If Bethesda made Cyberpunk 2077 (Cyberpunk 2077 vs. Starfield)

Ойындар

"It Just Works" - Bethesda.

Пікірлер: 914

  • @frenchtoastenjoyer
    @frenchtoastenjoyer8 ай бұрын

    Playing cyberpunk 2077 and BG3 after Starfield made me realize how outdated and far behind Starfield is.

  • @albogypsy2842

    @albogypsy2842

    8 ай бұрын

    Fallout 4 is actually more advanced than Starfield

  • @warcroftgaming

    @warcroftgaming

    8 ай бұрын

    It took Starfield to be released for people to realise how amazing Cyberpunk is.

  • @abuck7909

    @abuck7909

    8 ай бұрын

    @@warcroftgamingcyberpunk is a buggy mess still but it has heart and effort put in. Starfield is a buggy mess but it’s another soulless copy and paste game for Bethesda. 1000s of empty procedurally generated planets to explore in an RPG, lmfao. That gimmick shit only works if it’s for a survival game

  • @patwilson2546

    @patwilson2546

    8 ай бұрын

    I sandwiched Starfield between BG3 and Cyberpunk. I quit Starfield - first time I have ever done that with a Bethesda game. Bought the Liberty DLC and started another Cyberpunk play through after having done it for the first time in 2021. The difference is mind blowing. I want to like Starfield. I am generally a Bethesda fan. I just can't. Maybe in a year or so a combination of Bethesda and modders will make it playable.

  • @abuck7909

    @abuck7909

    8 ай бұрын

    @@patwilson2546 the way Bethesda builds their games is just fundamentally flawed. I could look past loading screen hell over 10 years ago with Skyrim but this shit is ridiculous now for a game coming out in 2023. I’ve been playing Spider man 2 on PS5 and fast travel is almost completely instantaneous, no loading screen at all or anywhere else. The fact that Starfield can’t even do that on my high end PC is unacceptable. They refuse to use anything besides their shitty game engine and this 2.0 version has the same limitations as the old one, it just got a slightly newer coat of paint. Modders can’t fix what is just fucked about this game and the reception to it seems to be much more lukewarm than Skyrim’s, which I don’t think means many people will dedicate their time to make giant overhaul mods for free in their own time

  • @MerquryCity
    @MerquryCity7 ай бұрын

    it’s amazing how Cyberpunk went from being the game everyone was bullying comparing it to old gen titles, to now being the benchmark for next gen comparisons

  • @TH_Zireael2077

    @TH_Zireael2077

    7 ай бұрын

    They finally turned it into the game that was promised, so yeah. The only nitpicks there still are are the main story decisions not being as often and diverse as in The Witcher 3, and the day/night cycle of NPCs not being implemented.

  • @duck_entertainment

    @duck_entertainment

    7 ай бұрын

    Hay Starfield worked right off the bat. How long did people have to wait for cyberpunk?

  • @da_mikkel7052

    @da_mikkel7052

    7 ай бұрын

    @@duck_entertainment 0 days?? played it from day one start to finish on pc, multiple playthroughs and experianced everything the game had to offer. The only differnce with 2.0 is how much better everything is, much more approchable for everyone and much more fun

  • @duck_entertainment

    @duck_entertainment

    7 ай бұрын

    @@da_mikkel7052 Seem to recall massive complaints and re-funds after it's release. The common consensus was that it wasn't finished and was a buggy crashy mess. Better now but not then.

  • @F-104lover

    @F-104lover

    7 ай бұрын

    It never went far really . Cyberpunk never really changed , it jus got little bit polished

  • @warcroftgaming
    @warcroftgaming8 ай бұрын

    It took Starfield to be released for people to realise how amazing Cyberpunk is.

  • @motivatorsoftheheart0007

    @motivatorsoftheheart0007

    8 ай бұрын

    This comment, lmao.

  • @michaelm4597

    @michaelm4597

    7 ай бұрын

    Truth

  • @haruyanto8085

    @haruyanto8085

    7 ай бұрын

    Kinda, even cyberpunk is kinda ass compared to other AAA open world games though

  • @simplelife88393

    @simplelife88393

    7 ай бұрын

    Not 2.0. It's one of the best open world games of all time now @@haruyanto8085

  • @kosmic_kannon5224

    @kosmic_kannon5224

    7 ай бұрын

    @@haruyanto8085like what?

  • @kennethfocarino7075
    @kennethfocarino70758 ай бұрын

    Especially after 2.0, Cyberpunk has legit some of the best action gameplay ever to me. The parkour is on par with parkour marketed games. The gun variety and handling is actually meaningful. The tailored builds will allow you to tackle things completely differently. The fact that an enemy can activate a Sandy, start moving like an anime ninja, then YOU can activate your sandy in response, and then slug it out at normal speed while everything else is slo-mo around you…. Nothing has given me that feeling, like nothing. To quote Todd Howard…. “It just works”.

  • @EvilTim1911

    @EvilTim1911

    7 ай бұрын

    I like how it gives you the tools to handle them even if you don't go for a Sandy build. Cripple movement was a must for my INT build, it makes those ninja guys complete chumps. I let them get close and then hit them with the cripple movement + tech shotgun combo. I love this game

  • @kennethfocarino7075

    @kennethfocarino7075

    7 ай бұрын

    @@EvilTim1911 yessir, I do cripple movement and cyberware malfunction a lot. Cripple movement makes them take more mono-wire damage, and malfunction allows them to take more dmg from all sources, and it stacks. Netrunner build is great, and the vehicle hacks are simply hilarious.

  • @TSE_WOODY

    @TSE_WOODY

    7 ай бұрын

    @@kennethfocarino7075cripple movement on the pl mono wire quick hack relic upgrade was by far my most effective way to kill a tight group as a netrunner. One charged attack, one light attack and you could have like 6 people gripping ankles ready for a finisher. Fucking sick.

  • @Ren-bj4xm

    @Ren-bj4xm

    7 ай бұрын

    @@kennethfocarino7075 Yep, for me, i use vehicle hacks to make npc get out of way.

  • @ysnyldrm73

    @ysnyldrm73

    7 ай бұрын

    I am gonna stop you when you say "The parkour is on par with parkour marketed games.". With right equipment, I did feel like I am playing mirrors edge "2008", it is not close to mirrors edge catalyst or dying light 2 etc.

  • @akn3207
    @akn32078 ай бұрын

    Impressed by cyberpunk's water physics, most people might play the game 100+ hours without even touching water

  • @jakemoore5064

    @jakemoore5064

    8 ай бұрын

    I’m 300 hours in and have only went in the water for that random diving for data or something quest, had no idea the water was this well made when it’s barely ever even used

  • @kikosawa

    @kikosawa

    8 ай бұрын

    CDPR added water physics after the game was released. They started "fixing" the game (more like finishing its interrupted development), so they wanted to make it good, to set an example.

  • @HaloDude557

    @HaloDude557

    8 ай бұрын

    Anytime I fall in water on accident I quick load the last checkpoint because I'm too lazy to swim

  • @DanStaal

    @DanStaal

    8 ай бұрын

    They did add a water section in Phantom Liberty, so it's not completely ignorable now.

  • @p5ychojoe138

    @p5ychojoe138

    8 ай бұрын

    Well it wasn't that good pre 2.0 but now it's gorgeous.

  • @MacinteuchPlus
    @MacinteuchPlus8 ай бұрын

    Tbh these, as glaring as they might be, don't touch on the biggest issue which is Bethesda's design philosophy when it comes to world building and narration, which is definitely lacking, they haven't yet understood the importance of "show, don't tell" and it makes their world feel very artificial, as opposed to cyberpunk which shows you a plethora of things and lets you reflect on it without an npc rail guiding you towards the designer's vision

  • @Potte

    @Potte

    8 ай бұрын

    We've all played much better games with much worse graphics and physics simulations. The reason people can't stomach Starfield for the 20 or whatever hours it takes to get "good" is that the game has no soul. It was made by a soulless corporation to make a buck, rather than to say anything or give the player anything novel or interesting. It's meant to leverage procedural generation, a literally soulless approach to level design, to make some headline grabbing metrics like "1000 planets!" It's no surprise that that lack of soul is reflected in their world, characters and dialogue, even more than it does in the lackluster RPG elements and procedurally generated nothingness.

