How to create addon weapon icons in FiveM

Ойын-сауық

A TON OF CREDIT GOES OUT TO NEGBOOK & SATI!
TIMESTAMPS:
0:00-1:00 What's required
1:45-6:49 Tutorial
6:49-7:28 Testing the changes
7:28-8:30 End
RESOURCES:
FFDEC: github.com/jindrapetrik/jpexs...
Hud.gfx: drive.google.com/file/d/1AJRN...
Weapon name to hash: dalr.ae/GTA5Hasher
Text instructions:
Get weapon name and hash of weapon
Define a new shape
Right click, Replace update bounds, Click on your weapon icon
Define a new sprite
Right click
PlaceObject2 tag
PlaceObject2
depth = 1
hasCharacter =true
CharacterID = shape ID
Go to weapon slot sprite
Create a new RemoveObject, Depth = 1
Create a FrameLabel inside new frame, set name to INT(WEAPONHASH)
Create a new PlaceObject2
depth = 1
hasMatrix = true
hasCharacter = true
characterId = sprite tag
matrix hasScale = true
Scale accordingly using scaleX and scaleY (Usually around 30k)
Use free transform until you see the weapon icon
Create a new ExportAsset in others
Right click assets [count], Insert Asset at the end
set the uint16 to sprite asset
Set the string to weapon name

Пікірлер: 28

  • @LTR-vz3pf
    @LTR-vz3pf2 жыл бұрын

    Thanks man, this really helped me out.

  • @Dalrae

    @Dalrae

    2 жыл бұрын

    Glad it helped

  • @imblayze
    @imblayze2 жыл бұрын

    Thanks man this really helped me out

  • @Dalrae

    @Dalrae

    2 жыл бұрын

    Glad I could help

  • @CognitivelyImpaired
    @CognitivelyImpaired2 жыл бұрын

    For sure need more tut videos like this. Not just for coding, but the more in depth tedious things that really require a reference to go off of. I use qbcore so this video isn't useful for me, but your saving a headache for many others.

  • @Dalrae

    @Dalrae

    2 жыл бұрын

    What tutorials do you recommend? I haven't used the QBCore framework, but if you have any recommendations then lmk!

  • @CognitivelyImpaired

    @CognitivelyImpaired

    2 жыл бұрын

    @@Dalrae Thinking as a server owner, one of the hardest things to do is to make sure that your resources are optimized. Countless servers experience high resource monitor usage causing de-sync and lag because they have open loops or scripts that are poorly written. If you could brainstorm and put together a tut video that you would watch to help people start to learn and pickup how to optimize resources, I think that would be a good place to start.

  • @Dalrae

    @Dalrae

    2 жыл бұрын

    @@CognitivelyImpaired I will definitely create a video like that, but all I can really do in that case is just give common examples of how to fix bad optimization. Optimization is very very broad, and there's a lot to do with it. Truthfully, even I don't know some things about optimization strategies and it is a very complicated topic to convey over a KZread video

  • @CognitivelyImpaired

    @CognitivelyImpaired

    2 жыл бұрын

    @@Dalrae gotcha, really anything you have to show in that aspect would help everyone with being more confident, and familiar with what they are looking at I think. Keep posting vids none the less, I learn something new from each video, fivem or not.

  • @nicecapelul6664
    @nicecapelul6664 Жыл бұрын

    Made every step excactly as explained but it don't work. My add on weapon just have no icon :/

  • @the_deep_dive_brasil
    @the_deep_dive_brasil2 жыл бұрын

    Can you make the complete [Streamers] folder available so I can just add it to my server and make the changes?

  • @mostafaxlaracroft2840
    @mostafaxlaracroft2840 Жыл бұрын

    how i can get hash for my addon weapons but without five m for singleplayer ?

  • @UnitedEmpire
    @UnitedEmpire Жыл бұрын

    Hash graber site link dont work

  • @M11cker
    @M11cker Жыл бұрын

    I followed all the steps, but as soon as I enable the script, no one able to join the server, when I disable the script I can join again, there is no logging what so ever, I don't understand why it is happening. It always stops loading at "Invoking CNewHud INIT_SESSION init (2 of 55)" I am running an ESX server btw

  • @M11cker

    @M11cker

    Жыл бұрын

    I fixed it by using an older version of FFDEC!

  • @MrDanihero
    @MrDanihero2 жыл бұрын

    Sorry, I didn't get how to stream this. I saw your other comment but I got lost. do I add that to my fxmanifest?

  • @MrDanihero

    @MrDanihero

    2 жыл бұрын

    Do I have to create different hud.gfx files for each custom weapon I make? Or do I just make one and stream them all in one file?

  • @maxk6281
    @maxk62812 жыл бұрын

    What do I have to type in as the data_file in my __resource.lua?

  • @maxk6281

    @maxk6281

    2 жыл бұрын

    @Dalrae ??

  • @AdamProGamingCZ
    @AdamProGamingCZ8 ай бұрын

    How it works for mutliply weapons icon ?

  • @AdamProGamingCZ

    @AdamProGamingCZ

    8 ай бұрын

    Eh fixed.

  • @baytona

    @baytona

    5 ай бұрын

    Any chance you can drop the fix here?@@AdamProGamingCZ

  • @baytona

    @baytona

    5 ай бұрын

    Nevermind, I figured it out myself, for whoever is trying to do this in the future, just add a ShowFrameTag and then add your new tags

  • @Trippy69

    @Trippy69

    2 ай бұрын

    @@baytona god bless your soul

  • @mobiljetoil
    @mobiljetoil Жыл бұрын

    Get a new PC. My eyes are hurting from staring at those 1-5 fps

  • @swaggerkaj
    @swaggerkaj Жыл бұрын

    How do you this for multiple weapon icons? lets say you have 2 pistols and want them both to have icons. In the hud.gfx It seems as I can only make one, when I try to make removeobject2tag in the slotweapons_0 , it keeps adding into the previous pistol frame I made but it does not make a new frame, any solution?

  • @Trippy69

    @Trippy69

    2 ай бұрын

    fix?

  • @Th3o_off

    @Th3o_off

    2 ай бұрын

    Do you have a solution please ?

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