I Traded For EVERYTHING & Got Monster Profits in Manor Lords!

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Manor Lords: a medieval strategy game featuring in-depth city building & more. Today we design and build our Castle to rule over these fair lands! Enjoy! :-)
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Пікірлер: 96

  • @violettiplady3113
    @violettiplady3113Ай бұрын

    i was screaming in my head about "YOU NEED A TAVERN". hahaha you finally figured it out.

  • @aprilgreen2006

    @aprilgreen2006

    Ай бұрын

    In my head, I was saying didn't this area had a good land for Barley? put a farm in for that. LOL

  • @zaerinelle1513
    @zaerinelle1513Ай бұрын

    Don't feel bad about the tavern, Biffa. Yesterday I was wondering why no one was picking the berries, I was hovering over the people near the hut, and they said they were looking for a place to plant. I was yelling, "What do you mean?! The berries are already grown! They're right there! I can see them!" As my villagers were starving to death, I finally realised that I'd accidentally placed a FORESTERS HUT, instead of the FORAGING HUT. I felt like a real boob.

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    😅

  • @Kris_96
    @Kris_96Ай бұрын

    Biffa, you need to always have free houses because families move in at the rate of 1 or 2 a month (based on satisfaction), which means if you have none free, you really slow down your progress.

  • @AW-ix5qg
    @AW-ix5qgАй бұрын

    I'm glad the carrot situation finally stabilized. But do you know what's better than an abundance of carrots? It's MORE carrots of course.

  • @lukeueda-sarson6732
    @lukeueda-sarson6732Ай бұрын

    Biffa - remember "1 carrot" will feed an entire family for a month in game.

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    How thin do they slice it???

  • @brethenderson825

    @brethenderson825

    Ай бұрын

    Think of it as a bushel not one individual item.

  • @abigailedwards7984

    @abigailedwards7984

    Ай бұрын

    Yeah like 1 'Unit' of carrot.

  • @originalm1lky832

    @originalm1lky832

    Ай бұрын

    @@BiffaPlaysCitiesSkylines you ever seen them sushi chefs? lol

  • @DarcyAllenStrong

    @DarcyAllenStrong

    Ай бұрын

    @@BiffaPlaysCitiesSkylines It's like the old mickey mouse scene where they thinly slice a single bean.

  • @simongeard4824
    @simongeard4824Ай бұрын

    Wasn't going to say anything about the tavern... but yeah, definitely thinking it... ;) Also, are you actually producing _clothing_ at the tailor? Or are you producing only gambesons, i.e. a form of armor?

  • @MAOofDC

    @MAOofDC

    Ай бұрын

    He is making armor. If he wants clothes he needs to set the tailor to clothes or cloaks.

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    👍

  • @simongeard4824

    @simongeard4824

    Ай бұрын

    @@BiffaPlaysCitiesSkylines if you're unfamiliar with a gambeson, it's basically a heavy padded jacket worn for protection on its own or under metal armor (if you had any). A modern equivalent would be something like motorcycle leathers...

  • @mbnarch
    @mbnarchАй бұрын

    Trading has been great! Still a lot of issues, but I'm just importing crops and making final goods at home because I don't think farming makes sense yet. New test patch makes trading REALLY exp tho but the income offsets that well enough. Space the hitching posts/stables across your settlement, think of them as rental bike stands.

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    Good point 👍

  • @andromidius

    @andromidius

    Ай бұрын

    If the changes in the beta build stick trading will become a bit of a luxury or short term thing - the costs are absolutely crippling to the economy. A middle ground would be good.

  • @tjmcbride88
    @tjmcbride88Ай бұрын

    I missed the same thing you did! On trade routes you need to select "import or export" in the drop down on the left. Glad I don't have to put people in my stables

  • @itsmehendrics
    @itsmehendricsАй бұрын

    also, the amount of tiles and food shown in the top bar are the "Surplus" goods > if you click on the rounded arrow to the right of the Region name, you can toggle between "Surplus" and "Total" goods in stock! Also, I didnt see it in the video, but just like with the Blacksmith houses, in the Tailor shop, hit General tab and select which item to make + reagents needed to make (linin + dyes, etc)

  • @Hoovy42
    @Hoovy42Ай бұрын

    They don't bring 1 carrot, they bring 1 person's worth of carrots, which would be a lot of carrots

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    🤔

  • @richardmawson6709
    @richardmawson6709Ай бұрын

    Hurry i can see the pub from here

  • @s.scottstaten1852
    @s.scottstaten1852Ай бұрын

    Remember "One carrot" isn't one carrot, it's one families needs for a certain period of time.

  • @NineEyeRon

    @NineEyeRon

    Ай бұрын

    I got a bag of carrots from Tesco just this morning,

  • @eldolly
    @eldollyАй бұрын

    34:03 I was wondering how long will it take you to realize that you still need the tavern to distribute ale

  • @eldolly

    @eldolly

    Ай бұрын

    Also your tailors aren’t making any clothes, they are making military supplies.

