IMPROVE YOUR LIGHTING in UNREAL ENGINE 5.2

In today's video I am sharing with you unreal engine 5.2 lighting tutorial. This will be helpful not only for car renders, but also for general understanding how light works in Unreal Engine, how to work with light channels and setup scene based on reference. Basically, how to make realistic graphics in unreal engine 5.
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My McLaren P1 video: • Introducing McLaren P1...
Breakdown tutorial: • HOW I REMADE MCLAREN C...
Hope you enjoy it!
#unrealengine #cgi #3d
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0:00 Introduction
0:50 Project Organization
1:40 Post Process Settings
2:23 Setting First Light
3:40 Setting up ray-tracing
4:08 Adding more lights
5:37 Art direction and reflections
6:25 Light Channels
8:22 Final Results

Пікірлер: 118

  • @postprocessed
    @postprocessed11 ай бұрын

    Trying to keep my promises and responding for your requests! Hope you guys like it and and don't forget to subscribe!

  • @P4TTT

    @P4TTT

    11 ай бұрын

    Great as always, please show us your workflow for car with working suspension or physics. There are multiple ways for this I quess but I wonder how you make it work with sequencer ;)

  • @apixel.content
    @apixel.content11 ай бұрын

    This has been a great series, love the explanation of the light channel, looking forward for the next one.

  • @KevinMerinoCreations
    @KevinMerinoCreations11 ай бұрын

    Great video! Very helpful and inspirational!👏👏👏

  • @NuViewDesign
    @NuViewDesign11 ай бұрын

    Love your videos! Great tips and tricks! 👍

  • @tomharding2388
    @tomharding238811 ай бұрын

    I’ve come across your channel at just the right time, Keep the great videos coming!

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Glad to hear that! Thank you!

  • @stratchevelle
    @stratchevelle11 ай бұрын

    Awesome work! A quick tip for anyone using the Path Tracer a lot, set a keybind to activate 'Path Tracing View Mode' to Alt+1, so you can toggle between it along with all your other lighting modes.

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Great tip!

  • @stellamk_jff
    @stellamk_jff11 ай бұрын

    excellent tutorial! thank you so much!🙏❤

  • @jakubjodlowski8416
    @jakubjodlowski841611 ай бұрын

    Love it Bro! Appreciate the tutorial 🤟

  • @EricTareDenedoteentalk
    @EricTareDenedoteentalk11 ай бұрын

    You are doing great!!! Thanks for all the efforts

  • @user-lq6bd9ql2k
    @user-lq6bd9ql2k11 ай бұрын

    Thank you very much for your lessons, especially from those who collect information bit by bit all over youtube about such a program as Unreal Engine, it is very valuable to us. I wish prosperity to your channel and many subscribers🤩

  • @postprocessed

    @postprocessed

    11 ай бұрын

    thank you so much for such kind words! Wish you all the same and patience in learning Unreal Engine )

  • @studiopost9762
    @studiopost97629 ай бұрын

    outstanding work! thank you so much, bro!

  • @LuzanovAndrew
    @LuzanovAndrew11 ай бұрын

    Thank you, man!

  • @papi4as
    @papi4as11 ай бұрын

    dude thanks for this channels tip, i didnt know bout that awesome video as always❤‍🔥

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Already one happy person! :)

  • @vidayperfumes7514
    @vidayperfumes7514Ай бұрын

    Pure Gold, Thank you.

  • @madeinydp7176
    @madeinydp717611 ай бұрын

    From Korea. Thank you for great tutoriols. Im studying unreal engine and your videos are very helpful for me.

  • @rain-2779
    @rain-277911 ай бұрын

    bro, this is awesome. thx!

  • @user-fq3hi7zp3z
    @user-fq3hi7zp3zАй бұрын

    i love your vid!!

  • @fddesign
    @fddesign11 ай бұрын

    Excellent job mate :)

  • @postprocessed

    @postprocessed

    10 ай бұрын

    Thanks a lot!

  • @MR3DDev
    @MR3DDev11 ай бұрын

    Fantastic, my favorite car rendering channel.

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Wow, thanks!

  • @OMG3Dmax
    @OMG3Dmax11 ай бұрын

    Потрясно выглядит, спасибо за годную инфу!!!!👍👋🤙🔥

  • @DarkBarBarian
    @DarkBarBarian11 ай бұрын

    great video😃

  • @RandMpinkFilms
    @RandMpinkFilms11 ай бұрын

    Yeah! This is excellent. So very much appreciated!

  • @postprocessed

    @postprocessed

    11 ай бұрын

    You are welcome!

