I Scanned a WARCRAFT Sculpture for Unreal Engine 5

Learn how I 3D Scanned a clay sculpture of Gul'Dan from Warcraft, using only a phone, and how I rendered it in Unreal Engine 5 using the Pathtracer.
To download RealityScan, visit: www.unrealengine.com/realityscan
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Photogrammetry / 3D Scanning Tutorials:
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Texture Reprojection: • Texture Reprojection i...
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Timestamps:
00:00 - Intro
00:52 - Into RealityScan
04:01 - Exporting your Model
05:14 - Model adjustments in Zbrush
06:16 - Get more detail onto your model
06:49 - Creating the environment
08:07 - The Final Result
--------Cameras and Gear Used To Film This Video ------
DISCLAIMER: This video/description contains affiliate links, which means that if you click on one of the product links, I’ll receive a small commission. As an Amazon Associate, I earn from qualifying purchases. This helps support the channel and allows us to continue to make videos like this.
Thank you for the support!
My Streaming / Recording Setup (How this Video was Recorded)
Nikon Z6II : geni.us/OPxBG
Nikon 28-75mm f/2.8 : geni.us/d47dj
RØDE NTG-3B Shotgun Microphone: geni.us/JKnnPpS
Aputure MC Pocket LED: geni.us/uVZNl
Godox LEDP 260c LED Panel: geni.us/OgidwX
Godox Parabolic Softbox : geni.us/oHZ2b9
Godox SL-60W Studio Light: geni.us/68wx

Пікірлер: 80

  • @LarsStrandenArt
    @LarsStrandenArt5 ай бұрын

    Thank you so much for the kind words my friend, it was an absolute honor to be a small part of this!

  • @MartinAaberge

    @MartinAaberge

    5 ай бұрын

    The most accurate comment :D

  • @bradmyers1431
    @bradmyers1431Ай бұрын

    I literally laughed out loud when I saw the end results because its just so good. Big fan of your content Will, I recommend your channel all the time. Keep up the great work!

  • @fact3521
    @fact35215 ай бұрын

    I didn't even think it was possible to achieve such quality in (Unreal Engine). Cool job!)

  • @EU5Games
    @EU5Games5 ай бұрын

    This guy is seriously changing our mindset for creating fabulous and gorgeous renders . Thank you so much

  • @gordonrobb
    @gordonrobb5 ай бұрын

    These renders are indistinguishable from real. Amazing work.

  • @no-sleep
    @no-sleep5 ай бұрын

    oh man the high pass trick is great

  • @buckvideo
    @buckvideo5 ай бұрын

    Thanks again for the awesome content William. I used RealityScan to capture a clay castle my dad my made for my brother's and I when we were kids playing D&D. I was happy with the results and was able to experience a childhood dream of shrinking myself down and exploring the inside of the castle using VR and Unreal Engine 5. Exciting times.

  • @JonJagsNee
    @JonJagsNee5 ай бұрын

    You had me at WARCRAFT

  • @coalescence
    @coalescence5 ай бұрын

    That looks fantastic, almost indistinguishable from a real shot. thanks for sharing your process.

  • @aryanmrd
    @aryanmrd5 ай бұрын

    The MAGICIAN 🔥

  • @jimjam_games5783
    @jimjam_games57833 ай бұрын

    Your content is incredible. Thank you

  • @FredericAndresArt
    @FredericAndresArt5 ай бұрын

    woah that final result. its perfectly photo real!

  • @dvogiatzis
    @dvogiatzis5 ай бұрын

    Great video as always. There is always something new to learn in your videos even for old timers!!

  • @BakerImageGroup
    @BakerImageGroup5 ай бұрын

    Great stuff William! Also, your production value is superb!

  • @JoshToonen
    @JoshToonen5 ай бұрын

    Wow, love seeing the entire process and great tips inside Substance. Those final renders are clean! 👏

  • @ENGRAM0913
    @ENGRAM09135 ай бұрын

    Amazing as alwyas William. Thanks for your videos.

  • @3DevSoftware
    @3DevSoftware5 ай бұрын

    Such a beautiful job William. Thank you and happy holidays :)

  • @motiondesignberlin10243
    @motiondesignberlin102433 ай бұрын

    Awesome sculpture and great process. Thank you!

  • @conditcatsog
    @conditcatsog5 ай бұрын

    Photogrametry is such a amazing technology

  • @VRDivision
    @VRDivision5 ай бұрын

    great video sir! the scanning setup at home is dope the final result is really amazing!

  • @VazP-qn8jo
    @VazP-qn8jo5 ай бұрын

    Youre such a cool smart guy, always amazed by your quality, thank you!!!

  • @Joel.Derrick
    @Joel.Derrick5 ай бұрын

    Bloody Hell!!!! As always an amazing video and an amazing master sculpt!

  • @OverJumpRally
    @OverJumpRally5 ай бұрын

    Amazing result and great tutorial, thanks!

