How To Make Robots Move Smoothly | Arduino Tutorial

Ғылым және технология

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There are lots of great animatronic and robotics props and projects out there, and it's easy to make r/c servos and other actuators move using the Arduino servo library. This means that the servos stops and start very suddenly, moving as fast as they can between positions. In this video I'm going to show you two lines of very simple code to make things smoother.
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Former toy designer, current KZread maker and general robotics, electrical and mechanical engineer, I’m a fan of doing it yourself and innovation by trial and error. My channel is where I share some of my useful and not-so-useful inventions, designs and maker advice. Iron Man is my go-to cosplay, and 3D printing can solve most issues - broken bolts, missing parts, world hunger, you name it.
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Пікірлер: 863

  • @wilmantube
    @wilmantube2 жыл бұрын

    this guy makes a whole ass senior engineering project every week That’s dedication

  • @caner8688

    @caner8688

    2 жыл бұрын

    How did this british accented guy educate hımself? That s What i really Wonder.

  • @brianbagnall3029

    @brianbagnall3029

    2 жыл бұрын

    Amazing result this week.

  • @planetdesign4681

    @planetdesign4681

    2 жыл бұрын

    @@caner8688 I’m sensing some sort of antagonistic energy here, just wondering

  • @caner8688

    @caner8688

    2 жыл бұрын

    @@planetdesign4681 well after a mature age if you didnt get, smoothness in action becomes "divine" secret.you watch and see the speed and perfectness in productivity at the same time.

  • @SamWane

    @SamWane

    2 жыл бұрын

    We do have some excellent universities in Britain:Cambridge, Oxford, Hull,…. But this hands on stuff wouldn’t be acquired there, this is pure passion and practical graft

  • @benGman69
    @benGman692 жыл бұрын

    Nice one. Be careful not to add too much smoothing to the eyes though. A lot of 3d artists get this wrong when animating. Human eyes look very creepy when they move too smoothly.

  • @Avetho

    @Avetho

    2 жыл бұрын

    Its difficult to move your eyes slowly without tracking a moving object, but you can do it if you force your eyes to defocus or otherwise not lock on to any targets. I like doing strange things that somewhat give people the heebie-jeebies, like moving my scalp without touching it, or making my eyes roam about, or moving in a robotic fashion, or changing my gait to a different one a dozen times in as many minutes, or speaking like a DECTalk machine although that last one is more funny instead XD

  • @JackSpiggle

    @JackSpiggle

    2 жыл бұрын

    Yeah I was thinking this too, eyes and eyelids are probably the worst candidates to show off this smoothing

  • @user-wz3ci8lc7c

    @user-wz3ci8lc7c

    2 жыл бұрын

    Agree, totally. Eyeballs move almost discretly in real life

  • @Avetho

    @Avetho

    2 жыл бұрын

    @@user-wz3ci8lc7c Yep! I believe we can also say its why most people have trouble when it comes to _not looking_ at things that happen around them, or things that move, its because the eyes move so fast and naturally the brain wants to snap focus on objects. Like men looking at _dat bounce,_ be it an old pristine Cadillac or something _finer and fairer_ XD

  • @mr_tom_1_0

    @mr_tom_1_0

    2 жыл бұрын

    See also: Sauron’s eye in LOTR movies ;-)

  • @mikeselectricstuff
    @mikeselectricstuff2 жыл бұрын

    This method also works well for making LED animation look smoother.

  • @Ensamma_Vargen

    @Ensamma_Vargen

    2 жыл бұрын

    Example?

  • @snik2pl

    @snik2pl

    2 жыл бұрын

    This is Mike, you don't ask him for example. His channel is example

  • @fvgoya

    @fvgoya

    2 жыл бұрын

    I can’t imagine this. Any examples?

