How to Build a Realistic European City in Cities Skylines 2

Ойындар

Full step-by-step journey of the development of our first European build in Cities Skylines 2, attempting to create a high-detail realistic European/Scandinavian fishing town, nestled in between beautiful mountains, fjords, and forests. We build a fishing port, industrial sites, a historic center, and cozy row-house-lined streets - but also add a scenic restaurant at the end of the peninsula and a mountain cabin on top of the nearest mountain, both with stunning views!
Patreon with Ad-Free Early-Access to new uploads when possible other goodies! - / infrastructurist
All my Cities: Skylines Series playlists:
Cities Skylines 2 Realistic Island Chain county: • Cities Skylines 2 Real...
Cities Skylines 2 Realistic North American City - Riverview: • Cities Skylines 2 Real...
American Realistic County - Dakota Falls: • Realistic American Cou...
Crystal Reef County - Vanilla+ Florida inspired city: • Cities Skylines - Crys...
Coniferia - Realistic fictional Australia/Canada-inspired city: • Sunny coastal town! - ...
The American Dream - Realistic American City: • Cities: Skylines - The...
Project JAPAN: • Starting A Realistic J...
Building a realistic European/UK city (really old series!): • Starting A New City! -...
Map;
- Windy Fjords
Mods;
- BepInExPack 5.4.2100
- HookUI 0.3.9
- LineToolLite 1.3.4
- ExtendedRoadUpgrades 1.3.2
- UnifiedIconLibrary 1.0.7
- TreeController 1.1.3
- Anarchy 1.3.1
- ExtraLandscapingTools 0.2.1
- NoUniqueBuildings 0.2.0
- PloppableRICO 1.0.1
- WaterFeatures 1.0.0
- BetterBulldozer 1.0.0
- ELT_SurfaceExtension 0.1.0
- Gooee 0.0.6
- FindStuff 0.0.8
- MapTextureReplacer 2.0.0
Settings;
- Everything is set to high except Level of Detail which is set to Medium, 1440p resolution.
Hardware specs;
- 3080, 32 GB ram, I5-12600KF.
Music;
artlist.io/
www.epidemicsound.com/
#citiesskylines2 #citiesskylines

Пікірлер: 273

  • @Infrastructurist
    @Infrastructurist4 ай бұрын

    This was fun - and these have to be the BEST cinematics I have ever created! If you've got any suggestions for other builds, inspired by places throughout the world, let me know in the comments down below 📢⬇ - as I plan to do more of these in the future! 🌍 - For sneak peeks, thousands of screenshots and often early-acces to videos, check out my Patreon: www.patreon.com/infrastructurist - Check the description for info on map, mods and so forth! Hope you all have a wonderful Sunday, Infrastructurist ❤

  • @mitchellnagy6667

    @mitchellnagy6667

    4 ай бұрын

    I'd love to see a video inspired by other areas of North America. A rust belt city build with influences from Detroit, Cleveland, Cincinnati, Pittsburgh, Buffalo, etc would be cool!

  • @jbtube73

    @jbtube73

    4 ай бұрын

    @@mitchellnagy6667 I agree. From a Cincinnatian

  • @josephprovencio8221

    @josephprovencio8221

    4 ай бұрын

    Love watching your builds!!! Like that you’re really diving into DevMode to release the creativity of your build!!! Really looking forward to this series!!

  • @BlazingsNL

    @BlazingsNL

    4 ай бұрын

    The shot with the northern light was pretty kino

  • @k15pedro

    @k15pedro

    4 ай бұрын

    amazing cinematics and awesome work, thank you very much! Keep doing please, it is always a pleasure to see your videos and work.

  • @mitchellnagy6667
    @mitchellnagy66674 ай бұрын

    When the regions pack comes out, you should revisit this map and create a network of these small towns.

  • @zamb0di

    @zamb0di

    4 ай бұрын

    This is what I have been hoping to do with the game. I'm from a place like this, so it would be very fun to be able to build something like that in CS:2.

  • @ronathebear
    @ronathebear4 ай бұрын

    I AM BLOWN AWAY! 😍 The build turned out incredibly well and showcases how much potential the game has. You are truly bringing out the best of the game and its current mods

  • @Infrastructurist

    @Infrastructurist

    4 ай бұрын

    Thank you Ro, much appreciated 😊

  • @TopatTom

    @TopatTom

    3 ай бұрын

    Its kinda weird the word build can mean way different things, depending on the circumstance and context.

