I Made a Multi-Line Renderer with just Redstone!
Ойындар
Welcome back to another journey video. Today I make a line drawer using Bresenham's Algorithm, and exploit passthrough screens to draw many lines at once. I hope you enjoy :D
Patreon: / mattbatwings
Discord: / discord
My socials: linktr.ee/mattbatwings
My texture pack: modrinth.com/resourcepack/mat...
World Download: (JAVA 1.18.2) www.planetminecraft.com/proje...
Line Drawer Inspiration: • BIGGEST RENDER EVER - ...
Passthrough screen: • Logical Redstone Tutor...
Thank you @Sloimay for lots of miscellaneous help.
Bresenham's Algorithm explanation: csustan.csustan.edu/~tom/Lect...
Generalized Bresenham's Algorithm explanation (all octants): www.uobabylon.edu.iq/eprints/...
Generalized Bresenham’s Algorithm tweaked to help parallelize hardware: imgur.com/a/2uT7LaV
-------------------------
Want to get more involved in the logical redstone community?
Learn Logical Redstone! • Logical Redstone Reloaded
Open Redstone Engineers (ORE): openredstone.org/
0:00 Introduction
0:59 Bresenham's Algorithm
6:03 Initialization Component
7:55 Iterator Component
9:15 Main Loop Component
10:55 Assembly
12:21 New Plan
13:33 Screen
14:48 Working Line Drawer!
15:27 Showcase
Music:
Valence - Infinite [NCS Release] • Valence - Infinite | F...
Пікірлер: 2 000
Matt in 2040: I made Ray tracing using redstone
@index7787
Жыл бұрын
it's doable, did it in factorio, he could probably pull it off.
@rtsbass7829
Жыл бұрын
Matt in 2050: I made a fully playable minecraft inside a minecraft and then beat it
@_m1ckey
Жыл бұрын
Matt in 2060: I made a Blender in Minecraft with extra functionality
@twhylerm
Жыл бұрын
@@rtsbass7829 Then in 2070, *i made minecraft inside minecraft inside minecraft and then beat it.*
@PeteWondersWhyHisNameIsSoLong
Жыл бұрын
Matt in 2087: I made a completely new game engine and made minecraft in the game engine
The power of this man is getting out of hand. Next video will be: "I made a simulation of our entire universe using redstone" or "Real time RTX rendering with redstone GPU"
@bnjmn21
Жыл бұрын
rtx might actually be possible. After all its just simulating a *few* light rays. would look like crap on a black-white display tho
@devhonk1722
Жыл бұрын
@@bnjmn21 idk dithering might help a bit also in realtime will be impossible ig
@user-JL
Жыл бұрын
Matt in some time: "I made a copy of my mind using redstone, now I'm immortal."
@therealloganyt237
Жыл бұрын
Real life GPU: 🫠
@therealloganyt237
Жыл бұрын
@@devhonk1722 true
I love how you rendered a three-dimensional representation of a cube, on a two-dimensional screen, in a simulated three-dimensional game, rendered as a two-dimensional image on my three-dimensional monitor. More layers than a lasagna!
@SonusSpeaker
Жыл бұрын
And he made that with his four-dimensional brain, meanwhile I'm trying to process this with my one-dimensional rasin
@dpcubing1521
Жыл бұрын
the light from said monitor going to a two-dimensional grid of rods and cones in your eyes, perceived as three-dimensional in your brain
@PlotagonEditor_lol
Жыл бұрын
and your three-dimensional eyes are perceiving the light while your 3 dimensional mouth i most likely eating something while sitting/laying on a 3d bed/chair in a 3d house in a 3d neighborhood in a 3d town/city in a 3d province/state in a 3d country in a 3d continent in a 3d planet in a 3d solar system in a 3d galaxy in a 3d local group in a 3d universe made of 1d time-space strings
@qwerty4o4
Жыл бұрын
Dude's achieved Inception. Does anybody actually get this reference?
