How To Take Your Scenery Further

Ойын-сауық

Adding Environmental Storytelling to your scenery enhances it a whole lot. It helps to place that building into the world of your game, adding a hidden story into the narrative you're following within your scenario or campaign.
Here I show you two examples that I have in my scenery, one for Carnevale, and one for The Walking Dead All Out War.
I hope you'll add some Environmental Storytelling to your own scenery!
Music by TeknoAxe
Animation and VFX by Chris McEwan
MDF kits are made by TTCombat.
Skulls by Citadel, Games Workshop.
Resin body and decorations by TTCombat.
Carnevale models by TTCombat.
The Walking Dead: All Out War models by Mantic Games, Skybound.
MDF chair by Red Beam Design.
Police Car by Antenocitis Workshop.

Пікірлер: 2

  • @Rensvandenbergh
    @Rensvandenbergh2 жыл бұрын

    Awesome, I love to create background stories for all my Carnevale Buildings.

  • @TippyClub

    @TippyClub

    2 жыл бұрын

    The photos you share on the Carnevale page look incredible. I urge anyone interested in making your game board be its own character to check out your stuff. Even the simple additions of sand and clipping some corners for a but of damage before painting adds so much flavour to the building

Келесі