  • @dominicstocker5144

    @dominicstocker5144

    2 жыл бұрын

    It also works for making smoother music synthesizer sounds

  • @mbunds

    @mbunds

    2 жыл бұрын

    @@BlondieSL Hey, thanks - it’s kind of out of left-field, but your description of the echo problem may have solved a weird problem my plant has been having with an identical pair of Endress-Houser level sensors being used to measure water levels in two identical stainless-steel mix tanks. Visually, the water exhibits no turbulence as the tank is filled, then emptied, yet the graphs from both instruments show regular “steps” as the water level is slowly drawn down. I’m willing to bet we have a resonance issue in the cavity formed by the stainless tanks, and the interactions with the sonar! Further backing this possibility is that another identical E.H. level does not produce “stepped” graphs at all; just a smooth, linear “sawtooth” as the hopper empties between refills. But this isn’t water, it’s soda-ash, which I’ll bet dampens the hell out of echoes compared to water. Thanks for possibly solving a real head-scratcher!

  • @WRSomsky
    @WRSomsky2 жыл бұрын

    Here's something to try, though it will take a small bit of computation. Have the eyes snap left or right quickly, and then have the neck turn more slowly in that direction, but counter-rotate the eyes as this happens so they appear to have locked onto looking at something, and the head then turns to consider it...

  • @JTCF

    @JTCF

    2 жыл бұрын

    Fun fact: human eyes won't move smoothly unless they are focused on a moving object (or what brain thinks is a moving object). At any other time eyes just snap to a new position very quickly.

  • @maxxsteele9396

    @maxxsteele9396

    2 жыл бұрын

    @@JTCF Not a fact and why would it be fun for everyone if it was true.

  • @albertweber1617

    @albertweber1617

    2 жыл бұрын

    @@maxxsteele9396 it's absolutely true

  • @iAmTheSquidThing

    @iAmTheSquidThing

    2 жыл бұрын

    ​@@JTCF Yes, but they will also move smoothly when you focus on a stationery object and then move your head.

  • @SamFisk

    @SamFisk

    2 жыл бұрын

    @@maxxsteele9396 how about you cite a source supporting your claim and refuting theirs, rather than resort to baseless insults?

  • @fiveoneecho
    @fiveoneecho2 жыл бұрын

    For anyone wondering how to smooth the launch of the curve as well, just check out different interpolation functions. Trigonometric or cosine interpolation is a really common one for essentially making this curve from the video smooth on both launch and landing. They are also going to be just one line in your code!

  • @BlixemBlixem

    @BlixemBlixem

    2 жыл бұрын

    Very good point. A programmer friend of mine went and did his high school maths again to remember how to use Sin wave. He uses it to start and stop motion smoothly.

  • @MrScorpianwarrior
    @MrScorpianwarrior2 жыл бұрын

    I could just watch it move around for a long time. I didn't expect it to work that well!

  • @ooslum
    @ooslum2 жыл бұрын

    I think the loss of jitter improves effect vastly as well. You could read the speed of joystick movement as well, that would allow variable speed smooth movements. In operation sounds may elicit faster movement than vision. Cheers

  • @CaydenFromEdi2rial
    @CaydenFromEdi2rial10 ай бұрын

    It's 12:52 am, i've never in my life have made a robot, hell i've never even seen a 3d printer in person, yet i'm still going to watch this as if it's on an exam.

  • @StaticE3
    @StaticE32 жыл бұрын

    Wow thats eerily realistic, good job!

  • @bradkoerner1
    @bradkoerner12 жыл бұрын

    Fantastic video! Thanks for doing simpler videos covering the "basics" once in awhile - it inspires newbies like myself to give it a try with my kids!

  • @carlesmolins3269
    @carlesmolins32692 жыл бұрын

    Fun fact: a similar method can also be used to fuse two sensors' data giving out the same information to smooth out the output data, for example: If we have an a gyroscope and an accelerometer sensing the same angle, we can set a new variable fused_angle = 0.95*gyro_angle + 0.05*accel_angle. Cool thing about this is that the gyroscope captures changes in the angle faster but it has what is called "drift" (the value it senses slowly deviates from the actual angle), while the accelerometer is not nearly as fast at detecting such angle changes but it does not drift. Fusing them together gives you an angle reading which is responsive thanks to the gyro contribution, but does not drift thanks to the accelerometer cobtribution. This is a good alternative to using more complicated (and computationally expensive) methods such as a kalman filter while still giving very good results in most cases (at least when talking about arduino projects).