@theanomynusguy
Жыл бұрын
@@qwerty4o4 i've watched the movie, but still don't understand
because the screen is pass-through, you could parallelize the loop to draw multiple segments of a given line at the same time. eg 4 cores each do 1/4th of the loop so 4 parts of a line are drawn at a time :)
@mattbatwings
Жыл бұрын
YOOOO I’m definitely using that when I add onto this project. Thanks dude
@sword0948
Жыл бұрын
Oh god.. Adding parallel processing to Minecraft redstone
@zdiblo
Жыл бұрын
@@mattbatwings btw if parrel line drawing will be efficent enough you can try making geometry with that like rects or other good stuff, just like in lwjgl and it can be used to make next level minecraft cpu games, you need like fast method to draw polygons
@MINIMAN10000
Жыл бұрын
@@sword0948 I mean it was already parallel in the sense that X line were being drawn at once. This would be X line processes drawn across Y partitions. It's definitely GPU level territory.
@Zamu273
Жыл бұрын
@@sword0948 it's been added for a while now I think I might be wrong tho
This is the most impressive contraption I've ever seen
@mattbatwings
Жыл бұрын
thanks! feel free to make a short on it :)
@cezarcatalin1406
Жыл бұрын
@@mattbatwings Hey, the best part about redstone is that the architecture doesn’t have to follow classic procedural iterative patterns. Parallelisation is powerful. I wonder if a divide-and-conquer approach would work. Like imagine making a redstone quaternary decision tree for the x and y axis that divides the screen into 4 regions and those regions into 4 regions and so forth until you reach pixel-level decision making. Binary numbers are passed through the tree from root to leaves (pixels). Each step removes one bit of information from the passing data and informs what sub-quadrants receive the data and which don’t. The last layer just receives 1s and 0s and determines if the pixel turns on or not. You could very easily draw filled rectangles with something like this since the X and Y decision splits can happen independently and at the last layer you just AND them.
@Ibadullah
Жыл бұрын
@@mattbatwings not too free you also have to credit
@PhoenixEditz_daOG
7 ай бұрын
@@cezarcatalin1406im not reading all that
@Kwenen
4 ай бұрын
@@PhoenixEditz_daOG Cool, I thought about this too. This is an efficient parallel method, but recursive computation is an expensive feature in redstone, mainly because it uses a lot of RAM or Stack. I noticed this when I was trying to make this machine myself. Presumably this is the reason why the Bresenham straight line algorithm has not been replaced for a long time! But it would be pretty impressive if there was a way to draw an entire line quickly or instantly.
Time to sit and pretend that I understand everything, while simply being amazed at how he managed to make a 3D render with a bunch of sticks and rocks.
@electronpie
Жыл бұрын
In the title he said that it's a "line renderer", so imo it might just be a 2D renderer. Nevertheless, quite sick!
@thegr8hatty
Жыл бұрын
2d render of a 3d object on a 2d display in a 3d game on a 2d screen rendering it all
@mattbatwings
Жыл бұрын
@@thegr8hatty as crazy as that message is, it’s the most accurate one yet LOL
@watema3381
Жыл бұрын
@@mattbatwings I'm learning Python thanks to you!
@O5MO
Жыл бұрын
@@thegr8hatty but the 3d object is not rendered/calculated by the machine itself
i love when the builds actually look like electronic components, wish i could do it
@happygood18
Жыл бұрын
Actually it is a some sort of virtual electronic component
@whothefrickareyou8106
Жыл бұрын
Well it kinda is
Your error explanation actually helped me better understand some of the automation equipment that I use at work. Super thankful for that!
@rush2325
Жыл бұрын
Well, cheers.
Ever since 2014, Minecraft redstone had been in a sort of dark age. But as of the last few years there seems to be a resurgence in redstone technology, and I believe you are one the the people at the forefront of this resurgence.
@SquirrelTheorist
Жыл бұрын
I always loved Redstone but I had no idea how useful it was. This is the way Minecraft SHOULD have been played
@magicianslucky602
Жыл бұрын
@@SquirrelTheorist Redstone farms are immaculately amazing
@swaggyjjalldayeveryday
Жыл бұрын
Resurgence? Or a rediscovery of binary?
