Hytale Gives New Engine Update

Ойындар

We just got a brand new Hytale blog post, and I have some BIG news.
LAST VID • Hytale Director Gives ...
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We got a brand new hytale blog post - a technical explainer about their new engine, giving us a tease at when we might be seeing new gameplay and new hytale footage, and we also breakdown a few askhytale questions.
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TWITTER/X: / kweebeccorner
Hytale is an upcoming survival-adventure sandbox game from the creators of Hypixel; Minecraft's most popular server. Skywars, Skyblock and many more minigames have been made famous by the team, but how will they fair with their own game? Hytale is bound to be a huge success, but what amazing changes to the industry will it bring on release?
Website: hytale.com
Twitter: / kweebeccorner
Music Credits:
Oscar Garvin (Hytale OST)
@Slammaa
Epidemic Sound
CC BY-SA 4.0
Hytale Announcement Trailer - • Hytale - Announcement ...

Пікірлер: 531

  • @kweebec
    @kweebec5 күн бұрын

    Big video coming later this week. Keep those eyes peeled. Hytale season is here! SUBSCRIBE TO BE NOTIFIED!

  • @JoeBurner1720

    @JoeBurner1720

    5 күн бұрын

    wdym hytale season? dont get my hopes up

  • @NinetyEight418

    @NinetyEight418

    5 күн бұрын

    I heard so much hytale ost from your videos that my head kinda hurts every time i hear it. Pretty funny isnt it.

  • @anonamemous6865

    @anonamemous6865

    5 күн бұрын

    How many years have passed now?

  • @Delfi1

    @Delfi1

    5 күн бұрын

    @@JoeBurner1720 It's true, after the blog post with the engine reveal is released, it will be Hytale season

  • @witext

    @witext

    5 күн бұрын

    I’m so hyped, I’m gonna be modding for this game the moment it comes out Personally I hope it’s paid, but I would be happy with a free to play game & pay once for like Hytale Studio to get all the official modding tools

  • @jawredstoneguy6058
    @jawredstoneguy60585 күн бұрын

    Living chair is going to become a meme now isn't it.

  • @noahtekulve2684

    @noahtekulve2684

    5 күн бұрын

    It had better.

  • @TM8Eyla

    @TM8Eyla

    5 күн бұрын

    Chairizard

  • @randomcat1151

    @randomcat1151

    5 күн бұрын

    ​@@TM8Eyla imagine someone modding in chairizard

  • @burnskids5318

    @burnskids5318

    4 күн бұрын

    @@randomcat1151 lets do it!

  • @Omegasutoraiki

    @Omegasutoraiki

    4 күн бұрын

    Chair mimics. Chair mimics everywhere.

  • @johanavril1691
    @johanavril16915 күн бұрын

    The fact that they started with java for the server side of all things is actually crazy

  • @TenebiCenturion

    @TenebiCenturion

    5 күн бұрын

    I mean, they are a team that originated from hosting Minecraft servers, and MC uses Java, so it's what they'd be familiare with.

  • @NevilsicoShard

    @NevilsicoShard

    5 күн бұрын

    ​@@TenebiCenturionWasn't Hytale passed to Riot Games?

  • @johanavril1691

    @johanavril1691

    5 күн бұрын

    @@TenebiCenturion yeah, but that also means they know that making a performant java server for a "large scale" (= high entity count) game is really challenging

  • @vonbarker

    @vonbarker

    5 күн бұрын

    @@NevilsicoShard No, not exactly, but they are funding it. The team did not change.

  • @ImpossibleEvan

    @ImpossibleEvan

    4 күн бұрын

    Minecraft uses C++. Minecraft Java edition uses Java.

  • @mr.dandomi
    @mr.dandomi5 күн бұрын

    The only blogger who explains everything clearly without being a hater

  • @DxBlack

    @DxBlack

    4 күн бұрын

    Being a hater towards Hypixel is justified...2013-2026 my boy, it's a fucking block game.

  • @evilwizardtherapist

    @evilwizardtherapist

    4 күн бұрын

    You say that as if it's a bad thing.