  • @kenz2756

    @kenz2756

    7 ай бұрын

    ​@@PotteCalm down my guy, this is still coming from the corporation which releases TES and Fallout installments, and the only AAA brand that supports mods fully. They mucked up this time and it clearly costs them. Shouldn't listen to anyone that says it's buggy, it's ugly, it's outdated. You're right that isn't the issue, it's just soulless. Not enough worldbuilding and lore, just blank space exploration.

  • @kenz2756

    @kenz2756

    7 ай бұрын

    But haven't you forgotten Bethesda's past games? What you described were essentially their main strengths, keeps them engaging. Only Starfield doesn't have those, which is why it's so boring. People say outdated ugly buggy and whatever, they don't know wtf they're on about.

  • @JohnPeacekeeper

    @JohnPeacekeeper

    6 ай бұрын

    It's telling that Obsidian does visual storytelling so much better, such as witnessing victims getting gunned down but you see why, as well as simple things like the landmarks already giving you an idea of the history

  • @Eli_Guy
    @Eli_Guy8 ай бұрын

    Im just saying Knowing what a nightmare the REDengine was to work with and the management issues at CDPR, its genuinely a miracle how good the game is Cyberpunk 2 on Unreal Engine 5 with (hopefully) better production is gonna be insane

  • @ito2789

    @ito2789

    8 ай бұрын

    I'm definitely gonna need a PC upgrade for that one lol Not Blandfield.

  • @RequiemL34

    @RequiemL34

    7 ай бұрын

    Please no, Im gonna generate a black hole with the minimum hardware requirements

  • @cinnamon-skateboarding5987

    @cinnamon-skateboarding5987

    7 ай бұрын

    Don’t expect it to be graphically better. Tools don’t make a better carpenter, same way how better tools doesn’t meant the carpenter was any bad to begin with. Expect it to look just like cyberpunk 2077 but vastly more stable and less jittery.

  • @Eli_Guy

    @Eli_Guy

    7 ай бұрын

    @@cinnamon-skateboarding5987 Yeah, that's fair. We shouldnt really expect it to be "same but better" when they basically need to start from scratch I guess Im less expecting a massive upgrade in fidelity or detail, but moreso I think not fighting their own tools (or bosses) will give them more time to be creative. Dogtown feels like a step up from the rest of NC just by having some focus in their design. I do a lot of work in model programs for work, so I can vouch for better tools helping.

  • @_Chad_ThunderCock

    @_Chad_ThunderCock

    7 ай бұрын

    UE5 has problems of its own imo, it's not as efficient as custom engines

  • @ito2789
    @ito27898 ай бұрын

    Best marketing that Starfield did was showcase the unrivaled goodness of BG3 and Cyberpunk

  • @albogypsy2842
    @albogypsy28428 ай бұрын

    Any modern game is more advanced than Starfield. Even Fallout 4.

  • @kenz2756

    @kenz2756

    7 ай бұрын

    Fallout 4 is fun though. Let's not fool ourselves bud, Bethesda games are attractive in the first place because of this crude interactive RPG design. It's a love hate thing. And I'm convinced that it's a tradeoff for modularity anyway. Starfield just lacks meaningful world content and lore as an RPG, it's boring. For other issues Bethesda usually manage to pull it off anyway.

  • @detectivemadoka69420

    @detectivemadoka69420

    7 ай бұрын

    Starfield is Fallout 4's biggest mod. You're the -DRAGONBORN- STARBORN! Fun fact: Fallout 4 let's you kill all major faction bosses the moment you meet them.

  • @davefilmsproduction3439

    @davefilmsproduction3439

    6 ай бұрын

    @@detectivemadoka69420I was gonna make a comment about Preston Garvey but the player is the leader so yeah this is true

  • @Bragglord

    @Bragglord

    6 ай бұрын

    Fallout 4 is a masterpiece compared to Starfield (for the record I do like F4).

  • @la_engineer

    @la_engineer

    6 ай бұрын

    lol, sure Fallout 4 is advanced :D

  • @yeastori
    @yeastori8 ай бұрын

    the fact that MS told Bethesda to delay the game and gave them an extra year to work on Starfield but it still came out like this

  • @TheMarcHicks

    @TheMarcHicks

    8 ай бұрын

    Precisely. Shame CDPR management didn't give their devs an extra year out from the initial release date (late April 2020) to work on the game.

  • @mgass1354

    @mgass1354

    8 ай бұрын

    Worse. MS put almost their entire QA team on Starfield to find and get bugs fixed... and it STILL released like it did... AFTER getting that delay.

  • @AaronLDeWolf

    @AaronLDeWolf

    8 ай бұрын

    @@TheMarcHicks it's very expensive to do and Bethesda is a big company owned by an even bigger company. CDPR probably couldn't afford to not release their game.

  • @joema48

    @joema48

    7 ай бұрын

    And then proceed to outsourced the development of the game to hundreds of smaller companies to make starfield into the mediocre state it's in right now. Don't believe me? Look in the credit. See how many companies Bethesda had to thank for making the game

  • @amnril

    @amnril

    6 ай бұрын

    Can you imagine how bad it must of been prior to that extended year.

  • @Me_Caveman
    @Me_Caveman8 ай бұрын

    Cyberpunk was based on the Red-engine based on the Aurora Engine based on Bioware's Infinity Engine (1998-2001). If a backyard CD publishing company turned developer can update their game-engine, Bethesda can as well.

  • @NegZer0

    @NegZer0

    8 ай бұрын

    the real kick in the teeth is Bethesda's engine CAN do all of these things. with a dozen mods after bethesda release the editior every one of these issues will be addressed. Thats both awesome that modders are this committed and damming of the Bethesda dev team.

  • @tomaszkalinowski2504

    @tomaszkalinowski2504

    8 ай бұрын

    @@NegZer0you mean management, right? bethesda devs can do all those things, given time, proper work environment and guidence. It's greedy Todd, and his exectives, same thing that made Cyberpunk unplayable at the release - greed.

  • @sasukeblix

    @sasukeblix

    8 ай бұрын

    @@NegZer0 Except for the loading screens, that's a Creation Engine issue because the game loads independent cells. This is something I expected to be updated in CE2, but apparently the CE2 update Todd implemented is an ENB.

  • @NegZer0

    @NegZer0

    8 ай бұрын

    @@sasukeblix both yes and no Modders have cut a great many loading screens in older games. Bethesda goes way overboard in cutting things into different cells when they don't need to.

  • @Rob712

    @Rob712

    7 ай бұрын

    I mean we should really stop acting like CDPR is a small company, Cyberpunk is literally one of the most expensive games ever made. That and the limitations of REDEngine was one of the reasons for the games troubled development and the horrible launch. They're switching to UE5 for their future games.

  • @unkany69
    @unkany698 ай бұрын

    the thing being I have had played both cyberpunk and starfield on launch but man did not expect starfield to be worst than cyberpunk . Gave me the impression of "wasted my money"

  • @Fiorezy

    @Fiorezy

    8 ай бұрын

    Cyberprank took 3 years to get to its current state. It seems that you forgot how shitty it was during release, with no water physics, broken AI, pedestrians despawn if you attack them, glitches everywhere, broken physics, non existent RPG elements... I would also prefer to not have a police system than what we had pre 2.0 in CP with police spawning behind you for no reason.

  • @analien7337

    @analien7337

    8 ай бұрын

    @@Fiorezyit had its bugs if you were playing on last gen. The only ones who really cared and complained “unplayable!” We’re playing it on the ps4. Should have never been released when it was and sure as shit not for old gen. On pc, I still fell in love with this game, the world itself is so amazing, it’s no wonder why people keep coming back to it and wanting more content. Starfield doesn’t have a world like cyberpunk, nor does it have great characters like it.

