I Made the Same Game for 5 Consoles

I challenged myself to port my Ludum Dare 46 entry to as many consoles as I could during the jam's voting period. It went better than I expected and, by the end, the game was working on the PS Vita, Nintendo DS, Wii, GameCube, and PSP!
Download: polymars.itch.io/terri-fried
→ LD46 Jam Page: ldjam.com/events/ludum-dare/4...
→ Source code: github.com/PolyMarsDev/Terri-...
Twitter: / polymarsyt
--Chapters--
0:00 Intro
1:53 Explanation of Base Game's Code
2:59 PS Vita
5:02 Nintendo DS
7:15 Wii
10:04 GameCube
11:23 PSP
13:47 DaNi RefeREnCe?
13:54 Conclusion
--Libraries used--
raylib: raysan5.itch.io/raylib
PS Vita
→ vitasdk (core): vitasdk.org/
→ vita2d (graphics): github.com/xerpi/libvita2d
→ SoLoud (audio): sol.gfxile.net/soloud/
Nintendo DS
→ libnds (core): libnds.devkitpro.org/
→ NightFox's Lib (graphics/audio): sourceforge.net/projects/nflib/
Wii/GameCube
→ libogc (core): libogc.devkitpro.org/
→ GRRLIB (graphics): github.com/GRRLIB/GRRLIB
→ GRRLIB GameCube port: github.com/capz/GRRLIB
→ libogg sample (audio): github.com/devkitPro/wii-exam...
PSP
→ pspsdk (core): github.com/pspdev/pspsdk
→ gLib2D (graphics): github.com/libcg/gLib2D
→ libmp3 sample (oh god): github.com/pspdev/pspsdk/tree...
--Music--
"Killing Time" - Kevin Macleod (incompetech.com)
"Bit Quest" - Kevin Macleod (incompetech.com)
"Getting it Done" - Kevin Macleod (incompetech.com)
"The Show Must Be Go" - Kevin Macleod (incompetech.com)
"Sneaky Snitch" - Kevin Macleod (incompetech.com)
"Getting it Done" - Kevin Macleod (incompetech.com)
"Cyborg Ninja" - Kevin Macleod (incompetech.com)
"Rocket" - Kevin Macleod (incompetech.com)
"Amazing Plan" - Kevin Macleod (incompetech.com)
"Super Friendly" - Kevin Macleod (incompetech.com)
"Chipper Doodle v2" - Kevin Macleod (incompetech.com)
"CHIPTUNE, BUT THICC Thick" - Evan King (evankingmusic.com)
"Killers" - Kevin Macleod (incompetech.com)
#ldjam

Пікірлер: 2 400

  • @PolyMars
    @PolyMars2 жыл бұрын

    subscribe and I'll do this again!

  • @Charlito33

    @Charlito33

    2 жыл бұрын

    You are everywhere, that's scary

  • @VeryDarkMask

    @VeryDarkMask

    2 жыл бұрын

    Bruh

  • @1MadJack1

    @1MadJack1

    2 жыл бұрын

    hell yeah

  • @McSadness

    @McSadness

    2 жыл бұрын

    nice

  • @JustPineapple

    @JustPineapple

    2 жыл бұрын

    .

  • @Cyranek
    @Cyranek2 жыл бұрын

    smh didn't even port it to the atari 2600

  • @enchantedorange3141

    @enchantedorange3141

    2 жыл бұрын

    Yeah smh

  • @freddie4975

    @freddie4975

    2 жыл бұрын

    Cry’s in magnavox odyssey

  • @themostdislikedchannel

    @themostdislikedchannel

    2 жыл бұрын

    Yeah, dislike all my videos

  • @exiiko

    @exiiko

    2 жыл бұрын

    no one talks about the Samsung smart toilet

  • @fluffernal

    @fluffernal

    2 жыл бұрын

    @@themostdislikedchannel not going to dislike you because you wanted to, but because of your begging

  • @vriska222
    @vriska2223 жыл бұрын

    Hearing the Wii referred to as a retro console hurts my brain, feels like it came out yesterday, not 14 years ago.

  • @why3994

    @why3994

    3 жыл бұрын

    same with the vita lol

  • @Monero_Monello

    @Monero_Monello

    3 жыл бұрын

    14 YEARS AGO?

  • @GoogleDothBetray

    @GoogleDothBetray

    3 жыл бұрын

    @@Monero_Monello Almost yeah.

  • @milymilo

    @milymilo

    3 жыл бұрын

    Agreed I still play that kirbo game that was supposed to be on gcn and I play art style rotozoa

  • @juliuspuodziunas487

    @juliuspuodziunas487

    3 жыл бұрын

    Ok boomer

  • @totalgoofball7566
    @totalgoofball75662 жыл бұрын

    This game actually feels like something that would be on the DS e-shop or ps vita store

  • @DsiPro1000

    @DsiPro1000

    2 жыл бұрын

    *DSi*

  • @therealmistermemer

    @therealmistermemer

    Жыл бұрын

    Fuck yeah, PlayStation Mobile is back!