  • @lewd2851

    @lewd2851

    4 күн бұрын

    @@DxBlack Hating a dev team for developing their game they way they want and calling it justified is an autistic af take, they didin't take your money, you're owed nothing lol

  • @yellow242

    @yellow242

    4 күн бұрын

    @@lewd2851 13 years for a minecraft clone, aint no excuse for it takin that long kid xD

  • @avgchoobafan

    @avgchoobafan

    4 күн бұрын

    @@yellow242 if you only knew how hard is to optimize a voxel game, let alone optimize it enough to make it multi platform you wouldn't be spitting out nonsense. It's easy to talk shit from a position of complete ignorance.

  • @Beandealer
    @Beandealer5 күн бұрын

    Nice job on breaking it down on a more easy to understand level. Caveman brain had trouble with this blogpost

  • @ColossalWhale

    @ColossalWhale

    4 күн бұрын

    Unga Bunga see Hytale Blogpost Unga Bunga Happy

  • @cloudtender8813
    @cloudtender88134 күн бұрын

    you said you were going to break it down in this video but i didnt see any dancing

  • @prismaticbeetle3194
    @prismaticbeetle31944 күн бұрын

    im glad they are making a better engine minecraft is really struggling because of their engine the game getting pushed back a few years seem to have been a blessing in disguise

  • @user-dj4xx6ve4p

    @user-dj4xx6ve4p

    4 күн бұрын

    Yes pushing the game back 5 years, loosing all hype nearly completely , is a blessing

  • @Cristian-gi4ul

    @Cristian-gi4ul

    4 күн бұрын

    ​@@user-dj4xx6ve4pThe htpe will be when the game will be release

  • @user-rb9vp1of4z

    @user-rb9vp1of4z

    4 күн бұрын

    ​@@user-dj4xx6ve4pthe company is sort of owned by riot, hype shouldn't be a problem

  • @chief9179

    @chief9179

    4 күн бұрын

    @@user-dj4xx6ve4p I admit that, waiting is quite annoying. but I think we'd rather wait for the developers to take their time to make their game as perfect as they can, than rather come out as a buggy mess right? besides, once they announce the release date trailer, the hype is going to be HUGE

  • @swampazzo9615

    @swampazzo9615

    4 күн бұрын

    Bruh minecraft issues aint just for thr engine honestly.

  • @joshwongwai3532
    @joshwongwai35324 күн бұрын

    Only 5 more years everyone!!!

  • @Dyrhos

    @Dyrhos

    3 күн бұрын

    I hate this shit

  • @leonidasvonsparta

    @leonidasvonsparta

    21 сағат бұрын

    ...

  • @DawnofHope
    @DawnofHope5 күн бұрын

    Hytale doubters are trembling, my friends. Our patience will more likely than not be rewarded with competent AI and custom character model presets. Rito be letting them COOK!

  • @abdullah_azzam

    @abdullah_azzam

    4 күн бұрын

    Icl the ai features are pretty crazy, and the fact that they did it on the Java servers too is crazier

  • @mrbeemstdraws286

    @mrbeemstdraws286

    4 күн бұрын

    Its about time, they had more than a decade to make this minecraft clone lol

  • @turtleburger200

    @turtleburger200

    4 күн бұрын

    ​@@mrbeemstdraws286 Are you the type of player that calls every cube based game "a Minecraft clone"?

  • @Myszkou

    @Myszkou

    4 күн бұрын

    just a another 3 years of waiting, just maybe!

  • @schyzee

    @schyzee

    4 күн бұрын

    who tf is Rito?

  • @robbub4811
    @robbub48114 күн бұрын

    This only pushes the release date back a couple of years. Now with a predicted release date of 2742.

  • @renamon303

    @renamon303

    4 күн бұрын

    we will get GTA 7 before this game and 40th version of skyrim ultra anivesary remastered extra pack

  • @funcat3560

    @funcat3560

    4 күн бұрын

    Literally an explanation of what the past delays were for and what was accomplished, "oh no, more upcoming delays..." XD Patience is hard, hang in there.

  • @heyecanlioyuncu9682

    @heyecanlioyuncu9682

    4 күн бұрын

    💀​@@renamon303

  • @isuck6049

    @isuck6049

    3 күн бұрын

    ​​@@funcat3560 I can understand if this was like half life 3 or the development of deltarune, but they released that trailer too early for sure, kind of like how team cherry released the trailer for silksong and still, 5 years later we still don't have it, and the only people who are willing to actually wait are mostly the people that are still believing the game will be the next big thing, I really don't have high hopes for the game honestly considering this isn't a sequel or a prequel of an already popular game. Though I wouldn't mind eating my words if it does become a phenomenon, but I doubt it.

