How to use Cinemachine's Free Look Camera | 3rd Person Camera in Unity

Trying to make a 3rd person game in Unity? Look no further than Cinemachine and the Free Look camera. In this ultimate guide you'll learn about every property that the Free Look Camera has to offer!
LEARN MORE ABOUT CINEMACHINE:
✅ on.unity.com/3QokVdC
✅ on.unity.com/3Q4XKVZ
✅ • How to use Cameras in ...
✅ • How to use Cameras in ...
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►TIMESTAMPS:
Unity Approved & Sponsored: 0:00
Intro: 0:31
How to Add the Free Look Camera: 0:51
Follow Target Property: 1:20
The Free Look Camera Rig Break Down: 1:38
Look At Target Property: 2:30
Using New Input System: 3:06
Cinemachine Camera Standard Properties Section: 3:32
Axis Control Properties Section: 5:51
Hidden Axis Control Properties: 7:37
Recentering on the X Axis: 8:11
Orbits Properties Section: 9:21
Body and Aim Properties Section: 10:31
What is Damping: 10:45
How to adjust the camera's focus point: 11:32
Group Composer Properties: 13:07
Other Choices for Aim: 14:05
NEXT TIME: 14:41

Пікірлер: 93

  • @iHeartGameDev
    @iHeartGameDev Жыл бұрын

    Happy weekend everyone 💛 I'm excited to share a brand new tutorial with all of you. A bit nervous because it's my first time sharing a video on a Saturday. Hope to see you live at 11AM EST! Cheers!🍻 -Nicky

  • @Tryste

    @Tryste

    Жыл бұрын

    Your videos could honestly be official Unity tutorial

  • @jimisroommusic
    @jimisroommusic5 күн бұрын

    Awesome tutorials on this channel! Very grateful to find someone who takes their time to explain to the newcomer rather than try to see how FAST they can fly thru it. great job.

  • @beewwl
    @beewwl7 ай бұрын

    Great video, just what I was looking for. Very structured and simply explained, I could easily follow along without getting bored or losing the thread. Keep it up.

  • @StevenLoprese
    @StevenLoprese Жыл бұрын

    Dude, this was so thorough! Love that! Just discovered your channel today and I am definently subscribed. Can't wait to see what else you put out. Please keep up with the clear, concise, and thorough explanations. Nobody else on KZread is doing it quite like you. Thanks!

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    Hey Chester! Thanks so much for the kind words! I'm definitely excited to keep learning and sharing with everyone :)

  • @hawkgamedev
    @hawkgamedev Жыл бұрын

    It's amazing the amount of detail and the time you invest in making these videos just wow and thanks for such an insighful view of the cameras.

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    Thank you for your kind words of support and for watching! Appreciated you being at the premiere!

  • @dlighthaus

    @dlighthaus

    10 ай бұрын

    I agree that these are incredibly well produced, scripted, and edited. Super super clear and well explained. Have watched several and will watch more of your stuff now.

  • @haroonyousaf2427
    @haroonyousaf24273 ай бұрын

    The most detailed video on KZread, hat's off to you and your effort.

  • @uni-mal4433
    @uni-mal44339 ай бұрын

    Amazing!

  • @duztine
    @duztine7 ай бұрын

    Awesome. Well explained and well edited

  • @prazo_20
    @prazo_20 Жыл бұрын

    Yo ive been waiting since for this tutorial

  • @charlesonis3484
    @charlesonis3484 Жыл бұрын

    Another great & Informative video! Cheers!

  • @lucasfarias1148
    @lucasfarias1148 Жыл бұрын

    Wonderful video, very detailed and nicely explained! Thank you so much for this!

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    Thank you or the support, Lucas!

  • @dkbozkurt
    @dkbozkurt Жыл бұрын

    You are the new Brackeys of KZread. Thank you so much dude. You are great !!!

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    🥹 thank you for the kindness

  • @geronimoangiolillo6769
    @geronimoangiolillo6769 Жыл бұрын

    i love you, thanks for all the videos

  • @sxsignal
    @sxsignal Жыл бұрын

    This is a great video, one thing I did not see is the ability for the user to zoom in/out while still in freelook.

  • @CleanDay420
    @CleanDay420 Жыл бұрын

    you the best man. Love seeing your videos in my feed!!!

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    Thanks CleanDay! :D

  • @ayushjadhao1001
    @ayushjadhao10014 ай бұрын

    man i just want to say i heart you , your tutorials are amazing

  • @iHeartGameDev

    @iHeartGameDev

    4 ай бұрын

    Hey! That means so much to me. Thank you and happy holidays!

  • @LazyWokingDev
    @LazyWokingDev4 ай бұрын

    every much helpful and need thank you

  • @neinxxl1440
    @neinxxl14408 ай бұрын

    amazing

  • @cenkgultekin7427
    @cenkgultekin74272 ай бұрын

    A unity3d cinemachine tutorial that explains things even better than Unity3d. Awesome visualisation!!