@freshlimesodastudios6525
Жыл бұрын
Some sort of rennaissance
@livedandletdie
Жыл бұрын
I mean, if you have checked out a lot of redstoners and redstone engineers the past years, you'd find that a lot of improvements have been occurring over the years. It hasn't been in a dark age, you've just not kept up with the actual inventors of new redstone technology. And I bet you that some of those people could simplify all of this, and make the calculations near instant. We have ways to use a single line of redstone to pass on more than a single bit of information. We have ways to read signal length, and signal strength, and to be able to encode and decode such inputs and outputs. Maizuma games made a lot of stuff with signal strength, it's a much more compact way to store and use redstone. And it could most likely be implemented in most of mattbatwings creations to make every part either smaller or faster.
To be honest, I like it more when you take your time to go more in depth. I understand that you want to keep your videos short, but maybe a second channel or a second wideo with longer and more in depth explanations? Flappy bird and 2028 videos were perfectly followable and I felt that I am completely able to also build this kind of thing. P.S. You're amazing
@mattbatwings
Жыл бұрын
not a bad idea, thanks for the feedback :)
@Lukas-qy2on
Жыл бұрын
@@mattbatwings when you said you were gonna scrap it i checked how much of the video was left because i got sad and thought you might end it as a part 1, you made the logic so compelling to watch i think we easily would have been okay with a 30 min video haha
@orik737
Жыл бұрын
completely agree, wouldn't mind multiple parts to a video either, might help with the algorithm
@jacksidr6182
Жыл бұрын
@@mattbatwings Maybe I am biased because I have a background in electronics and programming, so for me, your videos are more about how you manage to do this thing within the limits of Minecraft, and not about algorithms themselves. So going into details on how you built and even debug it is the most interesting part for me. So I'd be down for quite long videos if you need to take your time to explain details. When I first found your videos, I binge-watched for 2-3 hours in a row, you are quite good at explaining things, and it's not getting boring as fast as you may think)
@aaaaaa-rr8xm
Жыл бұрын
@@mattbatwings the video actually makes me interested in programming
I like how you transition from python code to redstone, really clever approach to complex problems like this.
@10F2C
Жыл бұрын
Exactly. I can't read redstone if it's not mine.
Back in the day an 8 bit computer was impressive... but this is next level!!
This is just.. I have no words. It looks insane! And the drawing is so, so, SO FAST. I wonder how much lag each linedrawer adds to the system, but this is just out of this world, either way! Can't wait to see this on other projects and learn more about the algorythm :]
@grayb5736
Жыл бұрын
I mean yeah the code he copies is a efficient program ig
@CyCloNeReactorCore
Жыл бұрын
@@grayb5736 bruh
@leuse5614
Жыл бұрын
@vv broscorp is just a bum, not worth the effort arguing as someone who's been programming for the greater half of my life, yeah, this i pretty basic computer science, but to implement it in minecraft is what makes this so entertaining and impressive. I'd also bet on bro not being able to do this lmao
@LandscapeAhoy129
Жыл бұрын
The multiple line drawers add no lag… You have no idea what you’re talking about.
He is damn close to making a full on 2D game engine in there
@blueGD
Жыл бұрын
Bruh, 3D game engine
@quinnroberts4853
Жыл бұрын
@AwesomeNoah24 420D
@operatedowl4158
Жыл бұрын
69420D
@-Average-
Жыл бұрын
@@blueGD its 2d
@notcreativenickname2938
Жыл бұрын
Who is waiting for him to make DOOM in redstone?
THIS IS SO COOL! i’m a comp sci kid and i’ve always been interested in redstone but never thought it could be used like this. great video i’m so amazed.
Now that you can draw lines, have something that gradually shifts the lines -- make a rotating cube, for example.
@Scotty-vs4lf
Жыл бұрын
you need to use sin and cos to calculate rotation. a 2d rotation matrix looks something like this (if i remember correctly) |x * cos(angle) y * -sin(angle)| |x * sin(angle) y * cos(angle)|
@Hyrum_Graff
4 ай бұрын
@@Scotty-vs4lf A 9th order Taylor polynomial is usable to approximate sine and cosine for any angle-- not sure how to do exponentiation quickly though.