  • @funcat3560

    @funcat3560

    3 күн бұрын

    @@isuck6049 Tbf, they probably did hurt how popular it will be. But I don't care how big it'll be, I'm sure it'll be sick for myself. (And my friends I drag into it.) Probably explains our different takes on this.

  • @specterrev
    @specterrev5 күн бұрын

    FINALLY NEWS! ive been waiting for this game since the first trailer and with every update i just get more and more excited

  • @leonidasvonsparta

    @leonidasvonsparta

    21 сағат бұрын

    When was it ? 2018? 2030 it's ready , just 12 years..

  • @weggyocean8691
    @weggyocean86915 күн бұрын

    I hope one day soon they just release the game, no announcement no teaser just the game is finally out for everyone.

  • @TheSpendog

    @TheSpendog

    4 күн бұрын

    We should look out for some exciting dates relating. I bet it will be done this way, but planned privately

  • @cyberneticsquid

    @cyberneticsquid

    4 күн бұрын

    It'd be extremely funny if Hytale, Silksong, and GTA VI all got a stealth release at the exact same time. No chance of that happening, but it'd be funny

  • @elkefransisca3747

    @elkefransisca3747

    4 күн бұрын

    ​@@cyberneticsquid Oh god, imagining which of these would get outshadowed like what happened to Horizon Zero Dawn when it released at the same time as Elden Ring is abit terrifying

  • @jpting_
    @jpting_4 күн бұрын

    I think it'd be really cool if they released the character customizer before the game. Just a small demo where you can design your character. It'd be a perfect way to stir up a ton of hype for the nearing release. Drop the final trailer for the game and a demo a few months before release? Plenty of people posting their creations, whether it a personal persona, or recreating a character from a game or movie. All circulating an trending on social medias, drawing extra attention to the game

  • @drewbydoo8945

    @drewbydoo8945

    Күн бұрын

    I LOVE this idea! It's a good compromise for making us wait for the game. And not only that, but once the game finally releases, people would have made plenty of avatars to choose from. Wanna be a FNAF character? Bam! Wanna be a Nintendo character? Bam! I wish/hope they'd do this it's such a good idea!

  • @stanisawankowski8243
    @stanisawankowski82435 күн бұрын

    The switch to C++ is quite reassuring. Java is a tricky and picky system, and while C++ is simpler, it also makes it more menagable.

  • @zaleyyyyy

    @zaleyyyyy

    5 күн бұрын

    not sure whether c++ would be considered simpler than java. Sure, it doesn't have all the boilerplate java has, but the manual memory management among other things can be a cause for many bugs. it is gonna be a lot faster though

  • @PhilipLL

    @PhilipLL

    4 күн бұрын

    Yeah, there are pros and cons to both. You certainly can make it more efficient w/ C++, but i certainly don't envy them having to work with C++ Wouldn't say working with C++ is simpler per say

  • @MaskOfLoki634

    @MaskOfLoki634

    4 күн бұрын

    Yeah... C++ isn't simpler. Anyone who's even looked at their generics system will agree.

  • @runo4155

    @runo4155

    4 күн бұрын

    C++ is its own beast, it may have more advantages than Java that they need

  • @chezyname

    @chezyname

    4 күн бұрын

    I think one of the main reasons they switched to C++ from Java is platform specific performance, where they can have more hands on than Java. Additioanlly Java does not work on consoles to my knowledge

  • @Bananenbauer123
    @Bananenbauer1234 күн бұрын

    The idea of being able to create your own components without needing to change existing code sounds like such a massive benefit compared to mix ins in Minecraft. I imagine you will even be able to create new components that inherit from existing vanilla components to still be able to reuse existing functionality. Can't wait to get my hands on this, Since its initial announcement Hytale appeared to me like the next evolution of LittleBigPlanet a game I've spent countless hours creating levels in to have them played with the community.

