In Depth Video On Gaea VS GeoGen VS World Creator

Ойындар

In this video I do a deep dive into Gaea (primarily 1.0), GeoGen and World Creator. I talk about the pros and cons of the software and what you can expect to help you decide on what software will best fit your needs. If you have any further questions or want to share your opinion, feel free to do so in the description thank you.
0:00 Intro
1:32 Important Preface
2:13 GeoGen And Gaea Important Info
5:41 Tutorials
7:43 Ease Of Use
12:43 Price
13:17 Gaea Pricing
16:37 GeoGen Pricing
20:05 World Creator Pricing
23:53 What I Recommend Pricing Wise
26:37 How Good Are The Results
31:38 Node VS Layer Systems
33:27 What Separates Each Product
33:38 Unique Aspects of GeoGen
40:14 Unique Aspects of World Creator
44:50 Unique Aspects of Gaea
47:35 Summary Of Why To Use Each
50:49 Concluding
#gaea #geogen #worldcreator #3d #terrains #landscape #cgi

Пікірлер: 16

  • @fabulamcafee
    @fabulamcafee18 күн бұрын

    perfect video. havent watched a second but im sure its good faith and exactly why i clicked. going to like, subscribe and comment.

  • @kiwivi21

    @kiwivi21

    18 күн бұрын

    @@fabulamcafee thank you very much 🔥

  • @NeerajLagwankar
    @NeerajLagwankar14 күн бұрын

    Nice breakdown. Would have liked to see some images and the software UI with demo along with voiceover as well.

  • @kiwivi21

    @kiwivi21

    14 күн бұрын

    @NeerajLagwankar i have some videos breaking down geogen but that would have been a great idea. Might make a seperate video breaking them down at some point, thanks

  • @abitcrazytw
    @abitcrazytw29 күн бұрын

    This is the exact topic I am researching this week, for my future game development in plan. I was about to grab World Creator Professional becasue of it's Unreal Bridge (one click landscape sync with Unreal) and it's quite easy to use layer-base workflow. For sure, there are more beginner tutorial videos from youtube that gave me a lot more confidence getting the software, as a terrian beginner. I was a bit struggle comparing between GeoGen and WorldCreator because building a spherical planet is one of my game development needs too. But I was just not so sure about GeoGen's capability in this alpha stage comparing to some other planet building solution like WorldScape and also Voxel Plugin Pro 2.0. Thanks for your detailed info and I might better have some indepth look of Geogen before making the purchase.

  • @kiwivi21

    @kiwivi21

    29 күн бұрын

    @abitcrazytw im glad the video helped, feel free to watch some of my prior videos on geogen if you want an idea as well as being able to check out the trial. If you end up siding with world creator you always have that 14 day trial of geogen you could pump out some planets for you project with 👍. Hope your project goes well and whatever you choose serves you well. Also on a side note gaea 2 is also getting an unreal bridge so if that is a key thing and you can wait for the release of it (later this month) then that may work well

  • @abitcrazytw

    @abitcrazytw

    27 күн бұрын

    ​@@kiwivi21 Thanks for your reply. I will definitely give GG a try but I am still considering getting the Suite package seems it's really a good deal with the EmberGen / LiquidGen. There is no GG Planet creation with UE5 export demo in youtube or even on internet. Some people asking around like readit but cannot find any further info. I think the only way to get to know better is try myself... maybe I can share a video sooner too if I've discover any technique worth sharing. I've viewed your video for planet creation, thanks! I am also consider Houdini this ground/jaw breaking tech will be added in my game dev workflow especially for indie developer like me:)

  • @kiwivi21

    @kiwivi21

    27 күн бұрын

    @abitcrazytw yea flick through a video onto any of my comments if you ever find anything interesting 🔥 otherwise I would really recommend the suite especially as i believe there is also another tool coming out soon albeit I dont really know much about what it will be.

  • @JoachimPileborg
    @JoachimPileborg29 күн бұрын

    I like GeoGen, especially since it has a native Linux build... 🙂 It has good potential I think. But one thing I miss in it is the Gaea satmap system, which makes it *very* easy to get good coloring. The color gradients of GeoGen are similar, but feels harder to use and get good results out of. Perhaps a good idea for a future GeoGen tutorial, how to color the terrain in a nice way? 😉

  • @kiwivi21

    @kiwivi21

    29 күн бұрын

    @JoachimPileborg its great that geogen supports linux as that can be fairly rare, even saw it running on a steamdeck which was surprising. Completely agree about the satmaps, i really love the fuctionality of them and the fact there is something like 1000 gradients. It means you can get away with almost anything without outside eyedropping. Can allow for much quicker randomization for textures. Lastly thank you for the idea xD, would be something worth making a tutorial on. Might try working on and getting one out today 🔥

  • @EDRED22
    @EDRED2228 күн бұрын

    Hey thanks for this. I agree Gaea seems to be the option, to invest time into. Just wish 2.0 was a bit more finished and less buggy!

  • @kiwivi21

    @kiwivi21

    28 күн бұрын

    Same honestly, really enjoying using it but at the same time theres a lot of nodes that are not working or cause crashes and that includes important ones like the normals node in g2. But oh well its still being tested and isnt fully out yet so we can only hope that at least the main stuff are working when the full release happens later this month. But Gaea 1 is still really awesome in its current state and plenty good to use so will definitely be enjoying it until gaea 2 is in a more usable state

  • @Mr.Mirage_YT
    @Mr.Mirage_YT25 күн бұрын

    there are many terrain softwares but i wanna know which one is worth learning to make it in industry? gaming or movie

  • @kiwivi21

    @kiwivi21

    25 күн бұрын

    @Mr.Mirage_YT honestly tricky question, going onto each website you can see what companies have used their software in the past if thats any help. Outside of that probably Gaea or Houdini, i believe a lot of companies just use houdini for these sorts of things from what I have seen but that is quite the massive leap up compared to really any of these. But yea take this response with a grain of salt as Im not currently in the industry so this is just off my observations. Ultimately they all have been used for games and movies (maybe less geogen as thats in alpha and less than a year old) which is not to say it wont be in the future 👍

  • @HOLOGRAMYOUTUBE

    @HOLOGRAMYOUTUBE

    19 күн бұрын

    learn houdini, there is nothing to learn in gaea,world creator.both of them barely take 10-12 hour for basic understanding.

  • @Mr.Mirage_YT

    @Mr.Mirage_YT

    19 күн бұрын

    @@HOLOGRAMKZread Houdini have big community like tutorials courses regarding making terrian landscapes or gaea? what you think. nd houdini get used in industry ?

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