  • @angelusmaker

    @angelusmaker

    2 жыл бұрын

    Of course, I read this now, months after giving up on trying to work this out on my own on 6050s, and instead just (through sheer luck) used someone else's head tracker XD All jokes aside, this is fantastic to read and I might give it another go. While the tracker I found works, it'd be nice to do some customising!

  • @martinmckee5333

    @martinmckee5333

    2 жыл бұрын

    Yes. This is a good option. For anyone who wants to learn more, the sensor fusion version described here is known as a Complementary Filter.

  • @carlesmolins3269

    @carlesmolins3269

    2 жыл бұрын

    @@martinmckee5333 thanks, completely forgot about the name!

  • @fiveoneecho

    @fiveoneecho

    2 жыл бұрын

    Wow... This is the kind of thing you don't know how to find when you need it, you don't learn in a class because you were distracted for the 2 minutes it was mentioned, and no one talks about. It's so obvious but so passable. Great tip!

  • @kitlith

    @kitlith

    2 жыл бұрын

    @@fiveoneecho i've been like, toe deep or ankle deep in this stuff for a couple days, and while complementary filters are cool, kalman filters, madgwick filters, and others are even cooler. (EDIT: wow i missed that kalman filters were already mentioned as more expensive, reading comprehension fail. >_>) I'm currently using a library called dcmimu (which is the rust port of a c library with an associated paper called dcm-imu) and, frankly, i'm just treating it like a black box. probably shouldn't be, but i haven't had the bandwidth to try to properly evaluate all the options i have, when i'm still trying to figure out what the best method for calibration is. (after all, garbage in, garbage out)

  • @Stoneman06660
    @Stoneman066602 жыл бұрын

    That is beautiful in its simplicity, execution and aesthetic. Well done, sir!

  • @GrahamDIY
    @GrahamDIY2 жыл бұрын

    Congrats on reaching 1m subs. I’ve only just noticed. 🏆 Thoroughly well deserved. Been watching you for years. You’ve taught me a lot. Even though I’ve been programming since 89 and the programming isn’t too advanced for me, it’s a brilliant intro for my daughter and others. Thanks 🙏

  • @BenRyherd
    @BenRyherd2 жыл бұрын

    It's crazy how big of a difference such a small chunk of code makes! Very lifelike. Thanks for sharing!

  • @isthissiddh
    @isthissiddh2 жыл бұрын

    this was really very helpful. please please please bring in more tutorials like these about minor things which go unnoticed in a larger project but are key to its success. thank you!!!

  • @howtodothingssask4385
    @howtodothingssask43852 жыл бұрын

    Love your hard work on all your projects !

  • @AnimilesYT
    @AnimilesYT2 жыл бұрын

    In animation everything should have an ease in when it starts moving and an ease out when it stops moving. The easing should depend on the total movement, the speed, the elasticity, the mass, and things like that. Something with little mass can accelerate quick and it can also decelerate quickly. So the eyelids don't need as much smoothing as the eyes, and the eyes don't need as much as the head. I think the way you did it is a huge improvement on the default binary speed. It's also nice that it is very easy on resources and it's easy to understand and implement. So I think this solution is a very good compromise between realistic movement and complexity. This also makes it great for beginners. That said, as I mentioned in the beginning of my comment it should look even more realistic if it also included an ease in. It should also look more realistic if all servos get their own smoothing parameters. Choosing the wrong smoothing can make it look worse though, so it requires a bit of tweaking

  • @viniciusfriasaleite8016

    @viniciusfriasaleite8016

    2 жыл бұрын

    A little ease in is achieved naturally by the limited force the servo has to move the mass. It would be cool to wire the feedback potentiometer of the servo to the arduino to see the real position. We only saw the desired position on that plot

