How to Create and Texture Real World Locations (Terrain)

Business: logicgearbusiness@gmail.com
Patreon : / logicgear
This simple tutorial will teach you how to create 3d terrain based on a height map of the world. It will also teach you an easy and powerful way to texture it.
It would be very helpful for me if you like and subscribe to my channel. Thank you!

Пікірлер: 4

  • @dreamrider8207
    @dreamrider82072 жыл бұрын

    Not download merged map

  • @landixus
    @landixus2 жыл бұрын

    The tutorial is great, but how do you export to a gameEngine, because of MAP"0" can used only by 3ds max

  • @TopDownGear

    @TopDownGear

    2 жыл бұрын

    Hi, while I can't tell you the exact procedure since I haven't done it myself but, I am pretty sure you will have to bake the maps in 3ds max using "Render To Texture".

  • @landixus

    @landixus

    2 жыл бұрын

    @@TopDownGear Yes i tried, that, but gives you one texture for. But not a problem, i was interested how the textures can be separated for more details, thanks for the answer