How to Use EMISSIVE MATERIALS in Unity! Step by Step Tutorial

Ғылым және технология

In this video, we talk about 2 ways to use emissive materials inside of Unity! Learn both how to bake emissive lights for static objects and a method to simulate emissive light in real time!
LINKS
UNITY EMISSIVE MATERIAL DOCUMENTATION
docs.unity3d.com/Manual/light...
UNITY ASSET STORE
www.therealtimeessentials.com/...
Disclaimers: All opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
The Unity name, logo, brand, and other trademarks or images featured or referred to on my KZread channel are licensed from and are the sole property of Unity Technologies. Neither I nor this KZread channel is affiliated with, endorsed by, or sponsored by Unity Technologies or any of its affiliates.
TIMESTAMPS
0:00 - Introduction
0:18 - What are emissive materials?
1:02 - How to create an emissive material
2:16 - How to set up emissive light to effect other objects with Lightmaps
4:36 - Creating colored emissive light
6:24 - Simulating emissive light in realtime with Bloom
7:19 - Adding postprocessing to our camera
7:44 - Adding a global volume effect to our scene
8:15 - Adding postprocessing effects to our global volume
9:19 - Combining bloom with a point light to simulate emitted light
11:00 - Linking light movement to emitter object movement
12:03 - Other Unity Material Tutorials

Пікірлер: 65

  • @TheRealTimeEssentials
    @TheRealTimeEssentials2 жыл бұрын

    Hi everyone! Let me know if you have any questions in the comments below! :)

  • @joygamesinteractive

    @joygamesinteractive

    Жыл бұрын

    Hi. In an URP project i did create the box and material, activated emmsive, but when i generate the lighmap nothing happens , there is no bloom/glowing Note: the project originally had the "SampleSceneLightingSetting" lightint asset

  • @lucutes2936

    @lucutes2936

    3 ай бұрын

    no work

  • @undisclosedpolitics
    @undisclosedpolitics Жыл бұрын

    Best tutorial on this for sure. I watched tons of them yesterday and this one is straight forward, to the point, easy to follow but still explains what's happening and why. Excellent Job!

  • @ytubeanon
    @ytubeanon Жыл бұрын

    I think I owe this guy a beer, he should come back and make more videos... this solved a problem that I think I saw many other people are having, you apply bloom to an object and it gets applied to the entire scene... I was able to use a Base and Overlay cam to make a single object glow just like I wanted

  • @michellejensen5115
    @michellejensen51152 жыл бұрын

    Justin, Your Blender tutorials are fantastic. Especially the ones dealing with arch viz. Watching this, it is obvious your Unity tutorials are just as good if not better. You explain everything in a thorough yet easy to understand manner. I have subscribed and will watching all of your Unity tutorials. Thank you!!!

  • @TheRealTimeEssentials

    @TheRealTimeEssentials

    2 жыл бұрын

    Awesome - Glad you're liking them! :)

  • @volverte7908
    @volverte7908 Жыл бұрын

    AMAZING tutorial!!! Thank you sooo much!

  • @zeyadelgendi1288
    @zeyadelgendi1288 Жыл бұрын

    This was Incredibly Helpful thank you.

  • @sourced-games2419
    @sourced-games2419 Жыл бұрын

    Extremely clear and I leaned something new,

  • @i.c.8385
    @i.c.83852 жыл бұрын

    OMG thank you i've been searching for whole day and this is just exactly what i need!!

  • @TheRealTimeEssentials

    @TheRealTimeEssentials

    2 жыл бұрын

    :)

  • @thegreatkida
    @thegreatkida Жыл бұрын

    thanks for the great video. You kinda saved my Idea for my Uni Project game :) thanks to you i can make it like i wanted to

  • @Maxvellua
    @Maxvellua Жыл бұрын

    Thank you very much! That is exactly what I need!