  • @FiNiTe_weeb

    @FiNiTe_weeb

    2 жыл бұрын

    ​@@viniciusfriasaleite8016 also the fact that he's converting rotational motion to linear theres some sinusoidal ease-in and out

  • @smellycat249
    @smellycat2492 жыл бұрын

    Thank you so much. I kinda gave up on a project because I couldn’t figure out servo smoothing. Now I can get back into it

  • @HendrikxWorkshop
    @HendrikxWorkshop2 жыл бұрын

    Hi James, thank you for sharing my project! I am not using arduino this time, but your suggestion to move it smoothly is great! I will adapt it in future movement sequences. Right now I am focused on the hardware. Files are being shared, so anyone can build it 😊

  • @mattimotion
    @mattimotion2 жыл бұрын

    Super useful video, thank you for that! The robot projects on this channel combined with some animatronics like these could become terrifyingly characteristic

  • @ethanbreen5500
    @ethanbreen55002 жыл бұрын

    I want to see this guy build an animatronic like the one at pandora. He’s got the skills to make it really realistic

  • @Robonza
    @Robonza2 жыл бұрын

    Its great to see you using my 5% 95% smoothing algo. You have done really well with this project. Don't under estimate the value of some animated eyebrows. They are really easy to make.

  • @almondtech
    @almondtech2 жыл бұрын

    Congrats on 1mil subs! idk how long its been since u got to it but congrats anyways! Idk when I followed because I made this channel more recently, but I remember back when you made the xenomorph, this channel is what got me interested in engineering, arduino, and 3d printing.

  • @vrcxmeta4598
    @vrcxmeta459811 ай бұрын

    this video just in my recommended just brought me back to one of my favorite channels from a while ago, used to binge watch your hulkbuster build series trying to figure out what anything you were saying meant

  • @waylontmccann
    @waylontmccann2 жыл бұрын

    Out of all the animatronic tutorials, this one manages to make arduino coding sensible... what? Awesome 👌

  • @netizen5467
    @netizen54675 ай бұрын

    I usually dont really comment on a yt video. But this one just blows my mind. how simple yet elegant...really amazing. keep going 😊❤️🔥

  • @cameronross4559
    @cameronross45592 жыл бұрын

    Brilliant, straight-forward, and simple to implement! Thanks James!

  • @madman7923
    @madman79238 ай бұрын

    holy cow when you connected the joysticks it really brought him to life with smooth motion. thanks for such a cool video!

  • @brianbrewster6532
    @brianbrewster65322 жыл бұрын

    That smoothing algorithm you used was as elegant as it was ingenious. And the way you demonstrated this in the visual graphing really made this apparent you went from those choppy square waves to those poetic looking curves. You should consider making a full-sized animatronic running 6 - 8 arudinos to show how life like this can be in terms of arm/hand movement, treadle turning, and of course facial movements including your pair of amazing eyes.

  • @Ernzt8
    @Ernzt82 жыл бұрын

    How a simple piece of code makes such a big difference, thanks!

  • @sabrinazwolf
    @sabrinazwolf2 жыл бұрын

    Amazing as always. I really want to make this. The smoothing makes it look so cool.

  • @circleofowls
    @circleofowls2 жыл бұрын

    Perfect timing, I'm just about done with the physical design of my omniwheel astromech project, this will help a lot in the movement code.

  • @Simon_SolutionS
    @Simon_SolutionS2 жыл бұрын

    Getting back to basics time to time is really important Thanks and once again great job

  • @ka24det
    @ka24det2 жыл бұрын

    I did something similar to that smoothing code for an ESC but with integer amount rather than percent. Percent makes so much more sense!

