I Made a Ragdoll Fighting Game | Devlog 1
Ойындар
I've been working with active ragdolls for awhile and decided to try out a fighting game with a scaling power system where you start off really weak. Let me know what else I should add in the next devlog!
I'm currently working on a lot of small games and remakes with the goal of picking one to turn into a full game. Subscribe if that sounds interesting to you!
MUSIC:
Music: Evan King -Virtually Impossible
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Music: Evan King - Everything is Okay
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Music: Evan King - Pocket Universe
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Пікірлер: 1 500
This looks like something I'd play.
@Froby910
10 ай бұрын
didnt expect u would be here
@BekoniX_VR
10 ай бұрын
Whacky? nah this guy has to release it now if whacky is here
@jeremystalma462
10 ай бұрын
Whacky?
@jeremystalma462
10 ай бұрын
Can not wait for that video to come out.
@chadehlatabeh1272
10 ай бұрын
no way whacky is here
I genuinely laughed when I saw the enemy ragdoll continuing to beat up your already knocked-out player character. This looks super fun, especially throwing around weaker enemies and climbing up larger enemies to knock them out! Excited to see where this goes!
@atomictraveller
11 ай бұрын
it's a detail from real life sent with real love ♥
@Mersoh
10 ай бұрын
Enemies punching you after you've already gone down should be a feature, it makes for a pretty funny death screen
In the fighting scenes, The music “IM STILL STANDING” perfectly fits with it
Omg this looks so freaking sick, the combat is qn absolute chefs kiss, its so satisfying. Cant wait to see more!
For something made in a single devlog, this game already looks very promising! You just gained a sub :)
@Agabua-ry6lb
11 ай бұрын
2 subs!!
@Goof738
11 ай бұрын
3 subs
@TypicalLuffy
11 ай бұрын
4 subs!
@ceadeusx
11 ай бұрын
5 subs
@Slaymisi
11 ай бұрын
6 subs
Ragdoll fighting already looked super fun, then there came the aerial combo at 6:00. Maybe you'd like to add progression tree/map to allow specialising into different play styles like aerial, ground, grapple, dashes, throwing stuff, telekinesis(pulling and launching stuff like the gravity gun) etc?
@Sakdos
11 ай бұрын
because you gain strengh with killing bigger ennemies, I wonder if it would make sens to gain abilities in the same way. Like Jump Force, or skill. (Ground stomp or other super slide kick) But It needs to remain part of the physics creative playstyle. Very impressive so far
@frenspz
10 ай бұрын
stick it to the stickman
@dougwark6150
10 ай бұрын
What about a giant mode where your size scales to your strength.
I love watching game dev logs like these. They fill me with inspiration and ideas to start creating my own games someday. Keep up the great work!
@franciscooteiza
10 ай бұрын
Yeah, someday ...
excited to watch this grow. looks fun as heck already
this looks insanely fun. I think the verticality at 6 minutes is really cool so enhancing that with more mechanics would be great, especially for larger and larger enemies creating a sort of David vs goliath feeling
@croutendo2050
2 ай бұрын
Ragdoll shadow of the colossus?
That final fight with the giant enemies looked way more epic than it had any right to be. So simple but soo....*emergent!*
@phoenixmearow6560
10 ай бұрын
What is the game called?
@Non-spectator
10 ай бұрын
@@phoenixmearow6560 idk i'm asking in comments too
@Hostefar
10 ай бұрын
@@phoenixmearow6560attack on titan
@JustBasicAnimator
8 ай бұрын
its still on devolepment so its not available@@phoenixmearow6560
@ethanaquino7715
5 ай бұрын
@@Hostefar oh yeah... add in some odm gear and your set
This looks so satisfying! Great project.
I really want to see this game come out to the public! It’s style is humorous and I love the combat! Hope you do well with making it!
This has so much potential it’s insane. You can do some really cool level design with the mechanics set up here. Like boulders blocking early paths or cannons needed to open doors, that can’t be aimed until you can drag the top of them towards something
@raisgamesnz325
11 ай бұрын
I agree, this would be amazing!
Very cool idea! The fighting looks challenging, but fun. it also looks like gaining strength is a very rewarding feeling.
This is the first game I've seen in a devlog that I'm actually interested in playing. And I watch a lot of devlogs. Right on!
I need this game in my life. You did a super good job!
this looks really fun can't wait to see where it goes
The game looks great so far, and very interesting! The devlog was really nice too. 👍
Really cool game concept! Subscribed
This looks amazing!! Please keep working on it ❤
This looks awesome! Keep up the great work!
