How to use Terrain in 3ds Max
Contact: info@vizacademy.co.uk
More info: www.vizacademy.co.uk
Our students renders: / vizacademy_uk
VizAcademy UK - 3ds Max online school
#3d #3ds #3dsmax #Max #autodesk #create #generating #how #landscape #procedural #realistic #terrain #to #tutorial #with
Пікірлер: 19
This is a Great one! thank you for tutorial! I've been looking for video about making terrain in 3ds max for a while
There is a Maxscript out there somewhere to specifically optimize and quadify terrain prior to a turbosmooth. I believe it's called Populate Terrain. Great tutorial!
@antonioandrearq
3 жыл бұрын
Check spline land
When I try this and click on "Terrain", the process consumes my contour splines (I cannot select them afterwards). Anyone know how I can solve this? Can the terrain lie on its own layer?
If using 2022, drawing a freehand spline over the contours would be way faster - then add a normalize spline and space out the vertices evenly to smooth it out. An HSDS modifier over the mesh will smooth triangles far better than turbosmooth.
nice man nice! one and only good tuto in yt
VERY GOOD VIDEO I LIKE IT. 👍👍
Thank you😘
great one thank you sir
Cooler than cool, icecool maybe🤔
When i continua holding my left button it doesn't manipulate the spline.
@VizAcademyUK
2 жыл бұрын
Hey Atilla, try to check what settings you have in the lower right corner of Create > Line
@lungula100
2 жыл бұрын
@@VizAcademyUK Great done. Thank you!! always the best!
Turbosmoothing triangular geometry is not a smart and typology correct approach. Personally trying to get equal amount of points at each spline, then use spline cross section, then surface modifier and then turbosmooth the quads. Probably the best approach to maintain all the flexibility of a simple geometry. Re-quadding the triangular geometry might be other possible approach.
@WaspMedia3D
Жыл бұрын
Simply adding an HSDS modifier to smooth triangles works as well, if quads aren't important for other reasons.
Will it be faster to use 3ds max2022?
@VizAcademyUK
2 жыл бұрын
There is no difference in this method when using 3ds Max 2022
try to avoid saying "simply"
@VizAcademyUK
Жыл бұрын
Thanks will do!