  • @crummymudd8625
    @crummymudd8625 Жыл бұрын

    Congrats on Unity sponsoring you, and nice hoodie! I watched the previous video on Virtual Camera, and wondering what is difference to Free Look Camera. Free Look looks like it inherits from Virtual, so presumably has more features, but at more cost. Why choose one or the other? Considerations, or particular use cases?

  • @prazo_20
    @prazo_20 Жыл бұрын

    thanks this really helped me understand the concepts of cinemachine and i know that this video has helped a lot of people! Keep up the good work goodluck

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    Thank you Prazo!

  • @prazo_20

    @prazo_20

    Жыл бұрын

    @@iHeartGameDev Hello iHeartGameDev pls i dont know but after watching your previous video on camera realtive movement i used the old code for the input package "Input.GetAxis" but it keeps telling me that i have switched to the new input system which makes me confused on how you did it very easy and flawless so please i was wondering if you could help me pls

  • @prazo_20

    @prazo_20

    Жыл бұрын

    @@iHeartGameDevBecause you said whether we were using the old or new input system that we would still have to use the Input.GetAxis statement so am really really confused and pls if any one has a suggestion or solution pls pls reply as soon as possible thank you

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    @@prazo_20 hi! You cannot use getAxis if you switched to the new input systems you’ll need to use the movement input values returned from the new input system’s callbacks

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    @@prazo_20 alternatively you can turn both the old and new input on in the project settings

  • @prazo_20
    @prazo_20 Жыл бұрын

    Hope its worth the hype man

  • @prazo_20
    @prazo_20 Жыл бұрын

    Ive even got my unity game project, my browser and vs open, ready and set 🤣🤣😂😂

  • @thirdeyenz
    @thirdeyenz Жыл бұрын

    Thanks for doing this, it's really helpful. Also just an FYI, spline is pronounced like sply-n, not like spleen. Think of it as rhyming with vine.

  • @kavyanlavti299
    @kavyanlavti299 Жыл бұрын

    please publish more videos about cinemachine's different properties and uses as you said in 2nd video of your series..

  • @hackerbot9123
    @hackerbot9123 Жыл бұрын

    hello Sir i❤Gaming Thanks For Making These Tutorials And Sharing Your Hard Earned Knowledge To us For Absolutely Free I Hope You Wont Stop This And Seriously Pray To God That You Reach 1M Subscribers Very Sooon Thankyou So Much ❤

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    Thank you for your kindness hackerbot!

  • @hackerbot9123

    @hackerbot9123

    Жыл бұрын

    @@iHeartGameDev Thanks For Being There For Us ❤

  • @ggwp8618
    @ggwp8618 Жыл бұрын

    Can you please do a tutorial on "Character climbing slopes properly using feet IK" There is no good tutorial on the Internet about this issue

  • @lejocarry
    @lejocarry Жыл бұрын

    Nice video ♥

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    Thanks so much Joé!!

  • @mayank4687
    @mayank4687 Жыл бұрын

    Simplified, detailed & beautifully explained. Thanks! :)

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    Thank you Mayank!

  • @ObiWineKenobi
    @ObiWineKenobi5 ай бұрын

    This is awesome thank you. Just wondering how to prevent the camera from moving up and down on the Y when the player jumps? I just want the camera to not move when the player jumps. Thank you.

  • @iHeartGameDev

    @iHeartGameDev

    5 ай бұрын

    I believe you could probably have a hidden object that follows the player's movement, except for when they jump and have the camera follow that instead!

  • @ObiWineKenobi

    @ObiWineKenobi

    5 ай бұрын

    Cheeers!@@iHeartGameDev

  • @ovdjenekonebitan3291
    @ovdjenekonebitan3291 Жыл бұрын

    Can you help me with making my free look camera move only when i hold tight click? I am struggling to make it 😢

  • @prazo_20
    @prazo_20 Жыл бұрын

    I think its my void Enable and Disables from the Animation And Movement Script i dont know

  • @SozINh
    @SozINh14 күн бұрын

    mine doesnt automatically create a brain, and it doesnt automatically follow behind player after setting it as the target.

  • @ElmoLovesYou2
    @ElmoLovesYou27 ай бұрын

    why 60fps for tutorials? its hard to surf video on high speed (laggy jumps on timeLine)

  • @Diabl069
    @Diabl069 Жыл бұрын

    I have made a game using cinemachine, I want to convert it into multiplayer. So, i set up the photon(PUN2) ..but cinemachine is not working properly. Any solutions?

  • @misterzayd_
    @misterzayd_5 ай бұрын

    I have a problem where it says no cameras rendering can you tell me how to fix it.