  • @c.smidgeon2847

    @c.smidgeon2847

    8 ай бұрын

    @@Fiorezy You're not wrong, it does get annoying with people completely forgiving CDPR for the unacceptable launch state of Cyberpunk - I do think people should still be very wary of companies like that and the idea of giving them a free pass for fixing a game long after it should have already been fully finished does really bother me. However, while its quality was buried under a mountain of bugs, Cyberpunk 2077 was, fundamentally, always a good game. The 2.0 update doesn't so much overhaul the game as it does smooth over its rough edges so that the stuff that was always good can shine through. If you removed all of Starfield's technical problems, it would still be mediocre and boring, because the things responsible for that state are design choices, not technical failings. To fix Starfield would be a far harder task than even fixing the catastrophe of launch Cyberpunk, because it would involve basically remaking the entire game around different design principles.

  • @Fiorezy

    @Fiorezy

    8 ай бұрын

    @@analien7337 We are just comparing the technical stuff, Starfield is far more stable than CP was at lunch. I also played it on PC with a 3070 back then, my rig was more than cable to handle it, but I still had tons of bugs, crashes, visual glitches everywhere, immersion breaking bugs, massive fps drops, AMD CPUs had a massive hit in performance, memory leaks, most of the perks if not broken, they were useless, braindead AI...

  • @Fiorezy

    @Fiorezy

    8 ай бұрын

    @@c.smidgeon2847I agree. CP also have some bad design choices that are beyond fixing, to start with, the game wants you to speedrun the main mission because your character is dying, meanwhile, it throws at you hundreds of gigs and side quests. The world feels shallow even now due to the lack of activities and the braindead pedestrians, not to mention the linear dialogue choices and the useless life paths...

  • @Hamurator
    @Hamurator8 ай бұрын

    What you all gamers playing in English doesn't see is that Starfield doesn't has lipsync with any spoken language besides English. Truely a next gen game.

  • @3Guys1Video

    @3Guys1Video

    8 ай бұрын

    Bruh even the Yakuza games have that now and they stay strictly Japanese most of the time, why not Bethesda?

  • @user-vl9je8ws5v

    @user-vl9je8ws5v

    8 ай бұрын

    Man... Skyrim has that...

  • @Hamurator

    @Hamurator

    8 ай бұрын

    @@user-vl9je8ws5v That's why many think it's a bug. But even if that so what the heck did the QA do?

  • @antonkirilenko3116

    @antonkirilenko3116

    8 ай бұрын

    The localization team fucked up. But lip-sinc can be different. Usually it's just trying to match the lip movements of an english version, because that's easier. Meanwhile, Cyberpunk has a tech that syncs the lips to actual spoken language, i.e the lip movements are different on different languages. That technique is not really common.

  • @thanekrios3211

    @thanekrios3211

    8 ай бұрын

    In Fairness Hamo, it doesn't have very good lipsync even in English. Bethesda are big believers in short changing everybody, regardless of nationality. 😁

  • @MrMultiB
    @MrMultiB7 ай бұрын

    CDPR releasing ver.2.0 right before Starfield was like a big middle finger to Bethesda

  • @eikestolze9109
    @eikestolze91098 ай бұрын

    Shit! Playing Cyberpunk killed any interest I had in playing Starfield... feels like a journey back in time!

  • @torphurus
    @torphurus8 ай бұрын

    the problem is this video isnt even biased towards cyberpunk (besides 1-2 points), everything showed here is factual. bethesda needs to step up their game

  • @Lens0fHistory

    @Lens0fHistory

    8 ай бұрын

    Yeah! They need to do better than repeatedly reskinning oblivion. Have you seen that video comparing grand theft auto 4 to starfield? 🤣

  • @AaronLDeWolf

    @AaronLDeWolf

    8 ай бұрын

    Grand theft Auto 4 would compare favorably to Cyberpunk as well. Imagine if rockstar had made cyberpunk.

  • @Lens0fHistory

    @Lens0fHistory

    8 ай бұрын

    @@AaronLDeWolf what an excellent thought. that would be the best thing since sliced bread

  • @g_lorn

    @g_lorn

    8 ай бұрын

    ​@@AaronLDeWolf "Cyberpunk Online", "Lasershark Cards", 99% Grinding and no Story and Map expansions but a lot, a looot of boring, overpriced vehicles and ammu for guns. They also might just abonden CyberpunkOnline later on like RedDeadOnline. Yeah, sounds great. CDPR>Rockstar

  • @efxnews4776

    @efxnews4776

    8 ай бұрын

    @@AaronLDeWolf actually, Cyberpunk today is better than GTA, at least in some aspects, like the story isn unquestionably better, but you also have the gameplay that was already better than GTA, and now is superb, combat 100x better than GTA, some things for sure, i would argue that GTA does better, physics are more realistic and stable. Vehicle handling, customization and variety is bettet in GTA. I qould argue that at this point is pointless comparte GTA with Cp77, because they are great at the things they proposed to do, both have strenghts and weakenss of their own, some are even do to limitations of the game itself but from the premise (combat in GTA couldn't be better than Cp77 because Cp77 is set 50 in the future with tech that doesn't exist in GTA). Now is just a matter of preference for both, GTA is a go to game is you like sandbox game and doesn't care about story and characters, Cp77 is a game for folks who likes a good story and fast paced combat.

  • @LecherousLizard
    @LecherousLizard7 ай бұрын

    Don't forget the combat has one glaring issue in Starfield. There's no "non-empty" reloads. The gun is ALWAYS cocked after reload, even when a bullet should still be in the chamber.

  • @kenz2756

    @kenz2756

    7 ай бұрын

    You should probably expect that from BGS games. All fallouts also have the same lack of partial reload. Thing is that shouldn't matter, Betheada usually pull off their games despite the blatant flaws in detail. The problem is, Starfield doesn't have enough meaningful world content or lore at all. People stop playing it not because it's bad in details, it's just too bland.

  • @NinjaZXRR

    @NinjaZXRR

    5 ай бұрын

    Yes!!!! Fuck that is annoying

  • @thewatcher8343
    @thewatcher83438 ай бұрын

    man cyberpunk has come a long way. I remember these types of videos being made about cyberpunk in comparison to gta v. at the same time, goodness, starfield has a long way to go. glad more people are realizing just how good cyberpunk is now and pretty much always has been(if youre a pc gamer that is)

  • @abirmawi2808

    @abirmawi2808

    7 ай бұрын

    It’s still beautiful on console

  • @thewatcher8343

    @thewatcher8343

    7 ай бұрын

    @@abirmawi2808 happy for y’all man, it’s a great game. out of curiosity you ps5 or xsx?

  • @BlitzSquire75

    @BlitzSquire75

    6 ай бұрын

    ​@thewatcher8343 Yeah it's a good experience on PS5, most bugs I've come across are really only audio bugs nothing game breaking or progress blocking been really having fun.

  • @thewatcher8343

    @thewatcher8343

    5 ай бұрын

    @@BlitzSquire75 sweet man. im happy for yall and that yall get to experience what is for me, one of the top 5 rpg's ever.

  • @rattakornkarnchanah8714
    @rattakornkarnchanah87147 ай бұрын

    I love how Cyberpunk 2077 got Mixed reviews on launch while Starfield got Very Positive reviews

  • @kaydee66781

    @kaydee66781

    6 ай бұрын

    And over time, Cyberpunk’s reviews became good reviews. While Starfield’s became mixed.

  • @scarfacecs

    @scarfacecs

    6 ай бұрын

    cause it was "cool" to bash CD projekt and ride the hate train on cyberpunk back then, whereas bethesda and microsoft meat riders were/are willing to die on their hill defending Starfield

  • @Greenfeld13

    @Greenfeld13

    6 ай бұрын

    Ehhh...it's sitting at mostly negative and mixed right now on steam

  • @aragornelesar3862
    @aragornelesar38627 ай бұрын

    I got halfway through Starfield before I started Cyberpunk + Phanotom Liberty, and just finished it a couple days ago...I'm scared to go back to Starfield cos I know I'll probably quit within an hour with how incredibly dated it'll fell in comparison, especially the loading screens.

  • @kenz2756

    @kenz2756

    7 ай бұрын

    That's not right... Being outdated doesn't make one feel disinterested, people still play Fallout NV you know. I don't know why is it that people don't realize Starfields problem is it's lack of meaningful world content and lore. It's mostly blank space exploration and it does not compare to other BGS RPG. You stop playing because you're bored.