  • @RRGB107
    @RRGB10711 ай бұрын

    Nice video, right in time. And about alfa video: after all this time, i painted the landscape and set the foliage on forest location! All that's left is to build the bridge and the tunnel and then I can (FINALLY) start filming. But i will need to fix some dark areas in PT rendering, so your tip about light channel will be very helpful!

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Niiiiice! Keep me posted on updates) cant wait to see this!

  • @copperband43
    @copperband4311 ай бұрын

    Your videos are always great. I'm working inside the car But it's so hard. If you upload a car interior lighting video, I would be very grateful. Have a great day today

  • @Aditya90sKZ
    @Aditya90sKZ11 ай бұрын

    This is suuuper good 🤖

  • @creativeplustv
    @creativeplustv11 ай бұрын

    Super bro!

  • @losimple
    @losimple11 ай бұрын

    Magical !!!

  • @TheMakarov_YT
    @TheMakarov_YT9 ай бұрын

    Топ видос, спасибо)

  • @ljfproduction
    @ljfproduction11 ай бұрын

    hope one day u do a livestream with your full workflow, that would be dope :)

  • @postprocessed

    @postprocessed

    10 ай бұрын

    Maybe one day! 😁

  • @copperband43
    @copperband4311 ай бұрын

    great!!!

  • @FerziIsayev
    @FerziIsayev10 ай бұрын

    Great

  • @guilhermeb1541
    @guilhermeb154111 ай бұрын

    I have been following your channel for some time, and I want to thank you for the lessons and tips you have been giving us, I am trying to make a scene, I followed this same rendering configuration, but the reflections are flickering in the metallic part of the car mainly, would you have something that could adjust this? Thank you very much, your work is inspiring sorry for my bad english 😅

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Thanks! Flickering usually is caused by bloom or lens flare, or too high exposure. It’s very random and each case is unique for troubleshooting

  • @DigitalOrigin360
    @DigitalOrigin36010 ай бұрын

    Great video my man! quick question though, did you end up rendering the video in Path Tracer or raytraced Lumen?

  • @postprocessed

    @postprocessed

    10 ай бұрын

    Its combination most of the time, some shots are lumen some are pt. But 80% is pt

  • @antronero5970
    @antronero59709 ай бұрын

    Better thank that reference picture. Good job

  • @ljfproduction
    @ljfproduction11 ай бұрын

    Awesome video.. i have a question tho: i enabled raytracing at the start of my project along with the starter content.. after sometime some weird black spots/shadows appeared on my walls.. any idea how to fix?

  • @user-nt1eg4ve8z
    @user-nt1eg4ve8z11 ай бұрын

    this is so good tutorial very helpful thank you. can you please give a tutorial on how to create realistic car materials, it will be so helpful.

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Hey, I use automotive material pack. Its free on Unreal Engine Marketplace, and it has veeeery good materials!

  • @piker78
    @piker789 ай бұрын

    Благодарим ви!

  • @postprocessed

    @postprocessed

    9 ай бұрын

    Благодаря

  • @umerali9315
    @umerali93159 ай бұрын

    Hello! Hope You are doing well. Amazing Video I am Beginner. And i want learn Unreal Engine can you guide me. thank you

  • @WackFPV
    @WackFPV11 ай бұрын

    THANK YOU, soooo basically gotta treat it like a real photoshoot in a commercial, got it!

  • @postprocessed

    @postprocessed

    11 ай бұрын

    YES! Exactly!! If you have experience as DOP or Photographer that would be easier for you!

  • @WackFPV

    @WackFPV

    11 ай бұрын

    @@postprocessed ya, gives me flashbacks of product photography. One thing I still struggle with today is managing reflections...

  • @postprocessed

    @postprocessed

    11 ай бұрын

    @@WackFPV totally understand your pain... haha. especially when I am doing some product CGI, (we have project with LOreal now) and when client asks to "highlight this curve on the bottle" you spend so much time to make it right, using rim lights, planes and trying to find camera angle to have a desired reflection

  • @WackFPV

    @WackFPV

    11 ай бұрын

    @@postprocessed rofl so ya, you understand the struggle!

  • @diaragha
    @diaragha5 ай бұрын

    Broooo 👌👌👌👌

  • @MercyWHO
    @MercyWHO11 ай бұрын

    When are you planning to make the Color correction breakdown you did. Amazing work btw 🤜🤛

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Thanks! Around next week, already preparing content!