  • @teresmajor7956

    @teresmajor7956

    3 ай бұрын

    languages do be weird like that huh @@TopatTom

  • @tim.dedopulos
    @tim.dedopulos4 ай бұрын

    It's such a shame that CS2 is so utterly determined to simulate a suburb of Denver and absolutely nothing else.

  • @chgr4674

    @chgr4674

    Ай бұрын

    It’s the same with so many games. Why do so many take the US as a model infrastructure and architecture wise. There are some nice historic buildings but apart from that most houses look either all the same or are way to big mansions with very complex roofs sitting on too much land… it’s super boring. The sims original in game homes are all horrible, the appliances are all American, no variation for other countries. As a German I for example think that fridges that aren’t built in and have normal Kitchen fronts look really horrible. Here you usually only find separate fridges in student or low income houses or in basements. And cities skylines 1 has only ugly commercial buildings and densely population buildings are all skyscrapers. There is nothing really in between single family houses and skyscrapers, no diversity. Ilove mods and assets. With them cities can have much more variety. I build for looks and love using the 1st person camera mod to drive through my own towns 🙈

  • @renealbrechtsen9743

    @renealbrechtsen9743

    Ай бұрын

    It's sad too, considering that CO is from Finland.

  • @Sebastian-oz1lj

    @Sebastian-oz1lj

    2 күн бұрын

    @@chgr4674 manol lords is early acces organic medieval city builder where you well buy a european medieal city instead of american ones. frostpunk is city builder where you build in apocalypse there are many more options

  • @Saurion1
    @Saurion14 ай бұрын

    24:49 I think you should add pedestrian paths to have some sort of narrow wharf, because it looks kinda rough as it is.

  • @citieman

    @citieman

    4 ай бұрын

    I think it should be a quay path around the buildings

  • @nikreeves-mclaren9824

    @nikreeves-mclaren9824

    4 ай бұрын

    @@citieman He could also just surface paint the non-road side of the quay with a concrete surface - I do this a lot, it's a decent compromise that covers some of the shonkiness of the edge otherwise.

  • @borgieTT
    @borgieTT4 ай бұрын

    Looks great! Two things: 1. You really hit the nail on the head about the zoning and asset. I tried to build on this map before mods were out and it's so restrictive when all of the city facilities are so damn big. 2. I hope you keep this build going and expand further out in the region. 🙂

  • @derbornkessel3185
    @derbornkessel31854 ай бұрын

    The Part in the Cinematics with the Northern Lights and the Music is a 10/10 🤌🏻🤌🏻🤌🏻 I Love Norwegian Towns in the small Fjords. Your Build Looks awesome with the Vanilla Game Assets

  • @hedlybn
    @hedlybn4 ай бұрын

    I never thought I would watch a Cities Skyline video and end up with this level of homesickness. This looks so Norwegian! The fjord, mountains and how the industry is all connected with the ocean. Even the detail at the mountain top and of course the northern light at the end... Spot on!

  • @jasper329
    @jasper3294 ай бұрын

    Been waiting all week for another great CSII post. Your so creative despite the limitations. Please keep going with this series and expand on public transport! ❤

  • @88balloonsonthewall70
    @88balloonsonthewall704 ай бұрын

    Having tinkered a lot with the industrial zoning, i can say that the 2x2 lots are the only ones that doesnt spawn any smoke stacks. For the rest of them it all depends on what company that moves into the building. They can also spawn smoke stacks later on if a company moves out and a new one moves in. I have been able to create custom non polluting industrial zones with the RICO mod and merging 2x2 lots with warehouses and such as well as making custom storage yards.

  • @GregSlimSkinnyParkerMinnesota
    @GregSlimSkinnyParkerMinnesota4 ай бұрын

    Your walk-throughs are well thought out and Amazing! The cinematic at the end brings it altogether. Thanks for sharing, I can only hope to emulate what you do in the future.

  • @daeins
    @daeins4 ай бұрын

    Omg hype!! The coincidence is wild, since my home is a scandinavian port city too lmao. Super excited to see what you do with it!