  • @morrisalanisette9067

    @morrisalanisette9067

    7 ай бұрын

    i agree. as bad as starfield is all around it could all be overlooked with the good basic RPG stuff. Lots of great RPGs aren't good at anything but are great because of the writing. the main problem with the game is that it has no heart or artistic passion@@kenz2756

  • @lorenzocassaro3054

    @lorenzocassaro3054

    7 ай бұрын

    ​@@kenz2756News flash: Fallout NV wasn't made by Bethesda and all of its shortcomings come from Bethesda's sh*t engine and only 13 months given to develop it. Have a nice day and please: lay off the copium for a while. You're just embarassing yourself in these comment threads

  • @kenz2756

    @kenz2756

    7 ай бұрын

    @@lorenzocassaro3054 You don't think I know? You don't seem to realize that obsidian borrowed to make FNV using the exact same engine and RPG formula Bethesda has, resulting on it having the exact same technical shortcomings and bugs. You completely ignored the point. People still play those despite the old age. Sure everyone says they stop buying Bethesda games now, Until TESVI comes out that is 😅. The judgement is from corporate favoritism rather than reality. Starfield is boring, I don't think anyone's coping with that here. I'm just talking about the engine which gets unfair criticism. I have no idea why this release made people so mad. It's just one boring game, though granted, I did pirate it so I didn't pay for it.

  • @blah8934
    @blah89348 ай бұрын

    Remember, Starfield is a 70 dollar base minimum game with 120 or so Special Whatever. Then there is Cyberpunk, 3 years older, 30 dollars on Steam sale.

  • @unknownplayer3980

    @unknownplayer3980

    7 ай бұрын

    I play both Starfield and Cyberpunk. You compare a game not on sale vs. a game on sale for no reason. Stop being biased. I live in Norway and here Starfield is 63$ (699NOK) and Cyberpunk is 52$ (579NOK).

  • @kvnnbh
    @kvnnbh8 ай бұрын

    i played cyberpunk when it was released and imo its still far better than Starfield

  • @actionjackson7020

    @actionjackson7020

    8 ай бұрын

    Yep, especially on PC. Also CDPR did the right thing and fixed alot of the issues and have totally turned the game around. I don’t see Bethesda doing the same. That’s the biggest difference between the two for me

  • @DarthTach

    @DarthTach

    8 ай бұрын

    ​@@actionjackson7020Of course not. That costs money and Todd hates spending money. Better just to milk the Bethesda sheep and move on to a new Skyrim remake (with a new Hat!).

  • @proxywolf2006

    @proxywolf2006

    8 ай бұрын

    ​@@actionjackson7020your accounting cyberpunk years of being fixed to starfield a game that came out a month ago....

  • @actionjackson7020

    @actionjackson7020

    8 ай бұрын

    @@proxywolf2006 most of these haven’t changed for CP2077 since vanilla. Using the “it’s a new game” excuse is bullshit. There are even comparisons with Starfield and Fallout 4. Same company however Fallout 4 still has better physics. Bethesda has been making games like this for quite some time. The effort put into this game is bad. Everyone expected better from them

  • @proxywolf2006

    @proxywolf2006

    8 ай бұрын

    @@actionjackson7020 I'm not talking about physics l, I'm talking about how you said you see cyberpunk being fixed but your saying Bethesda aren't fixing their game while the game has only been out for a month in comparison to a game that was aloud years to being fixed. And they've been updating their game trying to fix things

  • @ffnbbq
    @ffnbbq8 ай бұрын

    Honestly, the real problem with Starfield isn't that it's dated and clunky - you can deal with that or ignore it. Starfield's real problem is content feels incomplete - the various people you can hire will tell you their life story and problems, which in these sort of games would normally would lead to a quest to help them, but in Starfield it goes nowhere. It's probably like the Combat Zone in Fallout 4 - Bethesda were working on it and had already recorded the dialogue, but ended up cutting all related quests in order to get the game out the door.

  • @kenz2756

    @kenz2756

    7 ай бұрын

    Honestly? Doesn't seem like most who talk crap about starfield ever touched it or other BGS games. Starfields issue isn't that it's buggy or outdated. something Bethesda always pulls off their game despite technical shortcomings as a tradeoff with modularity. Their conceptual game design, a crude interactive RPG. - That's not the issue Starfield is just boring. Not enough worldbuilding, not enough lore, just blank space exploration. Has little to do with the engine.

  • @ffnbbq

    @ffnbbq

    7 ай бұрын

    @@kenz2756 The old engine is getting very long in the tooth (and as I understand, modders don't like dealing with the Papyrus scripts), and Starfield as a consequence just looks unimpressive for a 2023 game, especially given the lackluster performance that doesn't play well with modern multi-core CPUs. Not sure how they'll be able to wow people in 2028 or whenever with TESVI on the same engine. I think the core gimmick of multiverses feels like something tacked on during the multiverse fad. It also renders what you do in the game meaningless.

  • @Kokoro562

    @Kokoro562

    7 ай бұрын

    i actually couldnt deal or cope with starfield being dated and clunky. but maybe thats because i have standards for a $100 product unlike some people

  • @kenz2756

    @kenz2756

    7 ай бұрын

    @@Kokoro562 I actually pirated the game. It was cracked on day one, free my guy. All Bethesda games are clunky, that's usually not an issue because they're still fun to play, and that's not the issue here. In BGS games the lore and exploration Is engaging, the factions are interesting. But unlike the past franchises Starfield is shallow in all those counts, that's why it's not a good game. It is dubbed a boring game most of all for a reason. It's a boring game, the 'dated game' trope only came recently when KZreadrs started it.

  • @beegxxc9832

    @beegxxc9832

    7 ай бұрын

    Well, the last Bethesda game to surprise me with its looks and technical aspects was Oblivion. Such a beautiful game back in 2006 with some cool physics to play around. Despite goofy NPCs it's been a blast to play. Same with Skyrim, just without "it looks so good" feel cause it wasn't a huge deal in terms of graphics (still looked decent for 2011). I could play Starfield if it had the same formula cause I don't need superb graphics to enjoy these "bethesda games". It's missing though.

  • @uuuuuu8373
    @uuuuuu83738 ай бұрын

    Honestly i think we need to stop buying bethesda games so they're forced to up their game. They've been releasing the same game and people just keep eating it up, so they dont have a reason to get better.

  • @CharlemagneGuy127
    @CharlemagneGuy1277 ай бұрын

    Videos like this make me better appreciate the smaller details Cyberpunk had even at release, like the lack of loading screens outside of fast traveling or having NPCs react and run away from your shooting, even if it wasn’t perfect or realistic, but at least they actually react like you’d expect for suddenly finding themselves in an active shooting area.

  • @kovrcek

    @kovrcek

    7 ай бұрын

    it's weird that they introduced loading for fast traveling as when you use GTAV traveling mod, it works very very nice = basically zero loading.

  • @gman7497

    @gman7497

    6 ай бұрын

    I find an the criticisms about the NPCs and crowds in Cyberpunk to be weird. Not only is the density amazing with decent rig, but there's alot of variety. I'm sure you'll run into clones here and there but not often at all. And yeah the AI isn't super sophisticated but it gets the job done well enough.

  • @DiogoPace
    @DiogoPace7 ай бұрын

    I was having fun with Starfield, but Cyberpunk 2.0 Phantom Liberty completely blew me away

  • @AnGerBomB
    @AnGerBomB7 ай бұрын

    That last one is probably one of the best because even though I don't know Starfields ending just the fact that the credits for Starfied is just white text on a black background with some music says a lot. Every ending of cyberpunk has unique dialog with so many characters you meet throughout the story, it can even make people cry like it did me with the suicide ending.

  • @ixiahj
    @ixiahj8 ай бұрын

    I didn't know water could show your melee weapon's hitbox in cyberpunk.

  • @tcxiv3767
    @tcxiv37678 ай бұрын

    It's even more hilarious knowing that here's a MOD in CP 2077 called GTA travel,which COMPLETELY REMOVES the fast travel loading screens from the game,making it 100% seamless.

  • @kenz2756

    @kenz2756

    7 ай бұрын

    Sadly though modding in cyberpunk would still never compare to the creation engines modularity.