  • @heiseianimates787

    @heiseianimates787

    Жыл бұрын

    feels like a wiiware game

  • @LiEnby

    @LiEnby

    Жыл бұрын

    ​​@@therealmistermemer come on ps mobile games are bigger than this

  • @keytester2xp339

    @keytester2xp339

    11 ай бұрын

    if terri-fried was a WiiWare application it would be cool

  • @imjust_a
    @imjust_a2 жыл бұрын

    Definitely ran into that "decade old example" problem when porting an old college project to the Dreamcast. A lot of the Dreamcast dev scene is full of really dated examples. If you run into that again, what I'd suggest is just looking through the headers of the SDK. For the PSP audio problem, it might also have been a matter of streaming the audio file on-demand versus loading it in memory and playing it from there, but I haven't messed around with it myself. Could also be that the MP3 libraries might have been either a "proof of concept" library, or something intended only for using the PSP as some sort of MP3 player.

  • @MarEpor
    @MarEpor3 жыл бұрын

    for the DS port it would've been cool if you played on the bottom touch screen while the top screen was used for showing the platforms ahead of time

  • @Starwort

    @Starwort

    3 жыл бұрын

    When I saw him using the top screen for platforms I expected the bottom screen to be UI

  • @SummonerArthur

    @SummonerArthur

    3 жыл бұрын

    @@Starwort yeah, and when he said he would do a ds port I thought he would do the exact opposite.

  • @Starwort

    @Starwort

    3 жыл бұрын

    @@SummonerArthur yeah me too lol

  • @dudeontheinternet8615

    @dudeontheinternet8615

    3 жыл бұрын

    Would have been cool

  • @ThreeEyedFish

    @ThreeEyedFish

    3 жыл бұрын

    Not unlike most DS games unfortunately. I feel a lot of games on the DS didn't do anything significant with the dual screen combo.

  • @Tantandev
    @Tantandev4 жыл бұрын

    Who in the world makes a game jam game playable on all of these platforms *mind blown* Give this man a cookie!

  • @mrsamplejay9247

    @mrsamplejay9247

    3 жыл бұрын

    @@pleasantblue555 🍪

  • @ADeeSHUPA

    @ADeeSHUPA

    3 жыл бұрын

    @@roberthughes2682 uP

  • @theshyguy1580

    @theshyguy1580

    3 жыл бұрын

    Cookie? *_THIS MAN NEEDS A CAKE!!!_*

  • @Nimpp

    @Nimpp

    3 жыл бұрын

    I like cookies :)

  • @devikakrishna4464

    @devikakrishna4464

    3 жыл бұрын

    He forgot linux macos freebsd etc

  • @studiokadaver
    @studiokadaver2 жыл бұрын

    Calling these “retro” made me feel ancient (grew up on C64, Intellivision, NES, Genesis ....).

  • @Jubinmail

    @Jubinmail

    Жыл бұрын

    Next up -> developing games for ancient consoles.

  • @elbroken1093
    @elbroken10933 жыл бұрын

    The fact that this would make the perfect Mobile Game, and you were like yeah... GameCube it is!

  • @hellocreeper88

    @hellocreeper88

    3 жыл бұрын

    fIRsT oNE tO coMmEnt

  • @techtiger2558

    @techtiger2558

    3 жыл бұрын

    mobile gaming cringe GameCube ebic

  • @elbroken1093

    @elbroken1093

    3 жыл бұрын

    I think Mobile Gaming is perfectly fine for smaller games like this, but let’s not talk about things like PUBG.

  • @DE23

    @DE23

    3 жыл бұрын

    It's on the DS

  • @nagybalint1474

    @nagybalint1474

    3 жыл бұрын

    @@elbroken1093 its also fun to play with friends in school or smth and no need for a gaming pc to run it but i guess you never had any 😜

  • @thefunkdroid2777
    @thefunkdroid27773 жыл бұрын

    When he said "even consoles that don't exist" I initially thought he was going to point Google Stadia.

  • @alex15095

    @alex15095

    3 жыл бұрын

    @@um3748 yup! and all it takes is participation in 1 interactive markiplier KZread livestream to get your entire Google account suspended and lose all of your games

  • @alex15095

    @alex15095

    3 жыл бұрын

    @@domyac9392 not on my PS2

  • @yoyoyonono

    @yoyoyonono

    3 жыл бұрын

    @@domyac9392 If you use the component cables for the ps2 some games do in fact support 1080 vertical resolution.

  • @bamberghh1691

    @bamberghh1691

    3 жыл бұрын

    Soulja boy console

  • @sodiboo

    @sodiboo

    3 жыл бұрын

    @@um3748 stadia isn’t a console, it’s a game streaming platform that runs PC games in the cloud - but i suppose the “stadia version” would be because you can’t play literally any game, it has to be approved first

  • @dicember92
    @dicember922 жыл бұрын

    I love how you explain the code behind the mechanics of your games!