  • @MercyWHO

    @MercyWHO

    11 ай бұрын

    ​@@postprocessed letss goooo, like do show how u did the part of the city sunset thing , it was sick !!. and the image of how it looked in the unreal engine before the cc

  • @postprocessed

    @postprocessed

    11 ай бұрын

    @@MercyWHO yeah I think I can!

  • @frostyk2005
    @frostyk20056 ай бұрын

    Can u do a detailed video, really appreciate it.

  • @postprocessed

    @postprocessed

    6 ай бұрын

    You mean on lighting? or how this scene was build?

  • @federicojanni
    @federicojanni5 ай бұрын

    How can you make the emissive back lights of the car not flickering ( in the reflections basically )?

  • @RougeNinja007
    @RougeNinja00711 ай бұрын

    Can you give a quick tip for turn on the car headlights in vedio scene..

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Well that tip is: add model to sequencer, select car light materials, change intensity via sequencer

  • @The9PointStar
    @The9PointStar9 ай бұрын

    Thanks! From where can i get a great car model like that por practice?

  • @postprocessed

    @postprocessed

    9 ай бұрын

    www.cgtrader.com/free-3d-models/car/racing-car/2021-mclaren-765lt try this one, it's free and looks good

  • @natishmaac
    @natishmaac11 ай бұрын

    Awesome Bro

  • @michalprzedlacki8382
    @michalprzedlacki838211 ай бұрын

    Hello. Thank you for all your hard work! I have a question for you. Is it possible to earn money on Unreal Engine or it is just hobby?

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Sorry got answered for wrong comment previously. About your question: yes. It is possible. You need to have some experience with cgi and cinematography. I am working as unreal lead artist in post production company and have a full time job. A lot of car companies for example right now switching to unreal as it gives fast result which can be presented. I did several car commercials in production I work for and personally. So yes, it can definitely become a job in cinema and ad industry. Also Barbie movie was filmed with UE virtual production

  • @motionislive5621
    @motionislive562111 ай бұрын

    Tell please what's the auto track name, love it 😊

  • @postprocessed

    @postprocessed

    11 ай бұрын

    at what timecode?

  • @Fishdonut
    @Fishdonut11 ай бұрын

    Very cool content!! I would like to create a progressive LED light strip band animation on Unreal Engine, do you know how to make it?

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Oh, that is done with masking in material parameter. I did something similar for audi blinker light. But you can easily find right now it on youtube

  • @Fishdonut

    @Fishdonut

    11 ай бұрын

    @@postprocessed Could you please maybe recommend one?

  • @postprocessed

    @postprocessed

    11 ай бұрын

    @@Fishdonut look for "ramp" or "Gradient" material, this should be it. So by using gradient you define what is emissive

  • @Fishdonut

    @Fishdonut

    11 ай бұрын

    @@postprocessed Awesome thanks a lot!

  • @antronero5970
    @antronero59709 ай бұрын

    How would you build a 360 lighting in case you have to view the car from walking perspective in all angles? Thanks

  • @postprocessed

    @postprocessed

    8 ай бұрын

    I would create a level which is okay to look from all angles, and probably will lit it with HDRI or sun-sky system

  • @homedog91
    @homedog9111 ай бұрын

    @postprocessed What is the intro song?!

  • @postprocessed

    @postprocessed

    11 ай бұрын

    it's "Oliver Michael - That Sound - Instrumental Version" - on artlist.io. Maybe this artist also is on Spotify, didn't check.

  • @romulocastilho6506
    @romulocastilho65063 ай бұрын

    I love car animation, I use Blender, but rendering takes too long. I wanted to learn car animation in Unreal Engine, but I couldn't find a quality course.

  • @tcrd7012
    @tcrd701211 ай бұрын

    Hi bro, Can you explain Hdri and Blackplate rendering Automobile. Thank you Ram Dhakane.

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Hi Mate! I already have video about it on my channel 😁

  • @tcrd7012

    @tcrd7012

    11 ай бұрын

    Thank you

  • @aleksandrrush4076
    @aleksandrrush407611 ай бұрын

    Wow!! About light channels was very useful information... But how to find job with that "knowledge"?? That's my passion to create this kind of images, vieos, etc., but I don't know who need this tye of work and where to find it???

  • @postprocessed

    @postprocessed

    11 ай бұрын

    I do this kind of render and post them on Linked in and on Facebook groups of the same topic. Like "Unreal Engine Automotive". I mostly get contacted from Linked in and Facebook groups, which actually bring me clients and job offers. So - create great renders in the market which has the demand and go public with on every platfom possible.