  • @ItsChevnotJeff
    @ItsChevnotJeff6 ай бұрын

    Even in Oblivion, you could get set on fire by canpfires and bonfires like you were hit by a flare spell, Bethesda really went and "streamlined" the crap out of their products

  • @AkyoYo
    @AkyoYo8 ай бұрын

    The problem of Starfield is the game engine getting old, they have to change the game mechanic. now is 2023 even dead island 2 have better story telling. Cyberpunk 2077 althought got very bad while launching, but they make it right till 2.0, the night city, story telling are so good. Even now, you still remember all the characters in cp2077, but for Starfield. i just remember Sarah only. i play both game, Starfield 92 hours but I lazy and feel bored to go on... but cp2077, more than 600 hours and still get hype when i start combat.

  • @KimoKimochii

    @KimoKimochii

    8 ай бұрын

    this is so true, some games or series even after you finish playing or watching it you only only 1 or 2 characters names lol but cyberpunk really captures you in the story telling and i actually recognise most characters names

  • @PeterPauls

    @PeterPauls

    8 ай бұрын

    Not getting old, its old. "Creaton Engine" khm Gamebryo which was under Morrowind, Oblivion -> they renamed it because they added some features to Creaton Engine and after Skyrim and Fallout 4, Fallout 76 they renamed it again after they added some volumetric lighting and fog effects to Creaton Engin 2 and if you check on wikipedia, unfortunately TES: VI will come with "Creation Engine 2"... "sadface" "angryface".

  • @albogypsy2842

    @albogypsy2842

    8 ай бұрын

    Both are boring, no idea why people suddenly worship CP77. The same mediocre game, slightly polished but still full of glitches. Weak stories and mostly cringe characters. Yeah, better than SF but it doesn't mean CP77 is great. Why even people compare these two games, CP77 is more like GTA than truly open world RPG.

  • @realapoapo1737

    @realapoapo1737

    8 ай бұрын

    The writter in bethesda getting old. And still worked on company because loyalty since bethesda been built. Almost every bethesda game story so flat and boring.

  • @vincer7824

    @vincer7824

    8 ай бұрын

    Disagree. Yeah Creation Engine 2 is not the greatest in certain areas but the main problem is nothing having to do with technical issues. If mods can add/remove or fix anything in this game it is the engine that allows them to do it. The first mods that improve the UI or LUTS? Nothing to do with the tech, just bad choices. Not adding DLSS or FOV slider on release, fat guys in spandex doing the macarena in Astral Lounge, no city maps for Atlantis, Akila, Neon or Cydonia? NPC's frozen in place as they talk to you, unlike Skyrim or Fallout 4 which used a much older version of the engine? They could have used the engine to implement flight in atmosphere or from planet to space or from planet to planet but chose not to. Not because of a technical limitation but because Todd thought players would not really be interested in that according to an interview. Sure all game engines have limitations but the real problem with Starfield is BETHESDA's leadership and management. Blaming the engine is a scapegoat for a studio that has much bigger problems that are a lot harder to fix than updating a lot of code.

  • @Luqsalam
    @Luqsalam8 ай бұрын

    Imagine farting in Starfield sends you to loading screens .

  • @55rz55
    @55rz558 ай бұрын

    Starfield is truly one of the games of this year

  • @AyarARJ

    @AyarARJ

    8 ай бұрын

    This is just....correct.

  • @Bladedanced

    @Bladedanced

    8 ай бұрын

    I'd say phantom liberty by itself is a better game than starfield and that's coming from someone who spent 220 hours on starfield lol. Games cool and all but it's a 2012 release title not "next gen"

  • @horizoner2361

    @horizoner2361

    Ай бұрын

    yes, it was one of the most games this year.

  • @aamodbk5064
    @aamodbk50647 ай бұрын

    One thing to keep in mind is cyberpunk was not in this state when it released and the starfield clips are from the release state. So Starfield might get better with patches and updates. That said there are slim chances that Starfield will even come close to how great Cyberpunk 2077 is after 2.0

  • @SunnyV3official

    @SunnyV3official

    7 ай бұрын

    Cyberpunk was always great. It just had thousands of bugs. Lol. But you could tell it was special. I played that game on my ps4 pro. Even when it kept crashing, I was so hooked on the story and side missions. The characters were hard to forget. You know CDPR was passionate about the game, they still updated it all the time for 3 years. Starfied had nothing to draw my attention. There’s no amount of update that will fix starfield. Our complaints aren’t just water physics and all that. Are they going to re-do all facial animations? Design planets? A land vehicle? Less loading screens? The skill tree is can see happening but….

  • @deadgum11

    @deadgum11

    7 ай бұрын

    ​@@SunnyV3officialSo happy to see this comment, you're right, Cyberpunk was always an amazing experience, the atmosphere, world, stories, characters, animations, voice acting etc are/is incredible, and that stuff has been there since day 1.

  • @HipomosJ

    @HipomosJ

    7 ай бұрын

    @@SunnyV3official Yeah, even though Cyberpunk had a shit ton of bugs at the beginning, it still had something special, I just don't think Starfield could ever reach Cyberpunk 2077 2.0 even if Bethesda fixed all technical issues

  • @DanakarEndeel

    @DanakarEndeel

    7 ай бұрын

    Even if Bethesda would fix all the issues and bugs in Starfield (they won't as they rely on modders to do it for them); it would still never get anywhere close to Cyberpunk. Face it, Starfield is just "Skyrim in Space"; nothing more. As such I fear for Elder Scrolls VI as it will likely just be the same old crap with the same old bugs and a bit of polish on the shaders.

  • @kenz2756

    @kenz2756

    7 ай бұрын

    ​​​@@DanakarEndeelStarfield really isn't even buggy. Definitely not like cyberpunk used to be. It's problem is more in the concept, it has not enough meaningful lore and worldbuilding. Too much blank exploration. That's the only real problem it has but it's not easy to fix - not that it's outdated or ugly or buggy - these issues Bethesda usually manage to pull off their game anyway with their crude interactive RPG design. Frankly listening to your take convinces me you never touched it and talking about something else entirely. Especially when you started muttering about TES 6 😅.

  • @mr.suitsland6594
    @mr.suitsland65945 ай бұрын

    Anybody else notice that the starfield grenade sound is literally the exact same one they used in fallout 4 😭

  • @SCSAsJorts
    @SCSAsJorts6 ай бұрын

    Cyber punk and Baldurs gate 3 covered a fundamental element that is key with games like this, it made you care about the world youre in and the people you interact with.

  • @user-gk5mt9ox5f
    @user-gk5mt9ox5f8 ай бұрын

    Bro the fucking loading screens sent me 😭😭

  • @PlatypusYSL
    @PlatypusYSL8 ай бұрын

    I grew up with Bethesda but I love Cyberpunk 2077. Finally getting a graphics card good enough to play it and bam, it came with Starfield Premium. I've been having a great time with both games.

  • @sirgb7
    @sirgb76 ай бұрын

    Well, Bethesda chose quantity over quality. But CDPR didn't choose at all, they got both in Cyberpunk:)

  • @user-lf5hg6zg7o
    @user-lf5hg6zg7oАй бұрын

    In both Starfield and Cyberpunk, interaction with water occurs quite rarely. But how much better did the Cyberpunk developers approach the physics of water! Little insignificant details like this show which game was made with love and which was not.

  • @rhodes3983
    @rhodes39836 ай бұрын

    I never finished Starfield. And neither did Bethesda

  • @vangoghsseveredear
    @vangoghsseveredear7 ай бұрын

    I played cyberpunk on launch. Still have a save from 1.02 or smth like that. Even back then it blew me away, the way the characters interacted and how cutscenes and the like were handled. I was working 12 hour days at the time, so dropped it and didnt go back until recently... But people acting like it wasnt really impressive back then are kidding themselves a bit. But I played on PC, so bugs werent nearly as bad. I think CDPR just bit off more than they could chew. Hopefully the move to Unreal doesn't run them, lmao

  • @chamoo232

    @chamoo232

    6 ай бұрын

    The story and characters were great from the start. The problem is that the CDPR bosses wanted to please investors and rushed the game out as soon as that part of the game was done. They didn't give time to refine the rest like the police system that would just spawn cops behind you no matter where you are. So many cars were impossible to handle at launch. The game had really basic optimization for stuff you are not looking at and that lead to weird stuff like civilians vanishing if you scared them and looked away. Cars could even change model or color if you turned your back on them. I personally think that if development of the PS4 and XB1 version had been dropped in 2019 and the game got an extra year of development we may have gotten a 2021 launch with a game far closer to what 2.0 or even 2.1 have minus Phantom Liberty of course. And if CP77 had launched like 2.1 in 2021... Game of the Year award.

