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ILM - Creating a Maelstrom for Pirates 3

ILM visual effects supervisor, John Knoll, discusses the challenges creating the maelstrom for "Pirates of the Caribbean: At World's End."

Пікірлер: 88

  • @chek1n
    @chek1n9 жыл бұрын

    and all this is animated . . . best animation i've ever seen, they look stunningly real

  • @ILMVFX
    @ILMVFX12 жыл бұрын

    Actually, John probably mentioned that the fluid simulation system that we used on the Pirates films is built atop Stanford's PhysBAM multiphysics library. There is a substantial codebase that makes the library useful to us in production. :)

  • @tapalappa
    @tapalappa9 жыл бұрын

    This cgi must've taken a lot of work.

  • @jimmysgameclips
    @jimmysgameclips13 жыл бұрын

    That is the most epic fluid simulation I have ever seen :o

  • @kevinmccoy4267
    @kevinmccoy426710 жыл бұрын

    I was wondering how the made that maelstrom scene

  • @ronen_khazin
    @ronen_khazin13 жыл бұрын

    This is now my favorite channel on KZread. Seriously awesome.

  • @unsound64
    @unsound6413 жыл бұрын

    The warping of gravity etc was very ingenious.

  • @ILMVFX
    @ILMVFX11 жыл бұрын

    Yes, we have an in-house team. Thanks!

  • @HristoVelev
    @HristoVelev13 жыл бұрын

    Incredifabulousness! The most meaningfull making-offs I've ever seen, keep them coming guys. If you make a DVD with that stuff, I'm camping at Amazon :)

  • @jazz-meister
    @jazz-meister13 жыл бұрын

    This is utterly inspiring

  • @ILMVFX
    @ILMVFX13 жыл бұрын

    @3Daver Realflow was not used - As noted previously, we used our proprietary fluid simulation system co-developed with researchers at Stanford University.

  • @azzlify202
    @azzlify20211 жыл бұрын

    This is crazy!! I love ILM, I am a huge fan of all of the amazing work you have put into pumping out these ridiculous movies all the time. I always marvel at what looks like infinite polygon counts that you guys achieve in your photo-realistic scenes. I recently had the privilege of watching Pacific Rim, and I was very, very impressed. I wonder, with what did you render that movie out in? Oh my god, it was beautiful! I can't imagine how long the destruction simulation took. I love you guys!!!

  • @ILMVFX
    @ILMVFX11 жыл бұрын

    ILM's Zeno, Autodesk Maya, The Foundry's Nuke.

  • @gfxfilms2012
    @gfxfilms201211 жыл бұрын

    absolutely amazing!

  • @ILMVFX
    @ILMVFX13 жыл бұрын

    @Lilcolaperrr Our primary animation tools are Autodesk Maya and ILM's proprietary platform, Zeno.

  • @warnexus
    @warnexus11 жыл бұрын

    i love the magic you guys create! Really wicked magic!

  • @ILMVFX
    @ILMVFX13 жыл бұрын

    @NikieVFX We used our proprietary fluid simulation system co-developed with researchers at Stanford University.

  • @niquelapeaulisse
    @niquelapeaulisse13 жыл бұрын

    amaizing work !!

  • @ILMVFX
    @ILMVFX13 жыл бұрын

    @acml26 Yes, we use a number of off-the-shelf solutions albeit customized to operate in our pipeline.

  • @ILMVFX
    @ILMVFX12 жыл бұрын

    They are using ILM Zeno for everything but the animation which was done in Maya and the compositing, which was done in a variety of packages.

  • @hamiltonafjr
    @hamiltonafjr11 жыл бұрын

    Brilliant optimization of the maelstrom simulation. Did it lost any of the detail after the warp?

  • @ILMVFX
    @ILMVFX12 жыл бұрын

    @PhotoShopChannel Yes, our digital environments group uses it for digimatte work.

  • @ILMVFX
    @ILMVFX12 жыл бұрын

    @mrtarek171 There is no single program that will give you everything your after however I would suggest you focus on one area, say compositing, animation or modeling & lighting and see what your school has to offer. Most likely, the principles learned in one software package can be applied to others.

  • @ILMVFX
    @ILMVFX12 жыл бұрын

    It's the preference of our studio. You can compare the two packages here: maxon. net & autodesk. com/maya/

  • @ILMVFX
    @ILMVFX13 жыл бұрын

    @Lilcolaperrr We use NVIDIA GPU technology across all of our shows.

  • @ILMVFX
    @ILMVFX12 жыл бұрын

    @EtienneLF Hard to say since we do not use RealFlow.