  • @gallendugall8913
    @gallendugall8913Ай бұрын

    Everyone should mind their manors and push the like button.

  • @gailvin22
    @gailvin22Ай бұрын

    I wish it would tell how many types of cobblers, Tailors, Vegetables, etc. that you all ready have. So when you mouse over the artisan list at a burgage it might say 1, 3 or how many so you know if you need more of that type.

  • @andromidius

    @andromidius

    Ай бұрын

    I've noticed that with cobblers you always have too many, no matter how few you have. They absolutely crank out shoes and need to be forcibly stopped from depleting your entire leather stocks even after a couple of months - meanwhile no matter how many tailors you have they'll never catch up to the cobbler's output.

  • @Uzzgub
    @UzzgubАй бұрын

    A Interaction for the Interaction God, a Comment for the Comment Throne, for the Almighty Algorithm

  • @potatospade1217

    @potatospade1217

    Ай бұрын

    Amen

  • @spnhm34
    @spnhm34Ай бұрын

    Good stuff, Biffa. Making an hour of contextual menus fascinating. Also, I’ve never seen this game before and I was thinking Tavern 😉

  • @reddino4579
    @reddino4579Ай бұрын

    Stonecutter on an iron deposit.....😊 I think horses are only used by traders.

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    That stone cutter thought he was branching out...nope! 😅

  • @luigirota7964
    @luigirota7964Ай бұрын

    36:00 Perfect for a mediaeval BeB

  • @Josh00044
    @Josh00044Ай бұрын

    I love this game! But I especially love the music!

  • @diplomog
    @diplomogАй бұрын

    I love the look of the rain!

  • @strongalloy
    @strongalloyАй бұрын

    Great episode! Loving the mix of ONI as well! Thanks for all the laughs 😂

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    Glad you enjoyed!

  • @NikolaiManning
    @NikolaiManningАй бұрын

    don't forget to connect the tavern to the road

  • @axeell92
    @axeell92Ай бұрын

    “When the next lot of tavern supply arrives” Biffa what are you like? 😅 Gave a good laugh thank you ❤

  • @EternalGamingNet
    @EternalGamingNetАй бұрын

    Such a good episode! Really enjoyable watch. The expansion is exciting. 🥕🎉

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    Thankyou ☺️

  • @benettybrito
    @benettybritoАй бұрын

    now try the open test!

  • @gp5313
    @gp5313Ай бұрын

    The carrot field is wild 😅

  • @carriegarrisonvos4433
    @carriegarrisonvos4433Ай бұрын

    Another good episode!!! The one million carrot farm that brings in around 200 😂Still giggling over you comment from last time! Looks great! You are doing a great job 🤩

  • @JDKempton
    @JDKemptonАй бұрын

    Villagers should have really low cholesterol and blood pressure considering their diet😉

  • @opallise2605
    @opallise2605Ай бұрын

    Even if you keep working on this save, I'd love to see more Manor Lords with the release version. Also I think the first patch is out now too. Regardless I enjoyed watching as always!

  • @AlexSwavely
    @AlexSwavelyАй бұрын

    If you don't have a family assigned to a stable, it will take away one of your builders to guide the ox as needed. If you don't any have free builders, you'll get a warning if you need to haul anything "nobody available to guide the ox". But, if you have a family assigned to the stable, they will always be available to guide the ox. I have yet to see the benefit of a second family tho (by watching).

  • @peterseifert1318
    @peterseifert1318Ай бұрын

    Manor Lords does a so much better job when it comes to build on hill or slope then CS1 or 2

  • @andromidius

    @andromidius

    Ай бұрын

    100%. I've only rarely been unable to build on a slope, and that's usually with a smaller plot size at an angle.

  • @ConFlakesStrategy
    @ConFlakesStrategyАй бұрын

    Always a good day to see you upload! x

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    😁👍

  • @notharry9328
    @notharry9328Ай бұрын

    Nice Video!

  • @TalesOfWar
    @TalesOfWarАй бұрын

    I think around 0.5 morgen is the sweet spot size for the burgage plot veg gardens. It takes forever otherwise lol.

  • @greghazzard8930
    @greghazzard8930Ай бұрын

    Those are rookie numbers. You need to get those numbers up. In my current game, one of my regions has 22,000 in regional wealth, and I have about 17k in personal treasury.

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    Nice!

  • @joost9098
    @joost9098Ай бұрын

    Looks like a fun game!

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    It is 👍😁

  • @andromidius

    @andromidius

    Ай бұрын

    It is, just 'unfinished'. Don't play on the harder difficulty modes unless you want a real challenge - the balance is rather out of whack, so you need very specific build orders and quasi-exploits to keep up with the Baron.