  • @cate01a
    @cate01a2 жыл бұрын

    a fun and interesting sort of experiment! Loved hearing about the technical issues along the way :)

  • @forceofhabit
    @forceofhabit4 жыл бұрын

    A C++ game developer myself and I gotta say: you're completely mad! Great work! :D My brain is here thinking... WHAT IF you had ONE codebase and a BUNCH of preprocessor macros and... *head explodes!*

  • @PolyMars

    @PolyMars

    4 жыл бұрын

    Haha I'm glad you liked it! I thought about attempting to do that but I knew I would end up with a chaotic mess by the end of it...

  • @felixp535

    @felixp535

    3 жыл бұрын

    I know right. Wouldn't it be crazy to not have to update all platforms when adding a tiny new feature like borders on the side of the screen, or screen wrapping? Jk, I know how hard it gets to maintain such a big codebase, and he was probably doing it for the development knowledge, not the architecture of the project (which to be honest, is always desastrous in game jams).

  • @ThePC007

    @ThePC007

    3 жыл бұрын

    I'm pretty sure you could just write a .h and .cpp file with functions for all the things that the libraries normally do and just use the correct one for the whichever console you're porting to.

  • @SerBallister

    @SerBallister

    3 жыл бұрын

    @@ThePC007 You would usually make an abstraction layer (interface) for the platform specific APIs.

  • @sweetcherrie215

    @sweetcherrie215

    3 жыл бұрын

    @@PolyMars Hey polymars put terrifried on mobile phones have a touchscreen

  • @Yellow_Slug
    @Yellow_Slug3 жыл бұрын

    The one dislike is from whoever made the PSP.

  • @Polai010

    @Polai010

    3 жыл бұрын

    Yellow Slug and then they made 15 other accounts

  • @rainbowguy182

    @rainbowguy182

    3 жыл бұрын

    @@Polai010 lol

  • @Xetheon

    @Xetheon

    3 жыл бұрын

    And then they made 21 other accounts

  • @Polai010

    @Polai010

    3 жыл бұрын

    Nathan Otero 6

  • @bsharpmajorscale

    @bsharpmajorscale

    3 жыл бұрын

    That's ol' James PSP, I think.

  • @minicast1719
    @minicast17192 жыл бұрын

    I’m only about two minutes in, and already loving the video, especially that you’re explaining the code, every time I watch these kind of coding videos they always explain what the code does, but never how the code works. So as someone who loves programming and coding, this video is already fantastic, please keep it up!!

  • @HedenCop
    @HedenCop2 жыл бұрын

    This was super freaking cool man. I have always just left my games and programs as windows executables and been done with it. Never took the time to figure out how this would work. Pretty cool for you to cover it and also make it a fun video!

  • @languageartsgrade
    @languageartsgrade3 жыл бұрын

    Make it for TI 84 PLUS calculator. I done it with my other games but had to do it in C.

  • @tiernanmccarthy

    @tiernanmccarthy

    3 жыл бұрын

    Structs can byte my shiny metal object oriented ass.

  • @BITBITBIT-fd3gu

    @BITBITBIT-fd3gu

    3 жыл бұрын

    ????

  • @arnox4554

    @arnox4554

    3 жыл бұрын

    That dollar store calculator? The real OGs program for the HP Prime.

  • @arnox4554

    @arnox4554

    3 жыл бұрын

    @@keshavnagar5866 I was being sarcastic.

  • @lukeystuff

    @lukeystuff

    3 жыл бұрын

    @@keshavnagar5866 r/wooooosh

  • @ChilapaOfTheAmazons
    @ChilapaOfTheAmazons3 жыл бұрын

    The Nintendo *NES can totally run this at 60fps,* as long as you make everything a sprite. 😁

  • @dingalong14

    @dingalong14

    3 жыл бұрын

    The Nintendo Nintendo Entertainment System sure was a great console.

  • @janbommelmann9779

    @janbommelmann9779

    3 жыл бұрын

    @@dingalong14 compared to what else was around at this time,yes,it was great. would you have a good Time beeing stuck on an Island for 6 months with the NES and its catalog? nah,not really

  • @anonymousidea9119

    @anonymousidea9119

    3 жыл бұрын

    @@janbommelmann9779 maybe not you, but I sure as heck would. As long as there was power and hopefully Japanese games included.

  • @blamingfish432

    @blamingfish432

    3 жыл бұрын

    @@janbommelmann9779 guys the joke is that he said the name redundantly

  • @M3KAI5ER44

    @M3KAI5ER44

    3 жыл бұрын

    But ASM.

  • @rhythmlessroxby
    @rhythmlessroxby2 жыл бұрын

    This is awesome! I love your commitment to this idea, this rocks :o

  • @MadpolygonDEV
    @MadpolygonDEV2 жыл бұрын

    Thank you for the code explanations snd just breakdown! Very awesome

  • @Clafter
    @Clafter3 жыл бұрын

    Cool. This inspired me to try it myself.

  • @PolyMars

    @PolyMars

    3 жыл бұрын

    That’s awesome!