  • @izaquerolim6996
    @izaquerolim6996 Жыл бұрын

    tank u man, you was a first tutorial that deu certo

  • @goldcoastschoolofconstruction
    @goldcoastschoolofconstruction2 жыл бұрын

    Thank you! This was the only tutorial I could find that could help :D

  • @TheRealTimeEssentials

    @TheRealTimeEssentials

    2 жыл бұрын

    Glad I could help!

  • @TofuAvalanche
    @TofuAvalanche2 жыл бұрын

    Thank you so much!! I used this to make some fairy lights.

  • @luisitocanada
    @luisitocanada2 ай бұрын

    really good stuff bro

  • @The_Ancient_Guardian
    @The_Ancient_Guardian Жыл бұрын

    YOU SAVE ME, THANK YOU VERY MUCH.

  • @gionarimanashvili8193
    @gionarimanashvili8193 Жыл бұрын

    love this

  • @kingonearsterlowa4680
    @kingonearsterlowa46802 жыл бұрын

    hello, I have a question, if there is a texture attach to the cube, and the texture is updating every frame, then how to change the light's color in realtime? Like the screen light of the cinema.

  • @gamdevgamdevpropro2781
    @gamdevgamdevpropro278112 күн бұрын

    Awesome stuff 👍💯🆒

  • @frankw3545
    @frankw3545 Жыл бұрын

    Is dragging a point light on top of the cube the only way to get that effect? We'll end up doing that for every object we need if so.

  • @qasimahamad5075
    @qasimahamad50752 жыл бұрын

    really amazing

  • @TheRealTimeEssentials

    @TheRealTimeEssentials

    2 жыл бұрын

    Thanks!

  • @gmangman123
    @gmangman123 Жыл бұрын

    Thx master!

  • @CaptainAlexander
    @CaptainAlexander Жыл бұрын

    Good morning Justin! As I've stumbled along in Blender/Unreal/Unity, you've been an excellent teacher and go-to resource for clarity, simplicity and depth. A delicate balance that you certainly have mastered. So thank you for all your hard work. I have a hopefully quick question that may be beyond the scope of this video. I followed your instructions here and it works like a charm. Until I try to apply bloom to a material in an AR session. Bloom shows up. The rest of the world does not. Maybe not a bad thing...hahaha Without bloom, my material works as expected. I'm using the Unity AR Core with URP Lit installed. Any thoughts or suggestions would be greatly appreciated! Again, thank you for all your masterful work.

  • @arsi3505
    @arsi35052 жыл бұрын

    very good content

  • @TheRealTimeEssentials

    @TheRealTimeEssentials

    2 жыл бұрын

    Thank you!

  • @jaypoppinFOOL
    @jaypoppinFOOL Жыл бұрын

    Great video! Curious if something like this is possible when working in 2D

  • @Flopsaurus
    @Flopsaurus2 жыл бұрын

    When I tried this, I had to add a Post Processing Layer onto the camera. "Rendering" was not a dropdown option within the inspector component for the camera. Also, adding a volume was not an option. I had to add an "Empty" GameObject. Otherwise, great! Thanks a bunch!

  • @skyrod5823

    @skyrod5823

    Жыл бұрын

    How you add a Post Processing Layer?

  • @matt_vid

    @matt_vid

    Жыл бұрын

    For anyone who does not understand him: kzread.info/dash/bejne/Z5iq1dZmnMXeYbw.html

  • @9txmavick31
    @9txmavick312 жыл бұрын

    thanks buddy

  • @TheRealTimeEssentials

    @TheRealTimeEssentials

    2 жыл бұрын

    Thanks for watching!

  • @WalrusesAreTheOne
    @WalrusesAreTheOne5 ай бұрын

    Can these effects be adapted to AR? Do glowing objects still appear emissive against a real world background?

  • @ytubeanon
    @ytubeanon10 ай бұрын

    am I to assume the reason for simulating the emissive illumination is cuz the usual method causes low fps?