  • @tabemash0594

    @tabemash0594

    4 күн бұрын

    Seems like the same way creating addons in bedrock edition works, which I’m all for because it’s a pretty friendly system as long as there is documentation on the components and scripting api

  • @enderzombi102

    @enderzombi102

    3 күн бұрын

    there is no concept of "inheritance" in ECS, so no. but you can use already existing components and change their parameters

  • @justjoe5373
    @justjoe53734 күн бұрын

    IMO part of the reason why they slowed down with the updates is because they were mainly making the same stuff but in a new engine. They don't wanna retell us what they did so they slowed it down

  • @ElRinconDeHytale
    @ElRinconDeHytale5 күн бұрын

    man so hyped for those news :D

  • @JamesKellyWickerman123
    @JamesKellyWickerman1234 күн бұрын

    Unreal and Unity are both mainly built on OOP so your statement is incorrect. ECS in these engines is still relatively new and experimental with MASS in UE5 and Unity having a slightly more mature (but still experimental like most of Unity) solution with DOTS.

  • @ZedDevStuff

    @ZedDevStuff

    4 күн бұрын

    Unity is anything but experimental. The core engine is proven. The optional packages tho? Yeah they're mostly undercooked with a few exceptions

  • @colbyboucher6391

    @colbyboucher6391

    4 күн бұрын

    Built on OOP, but the point is that their user-end scripting systems are entity-component-ish because it's easier for the sort of prototyping that game devs like to do.

  • @JamesKellyWickerman123

    @JamesKellyWickerman123

    4 күн бұрын

    @@ZedDevStuff I was referring specifically to DOTS, and the other optional packages (like SRP) as being experimental - not the core engine.

  • @kweebec

    @kweebec

    4 күн бұрын

    My bad - I actually wasn't fully sure because some of the sources I read were a little confusing!

  • @KirbysPVS
    @KirbysPVS4 күн бұрын

    So, if I understood correctly, I learned two things from this video. First, the team is trying to make things as easy as possible for both technical and non-technical people to mod the game, and second, I should expect more Hytale content in the near future... HYPE!!!

  • @ColossalWhale
    @ColossalWhale4 күн бұрын

    If they released the Character Customization early, like Dragons Dogma 2 with the pawn creator, I think that would be really cool! it would also finally let the community interact with the game.

  • @punkypony5165

    @punkypony5165

    3 күн бұрын

    Would unironically like that.

  • @ColossalWhale

    @ColossalWhale

    Күн бұрын

    @@punkypony5165 based.

  • @colbyrubyvods5737
    @colbyrubyvods57375 күн бұрын

    that ending was INSANE

  • @jpting_
    @jpting_4 күн бұрын

    16:54 I love the concept of having a PvP skin, an adventuring skin, and creative mode skin. On Minecraft I actually have a skin for each season (and a couple holidays) with my character changing to cooler or warmer clothes based on the season, even putting on a warm wooly cowl in the winter!

  • @MajorCooke2
    @MajorCooke24 күн бұрын

    As someone who is a modder (check my channel, there's Minecraft in Doom called Triple M), this is music to my ears. That means they're going out of their way to hammer down on making the best modding experience one can hope for. I. Am. HYPED.

  • @strangeanimations2518
    @strangeanimations25185 күн бұрын

    CONNOR YOU GOT ME EXCITED

  • @strangeanimations2518

    @strangeanimations2518

    5 күн бұрын

    also Insidious is a hacker

  • @telkota1247
    @telkota12474 күн бұрын

    Hytale looks quite promising, something I could easily spend hours in on my own (single player offline, or just solo). The news of the avatar customization is rather exciting too, all I want is to be able to be one of those fox dudes or something similar

  • @paluris6984
    @paluris69845 күн бұрын

    Lots of anticipation for your next video

  • @acolush
    @acolush4 күн бұрын

    seeing a blog post and a technical one at that come from the hypixel studious account as opposed to the hytale account TO ME feels like they're preparing to swap things over. So blogs, patches, bug fixes, server status, support, etc are going to be exclusive on the Hypixel Studios account. And then the hytale updates, announcements, and promotional stuff is reserved for the official Hytale account.

  • @GagnesterLOL
    @GagnesterLOL4 күн бұрын

    i'm so happy for you that had the chance to meet with the hytale teams!!! Really cool

  • @cultureherogeek
    @cultureherogeek4 күн бұрын

    Thanks again @Kweebec Corner. Your videos are cool. Great work :)

  • @ethans2393
    @ethans23935 күн бұрын

    Thanks for your videos man! It's been rough these past few years and it's encouraging to see the tides changing.

  • @punkypony5165

    @punkypony5165

    3 күн бұрын

    Yeah its a relief that we are finally FINALLY out (or almost out) of the dryspell period.