  • @CREATIVEINNOVATOR
    @CREATIVEINNOVATOR2 жыл бұрын

    I just fall in love with all your projects

  • @justinberdell7517
    @justinberdell75172 жыл бұрын

    I live outside Chicago and i love the creators from other parts of the world! It's 1am and this pops up. So awesome lol Also your background music is pretty great

  • @fvgoya
    @fvgoya2 жыл бұрын

    This is amazing!!!!! I never thought something like this for “any one” can do. Very helpful!! Thank you.

  • @Mitraloxy
    @Mitraloxy2 жыл бұрын

    With how realistic the robot's actions are, *it's unexpectedly wholesome.*

  • @danterusso6354
    @danterusso63542 жыл бұрын

    Really enjoy your work, sir. Just subscribed and look forward to watching many more of your videos! Well done.

  • @tpobrienjr
    @tpobrienjr2 жыл бұрын

    Excellent tutorial! My own experience with smoothing motion comes from the control used in the Canadarm/Canadarm2 robots. In those, the operator puts in a desired motion vector, and the joint servos are commanded simultaneously to give a blended (resolved) motion along the desired vector, which changes every 80 milliseconds. The operator's command is with two joysticks that give 6 axis control. It looks very smooth and natural (but of course costs multizillion dollars).

  • @jameshughes3014
    @jameshughes30142 жыл бұрын

    This is perfect for my social distance Halloween project. Thank you

  • @rebeldefmusik
    @rebeldefmusikАй бұрын

    This is beautiful. I will try to make one following your tutorial. Thanks 🙏🏾

  • @jamesmor5305
    @jamesmor53052 жыл бұрын

    You are so fast with Projects, really inspiring

  • @angusmclaren6257
    @angusmclaren62572 жыл бұрын

    It's a great tutorial. Really gives you a good idea how they animated Baby Yoda.

  • @devinjohnson4507
    @devinjohnson45072 жыл бұрын

    That's pretty cool and so simple! I've got a project I'll be using this in right away.

  • @darklightining6412
    @darklightining641211 ай бұрын

    one of the GREATEST videos ever, Thanks

  • @ahbushnell1
    @ahbushnell12 жыл бұрын

    Another way is the single pole digital filer. Vnew=(Vin-Vold)*delT/tau+Vold Vold=Vnew Tau is the time constant (small is fast) and delT is the step size (in your case 10ms). Vin is the signal from the switch. Vnew goes to your servo. Good video as usual!

  • @DmitriyKhazansky
    @DmitriyKhazansky2 жыл бұрын

    I love these great little how to videos

  • @tomwoolley5779
    @tomwoolley57792 жыл бұрын

    Thanks for making this video. I'm going to try using it to smooth out Bittle's movements.

  • @jacocoetzee762
    @jacocoetzee7622 жыл бұрын

    Thank you so much! I’m working on a 6 DOF robotic arm and want to use various accelerometers spaced over the arm to work out the position of the head in relation to the base of the arm. This smoothing will be key to make the movement of the arm easier to control with less jerking.

  • @blackbomb64

    @blackbomb64

    2 жыл бұрын

    If you are working on creating a robotic arm, you should try to work towards programming a PID controller. It will give you much more control over how the arm moves.

  • @jacocoetzee762

    @jacocoetzee762

    2 жыл бұрын

    @@blackbomb64 PID is so next level. Thank you for the advice. Will give it a go :)

  • @Internatube
    @Internatube2 жыл бұрын

    I love these bite sized tutorials!

  • @kikihobbyrepair
    @kikihobbyrepair2 жыл бұрын

    This is so simple but looks so cool. I love it.

  • @Reality2Robots
    @Reality2Robots2 жыл бұрын

    This is so awesome!! Gotta try this with one of my up and coming projects!!