  • @thejoker3151
    @thejoker31514 ай бұрын

    You should add a fire station. I live in germany, and we have a volunteer fire station in almost every village

  • @Infrastructurist

    @Infrastructurist

    4 ай бұрын

    Interesting! While most service buildings just feel too large for this type of build, the fire station actually isn't all that bad!

  • @jmjoeen
    @jmjoeen4 ай бұрын

    You should definetly consider using the water treatment plant as an asset for fishing industri. The asset itself reminds me alot of norwegian fish processing facilities, and i think it could be a great addition to the fishing docks.

  • @reikenan
    @reikenan4 ай бұрын

    Absolutely breathtaking cinematics, this is hands down my favourite CS:II build to date. Bravo, sir. I'd definitely say return to this build or something similar when more assets come our way; this already feels vastly different to other's cities and has that functional coziness I only hope to achieve.

  • @dougdupont6134
    @dougdupont61344 ай бұрын

    Ahhh man, this has been the map I've been working on. I wanted to use it to focus on style and shape of infrastructure and development level by forcing limited space and I've enjoyed it so much I was hoping I'd see someone else give it a crack. Love seeing what you did with the same spaces I've been working in. Great work as always.

  • @Infrastructurist

    @Infrastructurist

    4 ай бұрын

    Thank you! 😊

  • @mikoajolempijuk9180
    @mikoajolempijuk91804 ай бұрын

    king of detailing. 🖤

  • @BMXER5110
    @BMXER51104 ай бұрын

    MY GOD those cinematics look sooooo good!! you are always so creative and make any city look real and alive. wish there was a new vid of you every day

  • @Morkeoth
    @Morkeoth4 ай бұрын

    So, soooo great ! Such a great reminder of what you could do in CSl1, especially the little map with the European village. Ploppable is just a must use ! Clearly ! Can't wait for the next stuff you'll cook for us !

  • @mbyszio
    @mbyszio4 ай бұрын

    Really well done build. Very inspiring. Ive been loving the new surface painting feature in combination with the invisible pedestrian path. It really lets you fill in those in between places and actually fill them with life!

  • @88balloonsonthewall70
    @88balloonsonthewall704 ай бұрын

    The cinematics looks absolutely unreal!

  • @orionjacktown1573
    @orionjacktown15734 ай бұрын

    It feels like the cinematics at the was definetely on another level ! Don't get, they are usually already impressive, but this one, I had the chills ! Keep up the amazing job you're doing !

  • @oscargottberg7283
    @oscargottberg72834 ай бұрын

    Absolutely stunning!! would love to see more of this map!!

  • @JesusxFool
    @JesusxFool4 ай бұрын

    This is incredible and the cinematics are beautifully done. Thank you!!

  • @frenchtony716
    @frenchtony7164 ай бұрын

    Love the mini-build format. Keep them coming. And amazing cinematics at the end. Great work 👌

  • @Zeph_42
    @Zeph_424 ай бұрын

    It's really nice to finally see something DIFFERENT in CS2. Your builds never disappoint

  • @TheDarkstranger101
    @TheDarkstranger1014 ай бұрын

    A fantastic build, you managed to achieve a great European look with very little to work with, also I absolutely love the cabin on the top of the mountain, excellent.😊

  • @homer1268
    @homer12684 ай бұрын

    thank you for the list of mods - very much appreciated. looking forward to tonight, can't wait to use quays.

  • @danonck
    @danonck4 ай бұрын

    You are the King of Cities Skylines. Another banger of a video. At this point I only watch your CS2 content as you're the one who can make push this game to its limits and be creative with your builds. A European city? Yes please! Can't wait when you get your hands on the region packs!❤

  • @typischgryko1460
    @typischgryko14604 ай бұрын

    Maybe you could add a plaza with a market or a few little cute restaurants to make it more touristic

  • @pcsproshop8972
    @pcsproshop89724 ай бұрын

    Fantastic look! Well done :)

  • @jbtube73
    @jbtube734 ай бұрын

    Awesome work you did on CS2 and very inspiring.

  • @Koilocytosis
    @Koilocytosis4 ай бұрын

    I love the cinematics in the end, combined with the music added it gives me goosebumps Rlly love ur content

  • @matsrygaard2127
    @matsrygaard21273 ай бұрын

    Great looking build! Thanks!!

  • @MovieMaker1040
    @MovieMaker10404 ай бұрын

    Dude this is spectacular. You definitely have a knack when it comes to detailing in this game.

