingGWO

    @SteveJonesGamingGWO

    7 жыл бұрын

    dollarsshower uh, I didn't say anything about her....

  • @Jahute
    @Jahute7 жыл бұрын

    Grace, you sounded great! Keep it up!

  • @EmpireSun
    @EmpireSun7 жыл бұрын

    Fantastic and well edited video

  • @TenshiCat
    @TenshiCat7 жыл бұрын

    Excellent, very in-depth video!

  • @nimboss
    @nimboss4 жыл бұрын

    So, Inafune had delusions of being the savior of videogames and also the delusion of being the actual creator of Megaman, and thought that those were enough to create good videogames.

  • @94KSpeed
    @94KSpeed7 жыл бұрын

    Perhaps a video on the development of Final Fantasy XV up until its release. I'm sure that there is a lot of juicy information that can still be found about its entire development cycle.

  • @NigzBlackman
    @NigzBlackman7 жыл бұрын

    Great video. Thanks Grace =D

  • @anthonyuccello1458
    @anthonyuccello14587 жыл бұрын

    Great work!

  • @harizotoh7
    @harizotoh77 жыл бұрын

    07:09 It's Ben "It's better than nothing" Judd.

  • @WTFisTingispingis
    @WTFisTingispingis7 жыл бұрын

    Since you asked, could you do a video on Silicon Knights?

  • @Guccibear100
    @Guccibear1007 жыл бұрын

    When you leave a job, no matter how crappy it was, you miss and congratulate good people that move on. When someone no one likes leaves or quits no one goes out of their way to be congratulatory. I've worked in fast food, shitty retail, and hot factories growing up. This has always been a constant.

  • @hakandogangonul780

    @hakandogangonul780

    7 жыл бұрын

    Cynical_Bear ı felt sorRy for you

  • @barny15
    @barny157 жыл бұрын

    Well written and executed video. Very informative.

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