@Scotty-vs4lf
4 ай бұрын
@@Hyrum_Graff i think it would be better to just use a lookup table, you wouldnt need a ton of precision so you could easily just store like 64 values for each and do (int)(64(x/2pi)) to get the index i think thats the right math but i didnt try very hard lol so dont quote me
Calculator→better calculator→graphic calculator → 3d line simulation → 3d environment simulation → Minecraft simulation → Minecraft in Minecraft
@ezrakornfeld8436
Жыл бұрын
Then he rebuilds it in the Minecraft simulation so he has infinite Minecraft’s
@therealloganyt237
Жыл бұрын
@@ezrakornfeld8436 until the real-life GPU is dead
@cezarcatalin1406
Жыл бұрын
A simulation inside a simulation inside a simulation inside a simulation...
@elgordobondiola
Жыл бұрын
Oh my god they actually did a 3d simulation
I like the inclusion of python scripts to make redstone really feel like a programming language. You just got another sub from a craftymasterman enjoyer
@vinicus508
Жыл бұрын
Yeah, I love that too. It literally makes you understand what the high level code is doing on the low level.
@akalihoer5457
Жыл бұрын
@@vinicus508 when python gets called a low level language compared to this you know shit is getting real lmao
@akalihoer5457
Жыл бұрын
it's actually insane
@vinicus508
Жыл бұрын
@@akalihoer5457 no, redstone is the low level. Not python lol. I was referring for example to how he made a for loop in redstone, and that gives us an idea of how a machine does it in low level.
@Enderplays12
Жыл бұрын
@@vinicus508 High/low levels refer to abstraction. The logic of the code is much more abstracted in redstone, since the Python structure was the reference for the underlying functions. In this context, Redstone is the higher level language.
I really like how you go into depth about not only how you researched the idea but also how you developed, and understood it. This is a crucial element that many videos miss, usually just jumping to the finished product. This really goes for any video that has to do with programming or something technical. Great job!
I love how you show the whole process! People often just showcase their builds instead of explaining them.
I know this is gonna be a masterpiece, that's why I'm so certain with liking the video before even this video premiere
@solalabell9674
Жыл бұрын
I know by sight that Your profile picture is Rick roll link
BTW, the "normal" way to make Bresenham's Algorithm work for more points is to flip and/or negate X and Y, then flip and negate them back on the other side. If you're interested, I have some video links to another channel that talked about those. What you did though is very impressive in its own right because you managed to keep the high throughput with the bulk of the algorithm being bigger. Congratulations!
@mattbatwings
Жыл бұрын
Im interested! Link them if you can, sometimes youtube deletes it but let's hope not
@rayredondo8160
Жыл бұрын
@@mattbatwings Alright, here goes nothing. The channel I'm mentioning is thebennybox; he made a tutorial series on building a 3D software rendering engine in Java: kzread.info/head/PLEETnX-uPtBUbVOok816vTl1K9vV1GgH5 I would link a specific video about line drawing there, but there are a lot in that general area, since the system was incrementally improved over the series. On his other channel, bennyscube, he made a triangle rasterizer that I believe also used Bresenham to scan the sides of the triangle. It's a very small scale, but I bet you could probably do something like it in a more optimized way using modern redstone techniques. Anyway, that's all I have for now. Great video as always, can't wait to see what's next!
this is unbelieveable!! also, the first time I've genuinely been convinced to go through and click on a channel to go find the rest of the videos. absolutely love the content, keep it up! you've earned a new fan 😊
I really like the presentation of this video! Showing off each component, then putting them all together made it much easier to understand and engage with.
The blender cube has evolved
OH MY GOD! You're building stuff with Redstone the world has never seen before! Without even knowing how the renderer works I think I already know, this is a true masterpiece!