  • @nikz000
    @nikz00013 күн бұрын

    How can I put it to the side like the Witcher? Offset doesn’t work

  • @farhanzakaria8157
    @farhanzakaria8157 Жыл бұрын

    my character runs in the wrong direction when i turn the camera 180 degrees(on face player char) ,can u help me

  • @prazo_20
    @prazo_20 Жыл бұрын

    I dont know if the problem is with the camera cause am using cinemachine freelook

  • @smitpanchal889
    @smitpanchal88911 ай бұрын

    I can not use free look mode with in editor in mixed reality why is it so?

  • @carlos_7x
    @carlos_7x4 ай бұрын

    How can I switch between cameras? Should I create two, one disabled, and then doing the SetActive(false/true) by script?

  • @iHeartGameDev

    @iHeartGameDev

    4 ай бұрын

    Through a script you can change the priority of referenced cameras. The highest priority camera will be what the cinemachine brain will use!

  • @carlos_7x

    @carlos_7x

    4 ай бұрын

    @@iHeartGameDev Thanks for the response, it worked. Quick question, is there any tutorial to follow that explains how to "clamp", or NOT follow the player when it's jumping? Kind of what we get in Mario Odyssey. That's the effect I have been trying to achieve with no success. Thanks again.

  • @iHeartGameDev

    @iHeartGameDev

    4 ай бұрын

    @@carlos_7x hey again! I think you'd want to create a target that follows the player while they are "grounded", that way when they jump, the target is still at the same position on the y axis. If they land at a different elevation, the target would lerp its way over to the new position. The camera would follow the target instead of the player.

  • @carlos_7x

    @carlos_7x

    4 ай бұрын

    @@iHeartGameDev Ok, the lerp thing did it. It works perfectly, thanks a lot!!! :D

  • @iHeartGameDev

    @iHeartGameDev

    4 ай бұрын

    @@carlos_7x happy to help! Feel free to hop into the channel discord and show off your work. Would be happy to see it!

  • @Dominik-K
    @Dominik-K Жыл бұрын

    Looking forward to the extra video to recreate Super Mario's camera

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    Thanks Dominik!

  • @idle.observer
    @idle.observer9 ай бұрын

    Hey! Where's the new video 😠 We want 2d tutorials for Cinemachine!

  • @LlamAcademy
    @LlamAcademy Жыл бұрын

    Thanks Nicky ♥ Is it really "sp-lean"? I always said "sp-line"...now I'm questioning my life

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    Lmao! It turns out, I am wrong!!

  • @LlamAcademy

    @LlamAcademy

    Жыл бұрын

    @@iHeartGameDev 😂 well, at least now we both know!

  • @prazo_20
    @prazo_20 Жыл бұрын

    Am still writing the code in the animation movement script

  • @mahersabit9265
    @mahersabit9265 Жыл бұрын

    i feel like im the only one having this problem with cinemachine where the camera keeps moving in and out when ever i move forward, i feel like its a damping problem

  • @prazo_20
    @prazo_20 Жыл бұрын

    I dont know but it keeps telling me Null Reference: Object Reference not set to the instance of an object and Ive had these errors before and solved them myselves with no help but this is hard to crack

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    You are best off joining the channel discord and asking for help from the community 😊

  • @prazo_20

    @prazo_20

    Жыл бұрын

    @@iHeartGameDev oh okay ill do that right now

  • @Telesto_Timelost
    @Telesto_Timelost Жыл бұрын

    The camera just keeps flying away. Does anyone know how to fix it?

  • @mohsenmousavi2313
    @mohsenmousavi2313 Жыл бұрын

    ♥♥♥

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    💛💛💛

  • @prazo_20
    @prazo_20 Жыл бұрын

    You know am using ur code from the animation and movement video right? I'll setup my own script later

  • @prazo_20

    @prazo_20

    Жыл бұрын

    I just need to get this right for now

  • @paulkruger4156
    @paulkruger4156Ай бұрын

    Pity the camera jumps all over the place when strafing in a 5x5 grid environment. Side step by 5 and the camera goes nuts. Makes it completely unusable!

  • @NeoLoveCookie
    @NeoLoveCookie Жыл бұрын

    what the name of game in 6:05?

  • @iHeartGameDev

    @iHeartGameDev

    Жыл бұрын

    Solar Ash

  • @protophase
    @protophase6 ай бұрын

    Why is my camera aiming at my character's feet?

  • @jeffreysimpson3109

    @jeffreysimpson3109

    5 ай бұрын

    Create a separate empty as a follow point! Using your character it's probably coming the objects origin, probably located at his feet

  • @wassimtahraoui9888
    @wassimtahraoui988810 ай бұрын

    what's the name of the game in 6:04

  • @jacobapplebaum3326

    @jacobapplebaum3326

    9 ай бұрын

    Solar Ash

  • @homerbyrd1223
    @homerbyrd1223 Жыл бұрын

    p͎r͎o͎m͎o͎s͎m͎