I Would Have Paid For This Plugin

Ойындар

Basic Montage Sequence Manager
www.unrealengine.com/marketpl...
Target System Component Plugin
www.unrealengine.com/marketpl...
#unrealengine5 #plugins #assets

Пікірлер: 29

  • @suneilangel
    @suneilangel17 күн бұрын

    Dude, that was so helpful. Thank you.

  • @Clydiie

    @Clydiie

    17 күн бұрын

    Glad it helped bro

  • @codemutation
    @codemutationАй бұрын

    Great video. hey bro can you also make tutorial on Unreal engine? like beginner-level to intermediate tutorial?

  • @Clydiie

    @Clydiie

    Ай бұрын

    Thanks man yeah for sure bro I got a few on the channel and will defo make one for making a game

  • @HiddenWorldsLLC
    @HiddenWorldsLLC18 күн бұрын

    Your future self wants to scream at you because the plugin creators have issues with updating plugins and if you upgrade your project, which it is always a good thing to update UE to the latest build. Your project will break. Remember the wise words I told you on this day.... (Disappears in the distance)

  • @Clydiie

    @Clydiie

    18 күн бұрын

    Lmao yeah I know might be why the creator didn't want us to pay for it right the hassle of constantly updating

  • @sara-uh8xy
    @sara-uh8xy27 күн бұрын

    yo quick question there are 2 different free target lock on system "Lock On Target" is the other one which one is better? with more functionalities etc.. would love to know ure thoughts on it.

  • @Clydiie

    @Clydiie

    27 күн бұрын

    Personally, I haven't tried the other one but will definitely try it out, and if my opinion changes, I'll let you know. But I've seen some other creators using this target system on their projects. As I said, I haven't tried the other one, but this one seems really easy to use and easy to customise, and I've been using it ever since. I've even put it on my combo blueprint, so when I attack, it targets the enemy automatically. I appreciate the question, tho I hope my answer helped a little.

  • @deralufe9094
    @deralufe909421 күн бұрын

    Wait, does it play all 4 animations after a single click, or how does this even track 4 inputs? Can one even use this to mix attacks? Anyway its free so its already good enough, but I just made my own combo system already.

  • @Clydiie

    @Clydiie

    21 күн бұрын

    its an input sequence so it will play the combos after each click and technically you can add as many as you want I guess you could add all the combos into a single anim montage and that would play the combos in a single click mixing combos Im really not sure but yeah its free and simple making ur own combo system would be the best bet tho so nice one bro

  • @gunterstunter
    @gunterstunterАй бұрын

    Would this allow for mixing of heavy and light attacks like combat fury can? Lookf for a waybto mix combos in ascent combat framework

  • @Clydiie

    @Clydiie

    Ай бұрын

    I'm not sure man wish I had a better answer for you I know you can add heavy attacks onto a separate key but to mix them together I have no idea

  • @gunterstunter

    @gunterstunter

    Ай бұрын

    @@Clydiie Thats ok, I appreciate the answer. You're one of my favourite unreal tutorial channels, the integration and asset videos are awesome

  • @Clydiie

    @Clydiie

    Ай бұрын

    @gunterstunter thanks bro that means alot to me I'll do my best to keep this series going I'm enjoying myself

  • @gunterstunter

    @gunterstunter

    Ай бұрын

    ​@@Clydiieyou're welcome bro! Do you have a discord for your channel? I'd be keen to join the community 😊

  • @Clydiie

    @Clydiie

    Ай бұрын

    @gunterstunter never had one before but I'll consider making one for the channel maybe at 1000 would be kinda cool lol

  • @souhaibbenchaker4824
    @souhaibbenchaker482412 күн бұрын

    is that death VFX included in the plugin ?

  • @Clydiie

    @Clydiie

    12 күн бұрын

    Nah its a paid asset called dissolve any mesh

  • @-laiken-8469
    @-laiken-8469Ай бұрын

    how do you make hit boxes and damage system?

  • @Clydiie

    @Clydiie

    Ай бұрын

    There's a bunch of ways, but check this video out. The dude has a pretty simple way of making a hit detection. kzread.info/dash/bejne/d4WZmMuyf5jZYLw.htmlsi=FoLrjvxI02XKOLXD

  • @ChadMaster_
    @ChadMaster_Ай бұрын

    how do you do the disintegration?

  • @Clydiie

    @Clydiie

    Ай бұрын

    It's a paid asset called dissolve any mesh - www.unrealengine.com/marketplace/en-US/product/dissolve-any-mesh They have documentation and video tutorials to show you how to do it, and it's easy to set up, I use at the end of my damage actor blueprint for the enemy.

  • @Alpha_GameDev-wq5cc
    @Alpha_GameDev-wq5cc21 күн бұрын

    Bro, are you a game dev or just a gamer.... I'm confused

  • @Clydiie

    @Clydiie

    21 күн бұрын

    a gamer playing unreal

  • @screenapple1660
    @screenapple1660Ай бұрын

    Looks fake... Can you fix body collision, body physics, and update again?

  • @Clydiie

    @Clydiie

    Ай бұрын

    I'm just showing off the free combo component bro to make it look more real would be a whole other video

  • @betraid
    @betraid6 күн бұрын

    Looks absolutely awful. This animations does not match between them a lot, would be strange if someone charges for this kind of "product".

  • @Clydiie

    @Clydiie

    6 күн бұрын

    bro, you can't just use any animation that don't work together it's not the plugins' fault it does its job. It's up to you to make it look good, As the name suggests, "basic montage sequencer" it plays montages in sequence. Don't hate the plugin, bro lmao

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