In this video, I will show you how to use Plasticity to transform details you have modeled into Kit-Bashing parts.
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Пікірлер: 4
@shokk19678 күн бұрын
Thanks for this 😁
@philprocariojr3563
6 күн бұрын
You're welcome: thanks for watching.
@hchattaway13 күн бұрын
I just did something like this on a model i'm doing... How come on the model in the video, there are no other instances of that duplicated object in the outliner?
@philprocariojr3563
13 күн бұрын
@hchattaway That's how it works when you use the place command. If it created pieces rather than just cutting away, such as nuts or bolts, they would appear in the outliner. So, essentially, it cuts the feature away and leaves a single solid object.
Пікірлер: 4
Thanks for this 😁
@philprocariojr3563
6 күн бұрын
You're welcome: thanks for watching.
I just did something like this on a model i'm doing... How come on the model in the video, there are no other instances of that duplicated object in the outliner?
@philprocariojr3563
13 күн бұрын
@hchattaway That's how it works when you use the place command. If it created pieces rather than just cutting away, such as nuts or bolts, they would appear in the outliner. So, essentially, it cuts the feature away and leaves a single solid object.