I think it's the first time I've seen something THIS complicated and still understood everything you explained! most redstoners don't go out of the redstone world to explain their thought process, but you nailed it! it felt as if I've been making this with you, and at the end I could tell what was happening and didn't just saw it as a bulk nothing. You earned a new sub, and I hope to see more from you!
Content like these are very impressive! Showing the hard work that was poured into this video proves how dedicated you are to this KZread channel! You’ve earned my respect. Subscribed! ;)
So I wonder where was the famous video promised for this weekend but now seeing the thumbnail just before the premiere. I think the wait was well deserved ^^
I'd love to see this connected to a sort of "GPU" that calculates 3D cubes like the one you showed at the end, but from any angle. Love your videos!
@nikkiofthevalley
Жыл бұрын
It would be very slow. Redstone does have a speed limit. (Around 5 Hz for computational redstone, for some types of instant redstone you can get faster, but the speed of those is just too fast for the instant logic gates we know of right now)
@ainaracatgirl
Жыл бұрын
@@nikkiofthevalley I know it would be slow, but it would be cool nonetheless.
@khanhnguyenbao5962
Жыл бұрын
@@nikkiofthevalley can't we use fast tick speed ?
@nikkiofthevalley
Жыл бұрын
@@khanhnguyenbao5962 I mean, sure, but the faster the tick speed is, the more laggy the game gets, so it ends up balancing out at a certain point. You could also use the technique used in actual graphics cards, where you have many of the same circuit, so you can process a lot of stuff at once. That still has a problem in Minecraft, lag. Too many redstone components updating too quickly causes immense lag.
@linuxization4205
Жыл бұрын
@@nikkiofthevalley Code an optimized minecraft server so it can handle fast tick speeds with redstone faster.
Man, this was so good to watch! I'm happy for you. That's great content. You took an algorithm implementation and made it so nice and interesting to follow in Minecraft! I never was so hooked on redstone programs! (I can call it like that, right? I believe yes) Thank you for the work! I'll be surely checking the rest of your videos.
That screen... It's really marvelous)) Awesome man - awesome content!!!
This is crazy man :D Love how you presented all this complex stuff in a way that's easily understandable. That Bresenham algorithm explanation was so much better than anything I had at Uni!
Matt in 2050 : Builds a prime number calculator , solves rieman hypothesis 😂😂
This is really nice work! Great video production too. It's impressive how many complicated things can be reduced to repeated addition/subtraction/comparison.
As an experienced programmer with some CS and computer engineering knowledge, no amount of tutorials can lead you to something as amazing as this. You have true talent.
Can't wait! Sadly it's gonna premier at 2AM for me.
@tanveshkaviskar442
Жыл бұрын
22:00 for me
@teixopoison601
Жыл бұрын
Asia?
@robinhood184xD
Жыл бұрын
18:30 for me (netherlands)
@diegotessarolo8649
Жыл бұрын
18:30 for me
@vistaman1
Жыл бұрын
@@robinhood184xD same but im in poland
I love you man. I thought classic redstone was dead for a long time. Most people nowadays do everything in command blocks/data packs/server plugins or even mods. I started playing Minecraft right before 1.5 dropped(I'm not that young, I just started playing later than most people). The classic redstone is what I "grew up" on. As cool as the modern stuff is, raw logic gates is where my heart is. Thank you for bringing back the good old memories. Can't wait for the next video.
@livedandletdie
Жыл бұрын
There has been a lot of classic redstone done still, it's mostly because most people don't know about the people that actually advance redstone tech... because who in the hell looks up signal strength decoders and encoders and then signal length decoders and encoders, you can do the weirdest stuff with both, and I don't think a lot of people actually know about every instance of redstone engineering out there.
@jwonz2054
Жыл бұрын
@@livedandletdie Redstone tech just seems like a huge waste of time/energy.
@Pixiuchu
Жыл бұрын
@@jwonz2054 If it's fun for the people to learn more about it, then I disagree.
@autumnuniverse1940
Жыл бұрын
@@jwonz2054 waste??? You’re funny 😂
your step by step explanations are really good, it shows what is needed when tryna plan a difficult redstone build
All parts of video was amazing but showcase was INSANE!!! Thanks for such good video!