Gang beasts with the camera of human fall flat sing me up. This looks incredible and has so much potential to be an amazing game. Great job!
Awesome Stuff - Can't wait to see how far you go!
Duuuuuude, I'm hooked! keep us updated bro. I can't wait to try this out
This looks fun as hell! Amazing job!
@kbitdev
11 ай бұрын
Thank you Floky, much appreciated!
This looks like a lot of fun! I think it would be really cool if at the end of a level/ the game you have to be strong enough to climb a cliff edge or something like that :)
Man, I don't usually comment on youtube videos but this lookes super promising. I felt like playing the game just from the first devlog so it must mean something. Keep up the good work, new sub here.
Dude this is fkin amazing! You packed so much into one video
Grabbing the giant and delivering a knockout blow looks so incredibly satisfying. Good shit man
This looks so amazingly fun
Man, ragdoll Is so goofy i love it. Pls continue with this devlog and I will be cheering.
where to download????
This is amazing! I finally understand how I can make an active ragdoll! I hope your game becomes as famous, if not, even more famous than gang beasts and Human Fall Flat
This is really cool! I really want to buy the game know! Also its a nice commentary plus it being your first video its really good keep it up!😄😄
@Aza_bs
2 ай бұрын
What is the game name?
this looks very promising! keep up the good work!
wow. just wow. i really hope this game gets published. and seeing this is your first video and you already have 7k subs. i can feel you are going to be sucsessful.
I really hope he continues this because I’d love to play this game.
Please make a full tutorial on how you made the active ragdolls that would help so much!
Wow! Amazing! I can't wait for the second devlog!
That looks so good, keep it up man!
I would love to see a tutorial on how you made the active ragdoll!
i really hope you make this into an actual game. i would buy that shit so fast-
Dude this game looks fun, can't wait to see you add more challenges, levels, campaigns, and even multiplayer.
Where can I download this
@Jeffrey-cu1ox
Ай бұрын
Probably on steam
I need to remake your game
PLEASE KEEP WORKING ON THIS GAME, IT HAS SO MUCH POTENTIAL. LOVE YOUR CONTENT, JUST SUBBED. ❤️
This looks really cool and fun good job👍🏻
This is absolutely amazing! From what I saw at 6:00, I’d love to see some verticality in this game, which would pave the way to all kinds of new mechanics!
this looks super fun!! i think adding tools/weapons that you can only lift and use at certain strength levels would be a great addition, like using a hammer to smash open a door or knock out a giant enemy
The game sounds fun! Can’t wait to play it.
Brooo that's really cool I want to play it now! Can't wait for your next develog and i subscribed
This looks like SUPER fun to play !
This looks so cool!
this looks like a really fun fighting game actually!
I would definitely play this I look forward to seeing how it goes
I need more of this now! IT LOOKS SO COOL PLEASE, *AAAAAAAAAAAAAAA*
This has got to be the most excited I have EVER been for a game I can't even describe it. (well I can, I've always had an Idea for something I wanted to make in a game [this] but never got much progress into learning coding. So it's exhilarating to see you just list off everything I've wanted in a game) And the pacing was amazing, I never skipped through, I'm super hyped for the future devlogs, (no pressure I'm not expecting a guaranteed release, I know what happened to Dani's game) The suggestions will be edited as I get ideas. The suggestions: A fix for the ragdoll spazzing - I don't know much about coding but it's possible that turning on "projection" in the joint settings could help with it. Movement options - Something that I would love to see is more ways to move around giving the player the opportunity to do some really cool moves which would (in my opinon) go really well with the physics based movement, an example would be a slide, or climbing/swinging using the environment, going well with the use of rocks in combat. Parry/Block - This suggestion is just me asking for other things I've seen in games that are really fun to use, a sort of parry-grab to add to the combat system maybe a block that if punched staggers the opponent and the next punch has added power to it, or if you grab a staggered enemy you can throw them farther adding another unique way to get enemies off the map (the main way to kill) If you don't have enough strength it could knock you back and you could have some fun making a trail of dirt being pushed by your feet. Movement attacks - Adding to the movement, at 5:58 there was a sort springboard combo, it'd be super cool to see skills that allow you to jump off enemies like dying light then moves that you can only use in the air, like the kick in gang beast (you *can* use it on the ground, it's just not very good.) Game modes - There could be a lot more game modes than the levels, something as simple as a sandbox with all of the utilities that come in per map plus an enemy spawner, for example the rocks in the map shown are a map special utility. Though they'd have to be unlocked by completing the maps. Another one would be a rogue-like where, of course, most things are randomized and there could be shops were you buy things with strength, the shopkeep could be a strongman. It could turn into a rogue-lite where the upgrades you get from the main story stay with you into the... Dungeon? Upgrades - If you do add a skill tree or an upgrade shop between levels or something, they should stay between levels making it feel more progressive, and maybe one of the level ups would literally be run faster or get x% more strength. Though that would probably complicate the scaling a lot, like a lot- you have been warned. Difficulties - There could be a difficulty option when starting a level making the scaling more against you, but you'd get more whatever the currency would be.