  • @BITBITBIT-fd3gu

    @BITBITBIT-fd3gu

    3 жыл бұрын

    How did you do?

  • @Starwort

    @Starwort

    3 жыл бұрын

    @AiM Records he meant the other dude lol

  • @TheRealBoringShyGuy

    @TheRealBoringShyGuy

    3 жыл бұрын

    Cool. This inspired me to learn C++

  • @Clafter

    @Clafter

    3 жыл бұрын

    @@TheRealBoringShyGuy Me too. I tried to create a ds game, but the compiler just didn't work.

  • @sleisrvods6959
    @sleisrvods69593 жыл бұрын

    I tried the gamecube version and holy moly this would have sold well if it was made back then. Great game my guy!

  • @why3994

    @why3994

    3 жыл бұрын

    gamecube games generally didnt sell well because nobody bought the console

  • @marigoldzephyrnio3647

    @marigoldzephyrnio3647

    3 жыл бұрын

    @@why3994 Nintendo always have that ability to smack it with a hammer and still have it work perfectly fine tho!

  • @sleisrvods6959

    @sleisrvods6959

    3 жыл бұрын

    @@why3994 Nobody bought the console? It sold over 21 million units. At that time it was a lot.

  • @chungo.

    @chungo.

    3 жыл бұрын

    @@sleisrvods6959 Compared to the PS2's 155 million

  • @creepylove

    @creepylove

    3 жыл бұрын

    @@why3994 Of course the console was sort of a flop. Now and back then but I personally think it is one of, if not, the best console to ever exist. The graphics and power of the console is amazing for back then and the games are just pure fun and true classics. Also, when you look into the development of the console and Luigi's mansion it just gets super interesting. And the Wii U is in some ways kind of similar, just is a whole lot worse. The games are great but it isn't that advanced, sold worse and development is a little less interesting, still very interesting tho. Also. Please don't get started on the Virtual Boy. Oh god I hate the Virtual Boy. It's funny that they made fun of it in Luigi's mansion 3 though.

  • @ashleyy69
    @ashleyy692 жыл бұрын

    This is a real damn cool adventure in and out! The PSP seemed like a pain but I love how the Wii turned out! Could learn a lot from these, I love videos like this, keep it up!!!

  • @hadesthegod9181
    @hadesthegod91812 жыл бұрын

    Hey man props to you! This is really cool work and it's a great video too

  • @shitruns
    @shitruns4 жыл бұрын

    So this is what you were doing in all that time... No wonder you took so long! 5 consoles? Amazing!

  • @PolyMars

    @PolyMars

    4 жыл бұрын

    Thanks! I didn't think it would take this long originally, but I underestimated the struggle of editing a 15 minute video haha

  • @shitruns

    @shitruns

    4 жыл бұрын

    The best things take the longest times :D

  • @shitruns

    @shitruns

    3 жыл бұрын

    @Stealphie fuck

  • @4vul
    @4vul3 жыл бұрын

    "Even for consoles that," *camera zooms in on PS5* "don't exist yet." Me, in the future: *heh*

  • @rowans.corner

    @rowans.corner

    3 жыл бұрын

    lol

  • @too-many-choices

    @too-many-choices

    3 жыл бұрын

    I mean its still sold out so I believe so it still doesn’t exist

  • @wateryagarvideos5186

    @wateryagarvideos5186

    2 жыл бұрын

    @@too-many-choices it’s sold out because it exists so much and everyone’s buying it lol

  • @izumichan31

    @izumichan31

    2 жыл бұрын

    @@wateryagarvideos5186 It's sold out because enough don't exist.

  • @ixoidyougo7113

    @ixoidyougo7113

    2 жыл бұрын

    I was looking for this comment

  • @sqbindrinkslemonade2539
    @sqbindrinkslemonade2539 Жыл бұрын

    Really cool! Hope you make more videos like this or with jam games

  • @kianbeck1237
    @kianbeck12372 жыл бұрын

    I’ve played this on all the consoles and ur work is amazing good job!

  • @depthcharger1012
    @depthcharger10123 жыл бұрын

    PSP etc: “I can work with this” Mac: “aww hell no I’m out”

  • @Aaron-dt3xz
    @Aaron-dt3xz3 жыл бұрын

    Haven't taken a look at the code, but I suspect the audio causes lag on PSP because you're loading the sound from the files to memory every time you play it?

  • @petermarshall1634

    @petermarshall1634

    3 жыл бұрын

    Yeah probably

  • @Radgerayden-ist

    @Radgerayden-ist

    3 жыл бұрын

    Mp3 is really expensive to decode, I wouldn't be surprised if it's actually just that slow. Would love to actually know what happened though.

  • @2KDrop

    @2KDrop

    3 жыл бұрын

    radgeRayden Pretty sure that's the problem it was running into, the PSP used ATRAC as it's primary audio format I believe. So converting the sound files to ATRAC and replacing the MP3s should fix the lag with audio enabled.