  • @witext
    @witext5 күн бұрын

    I really hope that the character creator isn’t a locked down marketplace thing I have made my own skin in Minecraft & I really hope that you’re able to make your own 3D models for hats, faces & such. If it’s like roblox where you have to buy things to get them, I will be really disappointed

  • @sheepgrass500

    @sheepgrass500

    5 күн бұрын

    Nah I think it"s totally fair, it's just cosmetics so it doesn't make it pay to win

  • @dave7474

    @dave7474

    5 күн бұрын

    ​@@sheepgrass500 Lol, sandbox game that section off chunks of the sandbox behind $$$ Really funny to say its ok

  • @sheepgrass500

    @sheepgrass500

    5 күн бұрын

    @@dave7474 it's literally just cosmetics? They affect nothing but the appearance of the player character

  • @dave7474

    @dave7474

    5 күн бұрын

    ​@@sheepgrass500I remember this argument when halo infinite came out and every one of the millions of players looked exactly the same for weeks. Until they caved in to the $20 armor sets.

  • @sheepgrass500

    @sheepgrass500

    5 күн бұрын

    @@dave7474 if someone wants to buy videogame cosmetics with their expendable income then they have every right to do so

  • @utropics4613
    @utropics46135 күн бұрын

    18:06 is that an ice cream cone hat? That one looks amazing tho...

  • @2nerC9
    @2nerC95 күн бұрын

    Factions? and a capitol? I can't wait. My guess is that the capital is that lobby for multiplayer or maybe that golem island for side quests in singleplayer that they teased in the trailer or blogpost can't remember which. So excited I did not see that ending coming at all!

  • @RunestoneFoxExtra
    @RunestoneFoxExtra4 күн бұрын

    Congrats Conner on the big meet and news! I’ll be on my toes all week for your next vid!

  • @TCGamers
    @TCGamers4 күн бұрын

    I’m definitely excited for your next video now!

  • @astillia6073
    @astillia60734 күн бұрын

    hytale Managers begging and pleading vintage story devs to come back ala Tim Cain and Fallout 3 at this point probably

  • @ljgallardoiii

    @ljgallardoiii

    3 күн бұрын

    Wait, the devs of Vintage Story worked with the Hytale crew??

  • @isaaclee5123
    @isaaclee512322 сағат бұрын

    So does this mean we'll get working sail boats? please? All I want is to build a big working boat and sail around

  • @witext

    @witext

    15 сағат бұрын

    Should be more than possible with what we’ve seen so far, i look forward to making airships

  • @that_guy1211
    @that_guy12115 күн бұрын

    composition is better than inheritance in most use cases

  • @Croxy115
    @Croxy1155 күн бұрын

    Can't wait for the next Video!

  • @hazarod
    @hazarod5 күн бұрын

    cant wait for your next video. sounds exciting :D

  • @Demoninst
    @Demoninst4 күн бұрын

    When cornor speaks, he spit excitement..

  • @witext
    @witext2 күн бұрын

    Teasing a big video like that, I’m gonna be checking your channel every second until that video drops

  • @budderlox
    @budderlox5 күн бұрын

    Holy moly the ending got me so excited! Can’t wait! :0

  • @ramonciutre2756
    @ramonciutre27565 күн бұрын

    Awesome man! Lets gooo!

  • @jonmichaelgalindo
    @jonmichaelgalindo4 күн бұрын

    What do you think we'll get first? AGI or Hytale? Also, I think Resonite has already surpassed Hytale as far as what I'm looking for from a sandbox universe.

  • @yox4736
    @yox47363 күн бұрын

    This game gaves us the longest edging session ever

  • @alessiomuccio2795
    @alessiomuccio27953 күн бұрын

    Ooooh, finally you'll have some more repertoire videos to put in the background

  • @not_beggar3
    @not_beggar34 күн бұрын

    i was only 7 years old after i saw the trailer of hytale now i'm 13 and i come to think of it my older brother gaved up and realised that hytale is going to realese sooner or maybe even a decade so i tried my best to see the latest videos of content creators talking about hytale of when it realese becasue i would finally tell my older brother that hytale would release adn we would play it together

  • @freddy3238
    @freddy32384 күн бұрын

    Congratulations! Thank you for your dedication to keeping us informed on the goings on with Hytale!