This game looks incredibly fun, and I NEED IT
I honestly think that you have done very well and it will be extremely fun to play, but if I could change one thing it would be to add more maps for example; a volcano map where you have to progress to the top but apart from more maps I think that you’ve done great 👍
looks like the best game ever in my life so far. new sub
This game looks promising. I’ll tell my friends about you. So you just earned some subs
This is VERY cool! I am actually very impressed and inspired by your effort as a single game dev. I do have an idea, a little suggestion. ou are obviously going to make more levels so, as the Player levels up, the enemies can have weapons and other cool abilities. And the player can as well. It's just a suggestion so you don't have to consider it :-) I can't wait to see where your game goes and how it may be when it is complete!
There is something about the game that makes it look so fun
Dude, I swear you NEED to publish this! It looks very promising
This is sick, I'm so hyped
Bros the one of the youtubers i have seen and the amount of detail in that game gotta give this one a 1000000000/100
Speedrunning this game looks like a lot of fun
It just occurred to me that this is the same approach that Grow Home and Grow Up uses for the character controls. Nice!
I am exited to see where this goes
Its been a month please this is the greatest game ever we cant wait anymore
I have an Idea: Add Armour like stuff that will: 1. Give more hits until knocked out or 2. Give more weight when throwing armored enemy or 3. Give more buffs with that armour equipped (Example: Maybe an armour that increases strength) If you're having trouble making the armour obtainable maybe: 1. You can destroy enemy armour and pick it up using an inventory system 2. You can add a Shop that you can sell your strength to and buy armours (That way getting to 100% Strength wont be the maximum thing you can do and from there its just no unique challenge or skill) 3. Add challenges you can do to get rewards to buy armours/gain items Btw this is a really good video thx for making it
This looks very fun I am very excited.
Woah i love cartoony rag doll games, they look so fun btw nice game!
I didn't think the combat could look this badass in a ragdoll game. Wow.
I CANT WAIT FOR THIS TO BE RELEASED
Yo this looks like crazy fun
Holy cow this looks like a lot of fun
It looks great, good luck
Already realy exited for this
Wow this looks like a lot of fun ngl
This looks sick!
Great work man
This game seems so fun can’t wait until I can play it
this is the best ragdoll fighting game that i ever seen
good job the game ur working on looks very cool cant wait to play it later!
Awesome!!!!!. I love everything about this game
Looks so cool! I hope you will finish it - wanna play!
an upgraded gang beasts! i love it! keep it up!!
44 secs in it shows like all my favorite games
Holy cow this looks sick. I think you should add enemies that throw stuff at you or just have different attack patterns. Maybe there are these small weak enemies who run at you and hold you down while bigger dudes come in for the kill. I also think you should add seesaws or campfires or other ways around the map so you can be creative with your fights. I love the concept, and you can take my suggestions with a grain of salt cause I'm sitting on my coach with no dev experience whatsoever
Bro casually made one of the most interesting physics based games I've ever seen in my life
It looks soo funn I love it
bro when this is famous and it has multiplayer that just fighting and instant 100% im gonna beat them up yo macaroni you just gained a sub
Man, it's the funniest game I've ever seen hahaha I imagine it scaling to something like in the thumb of the video, with giant enemies and you making upgrades or getting achiviments to increase your stats. You have gold man. Try a crowding funding if this may help you!
this looks so sick
I cant wait till this game comes out
Would be cool to have different enemy behaviors, for example - a group of small guys who just hold on to you and try to drag you off the edges, enemies that can punch 2x as quickly/often but can't grab, etc... Maybe bosses can have unique moves (smash, trip, etc) that you learn by beating them. Gameplay looks fun! Great job!!
bro this is great maybe add some googly eyes to the character designs to make them seem more alive and add like crates as throwables
I love how you released this video 2 months ago and it's been radio silence since then. Would like to see more because the concept is really interesting.
Wow that looks good!