  • @vfx85
    @vfx855 ай бұрын

    Thank you very much master, it’s always interesting to watch🙏

  • @xincheng999
    @xincheng9995 ай бұрын

    Can you believe an iPhone 12 is 3 years old already. 😅 This is the pace of our modern world. Great video as always btw

  • @kantnklaar
    @kantnklaar5 ай бұрын

    Amazing work, as always

  • @elminkaraev3535
    @elminkaraev35355 ай бұрын

    Thank you William. its Amazing.

  • @jalpranjal
    @jalpranjal5 ай бұрын

    That is so cool! ❤

  • @ExviaStudio
    @ExviaStudio5 ай бұрын

    Gorgeous! I would add a surface imperfection map to the clay material to spice it up a little bit, but rather than that, gosh it looks ridiculously amazing!

  • @ahnaf_ameer_ashraf
    @ahnaf_ameer_ashraf5 ай бұрын

    Amazing 😍

  • @FPChris
    @FPChris5 ай бұрын

    I have an Einstar and love it.

  • @yusufbulut4312
    @yusufbulut43125 ай бұрын

    u are best!

  • @Dhieen
    @Dhieen5 ай бұрын

    woow the hipass filter is amazing! with that i can use a photo and get a normal map from it then? and removing the shadows maybe?

  • @mordecai1484
    @mordecai14845 ай бұрын

    Nice result. Love your videos. Is There any chance in the future that you'll create a tutorial of how to render and showcase 3d Character in UE5? something that has some organic parts as well. I think, this is the most neglected subject when it comes to UE5 tutorials. I'll really appreciate if you'll do something like that.

  • @lifeline-y
    @lifeline-y2 ай бұрын

    Thank you for sharing your techniques. I am new to photogrammetry can you tell me what marker should i use to scan object to maintain scale as real world.?

  • @amitu22
    @amitu225 ай бұрын

    Hey great content out there! Do you have anything video series for begineers or hobbiest can follow alogn. Thanks

  • @jmssun
    @jmssun5 ай бұрын

    I hope it supports using qr code anchors and white balance boards

  • @imonedesign
    @imonedesign5 ай бұрын

    I have never been this early :)

  • @conditcatsog

    @conditcatsog

    5 ай бұрын

    Same

  • @MartinAaberge
    @MartinAaberge5 ай бұрын

    That sculpt is the most amazing thing in 2023. ❤ Regarding WB and Exposure, Filmic Pro was able to lock them both. Shouldn't RC also be able to? I don't think it is a hardware limitation.. I could be wrong though. I wish you weren't depending on a Sketchfab pipeline. Using this in production might run into issues IP/NDA wise.

  • @WilliamFaucher

    @WilliamFaucher

    5 ай бұрын

    It absolutely seems to be a software limitation! I’m sure they will introduce a feature to lock things. But yeah I also wish there was a way to bypass Sketchfab.

  • @mdmpzero
    @mdmpzero5 ай бұрын

    where do you get these wood shavings from?! they add so much

  • @danielastrom8368
    @danielastrom83685 ай бұрын

    Hey William. Are you active on Patreon any more? Also, are you going over path tracing vs lumen for production rendering anywhere? Cant really wrap my head around some concepts of Unreal in film and if you would choose one over the other in any specific cases? Is there a reason for choosing Unreal Path Tracer over Max and V-ray for example when working with vfx and cgi implementation in film? Would be very nice to hear you talk about this :) Thanks for a great channel!

  • @tirmazi3
    @tirmazi34 ай бұрын

    Thank you for your continued support to the community. Please update your Render preset files for UE 5.3 as well. Ref "WilliamsGuideToUE5RenderSettings_May2023"

  • @mr.pinouxinc4293
    @mr.pinouxinc42935 ай бұрын

    Hi! Thanks for the video. Just to let you know that the folder for 5.3 doesn't appear to be there on your gumroad. 5.0 + 5.1 + 5.2 are there thought.

  • @marvelgamerstv5847
    @marvelgamerstv58474 ай бұрын

    Can you tell me what pc specs you usually use for unreal engine?

  • @calex9398
    @calex93985 ай бұрын

    😯👍

  • @milkman28
    @milkman285 ай бұрын

    the Unreal Engine Render Settings Guide link is broken I think, Great video

  • @WilliamFaucher

    @WilliamFaucher

    5 ай бұрын

    Thanks for the heads up! Its fixed

  • @virtualfilmer
    @virtualfilmer5 ай бұрын

    Such an interesting video. Thanks William! For me…. This is.. a lot of extra work! And you need to know z brush! :) and have substance painter! I wish reality scan worked better, honestly.

  • @WilliamFaucher

    @WilliamFaucher

    5 ай бұрын

    Thanks! You dont need to use zbrush. You can use blender too. Its less about the specifics and more about the workflow. You dont NEED to do all this, the scan from RealityScan was very good, there isn’t much else it can do better, you’re limited by the megapixels of your phone and the ambient lighting.

  • @NikHem343
    @NikHem3435 ай бұрын

    It literally just looks … real

  • @ramixsabeh
    @ramixsabeh5 ай бұрын

    Is this doable with Android phones? Or does reality capture rely only on Lidar ? Would be nice to be able to get nice results with Android...