  • @notytanny2948
    @notytanny29484 күн бұрын

    dude thanks for really explaining this because it really helped

  • @brbrownfieldxvx
    @brbrownfieldxvx4 күн бұрын

    Super cool from the Hytale team to bring in their most passionate fans to discuss the game. With all the fantastic work you do covering everything Hytale I cant think of a better person to go meet the devs.

  • @zzzzzzz8473
    @zzzzzzz84733 күн бұрын

    very exciting , ECS is huge for the development of mods , by having all the behaviors , events, systems be modular and communicating with other systems in parallel . in general it also tends to be more resilient to errors as can freely remove entire gameplay systems and the remaining modular systems still work without errors out because of some direct dependency . some cool videos on ECS in the context of roguelikes from the celebration conference . a good futureproofing for the long term !

  • @kvrm_
    @kvrm_4 күн бұрын

    so excited for what's to come!!

  • @A10slasher
    @A10slasher4 күн бұрын

    So 5 years since the revel of hytale 5 year later we’re still here waiting for hytale yeah the game is going to be a masterpiece (I know this unrelated but idc )

  • @AndreasDerBomber
    @AndreasDerBomber4 күн бұрын

    cant wait for the next video. im hyped. im hyped

  • @TechnoOwler
    @TechnoOwler4 күн бұрын

    Looking forward to their next update, its getting closer and closer and im hyped for it!

  • @leonidasvonsparta

    @leonidasvonsparta

    21 сағат бұрын

    But First it's getting far away..

  • @Hawkon
    @Hawkon5 күн бұрын

    Welcome to the Hycon Corner!!

  • @DefinitelyNotAnAi
    @DefinitelyNotAnAi4 күн бұрын

    I hope you can create your own pieces for the character customizer because knowing I'm the only one with that avatar is so fun. In Minecraft I used one of the new default characters as a base but I changed her hair around and I made her a jacket

  • @ZAD3N0
    @ZAD3N05 күн бұрын

    Amazing very interesting in both the flashy front end and the savy technical backend

  • @TehAntares
    @TehAntares4 күн бұрын

    A couple of notes ... - No, ECS isn't more modern than OOP. The principle has existed for a very long time, and it's just the niche use in game dev that makes it look novel. - I don't know whether Unreal uses ECS internally, but their ECS tool is in a very early stage of development. - Unity, on the other hand, does use ECS internally and as a tool that is now ready for production use.

  • @GamedevDen
    @GamedevDen2 күн бұрын

    Just wanted to come with a slight correction :) You said unity and unreal use ECS. While I can't speak on unreal engine, I would just like to say that unity does have ECS, but the main way of coding in unity still follows the regular old Object Oriented pattern. ECS for the win though!

  • @shrimpskillet
    @shrimpskillet5 күн бұрын

    I LOVE U KWEEBEC CORNER!!!!!!!!!!!! thank you for another great video. immaculate vibes here on this channel as always

  • @JackofcardsYT
    @JackofcardsYT4 күн бұрын

    I love the fact that Hytale was like dying but as soon the new updates comes up with their blogs it just brings us hope that Hytale will be that successful game it was meant to be. Hytale kinda shows how to keep the audience they have alive and simply making sure to let us know that they are still here and hadn't given up on the project.

  • @Eftkud
    @Eftkud3 күн бұрын

    I love competition, though they seem to be focused on RPG and MC is a sandbox at heart, only good things can come from this as a player

  • @galvinvoltag
    @galvinvoltag5 күн бұрын

    I have never clicked a vide slower in my life. It took me like, a minute and a half to quit sitting there with my jaw opem.

  • @J-to-the-onas
    @J-to-the-onas4 күн бұрын

    I'M SOOO HYPED

  • @enderzombi102
    @enderzombi1023 күн бұрын

    a few errors, but understandable ones; it is not easier to develop multi-platform in C++, although it is easier to make code run everywhere, its hard to adapt it to do so, for example, there are completely different graphics APIs on Mac and on Windows, moreover, its strange that they didn't just use C# for everything, as it can have quite close performance to C++ when compiled Ahead of Time, although understandable, C# is... something. ECS is not a modern version of OOP, they are simply different programming models, one composition-oriented and the other intiherance-oriented, the rest of what you said seemed correct, the example of a database is a bit weird but i can understand where that is coming from, ECS queries are quite powerful after all. overall tho, great video! you explained things in a quite understandable manner, liked it a lot. really good to see the Hytale team giving us more technical info, its something i really look foward seeing more!