This man needs WAY WAYYYY more attention. This is so amazing and super clean... i wish i would undestand what these modules are for and so on (He explained what he build or how they are called but how he got the idea of building it like this is what is amazing).
@livedandletdie
Жыл бұрын
Well he has input panels, that take the inputted data and does a transformation of that data, via simple addition and subtraction, and then sends that data to a screen, which then you guessed it, draws pixels using said data. Step 1, take input. Step 2, calculate ΔX and ΔY and a few other values, then compare ΔX and ΔY add or subtract those other values when needed. Those other values are what determines the direction of the slope. They're based of whether the signs of δx and δy are positive or negative. That's all you really need. Let's use the 8 part division and explain, it using that, the first 2 parts, are both positive signed, the next 2 have a negative sign for x and a positive sign for y, the next 2 thereafter all negative signs, the next 2 parts the last part have positive x and negative y. Then there's a value that interchanges whether you're in the first or second part of each of the divisions, as it decides whether to use ƒ(x) or ƒ(y) as the plot calculations. It's a really really complicated way to simply say plot x1,y1 to x2,y2 no matter what x1 or x2 or y1 or y2 are. You determine which quadrant using 2 signed values, S1 and S2, then you determine whether you should run it as a function in regards to x or in regards to y, then it's basically just the same as calculating a single slice, with A B and E. So yeah, it's very math heavy, but nothing is actually that difficult. It's basically point A - Point B, what is the difference, okay, is it negative or is it positive? okay, is it y dependent or is it x dependent? Then use algorithm 1, else use algorithm 2... take result draw point, go back to more math.
@jofoxthecat727
Жыл бұрын
@@livedandletdie ok. I can't believe you just typed that whole message O.O xD but ty. Ig I could try that errrrr errmm
Damn, this is mad, from redstone dust to a 3d renderer
@-Average-
Жыл бұрын
2d renderer but still amazing
@xtecherstudios
Жыл бұрын
@@-Average- with certin shapes it can render 3d stuff, like the cube
@-Average-
Жыл бұрын
@@xtecherstudios yeah but you would have to calculate and input the lines to make the cube. So technically yes but it's not able to generate 3d shapes automatically
@Hamderovrefrastedetder
Жыл бұрын
@@-Average- Next video: Building a working 3090 TI in minecraft
i love these massive structures that clearly arent intended for people to walk around, and its probably the reason i love environments like rain worlds so much. they feel foreboding and alien, and a million times more significant than you while youre trapped in the maze of transistors and wires trying not to fall through an endless grid of components. i think 15:36 kinda sparked this thought
This is the quality content I am here for! ✨
Man the music you used in the showcase made me emotional. So much Nostalgia. You earned a subscriber :)
this is wild, good job dude!
the explanation is absolutely magnificent!
I dont understand why you have 37K subs you should have like more than 100K. This one is gonna be awesome!
@tanveshkaviskar442
Жыл бұрын
10M for him
@stickworldanimated9545
Жыл бұрын
.
@stickworldanimated9545
Жыл бұрын
Yeah
@maaz4354
Жыл бұрын
@@tanveshkaviskar442 yeah ur right
Matt in 2049: I just made an AI that can talk like a human using redstone.
OHH this is literally AMAZING!!! I really wanted a video explaining the second version, it would be great to understand what the hell was going on in your head while building it
This channel simultaneously makes me feel stupid and smart. This is one of the best channels out there.
wow i love the time and effort put into these videos, its really insane
I know, keeping videos short is good for the retention, but I really like it when you go into the details and steps that you come up with stuffs like this. Maybe second channel for complete thought process or deriving formulas? I know it will be boring but would be really useful!
This is awesome. This dude is underrated for such amazing work :D Your hard work earned you a new subscriber :)
this is really well explained and presented. every time i had a question you addressed it immediately
An intelligent, self-conscious Android using redstone is not a distant future anymore
one thing mojang could add would be a redstone lamp that changes color or light intensity depending on the redstone signal strength it would be very interesting to see what the redstone engineers would come up with
@stickworldanimated9545
Жыл бұрын
That is a great idea!