  • @lauriszal
    @lauriszal10 жыл бұрын

    Needs Hd

  • @castlevincent2079
    @castlevincent207912 жыл бұрын

    You guys are amazing...im watching John Knoll right now...cause I wanna see what kinda of VFX magic he will do on Pacific Rim.

  • @ILMVFX
    @ILMVFX12 жыл бұрын

    @petrucciphan Unfortunately, we are not open to the public for tours.

  • @ILMVFX
    @ILMVFX12 жыл бұрын

    @FruitatedGermany We film out each frame and QC them on a ViewMaster... But seriously... iMovie of course.

  • @spdemegillo77
    @spdemegillo7712 жыл бұрын

    Favorite Scene of the movie

  • @coloremblem
    @coloremblem12 жыл бұрын

    wow nice incredible that the 3d space is so detailed in such films :O but i use blender and i think you need many extern programs to combine to get so cool results did you use adobe after effects too ?

  • @ILMVFX
    @ILMVFX12 жыл бұрын

    @DeonelKumara Correct. We use our own proprietary fluid dynamics system which sits atop of, and heavily extends, Stanford's PhysBAM library- physbam.stanford.edu

  • @Bucoalmighty
    @Bucoalmighty12 жыл бұрын

    Hello there, ILM. I was just thinking, if it isn't a secret, how big is your elecrtic current/power bill? I mean, having like 6'000 CPUs working at 100%, probably at all times, surely drains a lot, I have some ideas in mind about starting my own vfx business restricted only to my country(Croatia), so I'd like to hear some tips from the world :) Looking forward to your answer :) And keep up the good work ;)

  • @ILMVFX
    @ILMVFX12 жыл бұрын

    @MJGVFX As noted previously, we use our own proprietary fluid dynamics system which sits atop of, and heavily extends, Stanford's PhysBAM library- physbam.stanford.edu Navier-Stokes is at it's core.

  • @HillierSmith
    @HillierSmith13 жыл бұрын

    @ILMVisualFX Thank You, I have yet to achieve knowledge on the Computer Generation market, just a moment of curiosity

  • @ILMVFX
    @ILMVFX11 жыл бұрын

    No, we don't offer it for sale.

  • @ILMVFX
    @ILMVFX11 жыл бұрын

    It's a stand alone system called Plume but it plugs into Zeno.

  • @rini12309
    @rini1230912 жыл бұрын

    i wish i could have a job like that ! lokks like the moste awesome thing ever

  • @jhfcreations
    @jhfcreations13 жыл бұрын

    I wish that realfow could do that. may be it can but i'm not sure. It is the most detail fluid simulation i have ever seen !!

  • @petrucciphan
    @petrucciphan12 жыл бұрын

    @ILMVisualFX awwwww man, that is unfortunate. I think it would be cool for the public to be able to visit maybe a couple days a year. They wouldn't necessarily have to be going in the artists rooms where the secret stuff goes down but just get an overall good look at what kind of history the company holds. But alas, It is just a dream that I doubt will EVER come to reality.

  • @jdowney429
    @jdowney42913 жыл бұрын

    This is really interesting thanks.

  • @ILMVFX
    @ILMVFX13 жыл бұрын

    @HillierSmithStudios No. We have no association with Weta.

  • @ILMVFX
    @ILMVFX11 жыл бұрын

    We didn't then (but as of 2013 we do.)

  • @ILMVFX
    @ILMVFX13 жыл бұрын

    @Track19Films Yes ; )

  • @3Daver
    @3Daver13 жыл бұрын

    @ILMVisualFX AH my mistake and apologies. Thanks for the reply..

  • @DeonelKumara
    @DeonelKumara12 жыл бұрын

    Amazing fluid simulation! So this is ILM proprietary fluid sim software, correct? and not RealFlow or PhoenixFD or Lagoa?

  • @309Jolly
    @309Jolly11 жыл бұрын

    well the destruction done by Physbam (hope spelled correctly) and Plume and zeno as the engine, however what package is used for rendering and further compositing!

  • @rorschachnite121
    @rorschachnite12112 жыл бұрын

    @ILMVisualFX umm this is a really random question (not related to Pirates 3 but to ILM)....so back in the 2001 film Pearl Harbor, I heard that you guys made the Zero planes in an animation software. How did you guys make it so realistic? is it because of the use of the ambient occlusion? Sorry for this randomness. just curious.

  • @JinKazamaBR
    @JinKazamaBR12 жыл бұрын

    To create the maelstrom (physics), ILM used proprietary software or used a commercial software, like the RealFlow? And the render? Mental Ray?

  • @tortenhebu
    @tortenhebu12 жыл бұрын

    WOW! this is amazing, did u used realflow for water animations? :D pleaase answer :)

  • @ILMVFX
    @ILMVFX12 жыл бұрын

    No, ILM has its own proprietary fluid simulation system. Thanks.