  • @Nick-rq4gy
    @Nick-rq4gy11 ай бұрын

    great

  • @divyanshuaaditya
    @divyanshuaaditya2 жыл бұрын

    How to import light emitting object from blender to unity?

  • @sinbaduncle9326
    @sinbaduncle93269 ай бұрын

    my teacher was trash so here am i. thank you

  • @WalrusesAreTheOne
    @WalrusesAreTheOne5 ай бұрын

    Is it normal for generate lighting to take a reallyyyyy long time?

  • @the1natalie12
    @the1natalie122 жыл бұрын

    my material has the error color (pink) when i use the shader, i have tried to change it, but no luck

  • @alessandromazza3160

    @alessandromazza3160

    2 жыл бұрын

    i've got the same problem

  • @owcamery
    @owcamery Жыл бұрын

    hhhhhhhhwhat's up guys :) i love it.

  • @guillaumemercier3536
    @guillaumemercier3536 Жыл бұрын

    Hum, I'va done everything but the material made in unity only works on standard. I switched everything to URP

  • @alessandromazza3160
    @alessandromazza31602 жыл бұрын

    when i apply the URP lit shader my material becomes pink

  • @gamerchild4

    @gamerchild4

    4 ай бұрын

    same did you find the fix

  • @Nick-rq4gy
    @Nick-rq4gy11 ай бұрын

    You need the most recent version of unity to get the Universal Render pipeline/LIT, 2019 or under you wont find it

  • @ttttkk2
    @ttttkk22 жыл бұрын

    Hi, how come my camera doesn't have post processing option?

  • @TheRealTimeEssentials

    @TheRealTimeEssentials

    2 жыл бұрын

    I assume you didn't follow the instructions and add postprocessing to the camera

  • @vfx.360

    @vfx.360

    2 жыл бұрын

    @@TheRealTimeEssentials You are not making sense. Like Theo my camera does NOT have the rendering tab at all. So there is no way to enable the post processing option in the first place. But sure assume that we didnt follow your instructions.

  • @sanic3400

    @sanic3400

    2 жыл бұрын

    ​@@vfx.360 From what I've seen, In the current version some things changed, this is done another way now

  • @sanic3400

    @sanic3400

    2 жыл бұрын

    UPDATE: Well, it's not what I thought. Basicly this method just works for projects that use URP (Universal Render Pipeline). You can create a project with URP from the Unity Hub, also there are ways to upgrade your existent project to URP, just look for some tutorials.

  • @muhtesemyuzyil._.askiderun

    @muhtesemyuzyil._.askiderun

    Жыл бұрын

    ​@@sanic3400 thank you. it was really helpful

  • @Cloud2KK
    @Cloud2KKАй бұрын

    hey im a bit late to the party but why cant you just add a light source as a component onto the cube instead of placing a seperate light inside of it?

  • @lockman3962
    @lockman39627 ай бұрын

  • @PafyVR
    @PafyVR13 күн бұрын

    For me it just shows that its missing a texture

  • @lucutes2936
    @lucutes29363 ай бұрын

    i think it needs an update

  • @Nick-rq4gy
    @Nick-rq4gy11 ай бұрын

    I downloaded the pipleine and all my models in all scenes were pink. I have to manually fix each one by hand. Thanks for the warning unity devs. Save a backup of your project before downloading ANY Unity packages. Or download it to your unity project on another computer, well away from your good project

  • @TheMonkiBrothers
    @TheMonkiBrothersАй бұрын

    no more realtime lights!

  • @franciscooteiza
    @franciscooteiza11 ай бұрын

    You sound like you're going to choke on the intro

  • @NotRoyalMobb
    @NotRoyalMobbАй бұрын

    You dont tell how to get half your shit 👎👎👎

  • @vam_moss
    @vam_moss2 жыл бұрын

    I want to ask why is there no urp shade? I'm using 2018.1.9f

  • @vam_moss
    @vam_moss2 жыл бұрын

    i would like to ask , Why is there no volume?

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