  • @9fingergaming
    @9fingergamingАй бұрын

    Was the stone quarry the wrong thing to place down on the iron, should it have been a mine instead?

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    Yep 👍

  • @9fingergaming

    @9fingergaming

    Ай бұрын

    @@BiffaPlaysCitiesSkylines you were talking about all your rich resource spots, the last you mentioned was the stone I think that threw you off and you placed a stone mine instead

  • @andromidius

    @andromidius

    Ай бұрын

    Though interestingly stone cutters would still work alright in that location - they don't need to be near the resource (its just less efficient).

  • @1stGruhn
    @1stGruhnАй бұрын

    A worker in the granary will transport 10 per trip instead of 1. The more workers in your granary the less the workers of the house/food production business will transport 1 at a time.

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    Granary worker only takes it from the house, the home owner/garden worker will always carry 1 carrot from the garden to the house 👍

  • @harshadpawar582
    @harshadpawar582Ай бұрын

    This is so late so I don't know if you'd read it but you need to set export, import or full trade in trading post for it to work. The way you're doing will not work. 9:11 Edit: also the hitching post need one person so the people working construction or doing some work do not leave their post to transport stuff. Person in hitching post will do all the transportation leaving assigned people to do their own work.

  • @naomilgay
    @naomilgayАй бұрын

    I usually like to keep my comments to myself if I don't have something nice to say, but since you asked, yes I was yelling at the screen 😂

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    I knew it lol 😆

  • @curtis8513
    @curtis8513Ай бұрын

    I have just started this game whoop can't wait, I need to ask tho why are you burgage plots so big especially your carrot houses collecting at 1 a time haha

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    We wanted to grow ALL the carrots for trading 👍😊

  • @AtticusG3
    @AtticusG3Ай бұрын

    I hope by the time you finished this episode you noticed that you have not turned on import or full trade on any of your trade routes.

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    I do 😁

  • @MattTheEngineer.
    @MattTheEngineer.Ай бұрын

    Happy Mother’s Day 🎉

  • @rileywhetstone1755
    @rileywhetstone1755Ай бұрын

    You know, Biffa, It would be nice if people would take the time to read through the comments before posting the same comment for the 10th time. And thank you for the video today!

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    You're welcome 😊

  • @G15Movies
    @G15MoviesАй бұрын

    😊😊

  • @NutDriverLefty
    @NutDriverLeftyАй бұрын

    They're not carrying one vegetable, they're carrying one unit of vegetables. And one unit of vegetables feeds a family for a month.

  • @mrniceguy2002
    @mrniceguy2002Ай бұрын

    I wonder what happens if you assign three families of your massive carrot farm to the church. It's close by and may reserve them tondo most farming on their backyard (assuming the church work isn't much)

  • @HellDuke-
    @HellDuke-Ай бұрын

    I doubt 1 vegetable equals 1 carrot. Probably something like 1 kg of carrots or something like that.

  • @marcuskintz4908
    @marcuskintz4908Ай бұрын

    Zweiau HAS to be loaded with bee farms. The name of the village sounds just like an interaction with them... Zzzz. Why?!? Oww!!!

  • @kleckerklotz9620
    @kleckerklotz9620Ай бұрын

    Next challenge: No trading.

  • @andromidius
    @andromidiusАй бұрын

    Won't be able to do this in the new beta build - trading was effectively destroyed. Hopefully this is just a test and not a sign of things to come. Still a good game, just need a lot of tweaking to get things 'just right'. Especially the mercenary system, which has become my Moby Dick of late (chasing the Mercenary Captain achievement - seriously, don't do it before there's a rework).

  • @somearmeddude7820
    @somearmeddude7820Ай бұрын

    Yummy

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    😋

  • @sysfixr
    @sysfixrАй бұрын

    i'm wondering if 1 carrot means 10 or 100 carrots in Cityspeak

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    Yeah maybe 🤔

  • @RobertMcGrath1
    @RobertMcGrath1Ай бұрын

    Bro stop the pre release version you have start a new game with the release version we all have and let us play along with you as you do and lets do this together learning from what you have done. I just feel like you need a specific video playlist for manor lords. Start it as a new start and lets go. I can not count how many times I have restarted as I learn and of course I love watching your videos on this but this is the time start an actual new city what you have learn using the released version lets go bro do it.

  • @BiffaPlaysCitiesSkylines

    @BiffaPlaysCitiesSkylines

    Ай бұрын

    I will. Also " I just feel like you need a specific video playlist for manor lords" - all my videos have their own playlist :-)

  • @RobertMcGrath1

    @RobertMcGrath1

    Ай бұрын

    @@BiffaPlaysCitiesSkylines thanks heaps for the reply I will dig deeper to work out the play list thing.

  • @JaffaGaffa
    @JaffaGaffaАй бұрын

    hm. 💛 mate

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