  • @SerBallister

    @SerBallister

    3 жыл бұрын

    @@Radgerayden-ist Slower than realtime decoding would nwould cause a buffer-under-run which would be very noticable clicks/gaps in the audio. Usually MP3 and other streaming formats use large buffers (=latency). Do these systems not support a RAW wave format like ADPCM or PCM? They are usually the fastest and have virtually no latency on playback.

  • @BlueSusAmigosYT

    @BlueSusAmigosYT

    3 жыл бұрын

    Maybe he could have them always loaded

  • @Capzlk
    @Capzlk9 ай бұрын

    Well that sure is the first time to see anything I've touched on KZread before let alone being called a legend 😂 thanks bro! I'm considering finally finishing the game I started that I made the grrlib cube fork for and bumped into your video. Followed ;)

  • @ThatGuyDownInThe
    @ThatGuyDownInThe2 жыл бұрын

    my mind is thoroughly blown wow. keep up the good work, inspiring.

  • @howdyimflowey4341
    @howdyimflowey43414 жыл бұрын

    Installed it in my DS, really good work!

  • @x8squish8x16

    @x8squish8x16

    3 жыл бұрын

    How

  • @howdyimflowey4341

    @howdyimflowey4341

    3 жыл бұрын

    @@x8squish8x16 Using a DSi with homebrew

  • @burntoastl

    @burntoastl

    6 ай бұрын

    ​@@howdyimflowey4341doesn't work with my 3ds...

  • @Househoppper
    @Househoppper3 жыл бұрын

    Another addition to the Gamecube’s amazing library

  • @glitchy_weasel
    @glitchy_weasel6 ай бұрын

    So cool! I've finally got to play around with vitasdk and a hacked Vita, so I'm also excited to try making minigames for it!

  • @AdrianDX
    @AdrianDX2 жыл бұрын

    Good job, man! Will be checking these out! =D

  • @ThePC007
    @ThePC0073 жыл бұрын

    Was hoping for the Switch to get a port as well, but darn, this is actually really interesting.

  • @ThePC007

    @ThePC007

    3 жыл бұрын

    @@GoldenretriverYT Oh, you're right, there is indeed a port. Though its last commit was 9 days ago, so I guess it is too recent to be included in the video. :/

  • @apersonyoudontknow971

    @apersonyoudontknow971

    3 жыл бұрын

    @@ThePC007 how do you put it in the switch?

  • @potato-rp2bf

    @potato-rp2bf

    3 жыл бұрын

    Anime Ramen I believe you would need to be running homebrew on your console. It’s interesting to do, but keep in mind it voids the warranty and can is against Nintendo’s TOS

  • @too-many-choices

    @too-many-choices

    3 жыл бұрын

    @@conabe yeah but....... too much work-

  • @TechnicalGeorgeYT

    @TechnicalGeorgeYT

    2 жыл бұрын

    Wii u might be good too cuz it has touchscreen and buttons he should tell the player which control scheme to use buttons or touch screen if he did wii u port

  • @Darvz
    @Darvz4 жыл бұрын

    I'm a web developer and want to venture on game development. This video scares me LOL.

  • @chickeninabox

    @chickeninabox

    3 жыл бұрын

    All of your skills are useless now.

  • @nagybalint1474

    @nagybalint1474

    3 жыл бұрын

    @@chickeninabox nah

  • @sylviahi__

    @sylviahi__

    3 жыл бұрын

    @@chickeninabox what

  • @user-sb8cs3le2j

    @user-sb8cs3le2j

    3 жыл бұрын

    Learn python and Panda3D. Extremely powerful, fully open source, somewhat easy to program, it’s all you can ask for!

  • @michaelepica3564

    @michaelepica3564

    2 жыл бұрын

    Unity webgl

  • @dannysourusrex
    @dannysourusrex2 жыл бұрын

    you know I am really glad you did this honestly because when put this into ds cardrige because I am too unsmart to figure out how to put it on my 3ds you did it all for kinda exept the cardrige part

  • @Kirusei
    @Kirusei2 жыл бұрын

    Cant wait for someone in the future to make an in-depth analysis of each version of this game and which to get

  • @cst1229
    @cst12293 жыл бұрын

    5:00 Nice 8-bit version of the "correct" sound. Also, idea for the DS port: Make the Select button switch between the screens (top, bottom then both screens), so for example you can exactly see where the line is going if you set it to bottom.

  • @yandemc

    @yandemc

    4 ай бұрын

    CST??

  • @yandemc

    @yandemc

    4 ай бұрын

    oh that was 3 years ago

  • @cst1229

    @cst1229

    4 ай бұрын

    @@yandemc hi

  • @peytonfaz
    @peytonfaz3 жыл бұрын

    12:08 That literally just looks like a DS game that I would have owned lol

  • @creatiph
    @creatiph9 ай бұрын

    nice ! I found this video searching for grrlib examples and this looks like a great demo.