  • @skylerrutherford9870
    @skylerrutherford98707 ай бұрын

    Starfield was the greatest advertisement ever for Cyberpunk

  • @Michael2O01
    @Michael2O016 ай бұрын

    Didn't know you could cut the water in cyberpunk. Its a great way too see the range on the melee weapon

  • @PeterPauls
    @PeterPauls8 ай бұрын

    The problem that Bethesda uses a very modified Gambryo engine. They called it Gambryo when they used under Morrowind, Oblivion, Fallout 3, Fallout NV after they added some features and they renamed it Creation Engine and they used it under Skyrim, Fallout 4 and Fallout 76 and after that they added volumetric lighting and volumetric fog and they renamed it Creation Engine 2 and Starfield released. And unfortunately TES:VI will use Creation Engine 2 as far wikipedia is reliable.

  • @albogypsy2842

    @albogypsy2842

    8 ай бұрын

    That's not the main problem, Fallout4 is actually superior in almost everything (search for comparison videos FO4 vs SF) Even modded Skyrim looks better. The problem is Bethesda laziness.

  • @cuoreflamante

    @cuoreflamante

    8 ай бұрын

    ​@@albogypsy2842it actually is. Creation Engine 2 cannot hold a proper open world. I'm not even talking about how Bethesda does such horrible quests and friendly world.

  • @sobaye9329
    @sobaye93297 ай бұрын

    I got burned hard by cyberpunk on launch, ive been playing the tabletop game since 2016 and was super disappointed by the state of the game's release. I was gifted Phantom Liberty by a friend who wanted me to giv CP2077 another chance and so i went into it as critically as possible. On the other hand, as a long time Bethesda fan, i was so excited for Starfield and couldn't wait to get my hands in it. It seemed Bethesda was putting all of their resources into the project and so i went into Starfield optimistically. At the end of the day *i wanted to hate Cyberpunk but couldn't, and i wanted to love Starfield but couldn't* And to me, thats the best way to understand where both of these games fall in terms of quality

  • @getdadoe5135
    @getdadoe51357 ай бұрын

    I like the bugs in the beginning of cyberpunk were so bad that it completely overshadowed the extreme amount of detail the game actually has.

  • @BlitzSquire75
    @BlitzSquire756 ай бұрын

    Actually one of the hardest try not to laugh challenges out there.

  • @KKEN_ZO
    @KKEN_ZO7 ай бұрын

    Subscribe! www.youtube.com/@KKENZ0

  • @paradoxic1888
    @paradoxic18888 ай бұрын

    Just a reminder that Cyberpunk was riddled with bugs and problems on release. There were also comparison videos. One in particular also mocking crowd reactions, where all NPC's did was crouch down and cover their heads. Water physics was a joke where there wasn't even an effect when diving, and the list goes on. Point is, Starfield, minus the loading screens, is in much better shape than Cyberpunk was on release. Give it some time and in 2 or more years it may also be a totally different game.

  • @declancampbell1277

    @declancampbell1277

    8 ай бұрын

    only because of modders though. Cyberpunk has fixed their game and their trailer for their DLC basically included "yeah we messed up but hopefully we fixed it". For bethesda it'll be brushed off and they'll release a couple bug fixes but thats it. That also doesnt account for the other comparisons in other videos like gameplay, story, characters, quest design, animations especially face one, even simple things like the fire looking horrible. A lot of these issues are indications of either poor talent at bethesda, or crippling engine issues. They need to spend some money on completely reworking the engine, the update to it they made is basically covering a turd with some sprinkles.

  • @thanekrios3211

    @thanekrios3211

    8 ай бұрын

    @paradoxic1888, I disagree. There are also comparison videos on youtube of release day Cyberpunk Vs Starfield and the latter still loses out quite badly. I read one description on that video that pretty much summed things up. It was along the lines of release date Cyberpunk being a diamond in the rough, where you could see the potential for it to be something great, versus Starfield, which is essentially a turd and you can't polish a turd. Personally, I didn't have that many bugs playing Cyberpunk after release, but simply found it a bit of a lackluster experience (I LOVE 2.0 though). Starfield though is just fundamentally a bad game in my opinion and adding mods is just 'putting lipstick on a pig'. Also, as stated by Declan, the chance of Bethesda making fundamental changes like CDPR have done is zero.

  • @paradoxic1888

    @paradoxic1888

    8 ай бұрын

    @@thanekrios3211 If you can look past the loading screens and NPC interactions I personally see potential there. It has a great foundation to build on, and I don't think Bethesda will abandon it because they've invested too much into it. The mod support for it is already incredible and the creation kit isn't even out yet. Personally I experienced game breaking bugs in Cyberpunk, but I still enjoyed it and now it's even better. Yes it's a better RPG, but it doesn't scratch the space exploration itch for me.

  • @thanekrios3211

    @thanekrios3211

    8 ай бұрын

    @@paradoxic1888 With all due respect, the shortcomings of Starfield are in my view too great and too fundamental to be fixed and for the large part have been around since Skyrim, so I don't see Bethesda fixing them, or in fact being able to do so with their shitty, outdated engine. I don't personally see 'a great foundation there to build on' at all and Bethesda have never overhauled their games in their entire history, so I very much doubt that they'll start now. Oh, they'll bring out some DLC and fix a few bugs, but that'll be about it. It's all they've ever done. Your opinion is obviously different and of course that's completely fine, but I see Starfield as a horribly dated and fundamentally poor game and as I've said, the mods are just a 'lipstick on a pig' situation in my opinion. Regardless, I'm not at a point in my life where I can be arsed spending hours modding games because the lazy-arsed devs at Bethesda have once again released a half-arsed product and expect the community to fix it's shortcomings for them. Conversely, I've got a UI mod for Cyberpunk and that's all that I've felt the need for.

  • @111imagine111

    @111imagine111

    8 ай бұрын

    It won`t. You can`t fix boring story, you would need to make a new game

  • @stonerjesus7494
    @stonerjesus74945 ай бұрын

    2:28 the guy getting alerted towards you and then the jump cut to him dead on the other side of the street made me lol

  • @sarinat3101
    @sarinat31017 ай бұрын

    The groin-warming fire pit would be a lovely balcony decoration.

  • @OmegaEnvych
    @OmegaEnvych8 ай бұрын

    Need to admit - this year I played to from start to finish following new games: HiFi Rush (amazing game, I hope it will get at least some reward - it's really good!), Dead Space Remake (great remake, but shit PC port), System Shock Remake (really solid game I waited for years), Final Fantasy XVI (really good game held hostage by PS5 and its underwhelming performance), Baldur's Gate 3 (played alpha, played full - I wish we had more games like this!), Armored Core 6 (100% it except for S-ranking every mission, fuck that, my personal GOTY). Games that I didn't finished this year - Starfield (dropped after like 5-6 hours. I got so bored by it). I finished Cyberpunk main story some years ago, need to return to it - but there is way too many things to do and way too many games to play. Out of games that are not remakes and out of RPGs released this year (FFXVI, BG3, CPFL) Starfield feels least developed, least fun, least interesting and least epic of all of them. This year I've killed Giant Alien Brain that almost transformed me into alien mostrocity, destroyed evil corporation with a spectacular effects, saved world from ancient ass-hat who tried to reboot it so magic won't go to shit, made alien energy life form on far-away planet spread across the universe, went into a moon of another world to get into memory of ancient hero and euthanized Gods (all of them) because they asked me very nicely and who am I to not help them do so? And what Bethesda wants me to do? Go to another planet that looks like 1000 other planets I've been to and pick up another rock. Woo, exciting...