  • @ToasterShow
    @ToasterShow11 жыл бұрын

    Thanks for the answer! Ooh. But when I work at ILM. I may use it, or? Now is the question how can I get to ILM... as german...

  • @CasualBryce
    @CasualBryce12 жыл бұрын

    I'm gonna work here one day

  • @petrucciphan
    @petrucciphan12 жыл бұрын

    does ILM ever have days where they are open to the public for tours?

  • @gustimulyadevito
    @gustimulyadevito11 жыл бұрын

    then do you have in-house team for software development or..? very-very-very sick team, all of you at ILM. my teeth are dry now because my jaw is on the floor. bravo!

  • @OCDDigital
    @OCDDigital10 жыл бұрын

    Is the music in the background available anywhere?

  • @pratyakshgaur
    @pratyakshgaur11 жыл бұрын

    Is your fluid sim system part of zeno or a standalone solution ? also what compositing program was used? thanks...

  • @dronis91
    @dronis9110 жыл бұрын

    what program do you use? autodesk maya?

  • @kingmarshall0
    @kingmarshall012 жыл бұрын

    Is ther any DVD of the making of or juste some 2-3 minutes videos on youtube? i wouldlike to get the whole video plz. Thx for answer :)

  • @HillierSmith
    @HillierSmith13 жыл бұрын

    Are you also WETA or are they a competitor?

  • @rorschachnite121
    @rorschachnite12112 жыл бұрын

    Umm also another question...how many computers/render farms do you have in your ILM headquarters? and what is the spec inside? since i believe that by looking at Pirates 3 that must have took large amount of memory and render time.

  • @EtienneLF
    @EtienneLF12 жыл бұрын

    @ILMVisualFX How does your proprietary software compare to others such as RealFlow?

  • @orlanduce
    @orlanduce12 жыл бұрын

    is there something spinning in the middle?

  • @REALundertank
    @REALundertank11 жыл бұрын

    Did ILM worked on Stargate movie?

  • @7496022
    @749602212 жыл бұрын

    OMG! a question.. that computers use? characteristics.

  • @JorgeIvanovich
    @JorgeIvanovich12 жыл бұрын

    @ILMVisualFX tours with pend drives and access to R&D

  • @TrueBoricua
    @TrueBoricua12 жыл бұрын

    ILM should also create proprietary hardware :D

  • @ILMVFX
    @ILMVFX11 жыл бұрын

    Both... And then some.

  • @castlevincent2079
    @castlevincent207912 жыл бұрын

    Hey..who from ILM is working on Pacific Rim?

  • @BelzProductions
    @BelzProductions11 жыл бұрын

    How was the rain created?

  • @VlaDjihar
    @VlaDjihar13 жыл бұрын

    This is your program or software to another company?

  • @minieggg1
    @minieggg113 жыл бұрын

    wow, you sure know how to pick catchy titles for you videos.

  • @osbmentproduce
    @osbmentproduce11 жыл бұрын

    What is the main 3d program that is used by your artists?

  • @NealChauhan
    @NealChauhan11 жыл бұрын

    Can you tell us the specs of one of these computers used to render?

  • @Thats_Cool_Jack
    @Thats_Cool_Jack11 жыл бұрын

    why does water take memory, and would think that blender would be the best free animating studio???

  • @ILMVFX
    @ILMVFX12 жыл бұрын

    @VlaDjihar Ours.

  • @ILMVFX
    @ILMVFX11 жыл бұрын

    Nope, not at that time.

  • @ossyni
    @ossyni12 жыл бұрын

    vfx level 800 :) (wow)

  • @staphinfection
    @staphinfection12 жыл бұрын

    Render time on a normal desktop PC = does not compute.

  • @Track19Films
    @Track19Films13 жыл бұрын

    Renderman?

  • @QuiteDan
    @QuiteDan12 жыл бұрын

    @ILMVisualFX Rhythm and Hues used to have tours and then some jackass took a picture of Yogi bear with their cameraphone and tours were discontinued. *sigh*

  • @dustintrombly
    @dustintrombly11 жыл бұрын

    If I'm gonna ask anyone this question, it's these guys: Mac or PC? lol

  • @ToasterShow
    @ToasterShow11 жыл бұрын

    Can "normal" people buy it?

  • @ILMVFX
    @ILMVFX11 жыл бұрын

    Nope.

  • @3Daver
    @3Daver13 жыл бұрын

    Was realflow used at all or 100% proprietary? Oh and that "John Knoll" character in this video looks totally FAKE - I thought you guys were supposed to be the best :P

  • @imprezaver4
    @imprezaver412 жыл бұрын

    Hahaha... Windows Movie Maker... i won't even recommend it for 'Potato Films'