  • @WilliamFaucher

    @WilliamFaucher

    5 ай бұрын

    Yes! I state this at the beginning of the video. Works on android. And no its not lidar

  • @ramixsabeh

    @ramixsabeh

    5 ай бұрын

    @@WilliamFaucher Thanks a bunch man, you're a legend ! ♥

  • @nihadgaming3002
    @nihadgaming30025 ай бұрын

    hey Will how is it going im a big fan thank you so much for the content man, unfortunately i have a problem while packaging in unreal engine can you help me with it? and thanks in advance. This is my last log (UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure) UATHelper: Packaging (Windows): BUILD FAILED PackagingResults: Error: Unknown Cook Failure )

  • @salvomichielli
    @salvomichielli5 ай бұрын

    Mate! That’s rock! Listen.. so iPhone 12 has the depth camera then? Is it right? I’m confused, ‘cause I don’t understand which iPhone has this depth capability. Apple says any iPhone after 2017 (iPhone X) has the depth camera… but then I noticed 11 doesn’t have it.. iPhone 13 doesn’t have it.. SE doesn’t have it.. but you need a Pro version. Basically I’m looking for a cheap iPhone version that has the depth camera

  • @WilliamFaucher

    @WilliamFaucher

    5 ай бұрын

    RealityScan doesnt use lidar, you can use any phone

  • @WilliamFaucher

    @WilliamFaucher

    5 ай бұрын

    You can use any phone. RealityScan doesnt use lidar/depth.

  • @salvomichielli

    @salvomichielli

    5 ай бұрын

    @@WilliamFaucher thanks Will!

  • @povilaslondon
    @povilaslondon5 ай бұрын

    I feel like a little more sub surface scattering on clay material is needed, it feels more like coloured concreate rather than clay.

  • @WilliamFaucher

    @WilliamFaucher

    5 ай бұрын

    I thought so too until I checked the real thing, it absolutely didn’t have any sss, good clay is extremely dense

  • @povilaslondon

    @povilaslondon

    5 ай бұрын

    @@WilliamFaucher Yeah, I've compared two frames the one of the real thing and then the render and you are right. Maybe a touch more reflection could sell it more like a clay? I know having a real thing to look at makes all the difference in building correct looking material.

  • @qamartausif194
    @qamartausif1944 ай бұрын

    Any one help ihave some issu when i download nanite big clif rock import to sean light pass through. How to block it 😭😞😭😞😭😞

  • @WilliamFaucher

    @WilliamFaucher

    4 ай бұрын

    You can place a cube behind it to block the light :) I believe you can set it to two-sided shadow as well.

  • @qamartausif194

    @qamartausif194

    4 ай бұрын

    ​@@WilliamFaucherthaks sir i learn from you

  • @LegendaryNuggets
    @LegendaryNuggets5 ай бұрын

    If you showed me the render without telling me I wouldn't have been able to tell the difference between that and irl

  • @metedev
    @metedev5 ай бұрын

    A quick reminder: William uses Lidar scanning with his old Iphone 12 Pro, if you haven't pro version of Iphone, you cannot use Lidar scanning. Lidar helps to capture more detail a lot, normal photo scanning doesn't work that well, also lightning is pretty important, make sure you scanning with external light than day-light. Still, pretty good work 👌

  • @WilliamFaucher

    @WilliamFaucher

    5 ай бұрын

    This isn’t using Lidar, like at all. It’s photogrammetry through and through. And even if it was, your statement would be incorrect, lidar not more detailed than photogrammetry.

  • @metedev

    @metedev

    5 ай бұрын

    Then it is a pretty solid work only with photogrammetry, professional stuff. You've showed a Pro one, so I thought probably you choose it bc it has Lidar. Still, I'm not agree with Lidar stuff. It can gives similar results in good circumstantes like good light, not so dense object etc. But because of how Lidar works, it is works well more with different conditions for my opinion. Don't get me wrong, the thing you do is awasome and inspiring:) @@WilliamFaucher

  • @santanudas9163
    @santanudas91634 ай бұрын

    Hi sir , I am one of your subscriber from India . I need your help for how to install Unreal engine for free . I am a beginner . please help me .

  • @WilliamFaucher

    @WilliamFaucher

    4 ай бұрын

    Unreal engine IS free. Just go to their website and download it.

  • @feratube
    @feratube5 ай бұрын

    reality capture is too expensive for student like me…😢

  • @WilliamFaucher

    @WilliamFaucher

    5 ай бұрын

    This is RealityScan, not RealityCapture. It is free, buddy ☺️

  • @OverJumpRally

    @OverJumpRally

    5 ай бұрын

    It's not, just a few cents per export. You won't spend more than a few bucks per project, c'mon.

  • @christianmuntean
    @christianmuntean5 ай бұрын

    Oh no, your music must have moved while editing take a listen from 8:25 to approx 8:34 it messes up a beat at 8:33

  • @Kabodanki
    @Kabodanki5 ай бұрын

    no disclosure, expect in the description, that's not good

  • @WilliamFaucher

    @WilliamFaucher

    5 ай бұрын

    What are you talking about? I specifically mention the sponsorship in the beginning of the video.

  • @tekh_ops7855
    @tekh_ops78555 ай бұрын

    FIRST POGGERS