  • @Gamma78.
    @Gamma78.4 ай бұрын

    Looks beautifull, impressive cinematics

  • @GnarlsDarwin
    @GnarlsDarwin4 ай бұрын

    Getting better with each content release. Cheers.

  • @thomas_bergkvist
    @thomas_bergkvist4 ай бұрын

    "Um, I think it's going to be difficult to shoot the cinematics.." * Then absolutely nails it * That was a great start! I'm looking forward to seeing where this build is going. Greetings from Aalborg 🇩🇰👋

  • @Infrastructurist

    @Infrastructurist

    4 ай бұрын

    Thanks Thomas, I appreciate it! #9000

  • @moosedroppings3706
    @moosedroppings37064 ай бұрын

    Wow i absolutely loved this. It came out beautifully

  • @mecil9
    @mecil93 ай бұрын

    Amazing BGM on the end! Nice job!

  • @TheOnlyMaillive
    @TheOnlyMaillive4 ай бұрын

    You're videos are always amazing, keep up the good work. I thoroughly enjoy the way you design the cities. I can't wait to use these ideas for my cities... When it comes to console.

  • @evolution1990ls
    @evolution1990ls4 ай бұрын

    Amazing, you've nailed the Nordic aesthetic in the city and cinematics

  • @stevekirkby6570
    @stevekirkby65704 ай бұрын

    Beautiful! :) Yes, you show it can be done!

  • @user-vm5pl3er6o
    @user-vm5pl3er6o4 ай бұрын

    yes i have been waiting for a scandinavian city i love this episode

  • @smeander2
    @smeander23 ай бұрын

    This was great, gave me a lot of inspiration to my build 👍

  • @Etoil.
    @Etoil.4 ай бұрын

    Add a lot of tunnels they are very common in Norway, and farming in the valleys

  • @Ringization_ofSand_Productions
    @Ringization_ofSand_Productions4 ай бұрын

    Ahh Yes!😃 This feels like home! BRAVO❤

  • @FigureInMind
    @FigureInMind4 ай бұрын

    Another great video thank you

  • @AtticuscusF1
    @AtticuscusF14 ай бұрын

    I'd add a couple of pedestrian crossings to the road with all the low density residential

  • @caponecashfunds
    @caponecashfunds4 ай бұрын

    Epic cinematics. Much respect!

  • @MathisBergaglia
    @MathisBergaglia4 ай бұрын

    Dude those cinematics gave me chills

  • @MrCalls1
    @MrCalls14 ай бұрын

    I really recommend when doing small villages, adding one of each essential thing from Irl. This town needs 1 church near the centre, one small graveyard with trees. 1 town hall/council place which will have a meeting hall and probably 2 people for government stuff. A primary school, a secondary school, with sports hall. 1 clinic (small doctors surgery), 1 police+fire compound. And one path at least into a natural setting. If you positioned those 6 buildings you’ve basically framed the area, and those are the ideal 6 things to download a unique asset at have them set the vibe for the area.

  • @emremazlumoglu
    @emremazlumoglu4 ай бұрын

    This really made me want to take another trip around Europe. It's epic!

  • @Pixelkvist
    @Pixelkvist4 ай бұрын

    Amazing work, especially considering all the current limitations!!!

  • @cameronbatchelor653
    @cameronbatchelor6534 ай бұрын

    Those cinematics were 🔥

  • @drtaru
    @drtaru4 ай бұрын

    it's amazing what even the simple texture replacer mod brings to the game, after only that it already looked so much better

  • @yoanfournier-moreau2671
    @yoanfournier-moreau2671Ай бұрын

    As a frenchy who's grew up in a small village i always wanted to recreate this kind of spirit. But i always failed. I see so many potential with this mods (didn't play since launch so sad...). Takes long time to build but the idea to place manually some buildings makes me very happy. And your small town is mindblowing btw

  • @jezeijl
    @jezeijl4 ай бұрын

    Nice! To get even better cliffs and waterbeds and such you could peak for inspiration at Sully working on his Snowdonia series.

  • @waaogaming
    @waaogaming3 ай бұрын

    Very NICE!👍🏼

  • @axavia
    @axavia4 ай бұрын

    That peninsula restaurant is something i’d love to be able to visit in real life. You did a great job!