@stickworldanimated9545
Жыл бұрын
Or a lamps with different colors too!
@unicornhuntercg
Жыл бұрын
Mojang won't even add basic shit like vertical half slabs or fireflies, yeah so...good luck with that.
@user-JL
Жыл бұрын
@@unicornhuntercg saddly true, at least we have mods and addons
This is extremely interesting, yet mind numbing. This is some awesome stuff.
imagine if mojang made a redstone update what matt would build in minecraft
@tanveshkaviskar442
Жыл бұрын
If they added colored redstone lamps then Matt will make colour display
Absolutely insane but a really incredible use of coding and maths :D Awesome job!
I m so happy to find this tutorial. It's working for me. Thank you for sharing
The most impressive part is how you took something that I’d have thought would be incomprehensible to the human mind, and explained it in a way that I actually understood.
@MarcABrown-tt1fp
Жыл бұрын
Incomprehensible to "your" mind. ;)
@novameowww
Жыл бұрын
@@MarcABrown-tt1fp clearly it wasn't
@MarcABrown-tt1fp
Жыл бұрын
@@novameowww Past tense mate, speaking for all humans is highly inaccurate is the point. 👍
@novameowww
Жыл бұрын
@@MarcABrown-tt1fp i know, i'm just foolin'
@MarcABrown-tt1fp
Жыл бұрын
@@novameowww Oh... I couldn't tell haha! Cheers. 😏
Next you should try to combine this with a 3d renderer and make like a game engine where you can look around a room or something.
I'm loving the more in-depth explanation of this.
The KING is BACK! Thanks bro!
dayum
this is insane.
This is fantastically well explained! If you havent received any messages like it already, im sure that these kinds of videos will help jumpstart younger folks interest in computer science and programming. I already have some programming experience myself but I have minimal formal education on how programming translates to computer parts in the physical world and this is the most exciting way Ive seen to understand it!
Videos like this blow my mind. Seeing a computer built from scratch and realizing that it's all piles of math I learned in high school. Makes me wanna learn how to code
This deserves a woohoosh (woohoo + woosh) because the redstone and coding goes over my head but I can still tell how impressive it is, even if I can't understand how you accomplished it!
nice
Dude your teaching of the concept is SO good!
Amazing ! I love this new format when you explain with python an then recreate it !
Matt in 2069: I made minecraft in minecraft using redstone
OMG!!! I never thought that Minecraft could go this far😱 All the Appreciation to you man👍 And also thankyou so much for such detailed explanations.
I would love to see a full breakdown of the final working version, like you did for the first attempt!!! It's the first time I've seen a computational redstone project broken down in that way and I really want to see more!
This works. Recommended to try this out. Thanks a lot for your help
bruh i didnt even comment yet... but omg i love mattbatwings!!! man is changing the redstone game epiclyyy
@superruper1209
Жыл бұрын
matbat didnt heart this one 💀
This is certified cool.
I've been going through the redstone computation videos and honestly I think the presentation on the showcase in this one is my favourite. There's something absolutely heartstopping about the way the cube and the star get drawn and it suddenly clicks into place.
Holy crepe, dude! You've earned yourself a subscription!
Beautiful! My first computer was a Prime IV using punch cards and I ended my career doing vfx for film, television and games. I’ve seen it grow but while I used graphics, I never really understood the hardware elements at the level I wanted to. You are inspiring me to dig in the way you have.
Matt in 2030: Hello guys! Today I made Windows 10 in Minecraft just using redstone!
This is so awesome!
Redstone science is getting crazy! A few years ago I was content building a 5x5 piston door but now people are building programs like you! 10yo from a few years ago would be fascinated
Soo flipping cool!! I was wandering is the possible to create some sort of queue so it could be animated? I know it’s quite complicated because of the timing between different lines drawn but still..
