How to Make Cutscenes in Game: Camera | Tutorial | Step by Step |

Hi:) This time I have prepared a tutorial for you about several cinematic aspects that are used when creating cutscenes in games. This tutorial is not related to any specific game engine, because the things included in it, can be used equally well in Unity, Unreal, or Godot. This is the first tutorial of this type in which I will discuss camera shots position etc, so let me know in the comments whether the series should be continued so that I can present you all the aspects needed to create a good cutscene in the game. Have a nice week:)
- My English is not very good but I hope it won't disturb you too much:)
- 4K is only there to increase the bitrate of the movie, and to prevent KZread from completely killing the details of the scene.
⭐By buying this assets you support the channel :)
►[HDRP] Day/Night Cycle: assetstore.unity.com/packages...
►Drag&Drop Volumes: assetstore.unity.com/packages...
How to Make Cutscenes in Game: Camera | Tutorial | Step by Step |
📝 Assets used in this video:
►Modular Castle & Dungeon: assetstore.unity.com/packages...
►Autumn Valley - Level: assetstore.unity.com/packages...
►Mountain Environment - Dynamic Nature: assetstore.unity.com/packages...
►Forest Environment - Dynamic Nature: assetstore.unity.com/packages...
►Death Knight 2: assetstore.unity.com/packages...
🎵 Music from:
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🎬Timeline:
Soon...
#unity #hdrp #tutorial #videorecord #unityhdrp #unity3d #seta

Пікірлер: 16

  • @bunyipinteractive
    @bunyipinteractiveАй бұрын

    This was a great follow up to the first video and I really enjoyed the way that you focused on the theory more than the practical application (not to take away from the value of how to do the work). I would love to see this become a series of videos that cover more of the theory in cinematics and how to effectively use them to capture the and maintain the viewers goals and not just interest. Really nice work, thank you!

  • @SetaLevelDesign

    @SetaLevelDesign

    26 күн бұрын

    Thank you for your kind words :) I think I will create a few more tutorials of this type because, after all, creating cutscenes is very related to the cinematography:)

  • @pennaverdeful
    @pennaverdefulАй бұрын

    I recently moved from Unity to Unreal and your videos are still useful. Thanks!

  • @SetaLevelDesign

    @SetaLevelDesign

    Ай бұрын

    Standard speed design probably won't be useful to you, but I think the final renders as a form of inspiration are independent of the game engine:)

  • @nameno7032
    @nameno703226 күн бұрын

    I'm so excited for this cutscenes making things, please make this a workflow series from storyboard to final render will be awesomeeeee

  • @SetaLevelDesign

    @SetaLevelDesign

    23 күн бұрын

    I will probably make a few tutorials on this topic:)

  • @Massive-3D
    @Massive-3DАй бұрын

    Can't wait. Hopefully you have or will put out a video about inventory systems ... I'm having a hard time even with references like elderscrolls or minecraft

  • @SetaLevelDesign

    @SetaLevelDesign

    Ай бұрын

    It would probably be difficult for me to make such a tutorial, because I don't like writing scripts, and if I do, I limit myself only to those related to the environment, but I think that you will find a lot of good tutorials about the inventory system on KZread:)

  • @Hazzel31337
    @Hazzel31337Ай бұрын

    verry verry useful to make things like a game cinematic/trailer and just movie etc, verry informativ thanks a lot

  • @SetaLevelDesign

    @SetaLevelDesign

    Ай бұрын

    You're welcome:)

  • @berkaydobrucal6273
    @berkaydobrucal6273Ай бұрын

    What do you do to avoid flicker in the scene?

  • @SetaLevelDesign

    @SetaLevelDesign

    Ай бұрын

    From what I remember, I used SMAA:)

  • @berkaydobrucal6273

    @berkaydobrucal6273

    Ай бұрын

    @@SetaLevelDesign i always SMAA top but have flicker…

  • @SetaLevelDesign

    @SetaLevelDesign

    Ай бұрын

    @@berkaydobrucal6273 I'd have to look at what it looks like in your case, because maybe there's a specific thing causing it and SMAA just can't deal with it. Do you also have this problem with other AAs? Test it and see if Forward MSAA can handle it?

  • @berkaydobrucal6273

    @berkaydobrucal6273

    Ай бұрын

    @@SetaLevelDesign I also experience the flicker problem when I get a demo map export. If you give your e-mail address, I can show you an example.

  • @SetaLevelDesign

    @SetaLevelDesign

    Ай бұрын

    @@berkaydobrucal6273 You can find it in the channel description:)