  • @kenz2756

    @kenz2756

    7 ай бұрын

    True. Don't even say it's outdated, it's ugly, it's buggy - these are just tropes and I'm convinced people who say it never played the game. Bethesda usually managesbto pull off their game with those flaws. Starfield just lacks meaningful world content and lore. It's not engaging.

  • @mackiesncheese
    @mackiesncheese8 ай бұрын

    I'm going to play Starfield when it actually gets 'released'. If cyberpunk taught us anything its that the completed product releases 1-2 years after launch. Unless its fromsoft.

  • @AndreyStevn

    @AndreyStevn

    8 ай бұрын

    Have you ever played a Bethesa game "fixed" in 2 years? Like, Bethesda never "fixes" its games but rely on fans to mod the game.

  • @keytothewall

    @keytothewall

    8 ай бұрын

    The thing about cyberpunk is the story didn’t change since release. Starfield just seems bland.

  • @mackiesncheese

    @mackiesncheese

    8 ай бұрын

    @@AndreyStevn never played one, never will. Unless they fix their games whether that be in a year or never.

  • @AndreyStevn

    @AndreyStevn

    8 ай бұрын

    I mean, it's up to you never playing one of Bethesda games. They're great RPGs in general, if you're looking for mistakes and errors, you'll get that during all your gameplay. I love their games despite all issues and bugs, I find some peace when playing them. I always have kept my expectations at earth-level and never let myself get caught in the marketing hype everyone goes crazy on. But again, your decision and I completely understand your point too @@mackiesncheese

  • @TheAndretfk
    @TheAndretfk7 ай бұрын

    you should've put phantom liberty ending credits. it's on another level.

  • @HappyKratos725
    @HappyKratos7258 ай бұрын

    This is painfully accurate.

  • @mordor1779
    @mordor17798 ай бұрын

    And the sadest thing is that starfield still has a way better reputation than Cyberpunk, when in reality Cyberpunk is like a million times better in every single way imaginable. I mean the experience cyberpunk made me live was something I'll remember forever it makes me so sad to know it will always be so badly seen by millions of people

  • @thanekrios3211

    @thanekrios3211

    8 ай бұрын

    I don't think that Starfield having a better reputation than Cyberpunk is true at this point in time mate. If you look at the reviews for 2.0 and in particular for Phantom Liberty, it's getting a lot of love now. Conversely, Starfield is taking a lot of (well deserved) shit, from both reviewers and memes. From a personal perspective, I was somebody who played Cyberpunk at launch and was....well, let's just say, underwhelmed. I never thought that I'd go back to it, but gave the game another chance due to all of the positive press 2.0 was getting. I am so, so glad that I did as it's become one of my favorite games of all time now. Starfield on the other hand....well, after putting around thirty hours into it before dumping it, I'm not sure if I'd rather go back and play it for another thirty hours or, say, stick shards of broken glass into my anus and then sit in a tub of tabasco sauce. Both have the same amount of appeal.

  • @danteuk8024
    @danteuk80248 ай бұрын

    Starfield is a £60 game released in the 2nd half of 2023 - but looks and feels and plays worse than game from 3 years ago - Yes CP has had a lot of patches in 3 years, but even at launch on PC it looked and felt and played better than Starfield - Todd claims Starfield a Next Gen game - why ? it's look old tech to me, graphics, sound, animations. Starfield look like an early 2000s release. Maybe in 3 years Starfield will have fixed the animations, improved the dialog, added in some tension, added ray tracing and/or path tracing to fix the lighting, expand the story into something interesting. More likely they patch a few bug, do some basic RT ( maybe ) and then start work on Starfield 2

  • @unknownplayer3980

    @unknownplayer3980

    7 ай бұрын

    Please. Show me a game that was released 20 years ago that looks like starfield. I'm interested.

  • @SocksFC
    @SocksFC7 ай бұрын

    The best way to compare these games at launch is that Cyberpunk was an Olympic size swimming pool full of dirty water and Starfield was a paddling pool full of clean water. Once the patch has set in, Cyberpunk has more depth than Starfield

  • @blulikefriendlyhit1213

    @blulikefriendlyhit1213

    7 ай бұрын

    That's a great methaphor. I see it like Cyberpunk is a diamond and Starfield is a brick. It's much harder to polish a diamond than a brick of clay, as it is harder to clean an olympic size swimming pool than a paddling pool, but in the end, a diamond is a diamond and a brick is a brick

  • @slamkam07
    @slamkam075 ай бұрын

    Aw come on man, cyberpunk was in production for 7 years and starfield was in production for....wait... nvm.

  • @addictedtocookies9152
    @addictedtocookies91528 ай бұрын

    1000 PLANETS VS 1 CITY lol!

  • @honorsquanch7044

    @honorsquanch7044

    8 ай бұрын

    Quality > Quantity

  • @Hastartes

    @Hastartes

    8 ай бұрын

    1000 empty planets*

  • @RobertFletcherOBE
    @RobertFletcherOBE8 ай бұрын

    im glad cyberpunk is finally getting acknowledge for what an incredible ambitious project it was... and people are calling out beth for being grey and bland

  • @Prysmatyc
    @Prysmatyc7 ай бұрын

    I can’t believe we’ve reached a point where cyberpunk is being used as a good game comparison. Progress, my friends!

  • @Fiorezy
    @Fiorezy8 ай бұрын

    Cyberprank took 3 years to get to its current state. It seems that people forgot how shitty it was during release, with no water physics, broken AI, pedestrians despawn if you attack them, glitches everywhere, non existent RPG elements. I would also prefer to not have a police system than what we had pre 2.0 in CP with police spawning behind you for no reason.

  • @joema48

    @joema48

    7 ай бұрын

    Let's be honest here, in 3 years, Bethesdas starfield will continue to be the mediocre game it is now unless it's legion of free developers - I meant modders, decide to make the game better.

  • @HarryDuBois616

    @HarryDuBois616

    7 ай бұрын

    Yes but the core game of Cyberpunk (Writing, Characters, Storyline, missions, voice acting, cut scenes) were all amazing from the day it was launched, it's all the same as what we have now. During the last 3 years the just worked on fixing all the technical bugs. Bethesda could spend the next 3 years fixing every single bug in Starfield but it wouldn't make a difference because it was still be Starfield

  • @morrisalanisette9067

    @morrisalanisette9067

    7 ай бұрын

    yeah, the potential for CP77 to be great was always evident even at launch. I kept thinking while playing that its one of the best games I've played and yet is sometimes is completely awful. It was kind of baffling. starfield doesn't have any of that potential@@HarryDuBois616

  • @YumLemmingKebabs
    @YumLemmingKebabs8 ай бұрын

    To be fair, with the fire you should probably have taken off your space suit. It still gives you protection even when you're in a settlement.

  • @AndreyStevn

    @AndreyStevn

    8 ай бұрын

    doesn't take out the fact it looks like PS1 graphics fire

  • @greenbrickbox3392
    @greenbrickbox33928 ай бұрын

    Starfield AI in Cyberpunk is just Cyberpunk AI up until 2.0. Love the game but the AI has progressed from non-existent to trash to mediocre for a 2010s game lol. Idk how Starfield stealth sucks so much though, it feels worse than Skyrim (which is essentially where Cyberpunk AI is at now despite there being more voicelines).

  • @Lens0fHistory

    @Lens0fHistory

    8 ай бұрын

    1.6 was good actually.

  • @torphurus

    @torphurus

    8 ай бұрын

    this comment makes me think youve never played cyberpunk before because the AI has been much better than Starfield's and skyrim's since a year ago, or more.