  • @JamesTDG
    @JamesTDG2 жыл бұрын

    You know, it would be interesting to see this game get ported even more, like versions for Android, OG Xbox (I'll gladly use my OG as a test dummy for you), and 3DS

  • @NimhLabs
    @NimhLabs3 жыл бұрын

    I'm also going to suggest a you figure out a way to abstract the code, so that with a few makefile switches you can compile to different targets Part of it will be a MVC type setup--another part is that silly 'backend/frontend stuff... Yeah... this is a pain in the arse to figure it out--but once you get it down, it creates for a few good habits when it comes to coding projects and stuff

  • @michaelstevenson5044

    @michaelstevenson5044

    3 жыл бұрын

    THIS. Thsvm for the tip!!!

  • @michaelepica3564

    @michaelepica3564

    2 жыл бұрын

    N O

  • @marquisdelafayette3333

    @marquisdelafayette3333

    2 жыл бұрын

    I like your funny words, magic man.

  • @sircaioamaral

    @sircaioamaral

    2 жыл бұрын

    Exactly!

  • @mannyw_
    @mannyw_3 жыл бұрын

    I feel like your game would’ve fit right onto the DSI Shop back in the day, probably would’ve made a decent sum, too!

  • @ArpeggioPegasusMusic
    @ArpeggioPegasusMusic2 жыл бұрын

    These homebrews are awesome and we need to see more of them.

  • @ultragaymer2437
    @ultragaymer24372 жыл бұрын

    you absolute mad man!! props to you

  • @asphaltpoptart
    @asphaltpoptart3 жыл бұрын

    the vita being classified as retro hurt me

  • @Jayanky

    @Jayanky

    2 жыл бұрын

    It’s only a decade old it’s not _that_ far back...

  • @mechacode8527
    @mechacode85273 жыл бұрын

    I really can't wait to try this on my DS. Incredible work! This is really inspirational and, just plain interesting to see!

  • @xeridea
    @xeridea2 жыл бұрын

    For functions that need to change between systems, like loading assets, drawing things, etc, you can abstract it, so the function name is always the same, but it does different things based on system. You still need to figure out how to do stuff, it just cuts down a lot on refactoring. For screen resolution changes, you can have a base set of numbers, than then get modified by a factor based on screen resolution so you don't need to change all the variables, it is automatic. For PSP sound, perhaps sound needs ran in a different thread.

  • @fartgarfunkeljr
    @fartgarfunkeljr2 жыл бұрын

    what a cool idea! congrats!

  • @ufo260explorz5
    @ufo260explorz53 жыл бұрын

    2:27 nice shot

  • @nkusters
    @nkusters3 жыл бұрын

    You've impressed me a lot with this video, amazing job!

  • @AdamvanAlderwerelt
    @AdamvanAlderwerelt Жыл бұрын

    Great video. You've got a lot of skill. I hope you are doing what you love professionally as well.

  • @numberoneappgames
    @numberoneappgames Жыл бұрын

    That's impressive you were able to get your game on so many consoles. Cool!

  • @Wheagg
    @Wheagg3 жыл бұрын

    This is inspiring, the second vid I've watched from you and they're both amazing. You have a sub.

  • @Zinkolo
    @Zinkolo3 жыл бұрын

    Oh my god it's like he came straight from the 90s!!! Which isn't a bad thing but I'm impressed. Also I can't believe I didn't find this channel any sooner! This is right up my library

  • @brandonb.sr.dreamcast3626
    @brandonb.sr.dreamcast36262 жыл бұрын

    Great Video, I Have So Fun With This

  • @Jey78
    @Jey78 Жыл бұрын

    This is the best video ever made by Polymars imo

  • @jonah2437
    @jonah24373 жыл бұрын

    This is really cool! I'd love more Gamecube ports and DS ports too! Wii, Gamecube, DS, and 3DS are all really cool consoles to get homebrew on for me. Especially Gamecube, as it's one of my favorite consoles.

  • @CookieGobblerCookie
    @CookieGobblerCookie4 жыл бұрын

    I remember trying to learn raylib back when I was in data structures class where we learned C. god I have so much respect to not only people who code in low-level langs but also make games with them :O

  • @adventurerofmi
    @adventurerofmi2 жыл бұрын

    It’s cool seeing support for the GameCube and wii this is awesome! Would love to see a video making a game for the Dreamcast too!

  • @ModBros8434
    @ModBros84342 жыл бұрын

    Porting this game might be a legitimately good exercise for newbie developers. Thanks for releasing the source code.

  • @gamedirection_us
    @gamedirection_us3 жыл бұрын

    The hardest part was not infact porting but recording each port working XD

  • @Thatguy101987
    @Thatguy1019873 жыл бұрын

    PolyMars: I didn't really want to start a trend of having unsophisticated hacked together code. Yandere Dev: haha Else if go brrrr

  • @neliasoares6217

    @neliasoares6217

    3 жыл бұрын

    Else if

  • @yunyomal

    @yunyomal

    3 жыл бұрын

    god damm this is true

  • @Kriae

    @Kriae

    3 жыл бұрын

    i don't get it

  • @SurmenianSoldier

    @SurmenianSoldier

    3 жыл бұрын

    @@Kriae yandere simulator's code is a mess

  • @inktothedarkness5469
    @inktothedarkness54692 жыл бұрын

    That was really enjoyable :)

  • @tillhartmann1010
    @tillhartmann10106 ай бұрын

    Just subscribed because of the channel logo.