  • @djmips
    @djmips2 жыл бұрын

    I hadn't watched a Bruton video in 4 years and it's quite striking how the narration has changed. It's almost like there is smoothing on the end of sentences. :)

  • @djmips

    @djmips

    2 жыл бұрын

    I think I figured it out, it's a conscious effort to talk more slowly, probably as the result of feedback. My solution. Watch the video at 1.5 X and I get the faster talking Bruton back. ;-)

  • @jordanletchford9139
    @jordanletchford91392 жыл бұрын

    Nice video! Pretty much showing how easy it is to do essentially just a kalman filter. Changing the percentage you rely on the previous and the next value would be the Q and R in the filter

  • @easyBob100
    @easyBob1002 жыл бұрын

    This is cool. It's also another chance to let everyone know that Disney has a lot of research on this. Their robots are a lot heavier, and if you just target a location, the whole robot can rattle around. IIRC, they used some kind of overshoot method, which allows them to move fast, yet keep the robot from shaking from the move. I think lol.

  • @joell439
    @joell4392 жыл бұрын

    Very interesting- I really appreciate you sharing this practical example. I’m inspired 👍👍

  • @billburnard3790
    @billburnard37902 жыл бұрын

    I'm definitely going to try this! Thank you James!

  • @WistrelChianti

    @WistrelChianti

    2 жыл бұрын

    same!

  • @juanignacioalvarez3390
    @juanignacioalvarez33906 ай бұрын

    FANTASTIC! THANK YOU SO MUCH 4 SHARING!

  • @ChrysalideEngineering
    @ChrysalideEngineering9 ай бұрын

    Like these projects a lot Thank you Jean-François

  • @WistrelChianti
    @WistrelChianti2 жыл бұрын

    Thanks! Lovely demo and very well explained. Such great results too! =D

  • @097_shashanksahu6
    @097_shashanksahu6 Жыл бұрын

    Learned something cool today, Subscribed.

  • @allan4317
    @allan4317 Жыл бұрын

    By far the best animatronic 3D printed eye mechanism I've seen. Willing to purchase obj or stl files.

  • @FinepixF30
    @FinepixF30 Жыл бұрын

    Great work, it really proves that every thing in nature behaves like a logarithmic curve, what you explain here is warping the pulse within a logarithmic curve that shapes the on and off transition instead of having sharp sudden changes. As per comments below yes, this can also be applied to turning LED on or off to make them glow up or glow down (emulate a candle light for example) or to shape sounds to create smooth transitions for amplitude or frequency allowing different sound effects . As someone said below think of all the applications that use pulse width modulation.

  • @andymouse
    @andymouse2 жыл бұрын

    Theses little tutorials are a great idea, more please.....cheers.

  • @electronic7979
    @electronic79792 жыл бұрын

    Excellent project. I liked it

  • @invertedowl
    @invertedowl2 жыл бұрын

    This worked great to make my robotic arm project way less jerky!!

  • @richo13
    @richo132 жыл бұрын

    Great video James. Going to implement this on a small robotic arm to stop it jolting when it moves

  • @WistrelChianti

    @WistrelChianti

    2 жыл бұрын

    I think James just smoothed out the internet!

  • @caslor2002
    @caslor20022 жыл бұрын

    Yes i would love more of this type of video.. with arduino code projects .

  • @Jhinsydney
    @Jhinsydney2 жыл бұрын

    Excellent tutorial, well done !!!

  • @vomitedthoughts
    @vomitedthoughts2 жыл бұрын

    This is a great video i wish I had this back when I starting building animatronics.

  • @Geeksmithing
    @Geeksmithing2 жыл бұрын

    Oh man, this is so damn helpful. Thanks James!

  • @monkcoder7580
    @monkcoder75802 жыл бұрын

    Wow you are awsome 😍 i always wanted to become a person like you and today, Finally youtube algorithm recommended you. Keep building stuff you are awsome 😉

  • @35mmMovieTrailersScans
    @35mmMovieTrailersScans2 жыл бұрын

    You should: A- Not make the eyes change position smoothly, human and animal eyes do move very suddenly, except for when point B: B- when the head moves you should make the eyes counteract the head movements so they keep aiming at one position until you make them change target.

  • @Blox117

    @Blox117

    2 жыл бұрын

    its possible to move your eyes continuously by defocusing altogether

  • @TeenWithACarrotIDK

    @TeenWithACarrotIDK

    11 ай бұрын

    @@Blox117 Ok.