  • @vajda_vvy
    @vajda_vvy4 ай бұрын

    I agree with the points you mentioned at the beginning. The zoning, the more I think about it, is such a letdown. They had the opportunity to do something truly groundbreaking for this 'next-gen' city builder, but they stuck to the same old rigid grid. Not sure if you ever played Cities XL(XXL), that game at least came with a tool for filler parks and plazas so that you don't have so many empty areas. As for the European building theme, I, too, do not find it particularly European-looking. Being from Europe, I know each country has many different styles of architecture, so that might be a bit difficult to implement, but what they've gone for is far too generic in my opinion.

  • @martijn8397
    @martijn83974 ай бұрын

    Turned out incredible! Quick idea for the warehouses on the docks, on the backside you could add a little more of a slope down into the sea and add some rocks nd bushes as you did with the breakwater (crazy word, the translated dutch version is 'wave-breaker':) to give it more a natural look.

  • @The.Dulcet.Toned.Scotsman
    @The.Dulcet.Toned.Scotsman4 ай бұрын

    Amazing build, great use of the resources we have (assets). You've given me some great inspiration for a build I'm working on - the "Pokémon" Kanto region, you're build would make a great Pallet Town 😁👌👍

  • @edwardseth1230
    @edwardseth12303 ай бұрын

    add 1.a fire tower lookout behind the restraut ..looking onto the town..and a pathway going up to the tower. 2. a light house on the mountain behind where the first vlog logs assets were placed. 3. communication mast (tower) covering the town.

  • @ronb112
    @ronb1124 ай бұрын

    Very nice. With all the limitations this game has, you succeeded in building a nice European village. And the servicebuildings are way large in this game. A policeoffice or doctorscabinet in a village like this is usually situated in a simple townhouse in Europe. So hope they will provide smaller buildings for this

  • @skippysunshine
    @skippysunshine4 ай бұрын

    Completely in love with the look you have managed to achieve. I am starting to lose my fear of working with the terrain instead of flattening everything.

  • @TheoGeekNZ
    @TheoGeekNZ4 ай бұрын

    Those final cinematic have to be some of the best around!

  • @MariusMilinski
    @MariusMilinski4 ай бұрын

    Great start! :) Do you think it's possible to include some more "eyelevel" shots in the cinematic segment? Since the usual perspective during the built is the top down view anyways, I'm always more interested in how the residents see their town :)

  • @shimky301
    @shimky3014 ай бұрын

    Great cinematics! We need some ploppable mountain climbers!

  • @sliith
    @sliith4 ай бұрын

    Really nice to see a authentic build like this. Since nordic cities are always trying to work with the limits of terrain, you should look to include following things in mext videos: - many pockets of high residential right off the highway - reclaiming land from water to add new residential areas - tunnels through the fjords to connect many small towns to the city creating a network of towns, often the cities have big mountains in the middle of them. - specialized industry very far from city itself - towns going up the cliffs with many hairpin turns - bigger cities are often built deeper into the bays to provide natural breakwater and wind coverage while being connected with regional ferries Best regards, a scandinavian

  • @FabiVoltair
    @FabiVoltair4 ай бұрын

    - Ahh man as a Techno-head i always appreciate the music in your videos ❤🔥 But especially this one in the last timelapse at 35:24 made me trip 😆😁😎 - Although I still would like to see you pausing the game less :( - HOLY The Cinematics are a MASTERPIECE !

  • @wolverinedymosco56
    @wolverinedymosco564 ай бұрын

    This should be a series!

  • @FreSSe82
    @FreSSe824 ай бұрын

    This is next level 🔥

  • @theTZA
    @theTZA3 ай бұрын

    this was really nice to watch. I really liked how much detail you added to every zone. The only problem I see is with the long road with the low density residence buildings it doesn’t seem like a realistic way to approach a long road like that, I mainly see lower residence buildings in minor roads and not in the main roads in which traffic can be very fast and loud

  • @mxkrueger
    @mxkrueger4 ай бұрын

    Id love to see some more episodes like this.

  • @SuperPowerPanda
    @SuperPowerPanda4 ай бұрын

    Great Video and love the series. Whats the name of the music used in the end cinematic?

  • @DesmondLP
    @DesmondLP4 ай бұрын

    This will be a great series! Just an idea: Try to build something like a TV transmitter in the mountains, it would add the realistic vibe to the city!