  • @themrfj
    @themrfj2 күн бұрын

    Hot take: you can mix OOP and ECS and get great results, with improved readability.

  • @sandwichqueen
    @sandwichqueen5 күн бұрын

    I really wanna be part of the community, but I have no idea how. I definitely am excited for this game and already have ideas for what I wanna do with it. I wonder if I should learn C++

  • @colbyboucher6391

    @colbyboucher6391

    4 күн бұрын

    You likely won't need to. If modding is a priority, at the very least you'll only need to know a particular basic subset of C++ stuff and mostly stuff that the Hytale devs built, kind of like using Java to mod Minecraft. More likely (IMO) they put a scripting system on top of everything, something like LUA or their own. Too early to know.

  • @CrisyugoOficial
    @CrisyugoOficial3 күн бұрын

    im literally becoming older and older and this game still not out :c

  • @SamTBD148
    @SamTBD1484 күн бұрын

    I can't wait to play this game!!! And that living chair thing, yeah so much possibilities, imma mod a mimic on a dead tree

  • @Clik69420
    @Clik694202 күн бұрын

    Perhaps now my great grandchildren can see the first closed beta trailer

  • @dementedp
    @dementedp3 күн бұрын

    I know this is not a must, but hopefully they will enable an RTX option like Minecraft to make it look much better without affecting the pixel art textures.

  • @rodricbr
    @rodricbr3 күн бұрын

    hytale is like waiting for tes6, it never really releases and we just get a few rare tastes of the game development

  • @Spika94
    @Spika944 күн бұрын

    So what this implies is that there won't be any way to custom hand craft your own skin to be whatever you want like in Minecraft. I have to pick between pre-made assets? I can't import my own textures and potentially models to make my character look like one of my OCs?

  • @kweebec

    @kweebec

    4 күн бұрын

    We have known this since the trailer in 2018 however you will most likely be able to make your own items/pieces of clothing so technically you could make your own 'skin'

  • @IkaroJesse
    @IkaroJesse5 күн бұрын

    Please... Hytale 😥😢

  • @supershoutmonx8327

    @supershoutmonx8327

    5 күн бұрын

    What i don't know what you are saying you are wishing for the game to come out

  • @IkaroJesse

    @IkaroJesse

    5 күн бұрын

    ​@@supershoutmonx8327I'm obv wishing the best of the game.

  • @kdenkniep1454

    @kdenkniep1454

    5 күн бұрын

    Grammar... ​@@supershoutmonx8327

  • @supershoutmonx8327

    @supershoutmonx8327

    5 күн бұрын

    @@IkaroJesse Ok Fair enough

  • @zeldacrafter4578
    @zeldacrafter45784 күн бұрын

    As a wise excercise addicted man once said "I'VE BEEN WAITING FOR THIS!"

  • @kstelakis
    @kstelakis4 күн бұрын

    as someone studying computer science engineering, this blog was incredibly intresting

  • @austiniscoolduh
    @austiniscoolduh4 күн бұрын

    Im just happy the game is still in development

  • @An1mat0rz
    @An1mat0rz4 күн бұрын

    There should be an easter egg in the game for this called the "Kweebec Corner Chair" A chair in the corner of a room that when a player gets close it activates and starts walking around.

  • @JuhoSprite
    @JuhoSprite5 күн бұрын

    Really interesting how much more positive hytales community is compared to silksong, eventho both have "had" a very similar waiting time. And I even am pretty sure hytale will take even longer than silksong.

  • @N_Sgames
    @N_Sgames4 күн бұрын

    Wait two 20minute videos in the same week!? We are back in the game

  • @Shizuka965
    @Shizuka9654 күн бұрын

    Can't be upset that they're taking so much time, when they do so much to make the game feel complete, awesome job to them

  • @goronlee7569
    @goronlee75693 күн бұрын

    It really seems like their making the right choice, It takes time to make a game, and build one from scratch this new engine sounds better, in every way compared to java, and C++ allows for endless creativity I'm glad the team is working so hard, on this game between Riot Games, and the Hytale team they all deserve a handshake for taking their time and building something that will last for years to come.