  • @greenbrickbox3392

    @greenbrickbox3392

    8 ай бұрын

    ​@@torphurus I beat Cyberpunk on 1.6 100%ing everything including NCPD gigs and beat phantom Liberty on 2.0 using stealth w/ pistol, rifle, katana and sandy/cloak and the AI was very dumb and easy to beat both times with the main difficulty being how spongy the enemies were on higher difficulty. 1.6 had janky crown and traffic AI (though much better than launch where AI was a joke) and main improvement to 2.0 is the AI vehicle fighting which is about where GTA 4/5 AI was which is fine. Skyrim NPC AI had day and night cycles which CP2077 does not have, but aside from scripted moments for CP2077 in stealth the AI for both games are pretty braindead with CP2077 AI taking better advantage of cover before they then run to the same exact spot where they saw the rest of their friends got headshotted seconds ago lol. I still liked the game, but the AI always seemed like the weakpoint of the combat which was fun for being a power fantasy where I would try and kill the enemy as fast as possible in ridiculous ways or with different weapons

  • @torphurus

    @torphurus

    8 ай бұрын

    @@greenbrickbox3392ok? my point still is that cyberpunk ai has been much better than starfield and skyrim since a long ass time ago. lets take hitman for an example. their stealth ai is shit and doesnt make sense, but people still love hitman. same thing here. and yes, a sandevistan makes everyone travel slower and easy to beat, thats what it does.

  • @greenbrickbox3392

    @greenbrickbox3392

    8 ай бұрын

    @@torphurus my point is that the AI is not much better, the AI for Starfield and Cyberpunk 2077 both suck and Bethesda and CDPR should have done much better. For Starfield its a real shame since Bethesda AI was already done better in previous games where random NPCs would have their own schedules and react to what you did. Cyberpunk 2.0 is an improvement over previous work including Witcher 3 AI which was bad, so hopefully Cyberpunk 2077 2 has good AI on its release day

  • @najmuschowdhury1766
    @najmuschowdhury17666 ай бұрын

    ahh nothing beats standing on top of fire in a cold winter morning

  • @darko6977
    @darko69777 ай бұрын

    The fact that at one point you can see a fingerprint stain on the sniper in CP2077 shows how much visual detail the game has

  • @izihbo
    @izihbo7 ай бұрын

    Cyberpunk also runs at twice the framerate (sometimes more) and looks twice as good...

  • @supahboi1131
    @supahboi11317 ай бұрын

    Bethesdas better at slapping a loading screen for a ladder than making an actual climbing animation

  • @Taylor-rw4le
    @Taylor-rw4le6 ай бұрын

    Ladders aren’t a thing for me in cyberpunk I just scale buildings with nothing but some chrome and a dream

  • @megajuanph11
    @megajuanph117 ай бұрын

    I always find amusing how the common denominator in all videogame comparisons is people shooting at water.

  • @tbwn1395
    @tbwn13957 ай бұрын

    "16 X THE DETAIL"🤣☠️

  • @cycada2405
    @cycada24057 ай бұрын

    People seems to forget that Fallout 4 had functional elevators

  • @chamoo232

    @chamoo232

    6 ай бұрын

    Even Fallout 3 had one in the Washington monument. It was a bit weird since the elevator had a shaking animation but the elevator button didn't shake. That old outdated engine probably couldn't have animation on trigger objects.

  • @paydn202
    @paydn2025 ай бұрын

    cyberpunk devs dont get enough credit for the patches and updates theyve given us

  • @avalineriley6809
    @avalineriley68097 ай бұрын

    Cyberpunk 2.0 with Phantom Liberty is the Cyberpunk we wanted. It took them a while to get it right but by fuck is it awesome now.

  • @facetubetwit1444
    @facetubetwit14447 ай бұрын

    5:55 is because you need to sink 10 perk points into companion aiming before they will hit anything at least once per full clip/magazine.

  • @hallopez6627
    @hallopez66277 ай бұрын

    Awesome videos people, please keep up the awesome work people, you're welcome people!

  • @tomnope540
    @tomnope5407 ай бұрын

    One thing I will say to be fair is a lot of building glass in 2077 can't be broken either. But a lot can, so the comparison is still mostly valid

  • @Maniaak66

    @Maniaak66

    7 ай бұрын

    If you looking for glass to break, go to the arasaka house in north oaks. lol. I spent like a hour just breaking the entire house xD

  • @swaggshad
    @swaggshad8 ай бұрын

    Awesome video thanks 🙏🏿

  • @TheBHAitken
    @TheBHAitken6 ай бұрын

    Maybe we should start a petition to Microsoft to NOT have Todd Howard in charge of Elder Scrolls 6.

  • @loukitmyname
    @loukitmyname6 ай бұрын

    Starfield took the concept of bullet proof glass to the next level. Bullets don't even hit the glass. They disappear somewhere between the muzzle of the gun and the glass.

  • @Moonedo
    @Moonedo7 ай бұрын

    What's funny is that some stuff works in their older game Skyrim like standing on fire actually hurts you.

  • @cthulhluftagn3812
    @cthulhluftagn38126 ай бұрын

    "It gets good after blahblah hours!" Thats not a defense!

  • @LlTEsama
    @LlTEsama6 ай бұрын

    Bethesda be like “we made it sound slightly like glass, good enough”

  • @Mantelar
    @Mantelar7 ай бұрын

    Starfield is basically the 2023 equivalent to an RPG maker game on steam. Decent game made on a positively ancient engine. It’s stunning how little Bethesda learns, as an organization, from game to game. Somehow they managed to include all of Fallout 4’s jank and ADD new jank on top of it.

  • @Nuniixo

    @Nuniixo

    7 ай бұрын

    The key difference is RPG maker games retain a very nice cozy charm, while Starfield is just soulless and without identity

  • @Mantelar

    @Mantelar

    7 ай бұрын

    @@Nuniixo they need spicy one-offs. With like a thousand planets they could have done as many as they liked…not gonna happen, though.

  • @cHiitmAnn
    @cHiitmAnn7 ай бұрын

    "This slow-ass ladder animations need to change" Best I can do is another loading screen. - Bathesda

  • @AJStarhiker
    @AJStarhiker7 ай бұрын

    I've played sooo many hours of Cyberpunk. Only finished once so far (Nomad start and end). I probably should have finished another play through by now, but keep getting distracted by vehicle missions. I didn't think I'd enjoy them nearly as much as I have been.

  • @Nyacolson
    @Nyacolson6 ай бұрын

    Density is more important than vastness.

  • @dietrichborkstein2918
    @dietrichborkstein29186 ай бұрын

    "You finally awake"(c) Jackie Wells

  • @christographerx64
    @christographerx648 ай бұрын

    yeah but does Cyberpunk have 1000 Planets?!

  • @theUltimateLord
    @theUltimateLord7 ай бұрын

    Starfield just came out and it already needs a remaster

  • @solertree8653
    @solertree86537 ай бұрын

    can we also talk about just how good cyberpunks sound design is? starfields sniper rifle sound was like a peashooter

  • @adambasri3397
    @adambasri33977 ай бұрын

    The loading screen was dirty 😭💀😂

  • @nrnjn8547
    @nrnjn85477 ай бұрын

    We have reached a day and age, where cyberpunk 2077 is used in the good side of game comparison videos

  • @PeteBaldwin

    @PeteBaldwin

    6 ай бұрын

    So is No Man's Sky... It just shows that even if your game is a disaster at launch, you can turn it around providing you're willing to put the effort and money in. Maybe in a couple of years, we'll all be talking about how incredible Starfield 2.0 is... I can't say I'm expecting that to be the case but we'll see. It's an interesting thing to follow - do Bethesda care about their game and their customers as much as CD Projekt do?

  • @Wolfyboi16000
    @Wolfyboi160008 ай бұрын

    They really still using the 1911 and VSS Vintorez 300 years in the future with space shit and space people.

  • @nzmnisam
    @nzmnisam6 ай бұрын

    The weapon animation comparison is not fair imho. Starfield opted out for more traditional weapons, hence the more simple animations. Also, your starfield character isn't a ninja to vield a sword like V does. V isn't a ninja also, but can be, and it fits in the setting more.

  • @gnade1330
    @gnade13307 ай бұрын

    technical LOD is such low hanging fruit, talk about how bethesda is incapable of writing compelling characters or how they refuse to embrace the more cinematic aspects of video game storytelling

  • @kazuma8723
    @kazuma87237 ай бұрын

    you should have shown Aurore flirt scene for the facial animation😂

  • @Speed4Runs
    @Speed4Runs7 ай бұрын

    Almost all the things you pointed out are basically all that was missing in Cyberpunk when it was first released... Only years after it got to a point where it was playable

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