@Oliver_Atkinson
Жыл бұрын
Yeah
@livedandletdie
Жыл бұрын
Well, yes, you could, have the encoder because that's what he has made, a massive encoder, output it's information into memory, and then you could take the stored memory, and run it through even more pass-through screen inputs, and you could split the work over multiple inputs and thus send the data simultaneously, thus drawing the whole line at once, however, that would be a lot slower. But sometimes that a lot slower can be turned into a lot quicker. As using things from memory can if you can set individual pieces of said memory and use that to configure some stuff, and perhaps have other memory buses to send data as inputs into the encoders and stuff, and with some complexity, you could play doom on that screen...
Since it can already draw a cube I now really wanna see it more optimized maybe with added double buffer and make it draw 3d polygons :) "it cant be that hard"
That's so ridiculously cool!!! :D
Thank you, I've been looking for a long time
Just imagine what he would do if Redstone lamp had different colors depending of the redstone power level. There has to be a mod for that. ''so i made multiplayer Minecraft in Minecraft''
@lilyofluck371
Жыл бұрын
That is so smart! I heard of coloured lamps but that idea is really good.
@CJmakesspedmemes
Жыл бұрын
It’d be a really easy mod to make, you just need to have the power level be read by the block (like a comparator) and change texture according to the value
@iCherrryyt
Жыл бұрын
I think that's cool but I think just adding colored glass to the lamp recipe would be a lot easier than having to change the signal strength is to complex and would be annoying.
@lilyofluck371
Жыл бұрын
@@iCherrryyt But then it wouldn't be able to change. The point is that it can change. This kind of lamp would be like a color display lamp for redetoners. Not coloured lamps for builders.
@iCherrryyt
Жыл бұрын
@@lilyofluck371 ooo ok i see what you mean
Can you make a little spinning cube wireframe animation with this. When you have points saved in memory, and then it just takes the x and y values from the memory, and uses them as frames. So if you speed it up, it looks like animation. Do you think it would look cool?
@nolann6324
Жыл бұрын
you will have to compute 3D rotations by using matrix, and then project these points on a 2D plan and enter them into the system, it looks pretty hard because these matrices use floating point numbers and I don't know how these calculation can be done in Minecraft
@sargentgullible2794
Жыл бұрын
@@nolann6324 One potential thing he could do to try simulate such a thing would most likely this in an inventory; 1 stack = one whole number Incomplete stack = a floating number. So, a stack and a half of iron would translate to 1.5. While it might be tricky, but it sounds doable.
@HansLemurson
Жыл бұрын
@@sargentgullible2794 I think that's technically FIXED-point notation. Floating point isn't a term for numbers with a decimal point, it's a term for numbers written in scientific notation, where the position of the decimal point varies with the magnitude of the number. But it's still a decent idea.
@binguloid
Жыл бұрын
@@HansLemurson item ID as mantissa and amount as exponent
@HansLemurson
Жыл бұрын
@@binguloid That'll do!
this video and the 3d rendering are awesome, i've learned and felt inspired by them so much
This is pure insanity. I love it
If this is 0.2hz or faster, I'm going to **** a sideways brick.
Renders Redstone using redstone* to power Redstone lamps to show the Redstone on the screen
@stickworldanimated9545
Жыл бұрын
Oh my god he's gone too many levels!!!!!!!!!!!m
I am thoroughly impressed. wow.
redstone has evolved so much since when I first got into minecraft... I remember when single digit addition calculators were the most impressive thing ever and now people are rendering graphics... Bravo dude. I look forward to see where you go from here.
Can you make a redstone computeur or a GPU that we can attache to our redstone cpu that can write letter ,number , ligne , point with x and y in 8 bits like 00000001 = a 00000010 = b 101010101 = selecte mod ligne ...
@stavros222
Жыл бұрын
why not in ascii? its 7 bits and it starts from 1000001=A
@redingenieur7334
Жыл бұрын
@@stavros222 I just say a randome number he can do what he want the gole is just to have a working gpu
2032: I Made Intel Core i9 in Minecraft! 2042: I Made the AI that can talk to you in Minecraft! 2052: I Made RTX 3090 TI in Minecraft!
You’re so underrated. This redstone machine is amazing!