  • @Gotenham
    @Gotenham2 жыл бұрын

    Dang, for such a simple implementation it looks very life like

  • @fgbhrl4907
    @fgbhrl49072 жыл бұрын

    Always enjoy your videos. Project suggestion: A mini motion platform for a desk chair / flight sim.

  • @Bucket_of_Chicken
    @Bucket_of_Chicken Жыл бұрын

    Thank you for making this video now I know how to make smoother Movements and make the eyelids thank you

  • @em30142
    @em301422 жыл бұрын

    This looks freaking awesome.

  • @philharris9631
    @philharris96312 жыл бұрын

    This is absolutely superb!

  • @augustopizarro6823
    @augustopizarro68239 ай бұрын

    I Just started to mount one with your files. Thank you, thank you!!! Tomorrow it will be completed.

  • @juliocesarvelandia3386
    @juliocesarvelandia33862 жыл бұрын

    James Bruton: Congratulations. It seems very basic but ... It's very elaborate.

  • @nathansergeant2832
    @nathansergeant28322 жыл бұрын

    This is just so cool, and useful for me thank you so much.

  • @ubidefeo
    @ubidefeo2 жыл бұрын

    Nice project. In the standard Arduino IDE examples, under "Analog", we have an example called "smoothing" which basically uses an Array of values in order to get an average value which smooths over time. I use something similar to send smoothed out values over OSC/MIDI

  • @PhG1961
    @PhG19612 жыл бұрын

    Really great video. Interesting, usefull and entertainment too!

  • @daniee5992
    @daniee5992 Жыл бұрын

    This is very neat, thank you.

  • @marco_gallone
    @marco_gallone2 жыл бұрын

    First order filters are such a huge asset for all digital control systems

  • @unit98.15
    @unit98.152 жыл бұрын

    Absolutely love this video! This is so well presented and easy to replicate at home, great content man 🤘🏽

  • @kenfcrafts
    @kenfcrafts2 жыл бұрын

    In animation, this type of movement smoothing is called easing. I don't know the math behind easing, but your video explained the idea nicely!

  • @avejst
    @avejst2 жыл бұрын

    Wow, great Halloween project Thanks for sharing your experiences with all of us :-)

  • @JaydenLawson
    @JaydenLawson Жыл бұрын

    The easing on those eyelids are so satisfying

  • @imamuffin2400
    @imamuffin24002 жыл бұрын

    Watch till the end this is amazing

  • @jojomckim5541
    @jojomckim55418 күн бұрын

    genius. Love it. brilliant idea

  • @ROTOBAfilms
    @ROTOBAfilms11 ай бұрын

    Nice video, thank you for the good content.

  • @ganeshsharma24894
    @ganeshsharma248942 жыл бұрын

    This was very informative make more videos like this 🔥

  • @PopExtra
    @PopExtra9 ай бұрын

    That's awesome, looks like a muppet show character but moved by mechanics.

  • @BlaiseBarrette
    @BlaiseBarrette2 жыл бұрын

    I loved that video! Well done! My suggestion for a future video would be a beginner’s guide tu Fusion electronics. Design a simple PCB and and have it made by JLC PCB! Fusion electronics really opened up so many possibilities for me.

  • @ApteraEV2024
    @ApteraEV20242 жыл бұрын

    James, You're the Man!!))) 🤖 I may get another t-shirt))))

  • @zachkorinis3935
    @zachkorinis39352 жыл бұрын

    Great work, thank you for sharing

  • @maywah1276
    @maywah127611 ай бұрын

    Thank you so much, may god bless you always and youtube.

  • @nathaniellangston5130
    @nathaniellangston51302 жыл бұрын

    I really like your little eyeballs and eyelids a LOT more than that first human head you showed!!! I would love to see some of these kinds of things integrated into open dog where the visual sensor for depth would be able to pan and tilt in the same way but in a sort of mechanized organic kinda way like this!

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