Before you do texture tiling watch this- (Corona render and 3ds max)
In this texture tiling lesson, you'll learn how to use corona render UVW randomizer in 3ds max to eliminate any bad patterns or seems. stick till the end to learn how you can also apply it to non-organic texture like floor tiles.
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Chapters:
0:00 Intro
0:20 How texture tiling works?
1:40 Bad repetitions when tiling a texture
2:14 How to fix bad tiling
6:23 Fixing bad texture tiling on floor tiles
7:34 Using Steps in UVW randomizer
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#archvizchamp #tutorial #archviz #3d #texture tiling
Пікірлер: 117
Do you have any questions about this video or for future video topics? let me know below! 👇 watch this tutorial on how to create seamless texture in photoshop : kzread.info/dash/bejne/oauhkrRrpaezpLw.html
@islammohamed8153
3 жыл бұрын
can you send me link download corona 7 to use
@shivhaaha
2 жыл бұрын
Hi, Please explain how to set Default Corona Materials in the Compact material slot (M). Thank you!
@dimahh5729
2 жыл бұрын
I dont have the "tiling" part/options in corona renderer 2020 :( only UV pffset and UV scale options.. Did it not exist in that version? So i can't uvw randomize with that version?? Thank you in advance for your help
A very slight blending (like 0.01-0.05 depending on tile to only affect the joints) is needed when using displacement and bump
This video made all the difference for tiling, I abhore repetition in tiles when they look all the same, now I can feel comfortable doing tiles
I never thought it was possible to use uvw randomizer with tiling textures..... You are genius. 😎
Thank you so much, this is really helpful 🎉
Thank you so much for the clear explanation
Thank you for the tutorial! Very nice info
Thank you very much for your explanation in detail..
Thanks for sharing it. It's very useful.
Woooooooow great thanks alot for this useful tutorial and very easy way to explain the steps
life saving tips thank you so much
All your videos are helpful ☺️👍🏼
Thank you very much! It helps me alot.
Best tutorial I've seen
VERY NICE!! subscribed!
thanks very much ! very usefull and well explained
Thank you so much for thevideo. Very useful.
Great video! Thanks!
Thank you so much! Do we have to use a randomizer for all maps separately? or how
Thank you for tutorial! Very useful tool)
OMG, it's brilliant!♥
Another thumbs up for your tutorials! perfect man.
@archvizcamp
3 жыл бұрын
Much appreciated!
Thank you very much
Amazing!!! great lesson, like it
@archvizcamp
3 жыл бұрын
Glad to hear that!
very usefull thank u
Amazing! Thanks
Thanks for your sharings. It's was so useful. I'm wondering about is there anything like that on lumion
Thank you!!!!
Thankyou so much for this video
Thankyou so much sir
thanks great tutorial
😀Thanks a lot!! you made my day.
great work .. but did you have a solution for the same problem if we work with vray render
Awesome tutorial man.
@archvizcamp
3 жыл бұрын
Glad to hear!
Great tip! Thanks!
@archvizcamp
3 жыл бұрын
Glad it was helpful!
thank you
more please. Thanks
thank you !!!
Thank you for the video!! I have 1 dumb question!! We should use the same with Vray UVW Randomizer?
excellent explanation
@archvizcamp
3 жыл бұрын
Thanks!
Well done!
@archvizcamp
3 жыл бұрын
Thanks!
bravo mate well done
@archvizcamp
3 жыл бұрын
Thank you! Cheers!
Спасибо!
i knew! it is possible!!!
does this works together with corona triplanar?
Thank you chief
@archvizcamp
3 жыл бұрын
Any time
Thanks you for sharing. Very good info... Could you do a video on how to use the corona distance map for different stuff? I read you can use it for texture res blending into distance, for scattering, for creating a lot of nice things actually. 😊👍
@archvizcamp
3 жыл бұрын
Have you watch my video on creating realistic road material? I use corona distance map for blending textures : kzread.info/dash/bejne/m6aisNiMpJnXftI.html
@rpav7268
3 жыл бұрын
@@archvizcamp I haven't seen that one. Thank you 😊
I have corona 5 a dont have the option (random each tile)
@catoworks
3 жыл бұрын
+1
Cool!!! can you do a tutorial on how to randomize textures with many similar objects?