  • @abdullah_azzam
    @abdullah_azzam4 күн бұрын

    Bruh I didn’t even realise u said you visited hytale until you repeated it lol. Thx for the programming lesson as well btw - no seriously I learnt quite a bit about OOP which I have been quite curious about it since I am studying computer science rn

  • @user-ng8gm9pb4v
    @user-ng8gm9pb4v4 сағат бұрын

    For anyone unaware of his Twitter :’3 the video is not coming out today but tomorrow. Good thing is that it’s now 30 minutes long! 💕💕🥳 so the wait is worth it

  • @Koubles

    @Koubles

    3 сағат бұрын

    Thanks for the update, was checking in to see if the video was out 👍

  • @user-ng8gm9pb4v

    @user-ng8gm9pb4v

    3 сағат бұрын

    @@Koubles np! ;3💗

  • @Hzur

    @Hzur

    2 сағат бұрын

    Thank you so much for the update, I was nonstop checking his channel since this video dropped 😂. Could you maybe also make a post on the hytaleinfo subreddit to update the people there as I’m banned so I can’t

  • @InheritorIX
    @InheritorIX3 сағат бұрын

    Idc how long it takes. I want a solid game for once. Side note I really hope that there are different “classes” I’d love a stealth rouge type build for servers with friends. I’m talking rouge classic WOW vibes EDIT: I also hope that gamer tags can’t be seen from across the world like minecraft

  • @e3.14c4
    @e3.14c44 күн бұрын

    I struggle to be creative, so I am looking forward to the fresh perspective Hytale may bring. Hoping I can hack together a bunch of addons or mods that others make, and curate my own biome/experience, or even create small things for others to do so.

  • @jazprofesor
    @jazprofesor4 күн бұрын

    I am sad, that they've switched from a c# base to c++, im a c# dev and it would be much easier for me to learn modding, but i guess learning a new language is also something interesting... Also using the ECS instead OOP because of scalability and performance is a great choice for them!

  • @electronnuclear

    @electronnuclear

    2 күн бұрын

    Imo it's unlikely you'll need to learn c++, instead it'll be a custom scripting language or any other higher level language, like the case with roblox.

  • @jazprofesor

    @jazprofesor

    2 күн бұрын

    @@electronnuclear I hope not haha, i dont want it to be easy, I want it to be hard af, so not everybody cant do ot

  • @that_guy1211
    @that_guy12115 күн бұрын

    "Entity A likes Entity B" ah yes, can't wait for a random NPC to have a crush on the player and you be able to partake in a relationship with NPCs, and maybe make a family, that'd be a nice addition tho, not even joking or being sarcastic

  • @CollectorOG
    @CollectorOG4 күн бұрын

    love the vids

  • @JiosX
    @JiosX2 күн бұрын

    Before: I can't wait for my granddaughter to play this game! Now: I can't wait for my daughter to play this game!

  • @totile7050
    @totile70504 күн бұрын

    YOU TEASE!

  • @bredoom
    @bredoom3 күн бұрын

    Ok so we got 2 things. 1) summer blogpost will have gameplay footage of the new engine and more in detail updates. 2) this weekend we are getting interesting insider information from Kweebec Corner

  • @quinnalexander3825
    @quinnalexander38252 күн бұрын

    I have a feeling that this embargo is the team learning from watching Wollay with Cubeworld.

  • @nicktsaizer6258
    @nicktsaizer62582 күн бұрын

    Unity have an ECS as part of their data-orient stack, but Unreal Engine has none. Unreal Engine have Actor-Component design, but their components are objects and Actors are objects too. It's not an ECS, it's just a hierarchy of objects.

  • @DevotedSin
    @DevotedSin5 күн бұрын

    All I care about is this game better be a buy to play and nothing more. It's going to be a bummer if it's a free to play or a subscription based game. Also if it turns out to be free to play, I hope they don't lock every good cosmetic behind egregious paywall. Oh I cannot wait for the 100's of different flag shirts to flood the marketplace.

  • @burnskids5318

    @burnskids5318

    4 күн бұрын

    m o d s exist

  • @UncleClone
    @UncleClone3 күн бұрын

    Man Hytale is cool and all but I'm way more excited about the addition of the living chair!

  • @ethanwilson1001
    @ethanwilson10014 күн бұрын

    Hytale just hired a new Community Outreach Manager, and this is the channel he posts in. >;2)

  • @spookyboi289
    @spookyboi2895 күн бұрын

    Nice stuff

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