  • @multiverseone8115
    @multiverseone81153 жыл бұрын

    "Sony Playstation 5." ALRIGHT. WHERE'S MY DEVKIT!

  • @everton.colombo
    @everton.colombo3 жыл бұрын

    I've been wanting to try making DS games for a while now. This actually inspired me to start learning C++

  • @fwstatus
    @fwstatus2 жыл бұрын

    proper good job, mate!

  • @crogan0dragons249
    @crogan0dragons2492 жыл бұрын

    9:13 I used to frequent the Court Record forums (Ace Attorney fan site) back in the day and I remember Henke37 posting in there quite a bit. What a wave of nostalgia seeing him in this video

  • @Camdennnn
    @Camdennnn3 жыл бұрын

    Isn’t it funny how he put five retro consoles but still doesn’t have a Linux or Mac download. Lol (Edit: I shouldn’t have to say this but THIS IS A JOKE!!!!)

  • @TheRandomGuyTheFarNoGameCat

    @TheRandomGuyTheFarNoGameCat

    3 жыл бұрын

    He used common libraries so you just Wine the Windowsindows build. 🤷

  • @gavinthegreat6568

    @gavinthegreat6568

    3 жыл бұрын

    Shut up why don’t you try doing this

  • @Camdennnn

    @Camdennnn

    3 жыл бұрын

    @@gavinthegreat6568 it’s a joke. And I do develop games soooo.....

  • @toafloast1883

    @toafloast1883

    3 жыл бұрын

    @@Camdennnn You develop games? Name every finished game you have developed.

  • @Camdennnn

    @Camdennnn

    3 жыл бұрын

    @@toafloast1883 I’ve only done 3 game jams I submitted for all three and I’m working on a bigger project

  • @DB_Shorts08
    @DB_Shorts083 жыл бұрын

    I cannot lie, I love this and play it on my ds often.

  • @antonn6090
    @antonn60902 жыл бұрын

    i really enjoyplaying this game on my psp, good work

  • @douchebagkangaroo69
    @douchebagkangaroo692 жыл бұрын

    Awesome job mate

  • @IVan-jy8tj
    @IVan-jy8tj3 жыл бұрын

    If you ported TerriFried on consoles, i think, you can port TerriFried to smartphones. Platforms: Android and iOS

  • @chickeninabox

    @chickeninabox

    3 жыл бұрын

    No!

  • @Jono997

    @Jono997

    3 жыл бұрын

    @@chickeninabox Why not? It could be a fun time waster.

  • @rabbidthemii8846

    @rabbidthemii8846

    3 жыл бұрын

    Maybe port it to 3ds & n64?

  • @bluemike1215

    @bluemike1215

    3 жыл бұрын

    @@rabbidthemii8846 n64 wouldnt fit

  • @EggoBoi

    @EggoBoi

    2 жыл бұрын

    @@bluemike1215 also, using ds homebrew on 3ds, you could play terrifried on that

  • @BriamGzz
    @BriamGzz3 жыл бұрын

    13:51 That Dani reference xD

  • @hlive714
    @hlive714 Жыл бұрын

    As someone who's tryong to learn basic coding, your porting to 5 different consoles, is very encouraging as impressive. :0 I really want to understand how to port games to the PS3. I found a Dev blog of Vessel, but It wasn't as specific as I Hoped. Your video brought up points the dev blog didn't even mention. And it's looks more doable than I originally thought-

  • @pj1343
    @pj1343 Жыл бұрын

    honestly, this video really helps set out an example of how porting games to other platforms is like. makes me really appreciate all game devs out there for really trying to make their games to play well on every platform out their possible.

  • @thebluevlogs8186
    @thebluevlogs81863 жыл бұрын

    I really wish one day he could turn the game into 3ds playable

  • @Velamy

    @Velamy

    3 жыл бұрын

    get a flash cart or homebrew your 3ds, nds games are backwards compatible

  • @Boooo

    @Boooo

    3 жыл бұрын

    @@Velamy ok but this game with 3d support

  • @Velamy

    @Velamy

    3 жыл бұрын

    BooMan what would that add in all honesty though, it’s a 2d game with no 3d assets in it

  • @Boooo

    @Boooo

    3 жыл бұрын

    @@Velamy it would be neat

  • @misumi6312

    @misumi6312

    3 жыл бұрын

    Actually tried this on my 3ds, seems to just be a black screen for me :(

  • @sirsammy9800
    @sirsammy98003 жыл бұрын

    And he didn't even port to linux :(

  • @pirosoffaireyes

    @pirosoffaireyes

    3 жыл бұрын

    Pffft too easy

  • @sirsammy9800

    @sirsammy9800

    3 жыл бұрын

    If it's easy why didn't he at least do it off camera

  • @korbenbutterworth3479

    @korbenbutterworth3479

    3 жыл бұрын

    Sir Sammy he has look on the github page plus he has made an Xbox port

  • @sirsammy9800

    @sirsammy9800

    3 жыл бұрын

    @@korbenbutterworth3479 What? Linux is NOT xbox. What are you even saying? I see there's source code for linux, but no compiled version.