@archvizcamp
3 жыл бұрын
sure , I'll add that to the list :)
@ArchMolloCH
3 жыл бұрын
Corona Multi Map
Amazingg
if my plane is rectangular how can i do randomize without deforming the texture?
Tell me please abou scene mapping for some module system
This was great, informative. Learned something new😁 thanks. But if I use vray then which modifier should i use as this is for corona🤔
@arjun220
3 жыл бұрын
vray 5 has also uvw randomizer
Is this in Vray next too ?
How can I do this with a stone wall (not squares ones, different forms), I can´t figure it out. Sorry for bad English, not my language :D. Thanks!
@arch Viz Champ - hello. does this work with corona 5?
@archvizcamp
3 жыл бұрын
It works only from corona render 6 and above
@sasuke89757
3 жыл бұрын
@@archvizcamp thank you sir.
If anyone is confused, as I was: The map is now called CoronaMappingRandomizer as per version 10.
this is really useful. tried VRay UVW randomizer, but it's not working. funny
hi! nice tutorial, how to you orbit que viewport like that, is it a script?
@MrThoruin
Жыл бұрын
I really like to see the answer too!
Kindly make a video with vray 5 UVW randomizer I am Having trouble using that As I assign it to a texture the texture rotates and there is no other video of vray randomizer on youtube
@archvizcamp
3 жыл бұрын
Sure I will look into it
im trying to do this on an marble material, its simply not changing anything at all
thank you very much but unfortunately the tililng tab inside the corona uvwmap randomizer is not showing on with me :/ how can I fix that champ, please
@mapinguarimonster
2 жыл бұрын
The same with me. Its not showing the "tiling" section inside the modifier
💜
I dont find this option in corona 5, could you please show how to do that in corona 5, it not have tile option in uvw randomizer.
@ArchMolloCH
3 жыл бұрын
it seems like this features became since corona 6
how you move the viewport so smooth?
@archvizcamp
3 жыл бұрын
I use this : kzread.info/dash/bejne/X61n0Kdtl8m2kcY.html
What version od Corona is that? It says Corona 7 in VFB.
@archvizcamp
3 жыл бұрын
yes, its corona 7 daily build. you can download it from the corona render forum.
@TheMusicaddictgirl
3 жыл бұрын
@@archvizcamp Thanks :)
Why my 3dsmax dose not have Tiling part. I can not follow your instruction
hi, nice tutorial! but what about vray? thankyou
@archvizcamp
3 жыл бұрын
Vray has a similar uvw randomizer that does the same thing. Just make sure to turn on the stochastic tiling check box (from vray 5 version)
@johndrykwan8727
3 жыл бұрын
@@archvizcamp is it the same thing with composite ?
@archvizcamp
3 жыл бұрын
@@johndrykwan8727 not sure what you mean.. With composit you can stack textures on top of each other with different blending options, much like layers in photoshop.
@ataullahwasta4547
3 жыл бұрын
Thank you so much Champ
@archvizcamp
3 жыл бұрын
You're welcome!
great tutorial, but it's pity that there's some bug in vray uvw randomizer
@archvizcamp
3 жыл бұрын
What's wrong?
@efastcruelx7880
3 жыл бұрын
@@archvizcamp Seems that the step function doesn't work
What about the Vray Materials?? Kya karoon main mar jaoon??
can you do a tutorial on how to put a texture on a bark of tree? pretty please )
@archvizcamp
3 жыл бұрын
Sure I will look in to that.
can you do v-ray please :)
أين أجد السكريبت ؟
tiling options dont appear to me
It’s corona. But what about V-Ray 3.60?
i didn,t see the the tiling section
Why working on arnold needs to be a pain in the ass... literally every think I look 4 relays on custom nodes And I find myself turning mad to replicate what should done by clicking 4 times...
@archvizcamp
3 жыл бұрын
you should try corona :)
how do you use it if your shape is a cube? do you need to add an uvwmap?
Great video! Thanks!
@archvizcamp
3 жыл бұрын
Glad you liked it!
thank you