  • @hrezuselcaesar
    @hrezuselcaesar2 ай бұрын

    Cool and Good job, in Norway you highway would most likely not have street lights. At least the more rural ones around the fjords.

  • @barisam35
    @barisam354 ай бұрын

    Incredible, amazing, beautiful… everything…

  • @alexanderratai5011
    @alexanderratai50114 ай бұрын

    It’s amazing how you show the limits of the game and at the same time go over these limits immediately. Great build and as a European, I feel right at home ❤

  • @LootForLife
    @LootForLife4 ай бұрын

    Amazing content. Even with the game's fair share of bugs, you've made it work so well! thank you very much!!

  • @Infrastructurist

    @Infrastructurist

    4 ай бұрын

    Thank you - I appreciate it!

  • @gamesak1
    @gamesak14 ай бұрын

    Wow this is beautiful, sir

  • @Infrastructurist

    @Infrastructurist

    4 ай бұрын

    Thank you!

  • @Kurobisen
    @Kurobisen4 ай бұрын

    amazing!

  • @SREILLY1888
    @SREILLY18884 ай бұрын

    Those cinematics…. Holy Moly!!! Can you please do a tutorial on how you create your cinematics❤

  • @teejay7851
    @teejay78514 ай бұрын

    AMAZING.

  • @hanspeter-vt7yg
    @hanspeter-vt7yg4 ай бұрын

    This city feels like it was a historical place for ship building with all these trees available. Should have a shipyard till today maybe give a try with a dry dock. Escpecially since there are ship models available now. Would also love to see some sail and private ships in the marina

  • @BH-xe7nb
    @BH-xe7nb3 ай бұрын

    You can delete smokestacks from buildings. What you do is open devmode, go to simulation, check enable debugging. Then you can select the smokestack prop within the building. Then go to UI Bindings>action set>delete. Voila, no more smokestack. This is really only viable with plopped buildings because if it levels up, the smokestack will come back if the higher level building also has a smokestack.

  • @martinnigut353
    @martinnigut3534 ай бұрын

    Best build in the CS2 yet, very happy with the result and keep going please, maybe implement schools and public transport like basic European cities have❤️✌️

  • @n.grebert9666
    @n.grebert96664 ай бұрын

    Aaaannnd you're making me start SC2 again.... Amazing build, as usual.... but here come the difficult question, will that map ever be available for dowloads? :)

  • @iftheshroudfits1148
    @iftheshroudfits11484 ай бұрын

    Love it. Would be cool to use the sloped boulders around the edge of the buildings along the dock so it looks like the land won’t erode from under them.

  • @cm12e57
    @cm12e574 ай бұрын

    Awesome build. Interested in how you implement the city service buildings with so little room.

  • @wilvargas4097
    @wilvargas4097Ай бұрын

    very good! remember a bit Lofoten with the Fjǫll in Nordland but t highway that connect with t village should be a road, some normal in Norðvegr (Norway) say it because (how i say after) seems with the Fjǫll from Lofoten archipelago.

  • @imheretoholdyourbeer
    @imheretoholdyourbeer4 ай бұрын

    Please more on this map like this!!😊

  • @Skibidy_rizzler_
    @Skibidy_rizzler_4 ай бұрын

    Cool video

  • @van_valdis
    @van_valdis4 ай бұрын

    I feel like that barn on top of the mountain would be more realistic to be slightly lower, and have a role of a stopover for anyone attempting to conquer the mountain. I feel like actual mountain tops are usually protected from building stuff on them.

  • @FPSfinland
    @FPSfinland4 ай бұрын

    City name suggestion: Sjögberginlahti. It's Finnish and it means ''Sjögberg Gulf'' (It's fictional place) And the story could be: -There was a famous fishing company or fisherman named Sjögberg and the land/city was named after him or he's company.

  • @citieman
    @citieman4 ай бұрын

    When you zoom out, i think the road design kinda looks like a skeleton of a fish

  • @boje_.
    @boje_.4 ай бұрын

    Reminds me of those small towns on the fjords in norway

  • @MacBolzack
    @MacBolzack4 ай бұрын

    46:26 wow!😱

  • @wrong1029
    @wrong10294 ай бұрын

    That texture change makes a huge difference.

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