  • @korbenbutterworth3479

    @korbenbutterworth3479

    3 жыл бұрын

    Sir Sammy then compile it I mean there is extra ports to Linux and Xbox that where not mentioned in this video if there is a make file just clone and make then you have the game. You use Linux why are you not used to having to compile stuff from github

  • @ckosmic
    @ckosmic2 жыл бұрын

    i have a chip8 emulator that i made for the TI-84 Plus CE calculator that ive been porting to a bunch of stuff over the past few years. its so much fun to do, learning how each sdk works for each platform and their limitations.

  • @TrySomeCG
    @TrySomeCG Жыл бұрын

    Awesome 🔥 i recently got into vita development and watching people still making games for vita make me happy, I'm working on a third person shooter for vita i installed necessary tools for unity to build for vita and i hope i make it to the end man, your video helps me realise that it is possible with unity to make games for vita

  • @fatalerror6469
    @fatalerror64693 жыл бұрын

    Holy shit man. I'm going to download these games for ds and play them! Also this is nothing I can even comprehend doing, but have you thought of making a game for ps2?

  • @jamcdonald120
    @jamcdonald1202 жыл бұрын

    6:19 "better" way to do that, would be to draw 1 sprite per pixel the line passes. Longer lines would take longer to draw, but the average line is probiably only 50 or so pixels long

  • @PolyHertz
    @PolyHertz2 жыл бұрын

    Really cool project, thanks for sharing the source code! Would be nice to see a Dreamcast port too some day :)

  • @aiden-wb2nu
    @aiden-wb2nu4 ай бұрын

    great video!

  • @GamesOnEnglish
    @GamesOnEnglish3 жыл бұрын

    Rockstar: Are you challenging me?

  • @BeatACVR

    @BeatACVR

    3 жыл бұрын

    Excuse me, but GTA V is on: PS3, PS4, PS5, Xbox One, Xbox 360, Xbox Series X, and Windows. Minecraft is on: Java, Xbox One, Microsoft Windows, iOS, Android, Windows 10, PS4, macOS, Linux, Nintendo Switch, Playstation 3, Xbox 360, Wii U, PSVita, New Nintendo 3DS, Windows Phone, and Fire OS. Maybe say Mojang? They have more ports.

  • @GamesOnEnglish

    @GamesOnEnglish

    3 жыл бұрын

    @@BeatACVR It was a joke chill lol

  • @BeatACVR

    @BeatACVR

    3 жыл бұрын

    Games On English I know but it would be better if you chose a company that actually makes a ton of ports

  • @damantioworks

    @damantioworks

    3 жыл бұрын

    @@BeatACVR There is also Mnecraft Pi Edition for Raspberry Pi and classic.minecraft.net that you can play in your web browser

  • @BeatACVR

    @BeatACVR

    3 жыл бұрын

    damantioworks whatever i just pulled it up on goggle had it on every console i own so I figured it has a lot of platforms

  • @tacoman6697
    @tacoman66972 жыл бұрын

    I love the DSiWare vibes, but yeah, like the other comments said, coulda made better use of the dual screens.

  • @GreyLightning
    @GreyLightning2 жыл бұрын

    Thanks for putting this on home brew browser for the wii! It’s fun. You should bring it to switch hb too

  • @MattDoesStuff2023
    @MattDoesStuff20232 жыл бұрын

    Wow... this is incredible

  • @owensoft
    @owensoft4 жыл бұрын

    Ps5 port or no deal!

  • @orangemonster3473
    @orangemonster34733 жыл бұрын

    is it just me, or that PSP is lookin' kinda THICC?

  • @ptanker9236

    @ptanker9236

    2 жыл бұрын

    💀 perverts gonna come

  • @-FOXX
    @-FOXX Жыл бұрын

    You're proper funny. Keep it up :)

  • @oluwafemioyepeju2250
    @oluwafemioyepeju2250 Жыл бұрын

    Not gonna lie...this was awesome 🔥🔥

  • @cdtxyz
    @cdtxyz3 жыл бұрын

    TerriFried would sell amazingly for the DS if it got an official game card and was made back when the DS was popular.

  • @dylansheaves4743
    @dylansheaves47433 жыл бұрын

    So as a secondary question, would you ever consider doing a guide on using some of these homebrew libraries

  • @jamcdonald120
    @jamcdonald1202 жыл бұрын

    7:25 that controll scheme is so great, nintendo must have thought of it

  • @Turgineer
    @Turgineer2 жыл бұрын

    Amazing original content.