  • @aleksandrrush4076

    @aleksandrrush4076

    11 ай бұрын

    @@postprocessed Yeah... You are completely right!!! But right now it's hard to do like that because I am like refugee. Especially with my GTX1050TI Laptop it's hard to handle this kind of renders. But, you know, Lumens, Nanite works like fine tohgether on my Laptop. That's abou models which weights like 500mb and etc. Anyways... The mine biggest issue is that I can't to settle down right know and to work above something.

  • @postprocessed

    @postprocessed

    11 ай бұрын

    @@aleksandrrush4076 You don't need 500mb models actually, you can start with something low poly, like 150mb, or 80. Just work more with light and atmosphere. Lighting is a key

  • @azfilmmaking6734
    @azfilmmaking67344 ай бұрын

    I wonder if you have a black or yellow patches bug with path tracer with lens flares active?

  • @postprocessed

    @postprocessed

    4 ай бұрын

    yes I do. I hate lens flares which unreal produces so I always disable them and add em in Nuke or Fusion

  • @azfilmmaking6734

    @azfilmmaking6734

    4 ай бұрын

    @@postprocessed what about blooming?

  • @postprocessed

    @postprocessed

    4 ай бұрын

    @@azfilmmaking6734I use convolution bloom, usually settting it down to 0.475

  • @azfilmmaking6734

    @azfilmmaking6734

    4 ай бұрын

    @@postprocessed thanks a lot for your answers

  • @azfilmmaking6734

    @azfilmmaking6734

    4 ай бұрын

    Thank you! Seems like I more or less managed to do a good looking render. But I have this weird random black holes looking like film dust. Have you ever had something like this? kzread.info/dash/bejne/g6d-k9ibiq2XptI.html

  • @motionislive5621
    @motionislive562111 ай бұрын

    Noting about camera Animation

  • @postprocessed

    @postprocessed

    11 ай бұрын

    No worries, I will be doing separate video for camera tips and tricks on the movement

  • @MRanimator111
    @MRanimator1114 ай бұрын

    What is the name of your starting music

  • @postprocessed

    @postprocessed

    4 ай бұрын

    hey man sorry, I can't find this project file in DaVinci, don't remember what it is. But definitely it was from artlist.io

  • @edoardotommasini303
    @edoardotommasini303Ай бұрын

    does someone know where can i find some free high poly models of cool cars?

  • @postprocessed

    @postprocessed

    Ай бұрын

    Check sketchfab and cgtrader. You can filter by “free” models. Some of them can be really good

  • @DannyNetwirk
    @DannyNetwirk11 ай бұрын

    How come your lit mode looks very close to pathtracing mode?

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Really depends on the environment and light setup. You can push lumen even harder, but that requires a lot of experience

  • @DannyNetwirk

    @DannyNetwirk

    11 ай бұрын

    @@postprocessed yeah, your lumen scene looks really nice. i dont know for some reason, when i have the car setup in the scene with lumen, it doesnt look as good as yours does, but when i turn path tracer on, the quality is top notch

  • @postprocessed

    @postprocessed

    11 ай бұрын

    @@DannyNetwirk yeah, probably I should do lumen tutorials too 😁

  • @DannyNetwirk

    @DannyNetwirk

    11 ай бұрын

    @@postprocessed that would be great!

  • @uski2491
    @uski249111 ай бұрын

    What’s your system specs ?

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Ryzen 5700x and rtx4090

  • @DesignsbyElement
    @DesignsbyElement5 ай бұрын

    When I enable Translucency - ray trace, my entire scene goes dark. Am I missing something?

  • @postprocessed

    @postprocessed

    5 ай бұрын

    hm. strange. Do you have RTX GPU? Did you enable "Support Hardware Ray Tracing" in Project Settings?

  • @DesignsbyElement

    @DesignsbyElement

    5 ай бұрын

    @@postprocessedyes. I have a 4090 and support hardware tracing on. It only happens when I enable ray tracing translucency

  • @TheShoes43
    @TheShoes4311 ай бұрын

    thank you very much.. and the shirt is not wrinkly enough

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Haha you noticed! 😄😄

  • @RahhmiPoofs
    @RahhmiPoofs11 ай бұрын

    "scene looks good in lumen", doesn't change lights to moveable. *sighs*

  • @postprocessed

    @postprocessed

    11 ай бұрын

    Care to explain how does that affect light scenario?

  • @EvanMapleMaggot
    @EvanMapleMaggot11 ай бұрын

    Didnt knew about light channels working light exclusion, now i can forget about planes as light blockers, feel stupid -__- i thought its just for making different light scenarios like Day/Night. Thanks!